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Missing Item windows
FIrst off, love the UI. I used your EQ1 set and was glad to see you moved over.
But I am having one problem with the UI. When I Examine most items, no window pops up. As an example, I was making Kozo paper last night. When I make a Crude-level paper I get a window pop up. But when I make a noral or pristine I get nothing. I can examine some items and get a window but nothing at all with other windows. It's all very strange. I have looked along the edges in case they slid off to the side...no luck. Any advice? |
I love your mod. This is the only one I use, and most of my guild does as well.
Keep up the good work, |
Been using your UI for a long while now :) and I cant play without it anymore hehe, thank you and keep up the good work!
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Could we get the level and class back on the player window in the next beta, or is there an option for it in the mods folder? Thanks, great UI.
Feebb |
I am using the lastest Version (Blue) and when I hit P for my player screen I still see my lvl and class inside the box that is, up at the top it has just my name so not sure if that is where you mean.
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EDIT: Just a quick edito note to say that these are useable on Live servers as well now so ignore any notes or references below about test only.
-=[ For Test Server Players Only at This Time ]=- Ok I play on Test. Our latest patch gave us some awesome changes to the UI, and so i've been working on updating T2 to work with them. First off I want to stress again that at this time only Test server players will have any use of these mods. Also just a note that i'm not on Beta 7, so there might be some differences in my windows. I apologize for this but I run a heavily modded T2 and atm dont have time to update everything with the latest beta. Right now the only mod i've done is to add the new vitality indicators to the experience bar. I'll update this with the other UI changes when I get a chance to do them. Basiclly I still have to mod the MainChat for the new tabbed chat support, and do the Implied Target window that was added. Experience Bar with Vitality - Test Server Only This experience bar shows your current vitality in a progress bar underneath your experience. If you are in Adventure mode it shows your Adv Vitality, and if you are in Tradeskill mode it shows your tradeskill vitality. Edit: Updated due to changes on server that moved the data to different dynamic data tags. Tabbed Chat Window - Test Server Only Updated the chat window to work with the new tabbed chat system. However at the moment I did it as a basic chat window, it has none of the layout or minimize options. |
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btw this didnt cause any problems with my HUD. |
Edited my above post to add the tabbed chat windows now on Test. The implied target window I somehow fubared so I need to make another pass over it before I can post it.
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sweet, I was hoping I woudlnt have to switch off my favorite UI when the patch went live.
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CSM mini monitor
anyone know if its possible to have a tablets II version of the mini monitor from CSM as it seems to be read into the UI
see pics lower on page http://www.combatstats.com/printscreens.htm |
That isn't an actual UI element. Its its own window created by CSM just made to look like the UI.
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Should we use Agathorn's mods on the live servers now they have stuck the patches on?
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The UI changes have gone live?
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Not been able to get in game (still patching) but reading through the patch notes it says they have.
Tabbed Chat and Vitality Bar indicator are just some of the changes. See here for the patch notes. |
Well if that is the case then yes you should be able to use my mods if you want to.
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I added the implied target to the main target window, here is the XML
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Does it work? I've never managed to get the implied target window to work.. not even in the default UI. I just never works for me.
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yes I copied the target window code then just made the adjustments to the DD entries and boom it works,
you have to be grouped inorder for it to work |
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everything else looks good BTW Thanks for all you guys do |
odd, it works on my screen.
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I just loaded Beta 7 today after the patch.... no problems at all except on my hotbars... They are now automatically sizing and i am unable to get the bank selector (1, 2, 3, ... ) to come up... and i use different banks for different tradeskills... so please help on this.. even tried copying the mods/HotKeys_LikeDefaultUI folder out.. still no luck.. tried the tip in this thread about setting the frame on(was already on)... still no luck.. plz help.
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