EQ2Interface

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-   -   TabletsII Beta (https://www.eq2interface.com/forums/showthread.php?t=573)

Deathbane27 01-26-2005 11:37 PM

Quote:

Originally Posted by scottden2000
Not sure if this was mentioned earlier or not... but i have a slight problem that sometimes the most recent few lines of chat are not visible... i have have to wait for more to be said before they scroll into the chat window... camping and relogging in usually fixxes it... but it is starting to get a little annoying... otherwise i ABSOLUTELY ADORE this mod... thanks for your hard work on it.

This problem sometimes occurs on the default chat window as well. Quick fix for it: Right-click the window, select Chat Options, and slide the Font Size up and then back to where it was. Works every time it's happened to me so far.

Vecsus 01-27-2005 04:24 AM

Missing Item windows
 
FIrst off, love the UI. I used your EQ1 set and was glad to see you moved over.

But I am having one problem with the UI. When I Examine most items, no window pops up. As an example, I was making Kozo paper last night. When I make a Crude-level paper I get a window pop up. But when I make a noral or pristine I get nothing. I can examine some items and get a window but nothing at all with other windows. It's all very strange. I have looked along the edges in case they slid off to the side...no luck. Any advice?

Findarato 01-27-2005 04:55 AM

I love your mod. This is the only one I use, and most of my guild does as well.

Keep up the good work,

Logan 01-28-2005 09:12 AM

Been using your UI for a long while now :) and I cant play without it anymore hehe, thank you and keep up the good work!

Feebb 01-28-2005 09:31 AM

Could we get the level and class back on the player window in the next beta, or is there an option for it in the mods folder? Thanks, great UI.

Feebb

Shasriel 01-28-2005 04:47 PM

I am using the lastest Version (Blue) and when I hit P for my player screen I still see my lvl and class inside the box that is, up at the top it has just my name so not sure if that is where you mean.

Agathorn 01-28-2005 06:17 PM

4 Attachment(s)
EDIT: Just a quick edito note to say that these are useable on Live servers as well now so ignore any notes or references below about test only.

-=[ For Test Server Players Only at This Time ]=-

Ok I play on Test. Our latest patch gave us some awesome changes to the UI, and so i've been working on updating T2 to work with them. First off I want to stress again that at this time only Test server players will have any use of these mods. Also just a note that i'm not on Beta 7, so there might be some differences in my windows. I apologize for this but I run a heavily modded T2 and atm dont have time to update everything with the latest beta.

Right now the only mod i've done is to add the new vitality indicators to the experience bar. I'll update this with the other UI changes when I get a chance to do them. Basiclly I still have to mod the MainChat for the new tabbed chat support, and do the Implied Target window that was added.

Experience Bar with Vitality - Test Server Only
This experience bar shows your current vitality in a progress bar underneath your experience. If you are in Adventure mode it shows your Adv Vitality, and if you are in Tradeskill mode it shows your tradeskill vitality.
Edit: Updated due to changes on server that moved the data to different dynamic data tags.

Tabbed Chat Window - Test Server Only
Updated the chat window to work with the new tabbed chat system. However at the moment I did it as a basic chat window, it has none of the layout or minimize options.

Agathorn 01-28-2005 07:01 PM

Quote:

Agathorn has done a few mods available in the thread and I believe one or two windows that are in the UI package so far. And, I appreciate his/her and everyone elses input
Bah you're too kind. I doubt any of my stuff is actually in there. Seems everything I do you end up redoing idifferently :)

Unique 01-30-2005 10:00 AM

1 Attachment(s)
Quote:

Originally Posted by Feebb
Could we get the level and class back on the player window in the next beta, or is there an option for it in the mods folder? Thanks, great UI.

Feebb

I found i missed this aswell.. I just copied the eq2ui_mainhud_player.xml file from the Beta6.zip but seeing as this isnt available anymore i have attached it for ya.

btw this didnt cause any problems with my HUD.

Agathorn 01-31-2005 09:32 AM

Edited my above post to add the tabbed chat windows now on Test. The implied target window I somehow fubared so I need to make another pass over it before I can post it.

Findarato 01-31-2005 11:27 AM

sweet, I was hoping I woudlnt have to switch off my favorite UI when the patch went live.

draig 02-01-2005 07:52 AM

CSM mini monitor
 
anyone know if its possible to have a tablets II version of the mini monitor from CSM as it seems to be read into the UI

see pics lower on page

http://www.combatstats.com/printscreens.htm

Agathorn 02-01-2005 10:14 AM

That isn't an actual UI element. Its its own window created by CSM just made to look like the UI.

Unique 02-01-2005 11:17 AM

Should we use Agathorn's mods on the live servers now they have stuck the patches on?

Agathorn 02-01-2005 11:46 AM

The UI changes have gone live?

Unique 02-01-2005 11:59 AM

Not been able to get in game (still patching) but reading through the patch notes it says they have.

Tabbed Chat and Vitality Bar indicator are just some of the changes.

See here for the patch notes.

Agathorn 02-01-2005 12:32 PM

Well if that is the case then yes you should be able to use my mods if you want to.

Findarato 02-01-2005 02:51 PM

1 Attachment(s)
I added the implied target to the main target window, here is the XML

Agathorn 02-01-2005 03:25 PM

Does it work? I've never managed to get the implied target window to work.. not even in the default UI. I just never works for me.

Findarato 02-01-2005 03:54 PM

yes I copied the target window code then just made the adjustments to the DD entries and boom it works,

you have to be grouped inorder for it to work

Agathorn 02-01-2005 03:57 PM

Quote:

you have to be grouped inorder for it to work
Ahh that explains why i've never gotten it to work.

Brooklyn 02-01-2005 08:07 PM

Quote:

Originally Posted by Findarato
I added the implied target to the main target window, here is the XML

dont work for me ... I get a white back with a black line through it (Implied window only)
everything else looks good
BTW Thanks for all you guys do

Findarato 02-02-2005 12:02 AM

odd, it works on my screen.

scottden2000 02-02-2005 12:11 AM

I just loaded Beta 7 today after the patch.... no problems at all except on my hotbars... They are now automatically sizing and i am unable to get the bank selector (1, 2, 3, ... ) to come up... and i use different banks for different tradeskills... so please help on this.. even tried copying the mods/HotKeys_LikeDefaultUI folder out.. still no luck.. tried the tip in this thread about setting the frame on(was already on)... still no luck.. plz help.

eqrg 02-02-2005 12:42 AM

Quote:

Originally Posted by Brooklyn
dont work for me ... I get a white back with a black line through it (Implied window only)
everything else looks good
BTW Thanks for all you guys do

Worked here. needs to be resized the the arrows got cut off on the top


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