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i dont have the No tooltips problem works in old and new zones :)
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Add RunnyEye to the list of no workng zones, was in there for the Staff of the Observers HQ and the waypoints where displayed with no tool tips, they still did not work after I ran through the whole zone.
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I'm thinking they might have changed it for indoor zones a bit, since they've added their own maps for some indoors. But in so doing, their code no longer works for custom maps of indoor zones: the fog appears to be "there" but with 0 opacity, and never clearing. |
Thank you all but we dont need any more posts confirming this or posting what zones are effected. We know what zones are effected and are awaiting word back from SOE. IF any one is able to find a work around please let us know. :)
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Ok I do not know what i did , But the Tool tips for me are working. the only thing i did to day was use my Norton's Go-Back ..At the time I was locking up my Rig seconds after logging in. :cool:
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Possible a patch was pushed out today. I'm at work today so I cant check. As a winXP roll back wont roll back EverQuest files.
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I have confirmed this is DEFFINETLY a fog layer problem. (as of 11/20 4 PM PST)
I zoned into Fallengate. Though the fog wasn't visible, mouseover was blocked. I then used my special "Hide Fog" button to set the fog layer's visibility to "false" and mouseover worked. I then renabled the fog layer and mouseover was again blocked. Basically the Fog layer is set to visible even though there's no fog to show. My guess is that the complete lack of a fog datasource is resulting in the entire layer being treated as is it were fogged, thus blocking the icons below. I have reported this issue directly to the SOE UI manager and he's relayed the message to the developer dealing with the map. Untill this is fixed, you can try hiding the fog if the checkbox is available. If its not available, the following chat command may help... Code:
show_window MainHUD.Map.FogCheckboxIf you REALLY can't stand this bug, FetishNightfall includes an improved map with an always visible/functional Fog button and additional features ;) |
Ahh, that makes perfect sense Zonx.
I'm guessing they have the map coded so that the server sends what is _un_convered. If it gets no such data, it assumes it's all covered. |
no tooltips - waah!
Vault of the Fallen not working either, what I did though to counter this was run eq2 in windowed mode and open a window to this site and just pull up the maps from here while playing in another window.
Some of the UI changes from the last update not sure which one did it, but also settings to tooltips were changed around, I have been going around trying changing interface settings with no luck at all. *** User Interface *** - We’ve made a number of improvements to hotkey bars and inventory icons. In addition to improving functionality, these changes also improve client performance. - When you link an expendable item to your hotkey bar it will now display the total number of charges you have of that item in your inventory. - The chat window has undergone some appearance changes. Try it out! - The dialog box that displays your current slayer quest progress now has a scroll bar. - The skills information has been relocated to a tab within the persona window. - When chatting on a global channel, the chat channel number will be auto-replaced with the channel names while you are typing. - Significant changes have been made to the majority of UI XML files. - The default hover time to pop up a tooltip has been increased from 0 seconds to 0.25 seconds. - There is now a slider in the options window to control how fast tooltips appear over hotkey buttons. It defaults to 1 second. PS love eq2maps!!!!! |
Thanks for the work around Zonx. EQ2MAP 4-Life!!!! at least until EQ3MAP hehe
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Soulbyter, those tooltip changes aren't the problem with EQ2MAP.
And in Options > UI > Tooltips I think you can re-lower the tooltip delay. It just made it so that it wouldn't instantly pop up, but take a second. But me, I like those instant tooltips =) |
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in options of eq2map? |
This command gets the fog button on the screen but it doesn't fix the mouseover tooltips for me at least.
I really miss this feature of the maps. :( |
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The fog button is one of the reasons I love Zonx's modded EQ2MAP hehe =) |
I noticed this map problem also. If you go and update your maps the next time you log in the points will work but if you zone they stop working again.
Zoo |
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BTW - I tried this in Silent City - still no tooltips with or without fog box checked :( |
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I'm logging out and back in to see if that allows the tooltips to show up. Ok, I logged out, all the way to my desktop and ran the EQ2Map updater and launched the game. When I got back in, the Map Fog checkbox was gone. (patched it out I'm guessing). Tool tips still not working in Rivervale. I ran the command again to get the Map Fog box back and checked or unchecked the tooltips are not coming up. |
Work around...
Ok there is what I discovered.
Just like they said above, use /show_window MainHUD.Map.FogCheckbox then uncheck Mapfog THEN.... Click on the World TAB Key to the Left and then back to current Zone for tooltips to work again. I'm in Sol Eye helping my wife's Templar with Speak like a Dragon and thats how I got it working again. Hope this helps. |
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Yes, the Show Window Hud command worked well
Thank you very very much |
any way we could have this button permanently added to eq2map?
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