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-   -   Quick Raid Button, How should I set up the macro? (https://www.eq2interface.com/forums/showthread.php?t=8864)

Ombrus77 08-22-2007 04:10 AM

I give you my Mystic configuration :

<Data Name="Button1" Macro="useabilityonplayer Parent.Target Rejuvenating Rite;" Tooltip="Heal"/>
<Data Name="Button2" Macro="useabilityonplayer Parent.Target Ethereal Aegis;" Tooltip="Ward"/>
<Data Name="Button3" Macro="useabilityonplayer Parent.Target Ancient Balm;" Tooltip="Cure"/>


I think syntax is good

thank you for your work

balir 08-22-2007 09:56 AM

Actually wondering...
 
I've found the most helpful thing using these buttons!

I track the DKP for our guild, so a lot of my time after a named is dealing with who bought what for how much DKP.

I set one of my buttons to do this:

<Data Name="Button1" Macro="beginchatinput &quot;/r *loot&quot; Parent.Target &quot;- 082207 Item - 10&quot;" Tooltip="*"/>

What this does is paste this in chat:

/r *loot <Name> - 082207 Item - 10

Since we use EQDKP on our website, this makes it easy to parse my log and grab all assigned loot. <Name> gets automatically replaced with the name of the individual that I clicked the '*' button on in raid.

Hopefully someone finds this useful. :)

I was wondering if there is a variable or something I could replace the date with? As it stands I have to edit my file daily to change the date.

gm9 08-23-2007 03:39 AM

Do you then edit the item name and dkp value afterwards in the parser? Sounds easier to just configure the parser to automatically pick up on all chest loot, no need to click any buttons and then you will just have to enter the dkp manually.

Btw Ombrus, this XML scripting needs no ; command terminator. ;)

balir 08-23-2007 09:09 AM

Ugh, I'd never remember how much stuff went for. :P But yes, I just edit the item name and dkp amount.

I spent some time yesterday and built a vbscript that prompts me for today's date and grabs a copy of the quickraid buttons text file and replaces it with that value. Well, it took an hour to write and troubleshoot, I'm sure I'll get that hour back after about a year of raids. :p

Sylvrin 08-24-2007 08:59 PM

Please help me with EXACTLY how to set up Jester's Cap for button number 1. I've tried it a bunch of times and can't get it to work.

Right now it is coded like this:

</Page>
<Page Name="Troubador">
<Data Name="Button1" Macro="useabilityonplayer Parent.Target Jester&apos;s Cap" Tooltip="Jester&apos;s Cap"/>

What do I need to change to make it work right?

Dechau 08-25-2007 02:00 PM

Quote:

Originally Posted by Sylvrin (Post 61768)
Please help me with EXACTLY how to set up Jester's Cap for button number 1. I've tried it a bunch of times and can't get it to work.

Right now it is coded like this:

</Page>
<Page Name="Troubador">
<Data Name="Button1" Macro="useabilityonplayer Parent.Target Jester&apos;s Cap" Tooltip="Jester&apos;s Cap"/>

What do I need to change to make it work right?

This one is working for me.

<Data Name="Button1" Macro="useabilityonplayer Parent.Target &quot;Jester&apos;s Cap&quot;
tell Parent.Target &quot;You have been given my most happy Jester&apos;s cap 50% recast reduction for 30 seconds&quot;
tell player_name Parent.Target" Tooltip="Jester&apos;s Cap"/>

I still get a message that something is wrong, but it will send a tell and cast Jester's for me anyways..

evilnecro 08-25-2007 10:43 PM

What am I doing wrong here?

I want heart and revive

buttons 1 and 2 3 can be blank for now.

<Page Name="Necromancer">
<Data Name="Button1" Macro="useabilityonplayer Parent.Target Ruinous Heart tell Parent.Target Incoming Master Heart" Tooltip="(Heart)"/>
<Data Name="Button2" Macro="useabilityonplayer Parent.Target Revivication tell Parent.Target Incoming Revive" Tooltip="(Revive)"/>
<Data Name="Button3" Macro="beginchatinput &quot;QuickRaidButton not configured, please see _ProfitUI_QuickRaidButtons.txt&quot;" Tooltip="Macro3 (Tooltip not configured)"/>
</Page>

evilnecro 08-26-2007 04:20 PM

I got the buttons to work like this, but I really need to send a tell and raid chat to let them know.

any suggestions?

<Page Name="Necromancer">
<Data Name="Button1" Macro="useabilityonplayer Parent.Target Ruinous Heart" Tooltip="(Heart)"/>

Controller 08-28-2007 07:03 PM

Hi guys, I got a big problem using the quickraidbuttons and i cant find the problem. I edited the _ProfitUI_QuickRaidButtons in my Profitui folder with serveral different spells in english and german language. If i type ingame "/useabilityonplayer Controller prismatic chaos" it is going to work, but these commands in the textfile dont. Is there anybody who can help me ? noone in game was able to solve the probs.

This are my tries:

</Page>
<Page Name="Illusionist">
<Data Name="Button1" Macro="useabilityonplayer Parent.Target Prismatisches Chaos" Tooltip="Prisma"/>
<Data Name="Button1" Macro="useabilityonplayer Controller Prismatisches Chaos" Tooltip="Prisma"/>
<Data Name="Button2" Macro="useabilityonplayer Parent.Target Prismatic Chaos" Tooltip="Prismat"/>
<Data Name="Button2" Macro="useabilityonplayer Controller Prismatic Chaos" Tooltip="Prismat"/>
<Data Name="Button3" Macro="useabilityonplayer Parent.Target Savante" Tooltip="Savante"/>
<Data Name="Button3" Macro="useabilityonplayer Controller Savante" Tooltip="Savante"/>
<Data Name="Button3" Macro="useabilityonplayer Parent.Target Manafluss" Tooltip="Manafluss"/>
<Data Name="Button3" Macro="useabilityonplayer Parent.Target Manaflow" Tooltip="Manaflow"/>
<Data Name="Button3" Macro="tell Parent.Target test 1 2 3 test" Tooltip="test"/>

There is no error message showing up, just a short pling, thats it.
It would be very nice if anybody has a clue what i can do......

PS: I only editet the quickraidbuttons, do i have to make changes in eq2ui_mainhud_raid.xml too ?
I can't find any infos about that.

gm9 08-28-2007 07:23 PM

You cannot duplicate the entire lines, the must only be one <Data element per button. For multiple commands just make a new line within the command, see e.g. Dechau's post above.

Controller 08-28-2007 07:45 PM

It doesnt work somehow.......
Is there maybe something else i have to do except editing the _ProfitUI_QuickRaidButtons.txt in my profitui folder with:

<Page Name="Illusionist">
<Data Name="Button1" Macro="useabilityonplayer Parent.Target Mana Flow" Tooltip="Mana"/>
<Data Name="Button2" Macro="useabilityonplayer Parent.Target Synergism" Tooltip="Buff"/>
<Data Name="Button3" Macro="useabilityonplayer Parent.Target Cure Arcane" Tooltip="Cure"/>
</Page>


The spellnames are correct, the codelines seems to be correct too. Have i forgot something ?

I just made a complete clean install of the latest profit ui, in hope to get things working but nothing happens. No tooltip message, no spellcast, no error message, nothing except a short pling.

I had been wasting many days now but i still hope to solve the problem because it is a great feature and i would love to use it.

If you have any kind of suggestion what i can do. Please tell me.

thestatefish 08-30-2007 02:41 PM

Quote:

Originally Posted by gm9 (Post 61280)
Just make a new line for each command, e.g.

<Data Name="Button1" Macro="useabilityonplayer Parent.Target Elegy at Death&apos;s Door
ponder Parent.Target
say REZZING Parent.Target
tell Parent.Target You have been granted new life, don&apos;t throw it away again." Tooltip="Single Rez"/>

So I got my buttons to work, but can't get the chat and emotes to fire...

This worked for me:

<Data Name="Button1" Macro="useabilityonplayer Parent.Target Cure Arcane"
Tooltip="Cure Arcane"/>
<Data Name="Button2" Macro="useabilityonplayer Parent.Target Bestow Energy"
Tooltip="Power Feed"/>
<Data Name="Button3" Macro="useabilityonplayer Parent.Target Boon of the Damned
Useabilityonplayer Parent.Target Nihilistics"
Tooltip="Trial Buff"/>


This is what I want, but somthing is wrong with it and I can't figure out what:

<Data Name="Button1" Macro="useabilityonplayer Parent.Target Cure Arcane
wave Parent.Target
groupsay Arcane Cure to Parent.Target” Tooltip="Cure Arcane"/>
<Data Name="Button2" Macro="useabilityonplayer Parent.Target Bestow Energy
train Parent.Target
raidsay Power Feed to Parent.Target
tell Parent.Target This round&apos;s on me."
Tooltip="Power Feed"/>
<Data Name="Button3" Macro="useabilityonplayer Parent.Target Boon of the Damned
Useabilityonplayer Parent.Target Nihilistics”
Tooltip="Trial Buff"/>

this didnt work either

<Data Name="Button1" Macro="useabilityonplayer Parent.Target Cure Arcane
wave Parent.Target
groupsay Arcane Cure to Parent.Target”
Tooltip="Cure Arcane"/>
<Data Name="Button2" Macro="useabilityonplayer Parent.Target Bestow Energy
train Parent.Target
raidsay Power Feed to Parent.Target
tell Parent.Target &quot;This round&apos;s on me. &quot;"
Tooltip="Power Feed"/>
<Data Name="Button3" Macro="useabilityonplayer Parent.Target Boon of the Damned
Useabilityonplayer Parent.Target Nihilistics”
Tooltip="Trial Buff"/>


Anyone see what I'm missing?

Controller 09-01-2007 06:25 PM

Is there any chance of support at the moment ?

Erislon 09-02-2007 03:01 PM

my JC macro works fine...just reading here to find info on the /tell part

in this code:

<Page Name="Troubador">
<Data Name="Button1" Macro="useabilityonplayer Parent.Target Jester&apos;s Cap
ponder Parent.Target
say Feel my love Parent.Target
tell Parent.Target Jester's on you my friend,&apos;Enjoy it." Tooltip="Jester's Cap"/>


is the ponder Parent.Target needed? or not? I've seen it in other ones as well...just wanna be certain before I leave it out :)

Semideus 09-03-2007 12:47 AM

I second the question about ponder Main.Target or wave Main.Target. I'm assuming those are the same as the emote /wave or /ponder?

---
Now for the fun stuff. I just switched over to Profit and I'm trying to get my _ProfitUI_QuickRaidButtons.txt configured. I setup Mystic for Rejuvenating Rite, Ethereal Aegis, and Learned Healing. Now I am trying to setup Conjuror and I'm breaking it.

Goal:
Button1- Cast Scintilla of Essence, Tell Main Target, Emote (or Say).
Button2 - Cure Arcane
Button3 - See Invis (only thing I could come up with)

I tried going all out and putting in:
<Page Name="Conjuror">
<Data Name="Button1" Macro="useabilityonplayer Parent.Target Scintilla of Essence;tell Parent.Target "Checking to make sure you have a Scintilla of Essence in your inventory;emote throws a Scintilla of Essence into Parent.Target 's inventory Tooltip="Scintilla of Essence"/>
<Data Name="Button2" Macro="useabilityonplayer Parent.Target Cure Arcane" Tooltip="Cure"/>
<Data Name="Button3" Macro="useabilityonplayer Parent.Target See Invisibility" Tooltip="See Invis"/>
</Page>

That didn't work and jacked the whole UI to be a combination of Profit and the default and none of the windows were where I originally placed them. So I tried the KISS method and just triedMacro="useabilityonplayer Parent.Target Scintilla of Essence" without the attempt of doing a tell or say and the UI still freaks out. I replaced the file with the original and everything was happy again.

Anyone able to give this a shot? A friend told me just to use the shard raid window but I'm trying to be stubborn and get this to work.

VegasRobb 09-05-2007 08:12 PM

Working Defiler Buttons w/ Raid Chat
 
<Page Name="Defiler">
<Data Name="Button1" Macro="useabilityonplayer Parent.Target &quot;Malignant Shroud&quot;
raid Warding Parent.Target " Tooltip="Malignant Shroud"/>
<Data Name="Button2" Macro="useabilityonplayer Parent.Target &quot;Putrid Balm&quot;
raid Healing Parent.Target " Tooltip="Putrid Balm"/>
<Data Name="Button3" Macro="useabilityonplayer Parent.Target &quot;Sacrificial Deliverance&quot;
raid Healing Parent.Target " Tooltip="Sacrificial Deliverance"/>

Thanks much everyone for helping with trial and error on this.

gm9 09-06-2007 01:50 AM

ponder Parent.Target is not needed at all, I think it comes from an example I made about types of commands you could put in there.

I'm not sure why some of the above macros don't work, either, most of them look fine. I'm beginning to think that it is maybe the text editor you are using, it may be breaking the file format. I think the windows notepad should be working. What definitely works is what I and a number of modders here are using, the open source editor Notepad++.

Semideus, your Button1 line is broken, it should read:
Quote:

<Data Name="Button1" Macro="useabilityonplayer Parent.Target Scintilla of Essence
tell Parent.Target Checking to make sure you have a Scintilla of Essence in your inventory
emote throws a Scintilla of Essence into Parent.Target&apos;s inventory" Tooltip="Scintilla of Essence"/>

kaos 09-08-2007 07:19 PM

Icon
 
Is there a way to make the actual spell icon show up there instead of 1 2 3

Thanks

Brodek 09-11-2007 09:06 PM

I dont know what is wrong with me, I keep reading the different stuff, but it's not getting through, I want to make the quick buttons to do my rez (Elixir of Resuscitation) and make it say in raid chat INC rez to %T stop other rez.

But I think i got how to put the elixir part but dont understand the how to set up assist button

Can someone plz help this computer noob

thestatefish 09-12-2007 02:37 AM

Quote:

Originally Posted by gm9 (Post 62219)
ponder Parent.Target is not needed at all, I think it comes from an example I made about types of commands you could put in there.

I'm not sure why some of the above macros don't work, either, most of them look fine. I'm beginning to think that it is maybe the text editor you are using, it may be breaking the file format. I think the windows notepad should be working. What definitely works is what I and a number of modders here are using, the open source editor Notepad++.

Semideus, your Button1 line is broken, it should read:

It's late and noone is online so i cant test my macros, but using notepad++ and entering the above posted macro that I want to use, profit did load properly just now, where only the default would load when it wasn't working. It would seem that regular notepad was breaking the file in my case, and that notepad++ fixed it. Thanks!

gm9 09-12-2007 04:03 AM

Great, thanks for testing this, I'll add that to the FAQ!

Prodigus 09-18-2007 07:32 PM

Ok still a n00b when it comes to this feature but I'd like to start using it. I've poured through this post, the FAQ, and another one that was closed.

What is needed to start using these? Do I just edit the
_ProfitUI_Raidbuttons.txt and then the 3 buttons will appear in my raid window? Does something else need to be done? Do you have to make macros in game to correlate to the ones in the .txt file?

Thats about it for now. Think I can manage the rest just didn't see these questions addressed elsewhere.

:cool:

gm9 09-19-2007 01:28 AM

The buttons should already be there, and yes, just edit _ProfitUI_QuickRaidButtons.txt to define what they do for each subclass.

Visuo 09-21-2007 12:20 AM

OMG thank you!
 
Thank you tons GM9.

You have made my life so much easier with the macros. I can now cast on anyone in the raid with out losing my main target.

And you were right I had to use the notepad++ to make it edit correctly.

I just did a simple one for my Conjuror.

<Page Name="Conjuror">
<Data Name="Button1" Macro="useabilityonplayer Parent.Target Scintilla of Essence
tell Parent.Target Shard Inc" Tooltip="Shard"/>
<Data Name="Button2" Macro="useabilityonplayer Parent.Target Cure Arcane" Tooltip="Arcane"/>
<Data Name="Button3" Macro="useabilityonplayer Parent.Target See Invisibility" Tooltip="See Invis"/>
</Page>

HAHA , now i better back up a copy of it incase the updater overwrites it.

AvenElonis 09-21-2007 08:29 AM

<Page Name="Guardian">
<Data Name="Button1" Macro="useabilityonplayer Parent.Target Intercede" Tooltip="Intercede"/>
<Data Name="Button2" Macro="useabilityonplayer Parent.Target Sentry Watch" Tooltip="Sentry Watch"/>
<Data Name="Button3" Macro="beginchatinput &quot;QuickRaidButton not configured, please see _ProfitUI_QuickRaidButtons.txt&quot;" Tooltip="Macro3 (Tooltip not configured)"/>

This seems to work.

Question - should I be seeing the icons for Intercede and Sentry Watch in the raid window ?

Avenn Elonis
70 Guardian
Oasis
Keepers of the Oak

LingWang 09-21-2007 11:14 AM

There must be something more that makes the following not working.

Used Notepad++

<Page Name="Illusionist">
<Data Name="Button1" Macro="useabilityonplayer Parent.Target Touch of Empathy
gsay blablabla Parent.Target
tell Parent.Target blablabla" Tooltip="Detaunt"/>

Prodigus 09-25-2007 11:01 AM

Quote:

Originally Posted by gm9 (Post 62771)
The buttons should already be there, and yes, just edit _ProfitUI_QuickRaidButtons.txt to define what they do for each subclass.

Thanks. I thought I was using the latest version. *sigh* Time to download the auto-updater lol.

gm9 09-25-2007 11:13 AM

The file on the auto-updater is still unchanged from the latest manual version.

And to the question above: The buttons do never display the icon of the ability you configure in the macro, they always remain unchanged except for the tooltip.

hooigan 10-11-2007 01:05 AM

beginner here
 
just got profit last week and love it, do you have any codes for Conj:D

ShadoFox 10-22-2007 10:56 PM

Code:

<Data Name="Button2" Macro="useabilityonplayer Parent.Target &quot;Elegy of Awakening&quot;
raidsay Group Rezzing Parent.target group!" Tooltip="Group"/>

I want it to say "Group rezzing parent.target's group!" but if I use

Code:

<Data Name="Button2" Macro="useabilityonplayer Parent.Target &quot;Elegy of Awakening&quot;
raidsay Group Rezzing Parent.target&apos;s group!" Tooltip="Group"/>

or

Code:

<Data Name="Button2" Macro="useabilityonplayer Parent.Target &quot;Elegy of Awakening&quot;
raidsay Group Rezzing Parent.target &apos;s group!" Tooltip="Group"/>

the button does not work... ideas?

darkdragonfae 10-24-2007 12:46 AM

I have been trying to get buttons 4 and 5 to work for some time now. This is what I have. I have tried it with and without &quot; ...neither seems to work. I push the button and nothing happens. The tool tip I get when i hover over it in the game says "Parent.Parent.Parent.Parent.ProfitUI_QuickRaidButtons.B5.Tooltip"

This is how I have it set up: The other 3 buttons i have set up work fine, even with text macros.

<Data Name="Button4" Macro="useabilityonplayer Parent.Target &quot;Animist&apos;s Transference&quot;" Tooltip="Animist&apos;s Transference"/>
<Data Name="Button5" Macro="useabilityonplayer Parent.Target &quot;See Invisibility&quot;
gsay See Invisibility INC to Parent.Target" Tooltip="See Invisibility"/>

Please help if I'm doing something wrong! :confused:

EDIT:

I got it to work in my group window ( I had to use notepad++). using:
<Data Name="Button4" Macro="useabilityonplayer Parent.Target &quot;Animist&apos;s Transference&quot;" Tooltip="Animist&apos;s Transference"/>
<Data Name="Button5" Macro="useabilityonplayer Parent.Target See Invisibility" Tooltip="See Invisibility"/>

However, I still cannot get it tow ork in my raid window. Infact the hover buttons I get the tool tip shown above. but the buttons themsleves say 2 and 3 instead of 4 and 5.

gm9 10-24-2007 03:44 AM

Actually 4 and 5 do not work on the raid window since I had trouble counting past three. Will be fixed soon.

gm9 10-24-2007 03:45 AM

Quote:

Originally Posted by ShadoFox (Post 64488)
I want it to say "Group rezzing parent.target's group!"

Try this one:

<Data Name="Button2" Macro="useabilityonplayer Parent.Target &quot;Elegy of Awakening&quot;
raidsay &quot;Group Rezzing Parent.target&apos;s group!&quot;" Tooltip="Group"/>

Daruma 10-24-2007 05:57 AM

Absolutely awesome update GM9 !!

I think you read my mind... or someone's feature request... when adding these extra macro buttons... but if it was my mind you read... you didn't read the last line ;)

As a Fury wanting to put 6 heals up there... I would love a 6th macro button... and to quote someone else in this thread... I really am a donkey when it comes to coding this UI stuff :eek:

Any chance you, or someone else, could post up here what I'd need to do and where I'd need to do it, to put a 6th button up?

I know how and where to edit the macro buttons themselves to be what I want... and I'm assuming I can copy and paste the code for say, button 5, on the /Fury page and just change the "5" to a "6" and change the spell name... but I'm sure there's some other code I need to put somewhere to make a 6th button actually appear.

I'd greatly appreciate an idiot's, line by line, page by page, guide to this if you have a moment, please <begs and grovels>

Thank you for all your hard work thus far and I'm sorry for asking you for more :(

Take care.

Wurzie 10-30-2007 12:43 PM

here are my buttons

<Data Name="Button1" Macro="useabilityonplayer Parent.Target &quot;Elegy at Death&apos;s Door&quot;
raidsay &quot;-- Rezzing Parent.Target -- Wake up you damn slacker !!&quot;" Tooltip="Elegy at Death's door"/>

<Data Name="Button2" Macro="useabilityonplayer Parent.Target &quot;Elegy of Awakening&quot;
raidsay &quot;-- Rezzing Parent.Target&apos;s group -- Wake up you Band of Slackers !!&quot;" Tooltip="Elegy of Awakening"/>

<Data Name="Button3" Macro="useabilityonplayer Parent.Target &quot;Oration of Sacrifice&quot;" Tooltip="Oration of Sacrifice"/>


works fine xcept that in raidsay, it doesnt give me the name of the player but keep saying Parent.Target and Parent.Target's group, any clue plz ?

Thx already
Kela

ShadoFox 10-30-2007 08:30 PM

the

Code:

<Data Name="Button2" Macro="useabilityonplayer Parent.Target &quot;Elegy of Awakening&quot;
raidsay &quot;Group Rezzing Parent.target&apos;s group!&quot;" Tooltip="Group"/>

Litterally pastes Parten.target's

also tried

Code:

<Data Name="Button2" Macro="useabilityonplayer Parent.Target &quot;Elegy of Awakening&quot;
raidsay &quot;Group Rezzing Parent.target &apos;s group!&quot;" Tooltip="Group"/>

and it litterally pasted Parent.target 's

any ideas?

ravnn 11-04-2007 08:45 AM

I currently don't use the quickraid buttons but would like to start to clear up some hotbar space. All of the buttons work but I can't get the text to show for /raid, /say or /tell.

Code:

<Page Name="Dirge">
                <Data Name="Button1" Macro="useabilityonplayer Parent.Target &quot;Elegy at Death&apos;s Door&quot;" Tooltip="Single Rez"/>
                raidsay &quot;Rezzing Parent.target!&quot;" Tooltip="Single Rez"/>
                tell Parent.target &quot;INC REZ!&quot;" Tooltip="Single Rez"/>
                <Data Name="Button2" Macro="useabilityonplayer Parent.Target Elegy of Awakening" Tooltip="Group Rez"/>
                raidsay &quot;Rezzing Parent.target&apos;s group!&quot;" Tooltip="Group Rez"/>
                say &quot;Rezzing Parent.Target&apos;s!&quot;" Tooltip="Group Rez"/>
                <Data Name="Button3" Macro="useabilityonplayer Parent.Target Oration of Sacrifice" Tooltip="Heal"/>
                tell Parent.target &quot;Have a Heal!&quot;" Tooltip="Heal"/>
                <Data Name="Button4" Macro=" " Tooltip="NO MACRO CONFIGURED"/>
                <Data Name="Button5" Macro=" " Tooltip="NO MACRO CONFIGURED"/>

Fixed spelling

Othesus 11-04-2007 01:27 PM

This won't fix your &apos; problems but " is written &quot; not &qout; in XML.

The next update may give us a better way to encode some of those characters.

ravnn 11-04-2007 03:07 PM

Ok so I went back and correct all my spelling mistakes...any other clues as to why the chat text isn't coming through?

gm9 11-04-2007 03:46 PM

Yes, you must not enclose the Parent.Target into the &quot; as well. The correct code would be like this (this is SOE's strange notion of correct XML encoding... let's hope they really fix it due to recent discussions):

<Data Name="Button5" Macro="useabilityonplayer Parent.Target Elegy of Awakening
raidsay Group Rezzing Parent.Target &quot;&apos;s&quot; group" Tooltip="Group"/>


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