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-   -   [added] The hole map (https://www.eq2interface.com/forums/showthread.php?t=13936)

Drumstix42 07-14-2010 02:23 PM

For the raid zone the maps should be good as they are (image wise), but 2 of the 3 instances might need a little editing first.

Minus dartain's fortress, the other 2 you start in a cave that's more in the center of the zone, so I'll see about getting them updated. I'm not really too worried about the fine details of the map that would change (bridge being down in Dimitrik's Bastion).

I just haven't run any of those group instances in a while.

gm9 07-14-2010 02:36 PM

Quote:

Originally Posted by EQAditu (Post 91489)
That's sort of why I'm confused. The internal name is "exp06_dun_thehole_raid" but the ImageStyles are named "exp06_dun_thehole_raid_0" to "exp06_dun_thehole_raid_4".

I expected that I would need to find the original "exp06_dun_thehole" definition, make a copy of it for the raid zone and make sure it referenced the five new ImageStyles.

But apparently it's more hidden and automatic than that. If the game just automatically searches for numbered definitions that match a prefix, that's fine... it just seems too automatic.

Oh, ok, I can explain that. The client recognizes the exp06_dun_thehole_raid part and that is enough to link map to zone, the integers at the end are ignored, they could be anything, they are basically just there to write conformant XML where you cannot have duplicate node names. The client applies all mapstyles to the same map anyway and only uses the additional information in the mapstyle - in this case heightmin/heightmax - to select which one to display. If several mapstyles have identical "priority", i.e. usually identical properties, it will simply display the first one of those it has encountered.

Ssirdna 10-18-2010 01:28 PM

other instances
 
Think we could get duplicates for Demitrik's Bastion and Outer Vault?
SR came out awhile ago and I've been wondering about the other two :P


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