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Mod Corrections!
Small observations on last mod update:
1. The right-hand border and background do not liine up correctly on the store window. 2. Under the market window, the 'Item Name' window will only take a limited number of characters, in that case you cannot search specifically for some long named items. 3. Several mods have been posted to allow the enter key to be used for searches, on the market window. This would be a great addition. Best mod on the site. Great job. Keep up the good work. Aatiin |
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Just installed new patch... now getting odd message everytime i mouse over the xp bar...
"Usage: /tellchannel <channelname> <message>" "Usage: /tellchannel <channelname> <message>" just thought that this seemed kinda odd... ??maybe something from your testing.??? |
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I am getting this same message, kind of annoying. Also happens when changing experience bar from reg to tradeskill. |
confirmed as well .. i get this message everytime the pointer is passed over the xp bar ...
Also ..is there a command i have to type to get the implied window to open? doesnt seem to be working for me. |
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I will see what I can do with the grid effect.. Quote:
I do like the "docking" Idea some other UI's are using.. I may be able to make the guild window dock into a small window with some or all of that information in there.. However my guild disbanded and I have no way to test my work :p Quote:
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Thanks for the suggestions and comments though.. Sorry about, eventually, answers.. I honestly don't know when I can get around to them.. |
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I will attach a patch in a later post.. Thanks for your comments! |
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2. That's normal behaviour.. I checked the default and it only lets me enter like 28 or 29 chars (Depending on chars).. Mine was like 26 chars.. Was because now it takes more charecters than default UI.. Forgot how many though.. 3. Added this feature.. Forgot to add that the first time around.. I meant to, honestly :p Thanks for your observations and comments! |
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EQ2UI Script doesn't like scripts like this: 'TradeskillExp.Vitality.Opacity'='0' I changed the scripts to use floating point numbers like: 'TradeskillExp.Vitality.Opacity'='0.000' Trench: I think the command is /toggleimpliedtargetwindow but not 100% sure off hand.. You can also set a "hotkey" under the option window in game.. |
Thanks!
Talyns,
Really appreciate all the work you and the other contributors to this project and its mods have done. My gaming experience has been drastically imrpoved by Tablets II and the sheer number of included mods in the main download. Keep up the great work! |
Thanks for the encouragement Jericho :)
I feel guilty sometimes when I can't get here for a week(s) at a time and update my work or progress of work.. I would like to say that everybody gets the windows I mod right after I mod them and do atleast some limited testing on them.. I also want to say: There were tons of mods that were requested and I had progress on a few when my hard drive crashed a while back.. Life Happens etc.. Anyway.. I let the list slip from my mind.. I remember some things I looked at or said I would look at but definently can't remember every requested mod.. Sooner or Later, when I get more time, I will start a thread for mod request.. But don't stop posting them here too.. Your ideas might make it into the main package.. Or be simple enough that I can knock it off real quick.. To relieve my guilt and maybe someone's curiousity! An explanation on why I've been neglecting the UI: My rather young(5yrs) Dog died right before christmas.. A little under a month later we(my family) adopted a stray or castout dog (about 1 year old) from an animal shelter.. He had a split paw and worms.. Needed a lot of attention.. Still needs attention.. Very neurotic dog.. Afraid of everything.. Probably had a rough life until now.. And 1 week ago we took a puppy (1 out of 10).. She was kept in a wire kennel with her brothers and sisters.. She has an infection in her glands from eating thier poo :p .. Poor puppy needs pills and eyedrops 3 times a day.. Nursing, Housebreaking, and basic obedience training takes the majority of the time I have for the everquest now.. I hear she sleeps alot but not when I'm home watching after her :rolleyes: Not to mention.. I've been working alot.. I take all the hours I can and weekends for the OT.. Wow.. Ok.. I'm done.. LOL.. |
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I attached another patch.. Fixes the problems with exp windows and store windows described in previous posts and changes the market window layout some..
Also adds/fixes the Experience windows with no blue bar mods.. You'll have to copy them from mods folder.. Requires the previous patch from here: http://www.eq2interface.com/forums/s...&postcount=386 Just unzip it to your tablets 2 folder and overwrite all.. You will have to recopy any experience mod you use if you use any.. |
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I really wanted the slashing crushing and piercing stats on my persona window, so I added them... here is the xml file
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Findrato: Cool I will check it out when I get some time :)
I have made a skin for the EQ2MAP Mod. It currently looks like this: I changed it so that it displays your current location, in the quib location finder, when you are not hovering over it with the mouse.. Also set it up so it switches between Minimized/Restored state with the 'M' key.. To close use the close button in the upper right hand corner of window To Install: 1. Install The EQ2 Map mod from http://maps.eq2interface.com to your tabletsII folder.. 2. Unzip Skin to TabletsII folder and overwrite all.. |
help with target window
this is probably a super noob questions but im not seeing some info on the target windows,
1. the ^^ arrows and solo or group info doesnt show up on target window, only over the mobs head. 2. when targeting a player it shows their level but not their class. what am i missing here? |
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Hmm sounds like you are using an old target window.. Did you install my last two patches? The One here: http://www.eq2interface.com/forums/s...&postcount=369 And Here: http://www.eq2interface.com/forums/s...&postcount=387 Sorry I haven't gotten around to updating the downloads section.. |
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As always, thanks so much for being so generous with what free time you do have, to work on this UI for all of us. :) |
Work and critters are gone this weekend come back tomorrow.. Was so nice to get a break..
Sorry I didn't work on tablets at all.. I got wrapped up in seeing how the eq2map mod works internally.. And, I'm working with the eq2map team to hopefully incorporate some form of a minimap feature.. Will make the most useful mod on the site more useful!! And I will be able to give it all a tablets skin.. I will be adding that as a default feature.. I still haven't seen it in action just read about on the forums.. |
Sorry if this has been answered before, there's quite a few pages to this thread hehe. How come this UI is still considered "beta"? I mean lots of the mods in the released section get updates as needed, but they're still pretty much working mods that captured the ideas of their creator.
What has kept you from moving to the released section and taking down the "beta" from Tablets II? BTW, I was an avid user of Tablets in EQ1 :) |
Hello Eloora.. I remember..
I basically leave it in beta because not all the windows are skinned and modified yet.. It's more of a pain in EQ2.. I didn't have to skin every window in EQ1.. Just had to skin the window pieces.. Edit: I'm not complaining, just explaining.. I like the eq2 ui system much more.. There is also scripting capabilities (Which I'm sure a junkie like you know about) that people learn new things about evey day.. There are a few things out there that I want to include.. (Like the one Rebaidah mentioned a couple post ago).. Once all the windows are skinned I will probably change it to Release though.. Features can always be added through patches or mods.. |
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Added a little bit of niftyness to the invintory screen.
did it real quick and I suck with graphics but take a look |
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I enabled the new feature that Dolby just added to eq2interface.. It allows users to upload add-ons and patches for skins.. So feel free to upload it as an addon when you're done :) |
I uploaded a new version tonight..
Nothing really new in it if you already downloaded and applied the patches in the thread.. I did however strip the mods folder from the main dowload.. I will start uploading each one as a seperate add-on and give it a screenshot :) I will start doing that very soon.. I can't do it while the file is waiting approval.. Gives me a chance to start taking screen shots.. Bleh :p I'm getting reorganized to start working on this again.. I want to get all the windows skinned and put that release stamp on it! Then I will start working on features and more mods.. Edit: It's approved already.. Wow dolby's quick!! |
Great job on the UI. I've used Tablets since it was released for EQ1.I seem to have run into a bit of a problem however.I downloaded the newest version and installed it. It runs fine, but all my bars are a single color.This affects the XP bar, hp bar, and casting bar.They are all a single color, and in the case of the casting bar you cannot see it move while casting at all.I've downloaded the two patches you linked to, but neither one of those seem to help.If you have any suggestions on how to fix this I'd really appreciate it.Once again, great job on the UI =)
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