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we will post a traditional version here in a bit for peeps like you! hooray
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My guess is that your internet connection is timing out befoer it gets the whole update file list. So it's erroring when trying to parse a half downlaoded XML file.
Suggestions would be to try reinstalling .NET framework, probably the 2.0 beta of it. http://www.microsoft.com/downloads/d...displaylang=en I'll be updating the traditional zip download soon, so you could download it if you still can't use the auto-updater. It'd be better to not give up on it though; I'll keep brainstorming. I have a good idea of what the problem is, just am not sure what's needed to fix it. Quib |
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More Proxy Woes
Getting:
Error Getting File List: The underlying connection was closed: Unable to connect to the remote server. Looking at the firewall logs in my ISA2004 server I can see the program trying to use ancient proxy settings. My proxy settings must be ok as I am using it to browse this site. Wondering exactly where EQ2MAP Auto Updater is calling the proxy settings from? I've done a registry search and clean up, and can no longer find any of the old settings. (And subsequently reinstalled the Updater). Regards |
all i could find on msdn was that it uses the "system default proxy" i couldnt find out where this is stored/set.
what browser are you using? if its not IE try checking the proxy settings in IE and setting them to the correct ones. |
Thanks Quib, That worked :) :) :) :)
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now here is an odd thing, i changed it from the FQDN of my firewall/proxy to its IP address (The FQDN resolved the to the very same IP address).
Something odd on my system i guess :D |
No Glowing Trail
I love these maps! You guys have done an excellent job! And the speed with which you repspond to people's comments and questions is amazing!
But the comment below was posted by me on the 18th and there hasn't been the slightest response. Quote:
Any help is appreciated. |
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try clicking the POI then closing the window with the M key.
I think the reason it happens is because you are hovering over antother POI when you go to close the map. |
Thanks Tony,
I'll give that a try... :) |
Hmmm, I've never seen this happen to me, but I do always use M to open and close...that might just be it.
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I just tested the wisp trail "bug". If you click the X (upper right corner) to close the map window, it will remove the wisp trail. It does not matter what possition or placement of the map window. :(
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wrong map: Condemned Catacombs
My guild was in CC tonight and, surprise! The map was of the Down Below!
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Yes Florence We are currently having an issue with a few zones such as this. The problem is that SOE used the same maps, just blocked them off in a couple areas. To go along with this and make things harder for us, they used to same map reference name as the original maps zone, so we're trying to figure out how to use a different map even though SOE is telling the game to use the down below map. We will get it. I think Quib's been working hard on this one.
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I'm working on CC/Down Below and Gobblerocks Hideout/Serpent Sewer. Should have it automatically loading the two properly soon. Luckily, SOE turned on the translucent fog for CC and GH so I'm using that as a true/false to get the correct POIs to show.
As for the wisp trail bug involving closing the window: I'm looking into it and may have a fix. I'll keep everyone posted. Quib |
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Well, I imagine you'd do pretty well. Managing the website and/or mapping is way tougher than nailing down quirky little UI XML bugs. I'm just greasing the joints for this complex machine called EQ2MAP.
I think I've fixed the CC and GH POI issue. POIs should be working properly again in Serpent Sewer and The Down Below. Going to Gobblerocks Hideout and CC to make sure I have them loading correctly. Taking screenshots of various zone's POIs along to way so we can get that alignment issue taken care of. Quib |
Got a nifty something to maybe keep an eye out for. It is NOT a breaking issue at all...
Was in The Down Below with a baby toon o mine when I got ran over... When I revived near the Baubleshire zone in Down Below, my map lost all POI's... zoned over and back and was fixed but I thought I would let someone know just in case :) -Selae |
I'm working on it Selae. I'm trying to get 2 different POI sets automatically loading for that map, and they're being difficult.
EDIT: 99% sure this is fixed now. Posting in another thread to get people to go test and double-check for me. Quib |
HTTP protocol violation
I'm getting these errors when downloading DDS files:
The underlying connection was closed: The server committed an HTTP protocol violation. File: map_fprt_sewer03_2.dds The underlying connection was closed: The server committed an HTTP protocol violation. File: map_mod01_dun_tombs_of_night_0.dds The underlying connection was closed: The server committed an HTTP protocol violation. File: map_mod01_dun_tombs_of_night_1.dds The underlying connection was closed: The server committed an HTTP protocol violation. File: map_mod01_dun_tombs_of_night_2.dds I'm behind a transparent proxy, but I tried to download these files manually using wget and it worked fine (I verified the md5 checksum). Thanks for a great addin! Jeorat, Unrest server |
i dont know what to tell you other than that people tend to have problems using the updater when they are behind proxys. i wish i could be of more help :confused: see waht happens if oyu dont use the proxy.
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bug report
having an issue as of about 10 mins ago - ran the updater before logging in, and once in game found the TS map to be slid down and to the right of the frame - I deleted and did a fresh install/update to make sure it wasn't something I'd done, and its still off by about an inch x and y
if it matters I'm using the mook mod with it - could be a problem there, havent verified that yet - just thought I'd let you know |
not too sure if this is the right place for this post... but i was just in runnyeye and the map seemed to have a tunnel missing. here is a screenshot of it. im sorry i cant provide any further details as i only noticed it 5 mins before the servers went down.
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