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Basically you'd have a tab that only contains your outgoing damage, and when that tab recieves text you'd issue a /dofilecommand autoattack.txt Then you'd have a tab that only contains the chat for a custom channel. Say /join gm9attack Then you grab the channel number, and put that in a custom ACT plugin. When ACT detects an auto attack, it will put the following in a file called autoattack.txt. /<channel number> Attack So when the tab containing your custom channel recieves text you then manipulate the autoattack bar. The act plugin will just clear the file contents when a non autoattack value is recieved. |
I think it would be pure luck if ACT finished processing the log and writing to the macro before the UI's event script calls the macro. Theoretically the UI event would fire first.
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I noticed that as well. He said he is not using any third party app. But his video, and our lack of logical answers only leads to that. |
Well the animation of autoattacks gets delayed / out of sync quite often. I've known combat bubbles do too, but I figured the events would still fire on time.
So if he told you that he isn't using a 3rd party app then we know: No combat bubbles No loop No 3rd party app That leaves us chat window, dynamic data, or possibly something with the inventory slots. I'm leaning away from dynamic data, since he has made it knows that asking for the dynamic data from rothgar is silly. So we have chat window and inventory slots, can someone map all the fields of the primary, secondary and ranged inventory slots to a window and turn auto attack on, see if anything in them changes? |
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And for the record I have never lied about this UI mod, if you want to believe that or not its the truth. |
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But in any case I like this thread for the collaboration and the teaching of eq2 ui scripting concepts. Even if they never find the solution, if there is one, at least it was a good exercise and hopefully other fine mods will spring from it. :) |
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Anywhoooo... I'm still looking at some factors that we might have missed and will continue to try and finish this project. |
You're doing great dragowulf :)
Keep up the good work and I"ll keep helping with the brainstorming :) |
Opening window
Can it be the profit autoupdater is missing some files?
If i press the button to try the autoattcalc i dont get any windows. |
maybe you have some files on ignore.
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Probably needs to add the window to eq2ui_custom.xml
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I can confirm haste seems to be making it a bit off. I just noticed recently one time the auto attack bar reset when it wasn't even completed yet.
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Things like ripostes will reset the bar prematurely. Even ripostes through avoidance buffs where you are not even being attacked.
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Because the devs added DynamicData for timing auto attacks, my code discussed in this thread is no longer viable.
Here are two separate mods that function as auto attack timers: Auto Attack Bar~ and [DragowulfUI] Auto Attack Timer I'm requesting a lock on this thread for obvious reasons. |
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