EQ2Interface

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-   -   eXtremeUI Feedbad (https://www.eq2interface.com/forums/showthread.php?t=10290)

gm9 04-24-2008 03:33 AM

Quote:

Originally Posted by Landiin (Post 72242)
It seems that SOE's parser totally ignores the XML declaration so no matter if you tell it to use utf-8 if it does not see the utf-8 BOM then it assumes it is ANSI. (BAD BAD BAD SOE BAD!!)

Yes, this is why people get in trouble if they do edits with Windows notepad as that one sometimes messes up the BOM.

Landiin 04-24-2008 08:22 AM

Just rechecked that file and found out something. If you open the file from with in the zip via windows explore the BOM is not there. If you extract it and then open it the BOM is there.. strange...

Wolffire 04-24-2008 01:35 PM

Quote:

Originally Posted by Landiin (Post 72242)
Oh I think I have it fixed. It seems that SOE's parser totally ignores the XML declaration so no matter if you tell it to use utf-8 if it does not see the utf-8 BOM then it assumes it is ANSI. (BAD BAD BAD SOE BAD!!)

Try this patch, just extract into your extremeUI Directory

YEAHHH !!!
- My player window works perferct.
- The group window (cure icons) should be work also (only a quick test over zones).
- Raid window can I check at monday night I think.
- Start button shows now the warden icon.

But where I configure the number buttons (1-5) it says "no script" is this spell2 at group configuration?

Landiin 04-24-2008 03:16 PM

Quote:

Originally Posted by Wolffire (Post 72266)
YEAHHH !!!
- My player window works perferct.
- The group window (cure icons) should be work also (only a quick test over zones).
- Raid window can I check at monday night I think.
- Start button shows now the warden icon.

But where I configure the number buttons (1-5) it says "no script" is this spell2 at group configuration?

Every button should be able to be programed. Just remember if you change/program a class buttons you have to save before changing the class or it will not save it. ( Just lazy programming on my part in Henchman, I'll make it where it saves all in later releases )

Oh, are you adding script to the buttons or just picking spells? at the verry least you need to add uaop %gm% %s1% in the script box. this tells it to useabillitieonplayer palyer spell1. I should make it auto add that if the script box is empty.. I think I will do that tongiht.

Eleena 04-27-2008 02:42 PM

Bug
 

.

Lastnight I noticed at raidtime my group ctc buttons stopped working and there was non scripted clear boxes over everyones
name in the raid window covering the health and power bars and their name, only leaving a some amount of space to click on
that person in the middle. Would like to remove all of that if it is normal.

This error pops up at the start of application

ohh sorry just realized I put this in wrong spot lol

Landiin 04-27-2008 03:55 PM

Quote:

Originally Posted by Eleena (Post 72350)
Lastnight I noticed at raidtime my group ctc buttons stopped working and there was non scripted clear boxes over everyones
name in the raid window covering the health and power bars and their name, only leaving a some amount of space to click on
that person in the middle. Would like to remove all of that if it is normal.

This error pops up at the start of application

ohh sorry just realized I put this in wrong spot lol

The SS error is a Henchman bug. I thought I had fixed that:/ Are you running the latest release of Henchman?

The c2c in the group window or raid window stopped working? did the 4272008 update break them?

Wolffire 04-30-2008 05:50 AM

Ok I have more questions :)

- How can I use the command: "cancel_spellcast" (I will use it before the curespell.) It say that is not a valid command :(

- The pulldown for switch chara don't work. (No activ pulldown, it's gray)

Landiin 04-30-2008 10:56 PM

Quote:

Originally Posted by Wolffire (Post 72400)
Ok I have more questions :)

- How can I use the command: "cancel_spellcast" (I will use it before the curespell.) It say that is not a valid command :(

- The pulldown for switch chara don't work. (No activ pulldown, it's gray)

Oh a command that isn't in Henchman's command list.

Unzip the attached file into your Henchman's directory overwriting the current one.

Wolffire 05-02-2008 10:01 AM

Quote:

Originally Posted by Landiin (Post 72421)
Oh a command that isn't in Henchman's command list.

Unzip the attached file into your Henchman's directory overwriting the current one.

Now accept Henchman my "cancel_spellcast" command but it doesn't work :(

If I wrote: "cancel_spellcast" only and click save, I see nothing on the Raw UI Script Window.
If I wrote: "ua cancel_spellcast", I see it on the window but I think this is also not correct :)

What is the correct line? Pleeeaaaaasssse :)

Landiin 05-02-2008 11:43 AM

Quote:

Originally Posted by Wolffire (Post 72471)
Now accept Henchman my "cancel_spellcast" command but it doesn't work :(

If I wrote: "cancel_spellcast" only and click save, I see nothing on the Raw UI Script Window.
If I wrote: "ua cancel_spellcast", I see it on the window but I think this is also not correct :)

What is the correct line? Pleeeaaaaasssse :)

I'll look into that issue tonight Wolffire. That is a henchman issue and its on the verge of a major c2cure c2cast revamp release.

perdition 05-05-2008 07:29 AM

Hello Landiin,

Beeing back in EQ II for some days nows , I started to use your great UI and I have a minor issue with the player health and Mana bar.

If you look at the linked image, you will see that the Mana bar cannot handle correctly more than 3 digits. (same happend to the health bar if my Health goes to 4 digits)

Ps:I'm using a French client.

PS2: I'm missing a "click to cast" on the player target to heal myself while in group (like the 5 "click to cast" icons on the group member), maybe a futur enhancement ? :p


Landiin 05-05-2008 10:49 AM

Hi perdition and welcome back.

I'll get the health and power display fixed on the next release.

I sure can add the 5 click to cast buttons for the player window. Where would you suggest they be placed? Just off hand I was thinking of making them show up over the health bar on mouse hover.

I notices that the start button isn't visible over the first effect icons. If your using the latest eq2ui_startbutton.xml file, it uses a procedure in the eq2ui_custom_eXtremeUI_procedures.xml file to display it.

perdition 05-05-2008 12:33 PM

Quote:

Originally Posted by Landiin (Post 72547)
Hi perdition and welcome back.

I'll get the health and power display fixed on the next release.
Thanks for a so quick answer :)

I sure can add the 5 click to cast buttons for the player window. Where would you suggest they be placed? Just off hand I was thinking of making them show up over the health bar on mouse hover.
Seems perfect to me, you always have good idear it's why I'm using your UI ;)

Ps: Damn, comments on quotes does not count for message length :D

PS2: I hope everybody understand how Henchman software is great , all this work for gamer's happiness is incredible, it's so far from EQ2 UI beginning :)

perdition 05-06-2008 02:15 AM

Hello Landiin,

I'm facing two other issues:

No Implied target buff/debuff to show up
No Specific backdrop for Hotkey's bar , only the black one used by default. (with Extreme UI Hotkey or Landiin Hotkey with timer)

I tried for both to change Backdrop ,frame and title parameters/opacity but it does not seems to be a set up problem.

Runnis 05-06-2008 05:07 AM

I have 2 problems. I downloaded the new henchmen after i noticed the old extreme AUCP said it wasnt supported anymore. Ever since then whenever I log in to eq2 I am always in the eq2 default UI and I have to reload extreme everytime. Second problem I have found is the new little stats window they added to game doesnt work when you hit the F11 key, all you get is a black box doesnt show the framerate and other stuff its supposed to show.

Landiin 05-06-2008 10:39 AM

Quote:

Originally Posted by perdition (Post 72562)
Hello Landiin,

I'm facing two other issues:

No Implied target buff/debuff to show up

Strange, it's working on mine, well it was two days ago or I think it was lol. I'll check into it and get back with you.
Quote:

Originally Posted by perdition (Post 72562)
No Specific backdrop for Hotkey's bar , only the black one used by default. (with Extreme UI Hotkey or Landiin Hotkey with timer)

I tried for both to change Backdrop ,frame and title parameters/opacity but it does not seems to be a set up problem.

I have all my backdrops opacity set to 0, so never notices this issue. I'll look at it and see where my backdrops have defected to..

Landiin 05-06-2008 10:42 AM

Quote:

Originally Posted by Runnis (Post 72563)
I have 2 problems. I downloaded the new henchmen after i noticed the old extreme AUCP said it wasnt supported anymore. Ever since then whenever I log in to eq2 I am always in the eq2 default UI and I have to reload extreme everytime. Second problem I have found is the new little stats window they added to game doesnt work when you hit the F11 key, all you get is a black box doesnt show the framerate and other stuff its supposed to show.

You prob need to delete the contents of the eXtremeUI folder and reinstall. The AUCP version used data module files would cause the black box issue.

Runnis 05-07-2008 07:00 AM

I did what you said and it fixed those issues=) thanks! I noticed my start button was gone but its really not gone it just invisible is there any way to fix it?

Wolffire 05-15-2008 04:04 AM

Hi Landiin,
I think you know the newest update changes for healers.

Priest single target cure spells have been combined into one spell named “Cure”.

Oh and please tell me the correct syntax for the "cancel_spellcast" for Henchman.

Landiin 05-15-2008 12:01 PM

Quote:

Originally Posted by Wolffire (Post 72824)
Hi Landiin,
I think you know the newest update changes for healers.

Priest single target cure spells have been combined into one spell named “Cure”.

Do all priest get his spell at the same level and if so what level is it. Did all the mages cures stay as they where?

Quote:

Originally Posted by Wolffire (Post 72824)
Oh and please tell me the correct syntax for the "cancel_spellcast" for Henchman.

I'm am working on that. I am in the middle of makeing the click to cure detect your lvl and cast the correct spell in the selected spell line for you level. This normaly wouldn't be an issue and I could get out a fix for the cancel_spellcast but I went and saved over top of my backup code so now I have to complete the work in progress before I push out the cancel_spellcast bug fix. Im working on it as time permits, its just this is a busy time of year with ball, ball camps and all.

Wolffire 05-19-2008 01:07 PM

Quote:

Originally Posted by Landiin (Post 72837)
Do all priest get his spell at the same level and if so what level is it. Did all the mages cures stay as they where?

I don't know :(
The Sony patchnotes say:
Priests
Cure Noxious, Elemental, Trauma and Arcane have been consolidated into one spell called Cure.

At my Warden char is the cure spell level 6

-(chain)- 07-12-2008 01:15 PM

Hey Land, I'm having an issue with the UI not loading every time I log in. It keeps loading the default UI, then when I change it back, it messes everything up and i have to reset everything to the way I had it the day before I logged off. Other than that issue, this UI is perfect for me. :D Help is much appreciated.

Landiin 07-12-2008 07:53 PM

Make sure the file eq2.ini points to the folder where you installed extremeUI.

Landiin 07-31-2008 02:45 PM

Guess I'll update the group window for the last LU. easy fix anyways.

lurza 08-06-2008 09:31 PM

I am having trouble moving the target bar. when i target something the bar that shows me their name hp and buffs...it could be locked idk...when i right click the back it doesnt pop up a windows settings or unlock.


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