EQ2Interface

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-   -   TabletsII Beta (https://www.eq2interface.com/forums/showthread.php?t=573)

volzju 05-04-2005 02:23 PM

I use the player / target windows that look more like the default UI's. I noticed after the patch today that once the hp or power bars in either window goes down, the bar becomes so dark it's almost black, and next to impossible to see.

SML350scp 05-04-2005 02:47 PM

After LU8 the heath bars for target, player, and group windows go from yellow to black if they are less than full. The casting bar is doing similar starting off at yellow then goes black as you cast.

anarchous 05-04-2005 02:55 PM

My color on a couple windows are all greyed out
 
After todays patch I noticed that the color for health,mana,and progress become grey when not full....Is there something wrong here?

dc_roenfanz 05-04-2005 02:59 PM

Quote:

Originally Posted by anarchous
After todays patch I noticed that the color for health,mana,and progress become grey when not full....Is there something wrong here?

I'm sure Talyns discovered this himself, and is working on a fix. Please give him some time.

sleepywillow 05-04-2005 07:02 PM

Quote:

Originally Posted by Feebb
Mine does the same thing if I'm not close enough to the broker. You need to be close enough to get the dialog from the broker even though you can open the window from further away.
Feebb


hmmm, i usually am sitting on top of him...lol in any case, it's working today regardless of where i'm standing :nana: thanks for the input tho Feebb!

NOW, i have the health/mana/casting etc freaking out like everyone else and i can't access any bag that is in the 6th bag slot /shrug...waiting patiently for talyns to work his magic.

Talyns 05-05-2005 12:39 AM

Live Update 8 notes:

Haven't really had a chance to play with it, just logged on real quick to see whats up with the progress bars..

They seemed to have messed up my progress bar style.. I think it's a bug in the client but am not 100% sure.. http://www.eq2interface.com/forums/s...ead.php?t=2838
I will work on getting a patch out to work around the progress bar "bug" but the bars background won't change color with the bar :mad:
I will also check if anything else needs changing..

For now everyone should delete EQ2UI_Mainhud_Guild.xml from your TabletsII Folder..

SleepyWillow: I will check out the 6th slot thingy.. Have you tried to hit the Open_All_Bags key they gave us a while back?

sleepywillow 05-05-2005 01:53 AM

Quote:

Originally Posted by Talyns
Live Update 8 notes:

Haven't really had a chance to play with it, just logged on real quick to see whats up with the progress bars..

They seemed to have messed up my progress bar style.. I think it's a bug in the client but am not 100% sure.. http://www.eq2interface.com/forums/s...ead.php?t=2838
I will work on getting a patch out to work around the progress bar "bug" but the bars background won't change color with the bar :mad:
I will also check if anything else needs changing..

For now everyone should delete EQ2UI_Mainhud_Guild.xml from your TabletsII Folder..

SleepyWillow: I will check out the 6th slot thingy.. Have you tried to hit the Open_All_Bags key they gave us a while back?


yep, i've tried everything...closest i've come to getting it to open is to play around with opening and closing bags and moving em around when they are open, but as soon as you plop a bag in that last slot, it just poofs. inventory window says it's there, if you place it in any of the other slots, it opens with all it's contents intact (phew) but otherwise, it's gone...and yet it's still there. :eek:

Talyns 05-05-2005 10:43 PM

Sleepy: Everything works ok on my end.. It sounds like the bag was pushed off screen.. Only thing I can think of to get it back is to rename YourServername_yourcharname_uisettings.ini in your main EQ2 folder to something else/.
Reload eq2 and login and a new one will be generated.. You'll have to resetup your layout but it should get your bag back..

I will see about adding DB's Stayput technique to my bags incase they are floating on logout/login..

Talyns 05-05-2005 10:56 PM

Progressbar workaround
 
1 Attachment(s)
Here's a t_Styles.xml that will workaround the progressbar bugs and make them more visible for now.. However they will have a transparent background.. I'm still hoping they fix the progressbars.. I don't believe that was an intended change.. If it is intended; I will go back and add grey background bars to all the gauges.. I will wait 1 maybe 2 days before doing this in hopes of a quick fix from SOE.. I will get a new version up soon after that

Just copy the download of the attached file to your TabletsII folder.

The only other UI Breaking change is the guild window.. Workaround for that is to delete EQ2UI_Mainhud_Guild.xml from your tabletsII folder and use default guild window for now..

Note to download attachment to a folder right-click it and choose "save target as" (Might be different wording in firefox)

sleepywillow 05-06-2005 12:49 AM

Quote:

Originally Posted by Talyns
Sleepy: Everything works ok on my end.. It sounds like the bag was pushed off screen.. Only thing I can think of to get it back is to rename YourServername_yourcharname_uisettings.ini in your main EQ2 folder to something else/.
Reload eq2 and login and a new one will be generated.. You'll have to resetup your layout but it should get your bag back..

I will see about adding DB's Stayput technique to my bags incase they are floating on logout/login..


thanks much for your quick look into this. i was noticing earlier that my alt didn't have any issues so i'm thinking that i can just copy and rename to my main's, right? This is actually the first time i've had any issues with my bags losing their settings by more than a fraction of an inch here and there, but the stay put technique would be spiffy. i love this UI and cry at the idea of having to revert back to default, ever, even temporarily :D

Talyns 05-10-2005 11:35 AM

sleepywillow: If haven't tried already.. I think the answer is yes to the copying question..

Everyone:
I've been working on Tablets and will get a new version out soon.. Hopefully, tonight or tomorrow.. The background of all the gauges will now be a dark grey :( Sorry it taking so long. But, with spring here in full bloom, I've been busy around the house and training my puppy :)

sleepywillow 05-10-2005 11:53 AM

Quote:

sleepywillow: If haven't tried already.. I think the answer is yes to the copying question..
yep, tried it, works fine now thanks :)

patiently waiting, but really hate the ugly default guild thingy (/prays you're still guilded)

Rapidfury 05-10-2005 02:17 PM

guild window
 
Yes,..

I hope in your updated version you can "Clean" up that mess of the Default Guild window.

Not sure how much you can do to it.. But just something that is easier to read and scan.

Right now it's a freakin mess..

Looks like a coder with no eye for design did that thing.. Nice features, just bad implementation..

Just needs an overhaul on how things are displayed..

sleepywillow 05-10-2005 07:48 PM

/cry...just noticed Tal's sig! NOOooooooo!
:eek:

Jerhico 05-11-2005 09:32 AM

When the progress bar quick-fix initially came out, I reported that this fix was causing me to crash upon zoning. Whatever the problem was doesn't appear to have actually had anything to do with the t_styles.xml fix, but was something inherent to the patch since yesterday's update cured it.

One issue I *am* having, however, is that the compressed hotkeys (no labels) mod doesn't actually appear to get rid of the labels.

I can still do the old trick of opening eight hotbars and assigning primary/secondary/tertiary to hotbars I just make completely transparent, but that's sort of a workaround.

I was wondering if I am doing something boneheaded or if the patch changed the way labels are handled in the hotbars?

dc_roenfanz 05-11-2005 09:59 AM

Quote:

Originally Posted by Talyns
sleepywillow: If haven't tried already.. I think the answer is yes to the copying question..

Everyone:
I've been working on Tablets and will get a new version out soon.. Hopefully, tonight or tomorrow.. The background of all the gauges will now be a dark grey :( Sorry it taking so long. But, with spring here in full bloom, I've been busy around the house and training my puppy :)

Talyns, I was dorking around with progress bars myself, and i discovered something. Say you have a background image of a medium grey. You can enter in the Dyanamic Data property the value of the guage its under, then filter it to ignore progress. At least it worked for me.
For example. /gamedata.self.health for my character's progressbar. Underneath is a normal grey rectangle image. set daynamic data same as above, with the filter set to FFBF. This ignores the progress change part of the healthbar, but still changes color as progress decreases.

I hope that has been clear enuff.

DC

Sixes 05-11-2005 11:59 AM

Dual Experience Window
 
1 Attachment(s)
I have no idea where this exp window came from but it still seems to be the only one with both bars showing at the same time. The problem with it is that the "Don't Switch" option is not sticky so needs to be reset each time.

Maybe it could be added as an Add-On? Also hopefully the author will identify himself.

Sixes.

Talyns 05-11-2005 02:15 PM

Sleepy: Nope no longer guilded.. My last guild disbanded a week after joining.. One day it was the largest guild worldwide next day gone.. Kinda soured me on the guild thing.. So, I've basically become a virtual loner :p
(probably more than you wanted to know)
However, I have a skinned version of the guild window I will release..

Rapid: Right now I'm just going to skin the default window.. What would you recommend I do to clean it up?

Jericho: Glad the crashing was fixed :) I will have to go through all the mods and see whats up with them.. I could of done something boneheaded and named the zips wrong..

DC_roenfanz: Cool.. Thanks for the tip.. I knew it could be simulated just haven't had the time to dork around with it..

Sixes: I believe I'm the author of that mod.. I have to go through and redo a lot of the mods to keep up with the last couple patches.. I made it before they added the "switching" feature.. Been real busy IRL, so this project is creeping along very slowly...



Everyone:
I got tied up yesterday.. I'm changing yesterday's "Hopefully, tonight or tomorrow" for the patch.. To, definitely, tonight or tomorrow for the patch.. :)

Jerhico 05-11-2005 02:55 PM

Really appreciate all the effort you put into this. I'm with many of the others who dread the thought of having to go back to the default UI, even temporarily.

It's also painfully apparent that Sony is taking a much more aggressive approach to fixing and improving their game, which has the unfortunate side-effect of making the UI authors crazy keeping up with the changes and fixes imposed by Sony's ambitious patch schedule.

As for the hotbar labels, I tried both the large and small "no labels" hotbars and got the labels on them regardless. I'd be surprised if it was an error on your part.

Regards,

sleepywillow 05-11-2005 04:48 PM

Quote:

Originally Posted by Talyns
Sleepy: Nope no longer guilded.. My last guild disbanded a week after joining.. One day it was the largest guild worldwide next day gone.. Kinda soured me on the guild thing.. So, I've basically become a virtual loner :p
(probably more than you wanted to know)
However, I have a skinned version of the guild window I will release..

understand completely, EQ1 soured me on the guild thing and since coming to 2, some friends from 1 and I have a "group" guild for the sole purpose of being able to use status...lol but i'm having fun with the new guild window and notes ;)

also understand RL being busy, got kids prepping for summer and it seems to be as crazy as the beginning of the school year. Take your time, maybe that way, Sony won't break it as soon as you fix it!

Talyns 05-12-2005 04:05 AM

Quote:

Originally Posted by hemotem
WOW I love this Mod !! :nana:
Since this is the bug report area here is what I have found.
Pet window:
1. The pets health % doesnt change when pet gets hit
2. The transparency of windows do not stay after logging
3. Locking windows dont work ( They become unlocked after logging)
4. Chat windows not saving correctly (No scroll No imput ect)


Love the UI and will continue to use it. Keep up the great work.
5 out of 5 Nana's =)
:nana: :nana: :nana: :nana: :nana:

Sorry I missed this thread before..

#1 I fixed with latest update..

#2 and #3 I believe is a bug in the EQ2 Client not saving correctly and not the UI.. There have been a few fixes for the problem posted but I don't know in any work.. Both fixes revolve around your SERVERNAME_CHARNAME_Uisettings.ini in your main eq2 folder..

One fix is to copy a SERVERNAME_DIFFERENTCHARNAME_Uisettings.ini that saves correctly to the broken SERVERNAME_CHARNAME_Uisettings.ini..

The other is to just delete SERVERNAME_CHARNAME_Uisettings.ini..

Another thing to note is do not use /quit or /camp desktop to logout.. They seem skip saving sometimes..


#4 SOE hasn't given us the ability to save custom stuff like that from session to session yet.. No idea if they ever will..
However, you can download mods that set the default layout so you can minimize the number of windows you have to change on login.. Which I know is very annoying..

Talyns 05-12-2005 04:20 AM

I uploaded version 8c and is available for download..

Not many changes:
Had to add/change code in any window with a progressbar to workaround the Progressbar thing..
New Guild Window.. Basic reskinning
Changed the opened mail to reflect changes and made the body of the message the correct size..
Fixed percentages in pet window
Fixed the pet percentages


I will start updating mods soon..

Rapidfury 05-12-2005 10:50 AM

Quote:

Originally Posted by Talyns
Rapid: Right now I'm just going to skin the default window.. What would you recommend I do to clean it up?

Hah! That's a loaded question Tal!

It might be more trouble than it's worth I'm afraid. I'd have to know what exactly you are capable of doing,.. Ie: what does SoE let you change,.. because it seems like alot of code in that little window?

Basically, I guess the easiest thing,.. would be to provide an extra tab -- Call it "Original", or "Default", or "OldSkool" hehe.. Whatever,.. and black background skin it,.. with a straight guild listing of who's online with Adv Exp Level only.. just like it was basically..

Have the option to flag it for online members, online and offline,.. All that 7 days, 1 month, 1 year etc is a waste of time =).

I just want to be able to click on it and scan down my guild window like I used to and actually see who's on and where in a quick amount of time.

Basically I suppose take out most of that "note" code, and funky ranking icons, etc etc.. for an additional tab on the guild window to make it easy on the Guild leaders to scan.. (My main reason)...

Scanning through 150 members at any given time can be cumbersome with the new one.

But, .. dont' get me wrong, keep all the original stuff in,just make this an additional tab. :)

Not sure if you can do that, but in my mind from a code standpoint that seemed like the easiest work around for what I need, instead of changing what is already there...

What do you think? I monitor this thread, and this thread only on here hehe, so if you wanna compromise or have some additional questions feel free..

But, as always I love your UI -- have used it for 3+ years now in EQ1 and 2..

And I admire you as an author, for keeping it up , and being so non-chalant about your work, and LISTENING!

You, my friend, kick ass! You must make alot of money in whatever you do, especially if it's in the computer field, or design field ;)

Take care,

Rapidfury - 50 Bruiser
Nektulos Server
Guild Leader of Nox Arma

dc_roenfanz 05-12-2005 02:19 PM

Quote:

Originally Posted by Rapidfury
Hah! That's a loaded question Tal!

It might be more trouble than it's worth I'm afraid. I'd have to know what exactly you are capable of doing,.. Ie: what does SoE let you change,.. because it seems like alot of code in that little window?

Basically, I guess the easiest thing,.. would be to provide an extra tab -- Call it "Original", or "Default", or "OldSkool" hehe.. Whatever,.. and black background skin it,.. with a straight guild listing of who's online with Adv Exp Level only.. just like it was basically..

Have the option to flag it for online members, online and offline,.. All that 7 days, 1 month, 1 year etc is a waste of time =).

I just want to be able to click on it and scan down my guild window like I used to and actually see who's on and where in a quick amount of time.

Basically I suppose take out most of that "note" code, and funky ranking icons, etc etc.. for an additional tab on the guild window to make it easy on the Guild leaders to scan.. (My main reason)...

Scanning through 150 members at any given time can be cumbersome with the new one.

But, .. dont' get me wrong, keep all the original stuff in,just make this an additional tab. :)

Not sure if you can do that, but in my mind from a code standpoint that seemed like the easiest work around for what I need, instead of changing what is already there...

What do you think? I monitor this thread, and this thread only on here hehe, so if you wanna compromise or have some additional questions feel free..

But, as always I love your UI -- have used it for 3+ years now in EQ1 and 2..

And I admire you as an author, for keeping it up , and being so non-chalant about your work, and LISTENING!

You, my friend, kick ass! You must make alot of money in whatever you do, especially if it's in the computer field, or design field ;)

Take care,

Rapidfury - 50 Bruiser
Nektulos Server
Guild Leader of Nox Arma

Right, so the members page is about the ONLY part that is hard coded. You can maybe remove the notes, I think someone did that.

The filter can be reasoned with I suppose. Maybe. Tend to doubt that part.

Feebb 05-16-2005 09:37 AM

Is it possible to reskin the window that comes up then you examine an item that gives a quest (usually read a book - not the actual examine window)? I have a hard time reading the default window quickly.
Thanks,
Feebb

Findarato 05-16-2005 12:43 PM

Quote:

Originally Posted by dc_roenfanz
Right, so the members page is about the ONLY part that is hard coded. You can maybe remove the notes, I think someone did that.

The filter can be reasoned with I suppose. Maybe. Tend to doubt that part.

I have a unskinned guild window thats missing the notes already uploaded if you wanted to use it.

Talyns 05-21-2005 04:31 PM

I uploaded the updates for the 2 player/target window mods today should be available shortly..

Feeb: Yes, it's possible.. Next Update.. I thought it was the instruction window that I skinned not to long ago but I guess not :)

Rapidfury: I think I know what your looking for (Sorta).. But I have no way to test my work :( So it may be a little slow coming (Slower than normal)...

Findarato: I'll take a look at it :)

Talyns 05-24-2005 02:33 AM

I uploaded a new version of the main download..

It includes the stayput stuff for the bags hopefully that will fix the drifting problem..

The reply dialog for accepting quest is now skinned... I think that's the last window that is important (ie seen on a regular basis)

Somehow, In the last version, I forgot to include the file for the updated examine item windows, again.. The do not show tradeskill checkbox should be there now.. I hope :p

Tweaked some windows locations and sizes..

The F# label in group or player window now turns yellow and grows when you or a group member is targeted.. Thanks Profit for the concept and DeathBane for proof of concept.. Not sure it works 100% yet :p
http://www.eq2interface.com/forums/s...ead.php?t=2998

I will add stay put stuff to the compressed bags shortly..

lollygagger 05-26-2005 12:49 PM

After the May 26th patch
 
I logged in this morning after the patch and noticed that the /show_window MainHUD.StatBar & /show_window MainHUD.StatBar2 windows were visible even though i never use them. I Used /show_window MainHUD.StatBar & /show_window MainHUD.StatBar2 command and the showed what appreared to be a blue bar with black border. Then I used /hide_window MainHUD.StatBar & /hide_window MainHUD.StatBar2 which closed both the blue bars but left the 2 stat bars, that look correct, visible.

Suggestions?

//lollygagger
Beffallen

lollygagger 05-26-2005 12:58 PM

Feature Request - Search For Item Button
 
Talyns,

Would it be possible to add the "Search For Item Button" to the store window as described here: http://www.eq2interface.com/forums/s...ghlight=prices

I think that is the only mob that I use other than your defaults and I like your UI better ;)

//lollygagger
Befallen

swyn 05-26-2005 04:02 PM

Following the May 26 patch, I find that the stat bars are defaulted to on even thought I use no letterbox. Using /hide_window statbar & statbar2 removes the stat bars but leaves their borders remaining on the screen. Deleting the eq2ui_mainhud_letterboxframe.xml files removes these lingering bars.

Talyns 05-26-2005 04:54 PM

1 Attachment(s)
Well, I don't know why they had to mess with the letterbox.. :mad: Hopefully it's a sign of more changes to come, Like a viewport option.. :rolleyes:

I'm attaching a patched xml for the lettterbox.. I had to remove the statbars from it.. No matter what I tried, they will no longer move or disappear with the letterbox.. If you want to use the statbars you'll have to do a /show_window MainHUD.Statbar and /show_window MainHUD.Statbar2 everytime you log in.. To move statbars use the left or right edge.. They should save their location.. All these changes to the UI and custom windows still do not remember their visible state on login.. I will release a mod of the letterbox or start button that opens the statbars on login..

I will patch the other windows when I get a chance.. However it may not be till after monday.. My sister is getting married Saturday, so I'm going to be busy till atleast sunday.. Haven't even had a chance to play eq2 since the last patch..


Note: to download attachment to computer right click it and "save target as" (Firefox may be worded differently..)

Laffs 05-26-2005 05:25 PM

Quote:

Note: to download attachment to computer right click it and "save target as" (Firefox may be worded differently..)
'Save Link As'

For Firefox :)

I had somthing constructive to add in here about the letterbox as well but forgot what =/ , Dang wife came in asking stupid questions mid post ... If I remember I will re-post :o

Talyns 05-27-2005 02:56 AM

Stayed up late and have a new version of the UI uploaded to reflect the recent changes..

Remember you have to open the statbars with the /show_window commands again for fullscreen and letterboxed mode..
/show_window MainHUD.Statbar
/show_window MainHUD.Statbar2

Also:
Is the crushing/slashing/piercing on the top statbar working for anyone? if not I will remove it and replace it with something else..

Suriel 05-27-2005 09:45 AM

First I would like to say GEREAT UI Talyns!! I have been using it since you first made it.

No, the pierceing/slashing/crushing hasn't shown any values for me ever. Also, on the statbars, My mitigation shows as a percent value instead of numerical.

Other than that, I am lovin it!

Thanks for all your hard work.

Suriel

Aethia 05-27-2005 06:03 PM

Thank you for a to-be-AWESOME weekend Talyns
 
I'm one of your quiet fans, using your UI since I found it.

Imagine my surprise, that the stat bars are fixed and even better....


THE TRADESKILL WINDOWS are MODDED!!!

I'm thrilled to no end today - boss let us out early and I have all weekend to play this totally addictive game with an awesome UI.

So thank you for staying up late (I saw the timestamp last modified) and making this UI even better.

I only wish I had the time to play with the UI but this damn game called EQ2 keeps pulling me away from the books.

Wish I had something more then just "Thanks" but for now that's all I have, unless you are on Najena.... then we can talk.

sleepywillow 05-27-2005 09:24 PM

not working for me either...if you're wanting something to fill the space, would love a clock with real and game time, the one i use functions okay, but is cut off due to, i think, a conflict of fonts. Can't say thanks enough Talyns, this is by far the spiffiest UI out there. Husband wishes it worked better with his 1024x768 resolution(neener neener) :nana:

sleepywillow 05-29-2005 11:04 PM

found another issue...have a line going thru the middle of my guild window (seems to have plunked the new "privacy" function in the middle of my window with a line going across it), not sure if it's me, UI or Sony and not sure whether you'll be able to address it since you're unguilded, thus far it is really more cosmetic than anything else, the window still works completely and the check box for privacy command still functions correctly, soooo /shrug :confused:

lnichols 06-02-2005 09:05 AM

Great UI, but found a bug
 
First let me say thanks. This is the UI mod I have taken as my own. The others are cool too but usually way too much un-needed junk. Yours is sleek and usable. Please keep keeping it simple.

I have found a bug however. When asking a guard to find an NPC the resulting dialog box is completely skewed and unusable. The text runs down over and through the input box and won't take input. My Res is 1024 x 768 so that might have some bearing on it. I know it wasn't designed for it. So far that is the only major problem I've found.

A request/suggestion...
A real/game time clock. Just a clock and nothing but a clock. I know what zone I'm in. I know what my class is. I don't need an icon and don't care what day or month it is. : )

Again, thanks for a job well done.

Lorian
31 Monk and 43 Warden on Faydark

Daniboy41 06-05-2005 06:49 PM

Very impressed with your work
 
Your UI is by far my favorite (GRAY) but if u could possibly make the little things the FETISH UI has like the BROWSE in your house store so u can figure out at what price the ITEM you are selling cost. for exmample when u hit that button it looks in the MARKET for the item you are selling so u can compare and give the item a reasonable price, other things that i notice in the MARKET WINDOW the FIRST - BACK - NEXT buttons are quite small should make them a little more bigger and some other stuff the other UI's have but your UI is my favorite and i use it dispite those things i mention that are missing but would love to see them :nana: Thnx for a JOB WELL DONE!!! :D


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