EQ2Interface

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-   -   ProfitUI (https://www.eq2interface.com/forums/showthread.php?t=3923)

Profit 08-20-2005 05:22 AM

Quote:

Originally Posted by Orolain
Here's a screenie of a font issue with the experience fonts, not sure if you can resolve this.

BTW I love this mod. I was previously using OCD but the new player and target changes didn't really turn my crank. The only problems I've had with the profit UI is that the bags were *way* to small for a 1280x1024 17" LCD screen, and the tracking window was much too large. Ended up ripping the bag and track xml files from OCD and using those instead.

Otherwise, great work. A couple of my guildies have also switched over to using it after I posted a screenshot the other day :)

That is an unfortunate effect we get if we dont use monospaced fonts.

Bascially Sony only let use (in the case of 59.1%) 59% and 91% - we have to hide the 9 from the 91%. the artifact you see only appears when we have .1, as 1 is the smallest width character.

Why sony wont give us the full xp I will never know.

alanb 08-20-2005 09:39 AM

manastone window
 
First like to say, very well done UI. I have one question: The alarm window, for "Manastone Ready!" - It seems to close when hitting the ESC key on the keyboard. Is there anyway to disable this? I've temporarily worked around it with a hotkey that reopens the Alarm window ( dont remember the command off hand ). In any event, I'm simply asking if there is a way to make it NOT close when hitting ESC.

Thanks again, great job on the UI, Profit

Profit 08-20-2005 10:21 AM

1 Attachment(s)
Quote:

Originally Posted by alanb
First like to say, very well done UI. I have one question: The alarm window, for "Manastone Ready!" - It seems to close when hitting the ESC key on the keyboard. Is there anyway to disable this? I've temporarily worked around it with a hotkey that reopens the Alarm window ( dont remember the command off hand ). In any event, I'm simply asking if there is a way to make it NOT close when hitting ESC.

Thanks again, great job on the UI, Profit


Ahh, that's why it goes!

I will look into it straight away. thanks for finding the reason.

Edit: Fixed, find attached.

Profit 08-20-2005 12:15 PM

1 Attachment(s)
Attached are some changes I've been toying with:

Smaller %'s, target re-arranged (name at top, % same as player)

any way, looking for some feedback.


Edit: See new posts

xarox 08-20-2005 12:39 PM

Quote:

Originally Posted by Profit
Attached are some changes I've been toying with:

Smaller %'s, target re-arranged (name at top, % same as player)

any way, looking for some feedback.


Looks very nice! :)

However, I personally like it the way it is, but that's me. :)

Eloora 08-20-2005 01:31 PM

Regarding the new files, specifically the target windows, the red KOS outline normally found around the names of mobs that will attack you on sight is missing. Makes it hard to tab around a new area where the visibility of the target itself might be obstructed.

Profit 08-20-2005 01:45 PM

Quote:

Originally Posted by Eloora
Regarding the new files, specifically the target windows, the red KOS outline normally found around the names of mobs that will attack you on sight is missing. Makes it hard to tab around a new area where the visibility of the target itself might be obstructed.


I see - didnt' think of that.

Really have no choice if I want the name at the top.

let me play a little....

Eloora 08-20-2005 02:09 PM

Guess I don't mind where the names go so long as the bars are aligned nicely like they are now ;)

Profit 08-20-2005 03:06 PM

1 Attachment(s)
Try this,

Had to swap name and level again :(

rasel 08-20-2005 09:12 PM

Hey Profit,

Awesome UI but one problem,..Me maps invisible I think, it dont show:/ only shows the tab at the top..i tried changing the opacity, no luck..



Im not running any other UI or map mod,.

Any ideas?

Thnx:)

Eloora 08-20-2005 11:10 PM

OK 1.5b works but can you make the player bars in the exp window match :(
Just switch the power bar with the conc bar.

Profit 08-21-2005 03:49 AM

Quote:

Originally Posted by rasel
Hey Profit,

Awesome UI but one problem,..Me maps invisible I think, it dont show:/ only shows the tab at the top..i tried changing the opacity, no luck..



Im not running any other UI or map mod,.

Any ideas?

Thnx:)

As the readme says - Any new UI requires you to update your maps again. Please try that.

Why don't you try using the UI setup files as a base - would ensure the setup is like I intended - your's is a mess :D

rasel 08-21-2005 06:18 AM

Quote:

Originally Posted by Profit
As the readme says - Any new UI requires you to update your maps again. Please try that.


:o ahh...Got it sorted now,

Quote:

Originally Posted by Profit
Why don't you try using the UI setup files as a base - would ensure the setup is like I intended - your's is a mess

Hehe,..yea was playing around till I got the map problem fixed :p ,..My first UI too;)

Keep up the good work

Fiftyeight 08-21-2005 10:01 AM

Could you add some scroll bars to the chat windows? When going afk at times with heavy so******m it becomes a pain scrolling up and down windows with just the wheel.

Profit 08-21-2005 11:58 AM

Quote:

Originally Posted by Fiftyeight
Could you add some scroll bars to the chat windows? When going afk at times with heavy so******m it becomes a pain scrolling up and down windows with just the wheel.


They are there!

Just move your mouse to the left and they appear!

Profit 08-22-2005 10:40 AM

1.5c pre-release update.

http://www.eq2interface.com/download...fo.php?id=3964

Profit 08-22-2005 02:08 PM

1 Attachment(s)
I've been asked in-game to make a custom experience area, one without the stat bar or coins.

So in this attachment you will find by turning titlebar and frame off these will disappear.

Steppin 08-22-2005 02:30 PM

ui
 
i can proudly say profit is on the same server as i am, so i can PICK his brains in game :)
got to love it !
you did a good job profit.. and thanks for the edit :)

steppin

Clink 08-22-2005 02:45 PM

1 Attachment(s)
Im having some troubles. I downlaoded profit_15 installed it then I installed the beta _15c overwriting the old files. If Ive done everything right on my end then there is a problem wiith the target window. Im not seeing any target info at all

Profit 08-22-2005 04:28 PM

Quote:

Originally Posted by Clink
Im having some troubles. I downlaoded profit_15 installed it then I installed the beta _15c overwriting the old files. If Ive done everything right on my end then there is a problem wiith the target window. Im not seeing any target info at all

Please use one of my interface files to set the screen up.

fraenhawk 08-22-2005 05:06 PM

Quote:

Originally Posted by Profit
Please use one of my interface files to set the screen up.

Nope, same thing happens to me. If I just use the base 1.5 it works fine, but if I use 1.5b or 1.5c updates, target doesn't show anything anymore. I'm using your 1280x1024 interface file with absolutely no changes to it and no other mods running.

Oh, and I know the UI knows I have something targeted because if I move the cursor up to where it says "Target" the tooltip will show the correct name of my target.

Profit 08-22-2005 05:09 PM

oh ok, like i said it's beta!

While I was testing I removed the con version 1

For now please type /con_version 0

It's the better con version imo

Profit 08-22-2005 05:20 PM

1.5d now uploaded and awaiting approval.

Target window with better font

Group class names can be turned off

Target info shows again when using con_version 1

Window options now with editable value!

Steppin 08-22-2005 05:27 PM

exp window
 
1 Attachment(s)
exp window will try to put screen cap up again

Wiking 08-22-2005 05:32 PM

Quote:

Originally Posted by Profit
1.5d now uploaded and awaiting approval.

Target window with better font

Group class names can be turned off

Target info shows again when using con_version 1

Window options now with editable value!

You are insane. I love Eq more now with your Ui :) thanks a lot.. :nana:

Profit 08-22-2005 05:39 PM

1 Attachment(s)
Quote:

Originally Posted by Steppin
exp window will try to put screen cap up again

Please Try this.

fraenhawk 08-22-2005 06:53 PM

Quote:

Originally Posted by Profit
oh ok, like i said it's beta!

While I was testing I removed the con version 1

For now please type /con_version 0

It's the better con version imo

Ahh, cool. It works either way with 1.5d
I do like version 0 though, I just couldn't figure out how to change it. I've seen posts on the boards on where it's supposed to be in the options, but I couldn't find it. Maybe because I'm only running the Trial right now, but your command line switch works great.

quaror 08-23-2005 12:58 AM

1 Attachment(s)
Not sure if this is considered a 'bug' or not since the raid window is still beta, but as you can see in the screenie, the mentoring level is not showing up. Other than that, I'm loving the new improvements. :)


Oh nm I see now what you did lol. Dreco's level is showing the mentored level :o I'm just used to seeing 49(45).

Profit 08-23-2005 01:19 AM

Thats all Sony give us for the raid window :(

During this mod I've come across soooo many things I would love Sony to change.

I will have to make a list one day....

taco-man 08-23-2005 02:42 AM

you should, there is a thread somewhere for stuff to add to dynamic data, and i know bobble still lurks around here (not sure how often though)

Profit 08-23-2005 06:29 AM

1.5e now uploaded for testing.

Includes fix to closing manastone ready message and lower status bar (turn on/off via Titlebar)

taco-man 08-23-2005 06:43 AM

hopefully you know that you uploaded it as a patch and not as an update to the normal profit ui download...if not let me know.

fraenhawk 08-23-2005 07:07 AM

Quote:

Originally Posted by Profit
1.5e now uploaded for testing.

Includes fix to closing manastone ready message and lower status bar (turn on/off via Titlebar)

I'm getting "You are not authorized to view this file..." when I try to follow the link I got 1.5c and d from.

Profit 08-23-2005 07:16 AM

Yeah it's being updated again - just have to wait for approval.

taco-man 08-23-2005 07:42 AM

it should be approved now again, but im going to bed now so if you submit it again you wil have to wait for dolby or someone else to wake up :p

Tinilya 08-23-2005 08:41 AM

Can you make the compass area a little wider?

When the /loc numbers are too long they continue onto a second line so you can't read the last part of the /loc.

Keep up the good work .. excellent UI :D

Profit 08-23-2005 08:51 AM

Even with 1.5 ? I'm sure I made it longer.

What sort of numbers are we talking here ?

Reiga 08-23-2005 09:20 AM

why no compact horizontal group window!
i desperately need it please!

Profit 08-23-2005 10:00 AM

Is the current horizontal not compact enough ?

Profit 08-23-2005 10:32 AM

Ok, how about this ?

Please see post below...


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