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Some times the UIBuilder will include multi <include>file</include> for the same file.
It seems to do this on files that have more then one DocumentElement/root node. Not that I would ever use more then one *eyes squint and dart back and forth* but noticed it on some of the include in EQ2MAP I made year ago. (I don't wanna hear it gm9! lol) |
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With the new "Top" "Height" "Left" and "Width" values, I've been messing around with some trigger events to try to change the size of other objects.
The problem is if I try to do any math, I'll get the 3 trailing decimals, ie 147.000 I tried manually putting in 147.000 into the "Height" property, and it wouldn't accept it. It just kept the previous value in there. I guess my request is that these fields be updated to accept decimal inputs, and just trim off the trailing decimals. *edit* My work around was to just set a nonvisable object the same size as the original, with the same pack size/location properties. (I'm changeing the size of a frame depending on certain conditions). This way I could change the size back and forth, without doing the simple math equations. |
I was just working on a really cool map plugin and I ran into the same problem Drumstix42 did.
I need to be able to set Top = A + B - C but we all know that this doesn't work because all math is done in some kind of floating point type and Top or Left wont take a floating point number. Would it be possible for the + - * operators to be overloaded to preserve type? Otherwise would it be possible to convert from float to integer? Thanks, Rothgar! |
Or just give us an Int() function. But yes, I already ran into the same issue of course.
And also, all the great window changes you do via script will not be saved until you perform some manual manipulation with the mouse. Please fix that - at least let /save_uisettings comprise all settings. |
The problem with the UIBuilder that I'm having is that it adds slashes "/" where there shouldn't be. Specifically in the Persona screen.
<TabbedPane ActiveTab="0" DataSource="MainPage.TabSource" Location="5,37" Name="TabPane" PackLocation="left,top" PackLocationProp="0005/0001,0037/0001" PackSize="absolute,fixed" PackSizeProp="0020/0001,0002/0003" ScrollExtent="355,32" Size="355,32" Style="/WindowElements.WindowFrame.data.tab_data.tabbed_pane_style" TargetPage="MainPage.TabPages"/> It adds a "/" before the "MainPage.TabSource" and "MainPage.TabPages". This is the third line in the xml code. It is a very small change with a big effect. If those slashes are there then the Persona screen doesn't work. This isn't the only case of added slashes that I've run into. To remove the slashes, every time I save the file in UIBuilder I have to use Notepad to manually remove the slashes. It would be nice not to have to do that. |
If it's adding a slash there, that means you opened the eq2ui_mainhud_persona.xml directly. Never do that. You must only open eq2ui.xml and nothing else.
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Where did our friends go? Maybe, we scared them away with too much work..
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There is no way to access these controls that I know of; nor, a /command to change zoom level or variable that I have found.. Any chance of making the zoom controls into a slider so we can access it through scripts?.. That would be really useful!! Atleast make images into buttons so they can be "pressed" through a script. Adding one to reset the zoom level would be great too.. However, I think I prefer a slider.. If there already is a way to change this through scripts, please enlighten me :) Anybody listening? |
And this from page 1 ;), but the above are a bit more useful
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Added new bug to my post #2 in the thread:
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