EQ2Interface

EQ2Interface (https://www.eq2interface.com/forums/index.php)
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-   -   Bottom TyeJae Steel mod - Perdition (1280*1024) and (1600*1200) (https://www.eq2interface.com/forums/showthread.php?t=1615)

perdition 03-02-2005 08:14 AM

2 Attachment(s)
Hello All :)

Here is the first test with the new idears that I havei taken from requester:

1 - Ability to disable the Tradeskill exp/background with frame parameter.
2 - Total Arial mod include
3 - New Vertical Life/power guauge around the target/implied target for easy read during fight.

Now, because of the new guauges, I don't know if I want to keep the old player guauges. Maybe remove the old one, increase new one width's and use a more Tyejae Style.

What do you think about it ?

nikecmh 03-02-2005 08:53 AM

Looks awesome.

Qwagmire 03-02-2005 10:06 AM

Love it! Great Job!

Tobiah 03-02-2005 10:57 AM

Very cool those vertical gauges

perdition 03-02-2005 07:04 PM

2 Attachment(s)
Some more progress :)

Not looking that bad :D

nikecmh 03-02-2005 07:41 PM

Also one other sorta bug note.

The eq2ui settings file you give with the set includes Qeynos Crafting and Qeynos Traders. Freeport people cant join them and I tried leaving them but it doesnt work. I tried the /leave blah blah, checking box hitting leave, and even edited the ui file. Editing it completely messed things up for me :p

Just leave the 2 Qeynos things b4 you save and us Freeport people will be ok :)

Qwagmire 03-02-2005 09:49 PM

Occasionally my tabs disappear, any idea why? Im 99% sure it isnt a UI thing, just Sony being Sony...

Kilidan 03-03-2005 01:49 AM

I really like this latest release. Everything seems to work perfectly. :nana:

One thing I would like to see added is the Norrath Day and time.
Possible locations would be below the day/night Globe with the day on 1st tier below and the time on the 2nd(right aligned) or on the bottom (the group window) move the status between the zone name and earth time(on the right) and the put the Norrath day and time on the left.

Again, thanks for your great mod

Kilidan
Oasis Server

Khandor 03-03-2005 02:04 AM

heh, I'm actually outta ideas with this one, well kinda.

I got two issues with the vertical bars. One is that with those, and the target bars, and the implied target, you end up having too many places to look at, and it can get confusing really.

The other issue is that the way the bars are set up on the sides of the target window causes you to be looking back and forth between power and health, though you don't need to look at power, since it's that big it'll cause a distraction.

I'm guessing that perhaps the two vertical bars be placed next to each other, and maybe redoing the target window so you only see the vertical bars, instead of the vertical ones AND the horizontal bars, would be the best way to do it. Though if you did that you may end up having to redo the entire way the bottom piece of the UI is set up.

So I really dunno what to do about em. heh.


I also don't know if this is possible or not, but can it be made where if a member of the group is under attack by an enemy, an indicator appears showing that member is under attack? I've heard rumors about it here and there in the forums, but nothing really confirmed.


*EDIT* By the way, I accidently dragged a bag around on that mini-inventory at the top of the screen, and moving stuff around on that causes the game to crash. :b

perdition 03-03-2005 03:23 AM

1 Attachment(s)
Quote:

Originally Posted by Khandor
heh, I'm actually outta ideas with this one, well kinda.

I got two issues with the vertical bars. One is that with those, and the target bars, and the implied target, you end up having too many places to look at, and it can get confusing really.

The other issue is that the way the bars are set up on the sides of the target window causes you to be looking back and forth between power and health, though you don't need to look at power, since it's that big it'll cause a distraction.

I'm guessing that perhaps the two vertical bars be placed next to each other, and maybe redoing the target window so you only see the vertical bars, instead of the vertical ones AND the horizontal bars, would be the best way to do it. Though if you did that you may end up having to redo the entire way the bottom piece of the UI is set up.

So I really dunno what to do about em. heh.


I also don't know if this is possible or not, but can it be made where if a member of the group is under attack by an enemy, an indicator appears showing that member is under attack? I've heard rumors about it here and there in the forums, but nothing really confirmed.


*EDIT* By the way, I accidently dragged a bag around on that mini-inventory at the top of the screen, and moving stuff around on that causes the game to crash. :b

Hello Khandor :)

When I read your post I think that there is a misunderstanding because using the vertical bars around the target window cannot be easier for me to read what's happening in fight.

As you said, they are big and you always seeing them even if you are not really looking on it and that is why I made them because this is OUR health and power and not the target one.

And when you said :

Quote:

maybe redoing the target window so you only see the vertical bars, instead of the vertical ones AND the horizontal bars
I assume that you tought that the vertical bars are for the target health/power while it's the player ones.

For the group member under attacked it would be really great to have it but I do not know if it's possible, if you find some post/information please let me know about it.

For the mini inventory , you are right, please find the one attached and let me know if it solved the problem.
(does it crash, can we still open bags etc..)

perdition 03-03-2005 03:25 AM

Quote:

Originally Posted by Kilidan
I really like this latest release. Everything seems to work perfectly. :nana:

One thing I would like to see added is the Norrath Day and time.
Possible locations would be below the day/night Globe with the day on 1st tier below and the time on the 2nd(right aligned) or on the bottom (the group window) move the status between the zone name and earth time(on the right) and the put the Norrath day and time on the left.

Again, thanks for your great mod

Kilidan
Oasis Server

Hello Kilidan,

As I said before I have some problems to have ingame time/day to appears on the night/day orb. I'm still workng on it.

Khandor 03-03-2005 10:59 AM

Ohhh, okay, then it makes more sence if it is the player health/power. But even still, if it IS the player health/power it probably should be next to each other, so you don't have to be looking all around. And yes, I thought that the bars were for the target / implied target. :D

And as such, if the vertical bars are to be put in, then perhaps the player window should be changed around as well? I'm not sure if it's needed, but again there might be too many bars to look at. The vertical bars are much easier to see as well and so the horizontal player power/health is basically obsolete and no longer necessary.


I downloaded the file and rechecked the bags. opening and closing bags works, the ammo indicator works, but it still crashes if I move a bag from my inventory screen up to the mini-inventory at the top. :b

perdition 03-03-2005 11:13 AM

Quote:

Originally Posted by Khandor
Ohhh, okay, then it makes more sence if it is the player health/power. But even still, if it IS the player health/power it probably should be next to each other, so you don't have to be looking all around. And yes, I thought that the bars were for the target / implied target. :D

And as such, if the vertical bars are to be put in, then perhaps the player window should be changed around as well? I'm not sure if it's needed, but again there might be too many bars to look at. The vertical bars are much easier to see as well and so the horizontal player power/health is basically obsolete and no longer necessary.


I downloaded the file and rechecked the bags. opening and closing bags works, the ammo indicator works, but it still crashes if I move a bag from my inventory screen up to the mini-inventory at the top. :b

Hello Khandor :)

As you can see HERE on my previoust post, I already removed the old guauge for the player window .

For the vertical bar on both side, or on one side, I made some test and for me it's more beautiful with one on each side.Anyway the next release will be with guage on both side, if people don't feel it good after some days using it, I will see to change it or include the possibility to chose between both type. :)

Thanks for mini inventory testing, I will see if I can find a solution. ;)

lossolsun 03-03-2005 12:58 PM

Seeing as how I can't find the edges of the indivudual windows when I'm trying to change this UI a little, is there any chance that you can release a version that has, at 1600x1200, a smaller quest helper and hot buttons, but larger text boxes? I'd love to use this UI, but the size of the chat boxes are keeping me from it. I much prefer a larger chat box than the increased size of the quest helper and the additional two hotkey bars, seeing as how I don't even fill up two bars yet.

Thanks much,
Lossolsun

perdition 03-03-2005 01:09 PM

You can resize and move all window....

So you can have bigger Chat window very easely.

Sorry but you will have to move windows by yourself...I will not make a specific Freezed version for that when you just have to resize it.

perdition 03-03-2005 04:05 PM

2 Attachment(s)
Release V5 has been uploaded and is waiting for approval :)

Khandor 03-03-2005 06:34 PM

Yes, you are right that it does look better with them on the sides, I'm just saying it might be distracting, but since you put it up, I'll check it out tonight myself and I'll post how it came off to me. :)

And actually, I missed the post where you removed it. :b

urlryn 03-03-2005 07:54 PM

Heya Again.

I was wondering which XML file i need to delete to get rid of the French Text?

The window with the mini inventory/text box above it to the left of hte compass. I wasn't sure what the file name was.

Thanks for a very cool UI! =)

Elenna 03-03-2005 08:07 PM

Quote:

Originally Posted by perdition
Release V5 has been uploaded and is waiting for approval [img]/images/eq2layout/smilies/smile.gif[/img]

So....... when can we download the latest?? I am just loving this... it puts everything I need right out where I can see it. I am VERY impressed, so far my fav mod. [img]/images/eq2layout/smilies/biggrin.gif[/img]

Jarod 03-03-2005 08:54 PM

Hi! First thanks for this work! best Ui so far !

I've this this on a past post but don't find the answer, about the fact that you have to do a "always chat here" each time you log, else you get a new chat window opened ? And the primary hotkey switching alone? Also, the chat window in the left bottom is unlocked each time you log also.
Another point, and it happened to 2 comp here, the guild chat sometimes jsut get bugged and you don't see it updated and cannot chat in guild.

Voila voila, il y a peut etre des bugs qui viennent d'autres part, genre de chez SOE :)

Merci encore pour ce travail, enfin une UI complete! (les patchwork, c'est visuellement insatisfaisant ;)

nikecmh 03-03-2005 09:48 PM

I don't know if its just me but I can't get the pow gauge to show up. I have the green health one but no blue power. This is from the v5 version.

mackgee 03-03-2005 10:24 PM

I too cannot get the blue bar to show..

Khandor 03-03-2005 11:16 PM

2 Attachment(s)
No power bar for me as well. And also, it seems my quest journal is looking, well.. wierd.

And for some reason, when I loaded up my other character I haven't played in a while, I'm actually MISSING parts of my UI, and I cannot get em back using the shortcut keys or hitting the UI reset button. Also both characters are missing the corner piece that attaches the target window to the hotbar. :confused:

I think the older vertical style would be better too, instead of many tiny bars, have the larger bars.

mackgee 03-03-2005 11:18 PM

Well at first I wasn't getting the blue power bar, and now I tried to do like you suggested in the download section..

"Before logging in game , for easy customisation, delete or rename your Eq2_server.character.ini file."

After this trick the windows were in odd places, which is understandable, but both the player window, and the startbutton are no longer visible. Without these I cannot position the windows, because I am missing key windows. I tried toggling the player & startbutton (ALT+U & ALT+~) and they still do not appear.

I prefer the way you did the last release by adding in the ini files so that the first time I opened it everything was positioned where it was supposed to.

Perhaps you can at least post your ini file for those who wish to use it, even though some experience problems with the chat windows. I think having a good ini file for me would fix my problem, and I'm willing to deal with the chat windows myself.

Merci Beaucoup, est continue la bon travail.

Je suis désolé, mon francais est pas trop bein..

Qwagmire 03-04-2005 12:09 AM

same here with blue power bar

perdition 03-04-2005 03:27 AM

Sigh... :o

Sorry all I forgot to tell you for the power bar-corner

The first time you use the UI , type Show_window MainHUD.Memorized to make the window pop up.

I will maybe post an ini file, but If I'm doing this, you have to know that I will not answer at any Chat issue.

Another thing , don't forget to disable letter box as it can hide some windows untill you do a mouse over on it.

@Khandor , for the journal quest, just resiez it (bigger) to make it fit normally.

invokebane 03-04-2005 06:58 AM

Hi
 
Love V5! Atleast from the screenies :) I been heavyly debating to switch to a themed UI. I think V5 just bout has me doing it.

One thing though.......

My main is a 50 necro, would LOVE to beable to replace the hotbar under the target with my pet health/commands. At the very least could you supple a blank image to put there so i can drag the pet window over it? I mean a cool graphical pet window would rock but just need some place to put basic one now. I have a UI one which is the length of a hotbar.

Maybe shrink or limit the space on the 3 hotbars on the right and put it in there as well i dunno

thanks for all you have done. You truely are taking peoples EQ2 experience to the next level!

-Invokebane
elysiumguild.com
Crushbone

Itanius 03-04-2005 07:30 AM

Quote:

Originally Posted by perdition
Sigh... :o

Sorry all I forgot to tell you for the power bar-corner

The first time you use the UI , type Show_window MainHUD.Memorized to make the window pop up.

This did not work for me.

Also, my experience window is only showing Adventure XP; I cannot get it to show Tradeskill XP.

perdition 03-04-2005 07:50 AM

2 Attachment(s)
V5A release has been uploaed, it contains:

Ini files for 1280*1024 and 1600*1200.
Journal quest fix
Startbutton and power guauge emplacement.

invokebane 03-04-2005 07:56 AM

hmm
 
1 Attachment(s)
Ok installed and issues are..... hehe

1.) No power bar, target, implied target or corner piece.
Tried ALT T multiple times
Tried /Show_window MainHUD.Memorized
Simple & detailed targeting, plus on a fresh install.


Next 3 are not problems but recommendations!
2.) No hotbar numbering. Current UI i have lets me turn it on/off and its smaller numbering then normal. If not possible at this time its cool

3.) Of course no place for my pet window :P

4.) Alot of wasted spacing between hotbars. Maybe a 3/4 option and less spacing. Probably would not need 3/4 size if just had spacing delt with. Plus Could maybe put in a new window aka pet? :P

invokebane 03-04-2005 08:04 AM

ok!
 
I applied the two files you just released above and all is showing up now! thanks. I had to just hit enter once for the chat to appear and it was golden. Also i forgot to add one thing to my above post of recommendations heh. Norrath time. I am so use to looking at it to see when certain spawns are or what not. Anyhow thanks for all your hard work!

I am going to be using this all day and see how it treats me :)

Itanius 03-04-2005 08:10 AM

I would love to see a 2/3 or even a 1/2 sized hotbar mod. :)

Thanks for the hard work, Perdition!! :cool:

BullMarkOne 03-04-2005 09:09 AM

Beautiful
 
I must say this is a truely awesome UI. I had a bit of trouble getting it working, but it was well worth the effort.

As has been said by others a 1/2 or 3/4ths hotbar mod would be nice too. And I'd personally like to see the maintained spells, and buff effects incorporated into the bottom part of the UI. Smaller Icons on these, and using some of the space recovered with the small hotbars would be cool.

perdition 03-04-2005 09:14 AM

@invokebane: The hotkey bar under the target window is a normal hotbar so you can move it and put your pet window instead.

If you want me to skin the one you have that looks like an hotbar, post it here and I will see what I can do.

For the hotkey renumbering, you have already one in the package hotkeys(labels) but it has also description labels on each icon. I will see to add a numbered version later.

@Itanius: For smallest hotkey bars I will maybe look on it but it wil takes times as it can forced me to make a lot of other changes to have it to fit correctly.

Elenna 03-04-2005 10:29 AM

Quote:

Originally Posted by BullMarkOne
I must say this is a truely awesome UI. I had a bit of trouble getting it working, but it was well worth the effort.

As has been said by others a 1/2 or 3/4ths hotbar mod would be nice too. And I'd personally like to see the maintained spells, and buff effects incorporated into the bottom part of the UI. Smaller Icons on these, and using some of the space recovered with the small hotbars would be cool.

The NighElf port has the maintianed spells right where the target/implied target window would be in this UI. Having at least the maintained spell effects "up front and center" where you see them would be a great help for healers/mezzers/debuffers, etc. Although I have NO idea where you could put it in this UI, since things are so compact (I love it!!).

I downloaded the joural fix and the INI settings, but had to go to work so I will try them out when I get home.

Thank you for making such a wonderful UI. I'm not crazy about the steel thing, but I can certainly get used to it, since this UI does so many other great things!

mackgee 03-04-2005 11:32 AM

Quote:

Originally Posted by invokebane
Love V5! Atleast from the screenies :) I been heavyly debating to switch to a themed UI. I think V5 just bout has me doing it.

One thing though.......

My main is a 50 necro, would LOVE to beable to replace the hotbar under the target with my pet health/commands. At the very least could you supple a blank image to put there so i can drag the pet window over it? I mean a cool graphical pet window would rock but just need some place to put basic one now. I have a UI one which is the length of a hotbar.

Maybe shrink or limit the space on the 3 hotbars on the right and put it in there as well i dunno

thanks for all you have done. You truely are taking peoples EQ2 experience to the next level!

-Invokebane
elysiumguild.com
Crushbone


My main is also a necro not quite lv 50 yet though. I started using this mod at revision 4, and made some modifications myself as to add my pet health/power with percentages below the target. I plan on doing the same with version 5, and I'll post a screen cap once I'm done. If you like my results then I'll post my little mod.

nikecmh 03-04-2005 11:54 AM

The special hotkey bar that you made for me before with the labels worked on version 4. In version 5 the background on it is black now instead of grey. Anyway I could have the grey back :)

bakes 03-04-2005 12:20 PM

So where is the V5 or even the V4 mod to download? Not showing up =(... Also when you make an .INI file could you just make a very basic one with just the layout and no chat setting (I dunno if this is how the last .ini you just posted was setup or not since I cant find the new latest download to try it with) Or if you could make an English version where Guilde = Guild and Groupe=Group (Thats really my only annoyance with how it is atm hehe, dunno why its not modifying it when we make the corrections ourself)

Few things that I have added to make my life better are:

full-size bag (inset grab handle, close button; no frame, titlebar, backdrop, dead space)
http://www.eq2interface.com/download...fo.php?id=3382

3/4 hotbar (with bank, labels; no background, no frame, no overlap)
http://www.eq2interface.com/download...fo.php?id=3490
(I have like 8 hot bars up so if they have the BG on them they tend to block out alot of the screen for me even at 1600X1200 =))

depechenode's Advanced Inventory w/Stats (Has rare harvest info also)
http://www.eq2interface.com/download...fo.php?id=3483

Map Mod
http://www.eq2interface.com/download...fo.php?id=3391

Vaggy
47 Warden - Najena

invokebane 03-04-2005 12:58 PM

hmm
 
Hey thanks for the quick reply. I use a pet bar i found here on these boards.

http://www.eq2interface.com/download...fo.php?id=3472

If you could just a skin on it so i can replace that one hotbar it would be wicked!

As for smaller icons well standard shrink is to 3/4 size and it seems any smaller and you just cant click them fast enough to cast on raids hehe But like i said if the space between each bar and inside the hotbars was taken out then it would be more then enough compack to add something on the top.

Also would like to point out that the maintain window can get very big and i love where it is now on the side, maintain on one side, and buff on the other. I did drop in the 3/4 mod on this tho.

mackgee 03-04-2005 01:14 PM

1 Attachment(s)
Quote:

Originally Posted by invokebane
Hey thanks for the quick reply. I use a pet bar i found here on these boards.

http://www.eq2interface.com/download...fo.php?id=3472

If you could just a skin on it so i can replace that one hotbar it would be wicked!

As for smaller icons well standard shrink is to 3/4 size and it seems any smaller and you just cant click them fast enough to cast on raids hehe But like i said if the space between each bar and inside the hotbars was taken out then it would be more then enough compack to add something on the top.

Also would like to point out that the maintain window can get very big and i love where it is now on the side, maintain on one side, and buff on the other. I did drop in the 3/4 mod on this tho.


Here's a screen cap of my pet mod for release 4. I plan on doing the same for release 5. I didn't add any pet buttons just the health/power info. I use the hotbars for my pet commands. Also added Norrath time at the bottom.


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