![]() |
Since they added dynamic data back I edited your maintained window and added duration timers for the buffs. Feel free to do whatever u want with it. Afterall it is your window I just added the timers. It's posted as an addon atm.
:cool: Can add this to the page tag after onshow in eq2ui_popup_zoneteleporter.xml to have it auto select first entry for just press enter functionality. Destinations.DestinationList.SelectedRow=0 set_focus Destinations.DestinationList.FullPath |
I am also running 1280 on the newest version, my health bars look fine (Red/Yellow/Green), and I still can't see the one-item overflow. Can't figure it out.
|
Quote:
:nana: :nana: :nana: |
Quote:
I wouldn't of updates so soon but not having an overflow is kind of bad ok it is.. Again sorry guys It worked for me when I took all of my eqpt down to 0% and most of it went into the overflow and bouth the table and the icon showed. So I thought it was just an issue with one or two of you. But when I harvested and just got oen overflow only the lable showed and no icon and I was like GASP!!! lol Admins, I really don't want to keep you guys/gals busy on my ui with updateing it alot, Just trying to keep my users happy:) I do wanna play some lol.. I'll leave you alone for a couple of days now.. I think lol |
Quote:
|
Landiin.. Think for your next update you could make it where when the loot window pops up pressing enter will Loot All.. I'm not much of a mouse clicker..
|
Got a quick question for you... I was trying out the bags you've been working on and noticed they do the same thing as Ger's bag mod does where say you have a 30 slot bag in inventory slot 1 and a 24 slot bag in inventory slot 2 switch the two and the frame on the larger bag remains for slot 1 even though there is a 24 slot there now. (bag sizes and locations were just examples. It will do it with any bag as long as they are different sizes. Bag location is irrelivant as well) I suck at xml so this one is probably over my head but if u can somehow find a fix for it I'll luv u forever.
|
1 Attachment(s)
GREAT!!! Overflow slot worked great! I loaded the config file directly from the copy and paste folder in your UI. I still don't have the color distinction unless I click on myself. Here is screen shot.
Any idea why the 1600 version look so out of sorts? Everything was WAY below usable point. Also, on the login screen where it has GUILD LOGO, how do I change that so that it has my Guild name there? |
Quote:
|
3 Attachment(s)
Noticed vscroll still messed up on 1.12.2 here's the fix. It's out of your download with min thumb edited so scroll bar doesnt poof when you have too much to sell or really really long chat etc.
Also here's the just press enter mod for your new zoning window. Eh might as well post this as well... I edited the images\icons\icon_transp1.dds to get rid of the starburst effect. Makes thing much easier to see in bags and such. |
Quote:
|
Quote:
|
Quote:
Good Idea on the starburst but bad incorperation. The reason I say that is you put that into the extremeui's icons path and when SOE changes that file it could brake the UI in other areas. I'll just put that in extremestyels and pull from dead space in the extreme_widgers.dds See dolby its heidrickla that keeps me sending updates... lol |
Quote:
|
Quote:
|
2 Attachment(s)
Hi
Is there a way that you can add the enter option when tradeskilling. Also when I am on my provisioner, in the left hand corner I cannot show my tradeskill xp bar. When I right click to show tradeskill xp, it stays on regular xp. Also as in one of the picture links i have here, when you get to examine a link say like loot, I cannot move that box. When I click on the window settings it does nothing. And also can you please put scroll bars in the chat windows. Other than that I luv this ui. Nice work. :nana: Pss.... Is there any way to make that targets target any smaller? |
Quote:
Quote:
Quote:
Quote:
Quote:
Well I ran out of stuff to update for now so I'll leave ya alone. Watch out though that skills window need a good kick in the butt. Those yellowish brown bars gotta go. BTW great UI :nana: :nana: I've tried the rest. Time to stick with the best. |
Quote:
|
About the skills window heidrickla go ahead and mod it and I'll add it. Email it to me when your done. I hardly ever look at this window so I didn't pay much attention to it as u can prob tell lol.
I'm starting to code on the conrole panel now, so hopefully with in a week you all will be able to set your presets and create notes with ease. |
Hi Landiin could you please answer my other questions?
Thank You Heidrickla :) |
Map Display Issue
The map is sometimes displaying the detail and sometimes not. It will come up with a mostly blank area and just the zone points.
Great work, cant wait for the control panel. |
Quote:
Killaer, what other question? examine wndow? If so I don't have a clue. Been working on it off and on.:( |
2 Attachment(s)
Ok all done there is a normal sized w/multi-color bars or solid color bars as well as minimalist versions of each.
|
1 Attachment(s)
I am having one small issue with the target & implied target windows ever since 1.11.6 or so
both stay in the correct place but not the correct size, see screen shot to see what I mean, I resize them and they stay fine until I log, then when I log back in they are all messed up again. not sure what is going on, i tried deleting and recreating my ini file, re copying the xml files but nothing working also the clock doesn't stay showing either, every time i log in i have to also type out the /show_window to get it back - coz i forget the shortcut any suggestions? |
Quote:
|
| All times are GMT -5. The time now is 07:50 PM. |
vBulletin® - Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
© MMOUI