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-   -   ProfitUI Maintained (https://www.eq2interface.com/forums/showthread.php?t=15388)

TalTal 05-01-2011 07:53 AM

Quote:

Originally Posted by WrathfulWarrior (Post 96995)
I think I found a bug. Please verify.

1. Summon a mount.
2. Open the Info Center.
3. Select the Quests tab.
4. Click the Expand button for any quest category.

Result: The mount is unsummoned. If a mount was not summoned prior to clicking an Expand button, the mount will be summoned.

I've reproduced the bug. There is actually at least two bugs with unintended commands being executed. Will post a fix soon for it.

Thanks for the heads up.

Edit: Thought I would note this for any other modders that troubleshoot this issue, /sum summons a mount /add wants to add a trade item , so the variables used for calculations (SUM and ADD) are triggering this problem. I fixed the problem in the profit infocenter by globally replacing ADD with ADDA and SUM with SUMA.

Edit2: I have sent the fixed file to the updater. It will be posted when Kaldran gets a chance to do it.

Edit3: It is now available on the updater.
Silat

TalTal 05-01-2011 03:44 PM

1 Attachment(s)
Quote:

Originally Posted by g0dless420 (Post 96977)
Ok I was slightly wrong about how to reproduce the bug. It's not viewing an item, its clicking the 'appearance' button on the small variant that caused this to happen. Anyway here is that screenshot. (Sorry for the mess I didnt take time to crop it).

Second, I was also able to reproduce the vanishing character window with the described methods. However, logging all the way out of the game and back in did not fix it. Neither did selecting any of the variants from the updater's drop down menu. I did redownload the new default.xml file and placed that in my ui folder and got it to work fine (I Like that the 'default' is very similar to the older style that the window was before this recent update).

Attached is a corrected version of the small persona window. It should fix all mentioned issues. Please let me know what you observe.

Note: About my comment about the window snapping to top or bottom, it actually was designed to pop up or down based on current location on the screen...not snap to the top or bottom. I misspoke.

Silat

g0dless420 05-01-2011 05:36 PM

Quote:

Originally Posted by TalTal (Post 96998)
Attached is a corrected version of the small persona window. It should fix all mentioned issues. Please let me know what you observe.

That did fix both issues, no more ghost paperdoll and the window will not hide itself now if you go to bar view and small view both.

I did notice though, the difference between having the window set to "Frame & Title" versus "Frame Only"...you can see that on Frame only there is still the backdrop remaining of where the title contents are for that window. It only happens when you are viewing the window in bar mode. All the other modes work fine.



TalTal 05-01-2011 06:30 PM

Quote:

Originally Posted by g0dless420 (Post 96999)
That did fix both issues, no more ghost paperdoll and the window will not hide itself now if you go to bar view and small view both.

I did notice though, the difference between having the window set to "Frame & Title" versus "Frame Only"...you can see that on Frame only there is still the backdrop remaining of where the title contents are for that window. It only happens when you are viewing the window in bar mode. All the other modes work fine.

You're going to make alot of work for me aren't you? Just Kidding. I'll get that fixed...I have never viewed it that way before.

Silat

g0dless420 05-01-2011 07:42 PM

Quote:

Originally Posted by TalTal (Post 97000)
You're going to make alot of work for me aren't you? Just Kidding. I'll get that fixed...I have never viewed it that way before.

Silat

:p

Could be worse, I could not report these things. Or even worse switch to one of those other mods that I dont like.

I'm faithful to profit and you are stuck with me and my bug reports. ;)

Therendil 05-02-2011 12:55 PM

And here we have an excellent example why good testers are always appreciated but don't get invited to parties. :D

-= Therendil =-

TalTal 05-02-2011 01:38 PM

Quote:

Originally Posted by Therendil (Post 97012)
And here we have an excellent example why good testers are always appreciated but don't get invited to parties. :D

-= Therendil =-

LMAO

Silat

kool25 05-19-2011 01:36 PM

Market Window :

1.What all needs to be done to add items to like the trade skill drop down, Im trying to add regular mats to the list. I got some added and it adds text to the search but doesnt bring up anything. And when i put drop down back on trade and do search it works. my first time ever modding for eq2 so not sure whats going on.

2.Was also wondering if at all possable to add 3 more drop downs for myself or who ever wants it. So i can add the regualr materials to there own list.0-9 - 20-29 ect then can add rares at the tops of the lists then have the original tradeskill drop down for equipment ect.

3. Another thing is it possable to make the mouse wheel work on drop downs?

Thanks

EDIT:

McCloud68 06-01-2011 11:07 AM

In Game Browser issue
 
seems since todays patch when I go to Zam to look up a quest it freezes my game up and I have to ctl+alt+delete to get out of game. Any chance you can look into this and see if its fixable?

TalTal 06-01-2011 02:40 PM

Will check it out.

Edit: Seems to work fine on my end. I am unable to reproduce the issue after multiple attempts.

Silat

lollygagger 06-01-2011 03:43 PM

GU#60 manual install files?
 
Will you be making the GU #60 updates available for download to manually install?

Thanks!

--lollygagger

TalTal 06-01-2011 05:34 PM

Not as a seperate download but I will be releasing an update to the manual version very shortly.

Silat

lollygagger 06-01-2011 07:27 PM

Quote:

Originally Posted by TalTal (Post 97359)
Not as a seperate download but I will be releasing an update to the manual version very shortly.

Silat

Perfect. Thanks Silat.

-- lollygagger

lollygagger 06-03-2011 11:09 AM

Just found this...
 
Quote:

Originally Posted by TalTal (Post 97359)
Not as a seperate download but I will be releasing an update to the manual version very shortly.

Silat

Silat,

Looks like the manual download is not as important once I found gm9's listing of this URL: http://updater.pala.de/aio.php

That auto .zip of the files available on the updater is perfect!

-- lollygagger

TalTal 06-03-2011 12:07 PM

The only reason I made the manual one is that I control when it is updated. If Kaldran is busy I can push an update to the manual one but I have to wait for him to do the updater or the all-in-one via the updater.

Silat

senye 07-01-2011 11:50 PM

Messed up hotbars
 
When running Ascent after the cut screen half of my hot bars get cut in half.

Any idea why this would happen?

TalTal 07-02-2011 06:20 PM

There is another thread on this. The gist of it is that this is a SoE issue as it affects some users using the default UI as well. Just /bug it in game. That is all you can really do.

Silat

Jamesc146 07-04-2011 05:16 AM

Hey Tal Tal, Any way you could add Bountiful Harvest chance to the choices of the bottom bar? Thanks in advance.

TalTal 07-04-2011 07:47 AM

Quote:

Originally Posted by Jamesc146 (Post 97732)
Hey Tal Tal, Any way you could add Bountiful Harvest chance to the choices of the bottom bar? Thanks in advance.

I will get to it. Probably be about two weeks before I post it. Got some real world stuff taking priority at the moment.

Silat

Rathorius 07-12-2011 08:25 PM

Tradeskill UI
 
How hard would it be to incorporate the "search by class/level" functionality (that currently exists within the broker window) into the tradeskill window?

TalTal 07-12-2011 09:58 PM

Quote:

Originally Posted by Rathorius (Post 97816)
How hard would it be to incorporate the "search by class/level" functionality (that currently exists within the broker window) into the tradeskill window?

As far as I know it would be impossible.

Silat

Mystara0001 07-14-2011 05:56 PM

This functionality is already there in the form of filters.

Create a dummy filter that you change according to your search criteria.

TalTal 07-14-2011 08:06 PM

I took it to mean he wanted the dropdowns,which would be nice, instead of having to select filters which I too find cumbersome.

Gardee 07-17-2011 04:32 AM

ONLY Profit has the ATTENTION to the FINE detail
 
Congrats to all that have worked on Profit especialy the back grounds ,,the skinning it has made much more pleasure and been now able to play EQ for extended periods WITH OUT a Migraine from the BLACK back grongs that make EQ so un interesting dull and to myself and I am sure many others a head ache

Sincerely Thank you for the attention to detail and making it a happy pleasure to useall the time now

DuneWarrior 07-19-2011 06:05 PM

Was wondering if you where still working on adding the functionality of automatically enabling the "big target castbar" (not sure what to officially call it:P) through the profitui center or if that idea got scrapped..

Also, would it be possible to make that same window be invisible/hidden when there is no casting going on, instead of the way it works now where it is there but invisible - makes for this ... deadspot on the screen where you cant click buttons etc.

EDIT: been away from game so trying to catch up :)

gjsi 07-20-2011 09:51 AM

if you right click on the dead spot and bring up the window settings and enable click through, it will no longer be a dead spot at least.

Rathorius 08-05-2011 03:28 PM

Quote:

Originally Posted by TalTal (Post 97825)
I took it to mean he wanted the dropdowns,which would be nice, instead of having to select filters which I too find cumbersome.

That is sort of what I meant.

Imagine, for example, a sage. A sage can make spells for 12 classes. As far as I know, there is no way to specifically tailor the filters to only display the Expert spells for just one of those 12 classes in the range of, say, lvls 80-90.

I've done minor tweaking on the broker window (adding search options), but I wouldn't even know how to begin with the tradeskill window. (I mean, I assume that the class that an item is designed for has a variable to hold the class by which an item is useable, but I don't know the name of that variable, nor if it would be possible to search by the completed product information when that product has not yet been completed.)

(The tweaking to which I refer is phrasing the search options to allow me to bring up the "shiny food" as a group [water, fertilizer - with the exception of pouch of peat, bone] instead of having to type the specific item name.)

TalTal 08-05-2011 04:33 PM

Quote:

Originally Posted by Rathorius (Post 97991)
That is sort of what I meant.

Imagine, for example, a sage. A sage can make spells for 12 classes. As far as I know, there is no way to specifically tailor the filters to only display the Expert spells for just one of those 12 classes in the range of, say, lvls 80-90.

I've done minor tweaking on the broker window (adding search options), but I wouldn't even know how to begin with the tradeskill window. (I mean, I assume that the class that an item is designed for has a variable to hold the class by which an item is useable, but I don't know the name of that variable, nor if it would be possible to search by the completed product information when that product has not yet been completed.)

(The tweaking to which I refer is phrasing the search options to allow me to bring up the "shiny food" as a group [water, fertilizer - with the exception of pouch of peat, bone] instead of having to type the specific item name.)

You cannot use the search to get that specific but the filters can. You can narrow it down in many, many ways but it is a seperate screen.

Silat

gjsi 08-06-2011 10:52 AM

Quote:

Originally Posted by Rathorius (Post 97991)
That is sort of what I meant.

Imagine, for example, a sage. A sage can make spells for 12 classes. As far as I know, there is no way to specifically tailor the filters to only display the Expert spells for just one of those 12 classes in the range of, say, lvls 80-90.

I've done minor tweaking on the broker window (adding search options), but I wouldn't even know how to begin with the tradeskill window. (I mean, I assume that the class that an item is designed for has a variable to hold the class by which an item is useable, but I don't know the name of that variable, nor if it would be possible to search by the completed product information when that product has not yet been completed.)

(The tweaking to which I refer is phrasing the search options to allow me to bring up the "shiny food" as a group [water, fertilizer - with the exception of pouch of peat, bone] instead of having to type the specific item name.)

In the tradeskill window, hit the edit button, to get to the filters.

Scroll down to the "Usable By" section and choose the class you are looking for.

Now go to the receipe book section and scroll down until you find the Advanced Sage Volume ?? books for the levels you are looking for.

You can use the Shift key and mouse button to select a range, or the Control key and mouse button to select individual books. (i.e., click on the Advanced sage volume 71 and then press the shift key and click on Advanced Sage Volume 80).

Once you have selected all the books you want, hit the Ok button.

Back at the tradeskill window, enter "expert" in the search bar.

You now have a list of expert spells for a specific class, between 71 and 80.

Hope this helps.

colddawn 08-24-2011 09:40 AM

Quote:

Originally Posted by McCloud68 (Post 97342)
seems since todays patch when I go to Zam to look up a quest it freezes my game up and I have to ctl+alt+delete to get out of game. Any chance you can look into this and see if its fixable?

See this issue several times, but not always repro.

fomo 08-29-2011 10:21 PM

Group Window
 
After the update today, I lost my group window and can't seem to get it back?

AshketSolecist 11-21-2011 11:27 AM

InfoCenter update?
 
Just wondering if there exists out there somewhere a more up to date spell list for InfoCenter. The current set only goes up to lvl 80 and a lot of spell names were changed in the last big workover... I've been working on my own update but it's a long process and I have no way to verify that my info is 100% correct. Anyone know?

Aeromier 11-26-2011 09:32 PM

Quick Login Not Working
 
Hello,

Since it seems you've taken over modding the UI I wanted to note that the MainHUD Shutdown has a problem when you double-click another character to camp to it. It camps the current character then when it goes to login with the new character you get "Login rejected: Username or Password is incorrect...".

With no password, it used to bring up the login screen with the character you selected and allow you to type in your password. But that doesn't work like that anymore. Nor does it work when you have the Username / Password put into the LoginData.txt file. I get the same error.

Any idea what the problem could be?

TalTal 11-27-2011 09:40 AM

Look in the profitui section of the forums here on eq2interface. There is a patch I posted for it. I will be putting it on the updater when I push the stuff for AoD.

Edit: Here's the link: http://www.eq2interface.com/forums/s...6&postcount=22

Silat

Lindara 11-30-2011 06:22 PM

Layout resolution...
 
I have been using Profit for a long time and wouldn't switch for just about any reason. You are doing a great job maintaining this epic UI. I have one request though. Since a lot of people are using widescreen monitors I was wondering if someone could post some wide screen formats such as 1366x768. That's the one my system is designed for. I know there are others that would appreciate this too. Thanks in advance,
Lindara Darkstar
86th Inquisitor Antonya Bayle :D

Teledriel 01-04-2012 01:09 AM

Broker Window
 
Is anyone else having issue with broker window when you use the preset searchers. When we select Adv Armor recipes , it calls none up and I noticed that the class drop down window changes to "Outfitter" and say Adv Sage recipes the class drop down window changes to "Jeweler".

I noticed that these are all off by one in the list, so think a simple fix can be done there. BTW, recipes is spelled wrong in the Broker Window, which has "recipies"

TalTal 01-04-2012 07:39 AM

Quote:

Originally Posted by Teledriel (Post 99319)
Is anyone else having issue with broker window when you use the preset searchers. When we select Adv Armor recipes , it calls none up and I noticed that the class drop down window changes to "Outfitter" and say Adv Sage recipes the class drop down window changes to "Jeweler".

I noticed that these are all off by one in the list, so think a simple fix can be done there. BTW, recipes is spelled wrong in the Broker Window, which has "recipies"

Thank you for pointing this out. Will get it fixed and on the updater soon.

Silat

Therendil 01-04-2012 12:53 PM

Hmmmm. I remember now one case where I clicked the button to search items for my crafting level and it did search on the wrong TS class. I didn't look into it at the time, but it seemed to be an off-by-one error. I hardly ever use that search method, so it wasn't high on my radar.

ObsidianDragon 01-04-2012 02:03 PM

I noticed that as well, think the Beastlord entry shifted everything below, and I'm guessing the lookup still has the pre-beastlord indices.

TalTal 01-04-2012 03:54 PM

Quote:

Originally Posted by ObsidianDragon (Post 99322)
I noticed that as well, think the Beastlord entry shifted everything below, and I'm guessing the lookup still has the pre-beastlord indices.

It did. I updated the class selection button a few weeks back but forgot about the recipe selections. At any rate the file is updated and I am sending it to the updater today.

Silat

edit: The update is on the updater now ;)


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