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-   -   [DrumsUI] Info Center (https://www.eq2interface.com/forums/showthread.php?t=10448)

Drumstix42 09-20-2008 02:26 PM

Quote:

Originally Posted by gm9 (Post 75760)
just put everything into your existing \jmui

What gm said^

When the instructions say to unzip to your customUI folder, it doesn't specifically mean that, but just whatever folder you may be using. So yes, just unzip the compilation into your already existing folder.

Moocats 11-16-2008 12:25 AM

Currently does not appear to work. I've removed everything in my custom UI directory and tried this alone by itself and it brought up a blackish window. When adjusting the sliders (background, frame, etc.) I could see there is the outline of what is probably supposed to be there, but nothing is in those spots. Tried multiple times with different mods and it does NOT work with any mods at all (standalone, no journal). If installed with just about anything else, the infocenter will show up on the start button list, but will not do anything when clicked (it does close the startmenu as if something was clicked, but that's it).

Has a patch bugged something in this? I had it working in ProfitsUI a few months ago (5 or 6).

Drumstix42 11-16-2008 12:53 AM

I think gm9 said somewhere that my InfoCenter is incompatiable with ProfitUI but I've got no clue currently.

Make sure you have your eq2ui_custom.xml file setup correctly. That part is very important.

gm9 11-16-2008 12:57 AM

Quote:

Originally Posted by Drumstix42 (Post 77283)
I think gm9 said somewhere that my InfoCenter is incompatiable with ProfitUI but I've got no clue currently.

It's incompatible insofar as it is integrated into ProfitUI, both with XML and path changes, which means installing your download in addition without removing the integrated InfoCenter will produce the black window. But the actual information in the InfoCenter is pretty much identical between our versions (haven't recently checked your updates though).

Moocats 11-16-2008 03:53 PM

Sorry I wasn't clearer, I am not using Profit UI currently. The big problem is that it did not even work alone by itself. Would like it to run with the minor mods I do have though. Any reason why it might not pop up when clicking the button? Here is my custom file:

Quote:

<?xml version="1.0" encoding="utf-8"?>
<Page IgnoreTab="false" ismodule="true" Name="Custom" PackSize="1,1" PackSizeProp="0002/0003,0002/0003" ScrollExtent="1024,768" Size="1024,768" Visible="false">
<include>eq2ui_custom_poifinder.xml</include>
<include>eq2ui_custom_infocenter.xml</include>
<include>InfoCenter/includes.xml</include>
</Page>
Here is my mainhud_startmenu file:

Quote:

<?xml version="1.0" encoding="utf-8"?>
<Page Activated="true" allowcloseontop="true" alwaysontop="true" eq2usescomwndcontrols="true" Location="268,440" MaximumSize="1024,1024" Name="StartMenu" ScrollExtent="192,84" Size="192,84">
<Page BackgroundColor="#FFFFFF" BackgroundOpacity="1.000" Location="10,12" Name="New Page" RStyleDefault="/FrameStyles.single_pixel" ScrollExtent="28,28" Size="28,28" />
<Button Location="38,12" Margin="10,0,0,0" Name="InfoCenterButton" OnPress="show_window Custom.InfoCenter&#xD;&#xA;togglestartmenu" PressSound=" " ScrollExtent="138,28" Size="138,28" Style="/ButtonStyles.start_menu">Info Center</Button>
<Image Location="10,12" Name="InfoCenterIcon" ScrollExtent="28,28" Size="28,28" SourceRect="42,42,84,84" SourceResource="images/icons/icon_ms1.dds" />
<Button Location="38,39" Margin="10,0,0,0" Name="ButtonTemplate" PressSound=" " ScrollExtent="138,28" Size="138,28" Style="/ButtonStyles.start_menu" Visible="false">:3b7bf4adff86467e:ButtonTemplate</Button>
<Icon BackgroundTint="#000000" IconStyle="/IconStyles.button" Location="10,39" MouseOverColor="#FFFF00" Name="IconTemplate" PackSize="fixed,fixed" ScrollExtent="28,28" Size="28,28" TreatAsButton="true" Visible="false" />
<Image Location="1,-12" Name="ManaDoohickeyTop" ScrollExtent="187,15" Size="187,15" SourceRect="325,0,512,15" SourceResource="/images/Window_elements_specific.dds" Visible="false" />
<Image Location="1,79" Name="ManaDoohickeyBottom" PackLocation="left,bottom" Rotation="0.500" ScrollExtent="187,15" Size="187,15" SourceRect="325,0,512,15" SourceResource="/images/Window_elements_specific.dds" Visible="false" />
<Page BackgroundOpacity="1.000" Location="2,2" Name="WC_Frame" PackLocation="top,left" PackSize="a,a" RStyleDefault="/FrameStyles.win_gold_plain" ScrollExtent="188,79" Size="188,79" />
<Page AbsorbsInput="false" BackgroundOpacity="1.000" Location="4,3" Name="WC_Backdrop" PackLocation="top,left" PackSize="a,a" ScrollExtent="179,73" Size="179,73" />
</Page>
The infocenter button appears on the menu, but does nothing when clicked.

Drumstix42 11-16-2008 04:24 PM

Is your eq2ui_custom.xml named correctly? The one supplied in the ZIP file needs to be renamed after being extracted. Just double checking :)

Drumstix42 11-28-2008 03:48 PM

Updates coming "soon" for added content, etc, for the new expansion...

Moocats 11-30-2008 07:27 PM

I just installed your journal and it works with that one...however I have no text in the content area. All the buttons are there and working fine, but the content area just shows a message such as:

Parent.Parent.Parent.Infocenter...etc.etc.

Any clues?

Moocats 11-30-2008 07:51 PM

Apparently this "rare case" is not nearly as rare as it used to be because I'm number two:

Quote:

If you're using a UI that has the eq2ui.xml file you need to make sure that <include>eq2ui_custom.xml</include> is added to the list.

Mine wasn't and I spent a couple hours this morning trying to figure out why the InfoCenter wouldn't work.

I'm probably a rare case...but it's worth a mention.
Find this tidbit on the main thread (the "not supposed to be support" thread). FIXED IT INSTANTLY. This was probably the problem the whole time.

PLEASE ADD THIS HELPFUL HINT TO YOUR MAIN TEXT AREA IF YOU WANT MORE PEOPLE TO USE YOUR INFOCENTER!

Drumstix42 11-30-2008 10:52 PM

Glad you got it fixed.

I can't really help old UI's being outdated and not having that line of code. However, I will take your advise and add this useful tidbit for others to see.

Resun 04-09-2009 06:09 PM

Hi, I just downloaded this and the quest journal. I'm getting the same thing as a lot of the other posts about only seeing the Parent.Parent etc. text. I've changed my eq2ui_custom.xml file to include the files:
Code:

    <Page IgnoreTab="false" ismodule="true" Name="Custom" PackSize="1,1" ScrollExtent="1024,768" Size="1024,768" Visible="false">
        <include>InfoCenter/includes.xml</include>
        <include>eq2ui_custom_infocenter.xml</include>
    </Page>

I get the windows, but when clicking on a button it displays the link to the file, not the actual text. I've also checked the eq2ui.xml file and it does include eq2ui_custom.xml.

Drumstix42 04-09-2009 07:53 PM

Is the InfoCenter/includes.xml properly inside the InfoCenter folder, along with all the subfolders?

Not sure why only some run into this problem.

Resun 04-09-2009 10:46 PM

Yes, I have 8 sub folders and includes.xml in the InfoCenter folder in my UI folder.

Brorim 06-30-2009 04:36 AM

Have you stopped working on this ?
 
Would love to see a TSO updated version

Yours

Elrohan 08-27-2009 10:59 AM

Quote:

Originally Posted by Brorim (Post 84472)
Would love to see a TSO updated version

Yours

Exactly what I came here to find out! :confused: Ever since the spells have all been revamped that entire section is pretty much useless anymore and this is one of the best features I ever found for my UI.

Drumstix42 08-27-2009 07:20 PM

I would like to get it together. If I can find some lists that would be easy to transfer, I'll see what I can do.

There's TONs I would love to do. It's just very tedious doing everything and making sure everything works with each small change.

*pouts about the UI*

Drumstix42 08-30-2009 06:14 PM

Does anyone know a resource that lists class abilities by level with the description as well?

I thought the ZAM listings would have been updated/changed by now, but I was mistaken.
The EQ2i site has all the spells, but it would be very tedious to copy over the descriptions for the spells for all classes.

Nitefang 08-30-2009 07:32 PM

I'm working on the Monk list now - couldn't find a resource anywhere, so I will at least do my own class.

Drumstix42 08-30-2009 08:31 PM

Quote:

Originally Posted by Nitefang (Post 85510)
I'm working on the Monk list now - couldn't find a resource anywhere, so I will at least do my own class.

Cool. I'll most likely do the Sk, as that is what I play most. Perhaps I'll fill out the Mystic or Defiler one as well. It's just a lot of work going through 26 classes, considering it falls lower on my list of things to do compared to other missing information.

Enric 09-03-2009 04:15 PM

2 Attachment(s)
Here is a list I made for myself to help get more familiar with the dirge class.:p It's just a list of spells, combat arts and AA's that add spells and combat arts to your list of abilities. If you can't use it as is let me know and I will download info center and try to match the formatting it uses.

The file was created using Word Pad. I re-saved in Open Office 3.1.1 as a Word 97,2000,XP .doc file since .rtf files aren't supported upload formats. The formatting might be a bit wonky depending on what text editor you open it with. :rolleyes:



The ranger list is the same as the dirge list (for better or worse). Those are the only two toons I have at 80. Hope it helps. This is a really cool mod and I would love to see it stay relevant for those that can't open the in game browser without killing their performance. :(

The ranger list was created using Open Office 3.1.1 and saved as a Word 97,2000,XP .doc file.

Drumstix42 09-04-2009 02:48 AM

Thanks much, I'll have to look at these when I get back home. I have a bundle of different text editors, so I'm sure I can figure it out.

Just about anything helps at this point!

Nitefang 09-12-2009 12:39 AM

just saw this post on the boards - thought it might be helpful

http://forums.station.sony.com/eq2/p...58667&#5117046

Still working on the monk list - just got busy and havent finished it yet

Drumstix42 09-12-2009 01:44 AM

Ugh. well, it's a start, and it does help a little. It's a joint effort in the end, but that's what this mod is all about.

Cheers. Thanks mate.


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