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If you do find one that is the 1st and 2nd numbers that loc would be totally useless. The second number in SOE's /loc system is the height location. Some of the writeups come from early in the game when people didnt understand the SOE coordinate system properly. Real-world convention is for the z axis to be the 3rd number so people tended to get mixed up and just write up the 1st 2 numbers. Anyway, if you find a useless /loc in the Infocenter, your best bet is to mention it here along with the correct /loc and im sure DBurgdorf will fix it when he gets a chance. |
The CoinWeight, MiniStats & Nightvision references all come from the InfoCenter journals.xml file and can be ignored. They are there just in case you have those mods installed. If you don't you will get the ui error but it doesn't negatively affect anything. The other errors are not from InfoCenter the best I can tell, except for the last one of course.
Since you uninstalled IC I would: 1. delete the UI.log file 2. log-in & log-out 3. Make a copy of the new UI.log & delete it from the everquest directory 4. install IC 5. log-in & log-out 6. compare the new UI.log with the one that you made a copy of in step 3 Post both logs here for reference. |
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As to the "why," well, it really boils down to me hating inconsistency. Early on, some of the walk-thrus and other info sources I utilized used three-digit locs, but others used only two-digit locs. So I chose to make *every* loc in the Info Center two-digit. Similarly, some rounded the numbers, while others included decimals; I chose to round all the numbers. Granted, there are times when knowing the altitude is useful, but those times are rather few and far between. Typically, so long as you know the X and Y coordinates, you can find what you're after. ;) -- Darryl |
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Based on what you said, I redownloaded the InfoCenter to check the files - the eq2ui_journals.xml file included with the InfoCenter has the following lines, none of which refer to xml files I have: Code:
<include>eq2ui_journals_coinweight.xml</include> |
Oh my mistake Lodrelhai, it looks like DBurgdorf included a version of eq2ui_journals.xml that contains extra includes he uses personally.
Bad DBurgdorf :p |
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-- Darryl |
Weird... I swear the only thing I did was reinstall the InfoCenter and take those lines out of the eq2ui_journals.xml file, and I got all my UIs back again. Once I confirmed that, I put back in the notes files I'd customized and the updates I'd done for the TIWIKE - everything still worked.
Maybe I screwed up something intermittently. :( |
Correction
Got a correction for you Darryl- The Qeynos tier 5 writ "Whistling In The Shadows" is for sootfoot harvesters rather than the Bitterwind Pioneers you have currently listed, and the T5 writ "Nicks and Scratches" is for Sootfoot Rockpickers rather than the Sootfoot Peons you have listed, and both T5 writs "No Stranger to Enmity" and "Second Generation Gatherers" are both for Ice Wolves.
Thanks for your hard work! edit for typos |
Yah if the client can't find the files, it shouldn't be a problem. However, if you did happen to have old versions of those files, they very well could have caused issues.
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Not sure if the addition of these would make any difference considering the vast amount of information already provided but I figured it couldn't hurt to point them out.
Sesketh's Guild Status Point Loot Guide Updated Mount Guide More Things I Wish I'd Known Earlier How to dress for success: an equipment upgrade guide Anyways, might be worth at least looking into to see if any of them would be good enough to include in a future update. Best of luck and thanks for such an excellent mod. |
The More Things I Wish I'd Known Earlier thread is in the InfoCenter, as the updated TIWIKE in the Misc section. :)
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OK, it's (past) time for another update. :D
There are a number of tweaks in this one, including a modded EQ2 button menu (courtesy of Arremis), but not much of major huge import. I *will* get walk-thrus for the rest of the new signature and heritage quests added in the relatively near future. Life's been busy, though, and frankly, when I *have* been doing game-related stuff, I've been having too much fun playing my new fae swashbuckler to do much modding work. :P -- Darryl |
In Honor and Service HQ.
1 Attachment(s)
Just did this HQ and have updated the info in your infocenter. Have uploaded the updated file. ;)
Enjoy. Turzen |
Well, as of today, the Info Center's a year old! Happy Birthday!
Oh, and it's been updated again. :D -- Darryl (Milquetowst) |
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Wow.. time flies... Happy BDay.. hehehehe. :nana: :nana: :nana: :nana: :nana: :nana: :nana: |
Coercer Pets
A great new addition would be Coercer Pets Section, to help Coercers stay uber in all zones ^_~~
Here is a link to the info: http://www.eq2i.com/articles/Coercer_Pets |
wow DBurgdorf i never realized how hard it is to do the stuff that you did to make this window, im impressed.
hinton and i are making a ultimate guild window..pretty much has anything related to guild...and we used your (HQ tab, Writs, and a couple other guild related stuff[we have credits for you:), number 1 on credits]. I've done a couple tabs and doing all xml and stuff to configure for the guild window is hard.... now i know how u feel w/ xml and what not....im nub at it though...but it's hard great work man, hard work... KEEP IT UP!!! |
First off, Happy Anniversary!! It's been a wonderful modification and I encourage all my friends to use it. For that, I thank you.
I would like to request an update that the window "remember" where I was scrolled down to last when I minimize and then re-open. Much of the quest information that I use requires a good amount of scrolling down to find which step I am on and if I leave it scrolled down, then minimize, then re-open the text is positioned back to the top...causing me to then scroll again. Often I am reading this while I am running...and scrolling has caused me a few kamikazees off cliffs. |
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(Unfortunately, the behavior in question isn't something that can be modified.) -- Darryl (Milquetowst) |
MoA Quest Line Info?
Hello,
1st off I must say that this is a great mod... kudos :D Keep up the great work with it. 2 things: 1) When do you think they'll be info for the MoA quest line? 2) Is there a way to allow us to edit the Notes and button lables while in game? |
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If the Notes mod was integrated into the Info Center, then it would be possible to keep notes from within the game. |
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With the exception of a few special cases which unfortunately can't be generalized (such as the "biography" section of the persona window), there is no way to edit text information from within the game. And even if you edited the notes files with a text editor while the game was running, the updated content wouldn't show up in the game until you restarted it, as all UI files are loaded into memory when the game is initialized and aren't reread from your hard drive during play. (Well, using "/loadui" might force an update, but we all know just how well *that* command works....) -- Darryl |
Love it :)
Absolutely excellent mod, any chance we can see support for other tradeskills such as Jewelcrafting and Tailor for example at some point? Thanks!
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if u need any help big DB ill help ya..
I have a lot of free time now so I can gather info for you or whatever and help ya because this mod helped me a bunch, so i wanna pay ya back. if u need any help hit me up -drago |
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