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Will do, thanks for the quick reply!
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I spent like the past hour tryna work this out looking at all the solutions here and well..
Code:
<Page Name="Troubador">Any help? :D |
try to
raidsay " <your text here> " |
Thanks for the reply mate, I see you always reply and thats cool.
Code:
<Page Name="Troubador">What am I doing wrong :( |
My fault, should have told you to do it like this:
raidsay oOO Parent.Target OOo you have a new cap, "isn't it pretty."Or just remove the ' from isn't, that's what's causing the problems. You can also do it using my automatic configurator (requires MS Excel), that one will always strip the ' though (was easier to program like that, lol). |
Cheers again. Right so now:
Code:
<Page Name="Troubador">One the group macro isn't working (I mainly want that cos most jesters cap goes on my group in raids and secondly for when I'm just grouping) Two: It always puts a space like this: oOO Parent.Target OOo you have a new cap, isnt it pretty ! See the space between the y of pretty and the !? lol - minor thing I know, just strange I guess. Would it do the same if it was a . ? |
Oh ok, I've changed it.. and I think I moved the " closer and fixed it:
Code:
<Page Name="Troubador">I was tempted to try a - and some (( to make things stand out but I decided against it lol. |
Confront Fear?
Hey GM9, I've been trying to replace the heart/shard request with Confront Fear for the dirge setup, but everytime I do that it goes back to the default. I'm using the Notepad++ that you recommended, but still no luck. Any chance you could post what changing button 5 to Confront Fear should look like, so that I don't butcher it anymore? Thanks much.
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nevermind on the above post. i was able to get confront fear to work on button 5. however, i'm not getting any of the tells, raidsay, or gsay to come out when i activate them. here's what my dirget page looks like
<Page Name="Dirge"> <Data Name="Button1" Macro="SpellForMyLevel="Elegy at Death's Door" useabilityonplayer Parent.Target SpellForMyLevel" Tooltip="(44) Elegy at Death's Door"/> raidsay Rez on Parent.Target gsay Rez on Parent.Target <Data Name="Button2" Macro="SpellForMyLevel='Elegy of Awakening' useabilityonplayer Parent.Target SpellForMyLevel" Tooltip="(58) Elegy of Awakening"/> raidsay Group Rez on Parent.Target gsay Group Rez on Parent.Target <Data Name="Button3" Macro="SpellForMyLevel='Speech of Sacrifice' COND=(Parent.Parent.Parent.Parent.Custom.ProfitUI_QuickRaidButtons.ActualLevel.T ext < 78) SpellForMyLevel=COND ? 'Oration of Sacrifice' : SpellForMyLevel useabilityonplayer Parent.Target SpellForMyLevel" Tooltip="(65) Oration of Sacrifice (78) Speech of Sacrifice"/> tell Parent.Target Lifetapping to you <Data Name="Button4" Macro="SpellForMyLevel='Gravitas' useabilityonplayer Parent.Target SpellForMyLevel" Tooltip="(80) Gravitas"/> tell Parent.Target Hey Parent.Target You have Gravitas now <Data Name="Button5" Macro="useabilityonplayer Parent.Target Confront Fear" Tooltip="Confront Fear"/> tell Parent.Target Your Rez Effects are Removed say Rez Effects Removed from Parent.Target </Page> any idea why it's not working? |
well now i just feel silly. third and final post. i figured out the problem and it's all taken care of. great UI gm9...just a bunch of operator error going on here.
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making gravitas timeable
Hey, first post here, and i just wanna say that i really love the UI, it rocks and i have never had any problems with it.
The question i have is that i wanna be able to use the UI to time gravitas using ACT, is this even possible??? I have seen posts on eq2 flames about the subject, and iv tried to get something similar going but to no success. I am new to all the UI modding stuff and i really dont have a clue about any of it, which is probably why i have had no success. the code i use for my buttons at the moment is: </Page> <Page Name="Dirge"> <Data Name="Button1" Macro="useabilityonplayer Parent.Target "Gravitas" tell Parent.Target You now have Improved Healing gsay Improved Healing for Parent.Target" Tooltip="Gravitas"/> <Data Name="Button2" Macro="useabilityonplayer Parent.Target "Elegy at Death's Door" tell Parent.Target "Inc Rez " raidsay Rezzing Parent.Target" Tooltip="Single Rez"/> <Data Name="Button3" Macro="useabilityonplayer Parent.Target Elegy of Awakening raidsay Group Rezzing Parent.Target "'s" group say Group Rezzing Parent.Target "'s" group" Tooltip="Group"/> <Data Name="Button4" Macro="useabilityonplayer Parent.Target Speech of Sacrifice" Tooltip="Heal"/> <Data Name="Button5" Macro="tell Parent.Target Heart'/'Shard please" Tooltip="Heart/Shard request"/> Im really not sure if this is possible, and i would really appreciate any help at all plz |
you need to configure your ACT to do that, this has nothing to do with the UI
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I need help i canot get this to work it only want to cast nature's Elixir and ignors the rest....
<Data Name="Button3" Macro=" useabilityonplayer Parent.Target Back into the Fray III" Macro=" useabilityonplayer Parent.Target "Nature's Slave"" Macro=" useabilityonplayer Parent.Target "Nature's Elixir"" Tooltip="HEAL!"/> i have trouble with spells that have an apostrophe in them |
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