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or Should I not have it terminate on launch or Insert idea here.. |
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it should be like 5-10 (probably 10 just in case) seconds delay till auto launch. Something like this example should come up when the updates are done: ***NOTE: I'M SURE you can find some better wording than I*** |
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too bad he suffered, if I knew about this earlier I would have said something so we could both share the grunt. drago. |
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And drago, you don't want to know how it looked like before the "polish", really not. I've been his spell checker for a long time now. ;) |
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Right, while I was happy to help Landiin out since it is a great project he is having here, it is good that you help as well now. To give you an idea, I just checked and I've been poking holes into his builds since February of this year.
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I have so much free time now, so I'm always available. drago. |
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I wish. But good idea, how about sponsoring a trip to Jamaica for your long serving beta testers? :D
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Build 1.3 (so sleepy)
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and it says "Close eq2 companion on run?" when it should say "Close EQ2 Companion on run" lol... drago. |
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drago. |
So how did we get from here:
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The way it works is.. If 'Close EQ2 Companion on run' is checked when the auto updater is done it'll pop-up at count down dialog. with 3 options on it. Run EQ2 and Close EQ2C, Run EQ2 and don't close EQ2c or Don't run EQ2 and don't close EQ2C. You have 10 sec to decide before it performs the default, which is Run EQ2 and Close EQ2C. You will ONLY get this dialog if you have previously checked 'Close EQ2 Companion on run' and run EQ2 is triggered via the auto-update process. If you click RUN EQ2 button you will not get it. As it figures that is what the user wants or they wouldn't of clicked on the run eq2 button. |
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drago. |
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Settings->AutoRun after updates.Checked = True; Settings->Close EQ2 Companion on run.Checked = True; And EQ2 is being ran from the auto-update process. If you click the button you will not see the pop-up. I guess I should add a master auto-up switch in settings. Yea think I will, that way you can stop it from auto-updating no matter the settings of the individual models. P.S. Some testers you guys are... The C2CCode was overriding the buttons so what ever the user changed on the premade buttons got overwrote.. WTF I had to find this bug on my own! lol J/K BTW, you guys are doing a super great job and I thank you all very much. |
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those are all on and the launch pad comes up but i see no popup and eq2 companion doesn't close :(
drago. |
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Build 1.3
Build 1.3 Change Log
I think that's all. dragowulf, this isn't the same build from earlier. |
ok, I'll try and see if I get any errors and what not.
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I don't know what this is, but I've gotten it ever since you did the last update yesterday w/ the popup window.
As I'm waiting for EQ2C to auto run EQ2, bada boom! ***NOTE: This doesn't happen every time I run EQ2C, it only happens sometimes*** |
Build 1.4
Build 1.4 Change Log
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Does it mean you improved the rate at which they happen? man i love to mess with you guys. drago. |
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It should give what class is causing the error and what the error is and if it is a error I am trapping it should give show a SL number that tells me what block of code it is in. Are you still getting that error you was getting a couple post back? |
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drago. |
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drago. |
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Unhandled errors:
I had some more actually, but that should be enough. While the "EQ2I News" tabs works fine everything else throws an exception, resulting in the Settings menu being permanently disabled. Might be due to having a http proxy configured. |
I found a typo on gm9's image post
It's occured...not accured :) lol. I have not encountered any problems yet, and haven't seen that yet, I can access the settings fine |
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I don’t see using a proxy causing this; you would have got a connection error if that was the case I would think. |
I started the application, chose the EQ2 patch, saved it. Until that point everything is fine. When going to settings and selecting EQ2MAP the first error occurs as soon as I click ok. The second error then occurs each time I restart the application.
When I select interfaces I get a connection error, which is why I thought it may be proxy related. But as I said, the "EQ2I News" tab works fine (because it uses an IE control). I don't think you really need proxy support though, I don't think anybody would be playing through a proxy. |
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Sure, I made Kaldran add proxy support to ours as well. :)
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drago. |
apology accepted (LOL!)
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(i also went to bed at 11:30 p.m.) drago. |
Pfft, You should have two bug finding hounds keeping you up all night..
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