EQ2Interface

EQ2Interface (https://www.eq2interface.com/forums/index.php)
-   XML Modification Help & Info (https://www.eq2interface.com/forums/forumdisplay.php?f=22)
-   -   Request for help (https://www.eq2interface.com/forums/showthread.php?t=13953)

Mistal 03-17-2010 09:27 PM

Nailed it !! :nana:

I'm just about brain fried now so going to work on the buttons tomorrow :D

Thank you for ALL your help

Mistal x

Mistal 03-18-2010 01:29 PM

Text
 
Hi

I was wondering is there some information somewhere about how to change the text font on my buttons?

gm9 03-18-2010 01:49 PM

Quote:

Originally Posted by Mistal (Post 89429)
Hi

I was wondering is there some information somewhere about how to change the text font on my buttons?

You need to change the associated ButtonStyle for that.

Maozem 03-18-2010 05:47 PM

Thanks again for the help. I am starting to see the foundation of how it all works together now.

:)
Mao

Mistal 03-18-2010 07:20 PM

Button Problems...
 
I have been playing with background images and frames etc and have a really good handle on that now :) I went to apply the same principle to my buttons and it didn't work. I have had a look at the commonelements dds, and nearly fell out my chair.

Is there a button tutorial or something that I can read how to do this, as it seems to be different than the background stuff, what with the mouse over effects etc .. currently the buttons in my mod point to

Code:

<Button Location="111,24" Name="BtnPort1" OnPress="equipsomething"
                parent.Visible=Parent.Checked" ScrollExtent="108,32" Size="108,32" Style="/CommonElements.PushButton.data.style">BLANK</Button>

This is what I tried to do...

Code:

<ButtonStyle Name="ButtonFrame" Center="BW5" CenterStretchH="true" CenterStretchV="true" CenterShrinkH="true" CenterShrinkV="true"/>
    <ImageStyle Name="BW5">
        <ImageFrame Source="images/testbuttons.dds" SourceRect="30,23,165,64" />
    </ImageStyle>

with this as my button

Code:

<Button Location="3,24" Name="BtnPort1" OnPress="equipsomething"
                parent.Visible=Parent.Checked" ScrollExtent="108,32" Size="108,32" Style="ButtonFrame.PushButton.data.style">BLANK</Button>


Mistal 03-20-2010 03:38 PM

Browser Possibilites
 
Hello again,

I was wondering if someone has a moment that could help me out with this. I have looked in a few different files but I am having some trouble identifying which bit of code does what I want.

In the Mod I am working on atm I would like to make a button that pops open the in game browser to a specific page. Is this possible? I know you can click on the journal and have your quest pop up on the browser but I can't quite work out how it is doing it.

Many thanks for any pointers anyone can give me :)

Mistal

lordebon 03-20-2010 04:30 PM

Quote:

Originally Posted by Mistal (Post 89461)
Hello again,

I was wondering if someone has a moment that could help me out with this. I have looked in a few different files but I am having some trouble identifying which bit of code does what I want.

In the Mod I am working on atm I would like to make a button that pops open the in game browser to a specific page. Is this possible? I know you can click on the journal and have your quest pop up on the browser but I can't quite work out how it is doing it.

Many thanks for any pointers anyone can give me :)

Mistal

Just put the URI after the command. IE if you want to go to google, the command would be:
browser www.google.com

Mistal 03-22-2010 01:22 AM

Oh wow .. thank you .. that was actually easier than I thought it was going to be lol :)


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