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No you didn't do any thing wrong. In build 8 the file henchman.xml is case sensitive so Henchman.xml didn't work. I corrected that issue in build 9. In build 9 your zip works as expected. Quote:
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Simple player / group window with useabilityonplayer
Hia,
Trying to get a clean / default grp / player windows, but with the useabilityonplayer funtionality that henchman should be able to provide. Fist of all, this i what i did; 1, downloaded eq2 henchman 2, downloaded 1196978156-eq2ui_mainhud_player01.zip 3, downloaded 1196978241-eq2ui_mainhud_groupmembers.zip 4 made a new folder in ..\eq2\ui called cureit 5, extracted the 2 zipfiles in that folder, making sure the files are directly in the folder, with onle Hrizontal stuff in the grouphor sub-folder 6, started henchman up, added my ui, saved 7, added the grpup / player modules, saved, restarted henchman 8, on the c2c player / group tabs, I chose my class, and the appropriate cures as spell 1, then added 9, useabilityonplayer %self% %s1% for all curetypes tabs in c2c player, saved 10, added useabilityonplayer %gm% %s1% and the correct player / spelltypes from the dropdowns for all the curetypes in c2c group, saved 11, saved some more! 12, deleted henchman.xml from the cureit folder (since its nothing to do with the ui?) 13, checked my eq2.ini, it does indeed point the correct cureit ui 14, launched eq2 Problem is now, it downs work at all heh. Its not curing when i click, it just changes target, like it was a 100% standard ui. Inside "eq2ui_henchman_C2CGroup.xml" in the cureit folder, the second line reads "<Page AbsorbsInput="false" class="Assassin" clickthrough="True" Name="GroupC2C" PackSize="absolute,absolute" ScrollExtent="145,340" Size="145,340" Class="Templar">" Ok, so I reopen henchman, to make sure that I did indeed press "templar" from the dropdown. Everything looks ok from within the henchman program! As a test, i took defiler, and saved. the second line of "eq2ui_henchman_C2CGroup.xml" now reads "<Page AbsorbsInput="false" class="Assassin" clickthrough="True" Name="GroupC2C" PackSize="absolute,absolute" ScrollExtent="145,340" Size="145,340" Class="Defiler">" So henchman is definately changing something, but what's with the reference in the start of the line to "Assassin"? Did I do anything wrong? Would luuuuve the useabilityonplayer functionality, and to be able to "script" it from henchman, but I tried quite a few times now, and just can't seem to get it working |
Hi piirka, It would of worked the way you did it if there had not of been old code in the group and player window. I have removed the old code and it should work now.
FYI: You steps 1-5 wasn't needed, EQ2 Henchman could of done that for you :) But then if I would get off my bum and make some documentation you might of know that. |
Good stuff sir! I will try tonight and see what happens.
Thank you. |
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Playerwindow works if it looks like this;
Playerwindow did not work at all for me.
Groupwindow worked like a charm, apart from the last groupmember (one at bottom when using vertical grpwindow). But for groupmembers 1-4 it was really nice to be able to c2c without flipping targets! Thank you. Ok I edited "eq2ui_henchman_C2CPlayer.xml" to look like this, and it seems to work; Code:
<?xml version="1.0" encoding="UTF-8"?>"eq2ui_henchman_C2CGroup.xml" has "GroupMember0" to "GroupMember5" in it, GroupMember5 has "Enabled="false", and the cure to click is not working for the last member in a group. I guess "GroupMember0" has to be removed, and "GroupMember5" has to be enabled, or simply delete the enabled= since true is default, to make it function 100% ? |
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What is deferent about the code you posted and the code henchman produces? |
Difference is

Target_Previous
When I add that to the playerwindow it works for me, ie dosnt change target to self or swap targets between me and doggie when pressed multiple times on the cure area in the playerwindow. Removing the enabled=false fixes playerwindow (for me anyways). Thanks alot for the great mod, and happy holidays. |
hello
i have enabled the bookmark mod and now i get this error : TMain_GUI, SL: 237; Unhandled error. Could not convert Variant of type (Null) into type (OleSTR) err sorry i have solved that : in the bookmark tab i have to remove the added line without any entry and save the new bookmark and it's solved sorry for my bad english ;o) |
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You did find a bug so I'll get that added to the bug list and get it fixed. |
Getting more and more confused...
I asked about raid window problems in another thread...
I was told to get Henchman. So I did. Was being booted to my Character select screen almost every time I zoned... decided to do a complete reinstall of EQ2 (UGH!! :eek: ) Came here to DL all my various mods and saw the thread here... I want to try out this interface. Help? So I decided not to DL eXtreme_10012007.exe and come here and ask what I need to do. Is Henchman now the only DL I need? Will it do everything that the AUCP used to do? Or do I install eXtreme_10012007.exe after installing Henchman? And if that is the case do I have to DL the update eXtreme01062008.zip too or will either Henchman or the AUCP take care of the update for me? And if I do need the 01062008 update, where do I extract it? Is the included Milquetowst Info Center now the newest updated to T8 version or do I have to download it extra? What are the Landiin's Player Window and Landiin's Group Window for? Are they included in the Henchman version of eXtreme or do I need to DL them extra? Will MackGee's backgrounds still work with the Henchman version of eXtreme? Will my raid windows automatically be there when I join a raid or do I have to set everything in Henchman first? And finally... in case I decide to just use the default EQ2 UI because my brain starts to melt trying to figure all this out... which Market/Broker Mod is a part of eXtreme? Thats one of the (many) must have things that made me fall in love eXtreme to begin with. HELP!!! |
Yes it is a bit confusing I wish I could split them up in sections but I can't. If the file is labeled with Landiin's ... then it isn't part of eXtreme's UI. I guess I should move them.
Yes EQ2 Henchman will do every thing AUCP did and more. If you add eXtremeUI | LU40 | EQ2 Henchman Compatible to you favorites then EQ2 Henchman will know to add it to it's list of UI to maintain. |
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Some more bugs :P
1: During install of this UI the % goes from 0-100 then restart and ends at 34. When it done is changes to 0% same for Update. 2: There is no scrollbar for the Info window. But you can use the arrow key to scroll down. The text don't scroll up as the window fills up. The Update Date: field is empty :( 3: Spelling error :P (I know i spell even worse :P ) If you press the update button you can abort the update, but not the install. If you press the install button again during install it starts over when its done :( If you press the minimize button the window ends up in a tiny bar, not like most programs only in the task/Start bar. (Im not sure of its name :/) If you press Log-Out the ui list clears. If you then exit the program, restart , you are logged in again :( So there is no point to log-out. (for security reasons :) ) I don't mind if it pre-types your username in the login form to log back in , could be an option :) |
Thanks jnils, I'll get them fixed in the next update. The next update will have plugin via .dll support. Just working on some memory management issued between app and dll then it will be good to go. Should be ready in about a week if every thing goes well.
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click to cure
can it be set up to use potions? and if so how.
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You will need the VDL number of the potion. You can get this by looking up the potion by name and EQ2Links or linking it in a /say command then looking at your log file. What you will is something like \aITME- <dvl #> <id #>:<item name>\/a. Once you have that copy the dvl # and go to where ever you want to use it and enter dvl <dvl #>. Exp (dvl 234234234) click on save and your ready to do. |
This thread is what opened when I hit report error button...
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That is an xml error in the henchman.xml file found in the UI mod not a EQ2 Henchman bug.
What one of my mods are you trying to use? I'll have to look and see what mod has a error it its xml file. |
That was when I tried to install the browser mod for Henchman
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Ok I'll get it fixed asap.
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Strange Launchpad Issue
First off, I'd just like to say "fantastic mod". It has been saving me a ton of time that I used to spend needing to fiddle with stuff and has resolved more than a few annoyances for me.
My issue may not be due to EQ2Henchman, but since it's the one thing that's different I thought I would start here. (Plus I'm impressed with the quality of help seen here.) If I run Henchman and have it run the launchpad when it is finished, the launchpad always hangs on the "Scanning Files" window. Since Henchman is close at that point, I figured there was no way it could be Henchman. But if I reboot and run LaunchPad w/o Henchman, everything is OK. If I reboot and run Henchman which then runs LaunchPad, I get the same hang on "Scanning Files". I can kill the LaunchPad process and try again, but it's always the same unless I reboot and don't run Henchman first. I really don't think it's Henchman, but right now I'm just sniffing around for clues. Kinda just hoping someone knows right off the top of their head and says "Oh, I know what that is! You need to do this." Which will then of course win my undying gratitude and entitle the aforementioned solution-bringer to call me a noob while beating me about the head and neck with the wet stumpy ends of my recently removed arms. |
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Couple of questions; 1. Where did you install henchman 2. is the Launchpad the default EQ2 Launchpad or the Station launchpad(currently in beta) Do: When launchpad is hung at scanning do ctrl+alt+del and look to see if Henchman is running in application or proccesses. |
EQ2Henchman is installed in it's own folder under Program Files.
It's launching the default EQ2 launchpad. I checked the processes in task manager and EQ2Henchman is no longer running. I also notice that Launchpad seems to be hung up at just over 51MB of memory used but doesn't appear to be using up CPU time. Thanks again! |
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If you run EQ2 Henchman and tell it not to run launch pad and with Henchman closed run launch pad. Doe the launch pad still hang? Sorry for the 101 questions but I am stumped ATM. :/ |
I'm running Windows XP SP2 Home. I did some things Sunday to test, and the hang occurred even after a reboot without running Henchman. Something else must be going on. This is the first time I've been able to cause the problem without Henchman in the loop tho. I also found out I may have a NIC going bad in another PC on my network. I'm getting that fixed in the next couple of days.
I wouldn't spend too much more time thinking about it. Now that I've been able to see the issue without using Henchman, I feel better about it not being the issue. Now I just have to figure out what is! I appreciate your input and you taking the time to help tho! |
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In the Interface tab you can press more buttons during a Install even Log-out, that result in an error.
The % is 0 when install is done. |
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Thanks jnils; I will get that corrected. |
EQII Henchmen v1.1 Build:6
Error on launch:
TPlayerC2C Error TMain_GUI, SL:237; Unhand led error. Could not convert variant type (Null) into type (String) Also, I get two parse errors using the same to install eXtremeUI eq2ui_hud_selection.xml and eq2ui_mainhud_experience.xml |
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The parse error is 99% of the time just a warning that the xml isn't formated correctly. Like 2 main nodes or a property/attribute that starts with a number. witch is the case with a lot of authors XML files. eq2ui_hud_selection.xml contains 2 root nodes, although this isn't correct XML formating it works for SOE Parser and that how SOE made so I had to mirror it. eq2ui_mainhud_experience.xml has some bad named attributes I'll get around to fixing some day. |
Ok lazy feature request. I'd love to see the login screen when not going by the launcher to use the quick switch settings, if at all possible.
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two errors codes causing eq2 to crash
Two errors have occurred recently when I start up EQ2 thru Henchman, EQ2 starts but then routinely 5-10 minutes into the game it crashes. Have played EQ2 without using Henchman to startup and no crashes occur. I have listed the two errors below
TPlayerC2C Error TMain_GUI, SL:237;Unhandled error an invalid character was found in test content line 0 and TRaidC2C Error TMain_GUI, SL:354; Unhandled error An invalid character was found in test content Line:1 MZ Hope it is something easy to fix as your program is awesome Steve |
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I am having problems with Henchmen updating the buttons in the raid window.
1. I dont know if my henchmen is working correct. My C2C Player and Group and Raid do nothing for me in game. I think I know why but i dont know how to fix it. eq2ui_henchman_Cast.xml eq2ui_henchman_PlayerCures.xml eq2ui_henchman_GroupCures.xml are updating. But eq2ui_mainhud_raid.xml shows the buttons but does nothing.... I am missing something so simple i am an idiot or is not installing correct. eq2ui_henchman_GroupC2Cast.xml eq2ui_henchman_GroupC2Cure.xml eq2ui_henchman_PlayerC2Cure.xml are not updating. I had it working a long time ago... maybe 10 months to a year. but i just cant seem to get it working again. |
I'll take a look and see what is going on. Are you using the stand-alone group and raid window or are you using ExtremeUI?
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Thank you for the quick response.
I am using Henchmen with the eXtremeUI | EQ2 Henchman Compatible and Landiin's Raid Window | EQ2 Henchman C2C Ready. I did a completly new install of my UI last night. Deleted everything in the UI/eXtreme folder, uninstalled henchmen, Deleted the EQ2 Henchmen folder. Strange thing is that even after all the uninstalling and deleting... when i reinstalled henchmen both the UI installed were in Henchmen again prior to me installing them. Weird... Maybe you have Henchmen auto configure these UIs now? Also, by defult I think the C2C for the raid has marcos set up for a guardian class. These defults do nothing in game telling me that eq2ui_mainhud_raid.xml is modified to add the buttons but not modified to use the henchmen_raid.xml or the henchmen_Cast.xml for the buttons |
Missing chat channel tab?
Just downloaded and seems we don't have ability to edit chat channels anymore?
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When they added voice channels it broke that code and I haven't got around to fixing it. I've add plug-in support to henchman and I'll be adding it as a plug-in later when I get the code fixed.
This update was mainly update the eq2map mod where they change the file manifest's name. |
What happen?
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Uumm I can not get this to work at all. I can not even get it to list the ui I am using, which it did just great with version 1.1.8. I've attached a pic of the error I get each time I try and start Hench...
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