﻿<?xml version="1.0" encoding="utf-8"?>
<Page actiontype="Player" COND="true" description="Current player action menu" DynamicData="/GameData.Actions.Player" eq2usescomwndcontrols="true" Location="795,10" MaximumSize="16384,110" MinimumSize="166,110" Name="Player" OnHoverIn="MentorLevel.visible=true&#xD;&#xA;SettingsImage.visible=true&#xD;&#xA;COND=(IsAttacking.visible == false)&#xD;&#xA;SetColor.visible=COND" OnHoverOut="MentorLevel.visible=false&#xD;&#xA;SettingsImage.visible=false" PackLocation="left,top" ScrollExtent="166,110" Size="166,110" UserMovable="true" UserResizable="true">
    <Text DynamicData="/GameData.General.Time" DynamicDataFilter="FFFE" Name="AutoLoad" OnShow="show_window MainHUD.Player.Load" OnTextChanged="show_window MainHUD.Player.AutoLoad" Visible="false" />
    <Text DefaultName="NoName" DynamicData="/GameData.Self.Name" Name="PlayerName" OnTextChanged="Parent.DoCommand.onshow=(&apos;hide_window MainHUD.Player.AutoLoad&apos;)&#xD;&#xA;COND1=(Text==&apos;NoName&apos;)&#xD;&#xA;COND2=(Text==sName)&#xD;&#xA;COND3=(Text==&apos;&apos;)&#xD;&#xA;COND=(COND1 || COND2 || COND3)&#xD;&#xA;Parent.DoCommand.visible=(COND ? false : true)&#xD;&#xA;sName=Text" sName="NoName" Visible="false" />
    <Button Name="Load" OnShow="show_window Custom.DrumsUI_TextSettings&#xD;&#xA;show_window Custom.Player_CB_IC&#xD;&#xA;show_window Custom.Player_CB_SC&#xD;&#xA;show_window Custom.Player_CB_TCS&#xD;&#xA;show_window Custom.Player_CB_TP&#xD;&#xA;show_window Custom.Player_CB_ACS&#xD;&#xA;show_window Custom.Player_CB_AP&#xD;&#xA;show_window Custom.Player_CB_NCS&#xD;&#xA;show_window Custom.Player_CB_NP&#xD;&#xA;show_window Custom.Player_CB_ECS&#xD;&#xA;show_window Custom.Player_CB_EP&#xD;&#xA;show_window Custom.Player_CB_CCS&#xD;&#xA;show_window Custom.Player_LayoutFull&#xD;&#xA;show_window Custom.Player_LayoutHP&#xD;&#xA;show_window Custom.Player_LayoutPP&#xD;&#xA;Parent.LoadCheck.OnTextChanged=Parent.LoadCheck.codeToCopy&#xD;&#xA;Visible=false" Visible="false" />
    <Text codeToCopy="COND1=(Parent.Parent.Name == &apos;_HUD&apos;)&#xD;&#xA;COND2=(Parent.Parent.Player_LayoutPP.Name == &apos;Player_LayoutPP&apos;)&#xD;&#xA;COND=(COND1 &amp;&amp; COND2)&#xD;&#xA;Parent.Init.visible=COND&#xD;&#xA;Visible=COND ? false : true&#xD;&#xA;COND3=(Parent.Parent.Name == &apos;MainHUD&apos;)&#xD;&#xA;Visible=COND3 ? false : true" DynamicData="/GameData.General.Time" Name="LoadCheck" OnHide="OnTextChanged=&apos;&apos;" />
    <Button Name="Init" OnShow="Parent.LayoutPage.DoExpand.press=true&#xD;&#xA;Parent.LayoutPage.DoCollapse.press=true&#xD;&#xA;Parent.LayoutFull.visible=(COND ? true : false) COND=(Parent.Parent.Player_LayoutFull.Width == 2)&#xD;&#xA;Parent.LayoutHP.visible=(COND ? true : false) COND=(Parent.Parent.Player_LayoutHP.Width == 2)&#xD;&#xA;Parent.LayoutPP.visible=(COND ? true : false) COND=(Parent.Parent.Player_LayoutPP.Width == 2)&#xD;&#xA;Parent.SetupAllCmdText.press=true&#xD;&#xA;&#xD;&#xA;Visible=false" Visible="false" />
    <Button Name="DoCommand" OnPress=" " OnShow="Parent.DoCommand.press=true&#xD;&#xA;Visible=false" Visible="false" />
    <Button Name="SetupAllCmdText" OnPress="sNAME=Parent.PlayerName.Text&#xD;&#xA;&#xD;&#xA;sCMD=TraumaSelfSpell&#xD;&#xA;Parent.DoCommand.OnPress=(&apos;Parent.SetupCmdText.bCheckCmdText=Parent.Parent.DrumsUI_TextSettings.POI.DrumsUI_&apos; ## sNAME ## &apos;.&apos; ## sCMD ## &apos;.PoiShowAlways&apos;)&#xD;&#xA;Parent.DoCommand.press=true&#xD;&#xA;Parent.DoCommand.OnPress=(&apos;Parent.SetupCmdText.sUserCmdText=Parent.Parent.DrumsUI_TextSettings.POI.DrumsUI_&apos; ## sNAME ## &apos;.&apos; ## sCMD ## &apos;.PoiDescription&apos;)&#xD;&#xA;Parent.DoCommand.press=true&#xD;&#xA;Parent.DoCommand.OnPress=(&apos;Parent.SetupCmdText.sDefaultCmdText=Parent.CastingCommands.&apos; ## sCMD ## &apos;.cmdText&apos;)&#xD;&#xA;Parent.DoCommand.press=true&#xD;&#xA;Parent.SetupCmdText.press=true&#xD;&#xA;Parent.CastingCommands.TraumaSelfSpell.cmdText=(Parent.SetupCmdText.sCOND)&#xD;&#xA;&#xD;&#xA;sCMD=TraumaSelfPot&#xD;&#xA;Parent.DoCommand.OnPress=(&apos;Parent.SetupCmdText.bCheckCmdText=Parent.Parent.DrumsUI_TextSettings.POI.DrumsUI_&apos; ## sNAME ## &apos;.&apos; ## sCMD ## &apos;.PoiShowAlways&apos;)&#xD;&#xA;Parent.DoCommand.press=true&#xD;&#xA;Parent.DoCommand.OnPress=(&apos;Parent.SetupCmdText.sUserCmdText=Parent.Parent.DrumsUI_TextSettings.POI.DrumsUI_&apos; ## sNAME ## &apos;.&apos; ## sCMD ## &apos;.PoiDescription&apos;)&#xD;&#xA;Parent.DoCommand.press=true&#xD;&#xA;Parent.DoCommand.OnPress=(&apos;Parent.SetupCmdText.sDefaultCmdText=Parent.CastingCommands.&apos; ## sCMD ## &apos;.cmdText&apos;)&#xD;&#xA;Parent.DoCommand.press=true&#xD;&#xA;Parent.SetupCmdText.press=true&#xD;&#xA;Parent.CastingCommands.TraumaSelfPot.cmdText=(Parent.SetupCmdText.sCOND)&#xD;&#xA;&#xD;&#xA;sCMD=ArcaneSelfSpell&#xD;&#xA;Parent.DoCommand.OnPress=(&apos;Parent.SetupCmdText.bCheckCmdText=Parent.Parent.DrumsUI_TextSettings.POI.DrumsUI_&apos; ## sNAME ## &apos;.&apos; ## sCMD ## &apos;.PoiShowAlways&apos;)&#xD;&#xA;Parent.DoCommand.press=true&#xD;&#xA;Parent.DoCommand.OnPress=(&apos;Parent.SetupCmdText.sUserCmdText=Parent.Parent.DrumsUI_TextSettings.POI.DrumsUI_&apos; ## sNAME ## &apos;.&apos; ## sCMD ## &apos;.PoiDescription&apos;)&#xD;&#xA;Parent.DoCommand.press=true&#xD;&#xA;Parent.DoCommand.OnPress=(&apos;Parent.SetupCmdText.sDefaultCmdText=Parent.CastingCommands.&apos; ## sCMD ## &apos;.cmdText&apos;)&#xD;&#xA;Parent.DoCommand.press=true&#xD;&#xA;Parent.SetupCmdText.press=true&#xD;&#xA;Parent.CastingCommands.ArcaneSelfSpell.cmdText=(Parent.SetupCmdText.sCOND)&#xD;&#xA;&#xD;&#xA;sCMD=ArcaneSelfPot&#xD;&#xA;Parent.DoCommand.OnPress=(&apos;Parent.SetupCmdText.bCheckCmdText=Parent.Parent.DrumsUI_TextSettings.POI.DrumsUI_&apos; ## sNAME ## &apos;.&apos; ## sCMD ## &apos;.PoiShowAlways&apos;)&#xD;&#xA;Parent.DoCommand.press=true&#xD;&#xA;Parent.DoCommand.OnPress=(&apos;Parent.SetupCmdText.sUserCmdText=Parent.Parent.DrumsUI_TextSettings.POI.DrumsUI_&apos; ## sNAME ## &apos;.&apos; ## sCMD ## &apos;.PoiDescription&apos;)&#xD;&#xA;Parent.DoCommand.press=true&#xD;&#xA;Parent.DoCommand.OnPress=(&apos;Parent.SetupCmdText.sDefaultCmdText=Parent.CastingCommands.&apos; ## sCMD ## &apos;.cmdText&apos;)&#xD;&#xA;Parent.DoCommand.press=true&#xD;&#xA;Parent.SetupCmdText.press=true&#xD;&#xA;Parent.CastingCommands.ArcaneSelfPot.cmdText=(Parent.SetupCmdText.sCOND)&#xD;&#xA;&#xD;&#xA;sCMD=NoxiousSelfSpell&#xD;&#xA;Parent.DoCommand.OnPress=(&apos;Parent.SetupCmdText.bCheckCmdText=Parent.Parent.DrumsUI_TextSettings.POI.DrumsUI_&apos; ## sNAME ## &apos;.&apos; ## sCMD ## &apos;.PoiShowAlways&apos;)&#xD;&#xA;Parent.DoCommand.press=true&#xD;&#xA;Parent.DoCommand.OnPress=(&apos;Parent.SetupCmdText.sUserCmdText=Parent.Parent.DrumsUI_TextSettings.POI.DrumsUI_&apos; ## sNAME ## &apos;.&apos; ## sCMD ## &apos;.PoiDescription&apos;)&#xD;&#xA;Parent.DoCommand.press=true&#xD;&#xA;Parent.DoCommand.OnPress=(&apos;Parent.SetupCmdText.sDefaultCmdText=Parent.CastingCommands.&apos; ## sCMD ## &apos;.cmdText&apos;)&#xD;&#xA;Parent.DoCommand.press=true&#xD;&#xA;Parent.SetupCmdText.press=true&#xD;&#xA;Parent.CastingCommands.NoxiousSelfSpell.cmdText=(Parent.SetupCmdText.sCOND)&#xD;&#xA;&#xD;&#xA;Parent.SetupAllCmdText2.press=true" Visible="false" />
    <Button Name="SetupAllCmdText2" OnPress="sNAME=Parent.PlayerName.Text&#xD;&#xA;&#xD;&#xA;sCMD=NoxiousSelfPot&#xD;&#xA;Parent.DoCommand.OnPress=(&apos;Parent.SetupCmdText.bCheckCmdText=Parent.Parent.DrumsUI_TextSettings.POI.DrumsUI_&apos; ## sNAME ## &apos;.&apos; ## sCMD ## &apos;.PoiShowAlways&apos;)&#xD;&#xA;Parent.DoCommand.press=true&#xD;&#xA;Parent.DoCommand.OnPress=(&apos;Parent.SetupCmdText.sUserCmdText=Parent.Parent.DrumsUI_TextSettings.POI.DrumsUI_&apos; ## sNAME ## &apos;.&apos; ## sCMD ## &apos;.PoiDescription&apos;)&#xD;&#xA;Parent.DoCommand.press=true&#xD;&#xA;Parent.DoCommand.OnPress=(&apos;Parent.SetupCmdText.sDefaultCmdText=Parent.CastingCommands.&apos; ## sCMD ## &apos;.cmdText&apos;)&#xD;&#xA;Parent.DoCommand.press=true&#xD;&#xA;Parent.SetupCmdText.press=true&#xD;&#xA;Parent.CastingCommands.NoxiousSelfPot.cmdText=(Parent.SetupCmdText.sCOND)&#xD;&#xA;&#xD;&#xA;sCMD=ElementalSelfSpell&#xD;&#xA;Parent.DoCommand.OnPress=(&apos;Parent.SetupCmdText.bCheckCmdText=Parent.Parent.DrumsUI_TextSettings.POI.DrumsUI_&apos; ## sNAME ## &apos;.&apos; ## sCMD ## &apos;.PoiShowAlways&apos;)&#xD;&#xA;Parent.DoCommand.press=true&#xD;&#xA;Parent.DoCommand.OnPress=(&apos;Parent.SetupCmdText.sUserCmdText=Parent.Parent.DrumsUI_TextSettings.POI.DrumsUI_&apos; ## sNAME ## &apos;.&apos; ## sCMD ## &apos;.PoiDescription&apos;)&#xD;&#xA;Parent.DoCommand.press=true&#xD;&#xA;Parent.DoCommand.OnPress=(&apos;Parent.SetupCmdText.sDefaultCmdText=Parent.CastingCommands.&apos; ## sCMD ## &apos;.cmdText&apos;)&#xD;&#xA;Parent.DoCommand.press=true&#xD;&#xA;Parent.SetupCmdText.press=true&#xD;&#xA;Parent.CastingCommands.ElementalSelfSpell.cmdText=(Parent.SetupCmdText.sCOND)&#xD;&#xA;&#xD;&#xA;sCMD=ElementalSelfPot&#xD;&#xA;Parent.DoCommand.OnPress=(&apos;Parent.SetupCmdText.bCheckCmdText=Parent.Parent.DrumsUI_TextSettings.POI.DrumsUI_&apos; ## sNAME ## &apos;.&apos; ## sCMD ## &apos;.PoiShowAlways&apos;)&#xD;&#xA;Parent.DoCommand.press=true&#xD;&#xA;Parent.DoCommand.OnPress=(&apos;Parent.SetupCmdText.sUserCmdText=Parent.Parent.DrumsUI_TextSettings.POI.DrumsUI_&apos; ## sNAME ## &apos;.&apos; ## sCMD ## &apos;.PoiDescription&apos;)&#xD;&#xA;Parent.DoCommand.press=true&#xD;&#xA;Parent.DoCommand.OnPress=(&apos;Parent.SetupCmdText.sDefaultCmdText=Parent.CastingCommands.&apos; ## sCMD ## &apos;.cmdText&apos;)&#xD;&#xA;Parent.DoCommand.press=true&#xD;&#xA;Parent.SetupCmdText.press=true&#xD;&#xA;Parent.CastingCommands.ElementalSelfPot.cmdText=(Parent.SetupCmdText.sCOND)&#xD;&#xA;&#xD;&#xA;sCMD=CurseSelfSpell&#xD;&#xA;Parent.DoCommand.OnPress=(&apos;Parent.SetupCmdText.bCheckCmdText=Parent.Parent.DrumsUI_TextSettings.POI.DrumsUI_&apos; ## sNAME ## &apos;.&apos; ## sCMD ## &apos;.PoiShowAlways&apos;)&#xD;&#xA;Parent.DoCommand.press=true&#xD;&#xA;Parent.DoCommand.OnPress=(&apos;Parent.SetupCmdText.sUserCmdText=Parent.Parent.DrumsUI_TextSettings.POI.DrumsUI_&apos; ## sNAME ## &apos;.&apos; ## sCMD ## &apos;.PoiDescription&apos;)&#xD;&#xA;Parent.DoCommand.press=true&#xD;&#xA;Parent.DoCommand.OnPress=(&apos;Parent.SetupCmdText.sDefaultCmdText=Parent.CastingCommands.&apos; ## sCMD ## &apos;.cmdText&apos;)&#xD;&#xA;Parent.DoCommand.press=true&#xD;&#xA;Parent.SetupCmdText.press=true&#xD;&#xA;Parent.CastingCommands.CurseSelfSpell.cmdText=(Parent.SetupCmdText.sCOND)" Visible="false" />
    <Button Name="SetupCmdText" OnPress="bCheckUser=(bCheckCmdText == true)&#xD;&#xA;sCOND=(bCheckCmdText ? sUserCmdText : sDefaultCmdText)" Visible="false" />
    <Page Name="CastingCommands" Visible="false">
        <Page cmdText="clearallqueuedabilities&#xD;&#xA;cancel_spellcast" Name="CancelCast" />
        <Page cmdText="cureplayer MYSELF trauma spell" defCmdText="cureplayer MYSELF trauma spell" Name="TraumaSelfSpell" />
        <Page cmdText="use_itemvdl -351706028&#xD;&#xA;cureplayer MYSELF trauma potion" defCmdText="use_itemvdl -351706028&#xD;&#xA;cureplayer MYSELF trauma potion" Name="TraumaSelfPot" />
        <Page cmdText="cureplayer MYSELF arcane spell" defCmdText="cureplayer MYSELF arcane spell" Name="ArcaneSelfSpell" />
        <Page cmdText="use_itemvdl -1982866447&#xD;&#xA;cureplayer MYSELF arcane potion" defCmdText="use_itemvdl -1982866447&#xD;&#xA;cureplayer MYSELF arcane potion" Name="ArcaneSelfPot" />
        <Page cmdText="cureplayer MYSELF noxious spell" defCmdText="cureplayer MYSELF noxious spell" Name="NoxiousSelfSpell" />
        <Page cmdText="use_itemvdl -686534912&#xD;&#xA;cureplayer MYSELF noxious potion" defCmdText="use_itemvdl -686534912&#xD;&#xA;cureplayer MYSELF noxious potion" Name="NoxiousSelfPot" />
        <Page cmdText="cureplayer MYSELF elemental spell" defCmdText="cureplayer MYSELF elemental spell" Name="ElementalSelfSpell" />
        <Page cmdText="use_itemvdl 136666185&#xD;&#xA;cureplayer MYSELF elemental potion" defCmdText="use_itemvdl 136666185&#xD;&#xA;cureplayer MYSELF elemental potion" Name="ElementalSelfPot" />
        <Page cmdText="useabilityonplayer MYSELF Cure Curse&#xD;&#xA;gsay Curing curse on MYSELF&#xD;&#xA;raid Curing curse on MYSELF" defCmdText="useabilityonplayer MYSELF Cure Curse&#xD;&#xA;gsay Curing curse on MYSELF&#xD;&#xA;raid Curing curse on MYSELF" Name="CurseSelfSpell" />
    </Page>
    <Button Name="LayoutFull" OnShow="Parent.LayoutPage.DoExpand.press=true&#xD;&#xA;Visible=false" Visible="false" />
    <Button Name="LayoutHP" OnShow="Parent.HealthPage.DoNum.press=true&#xD;&#xA;Visible=false" Visible="false" />
    <Button Name="LayoutPP" OnShow="Parent.PowerPage.DoNum.press=true&#xD;&#xA;Visible=false" Visible="false" />
    <Button BackgroundOpacity="0.000" Name="SetColor" OnShow="Parent.Name.Color=(Parent.FakeName.Color)&#xD;&#xA;Visible=false" Style="/ButtonStyles.invisible" Visible="false" />
    <Button BackgroundOpacity="0.000" Location="147,90" Name="ShowSettings" OnHoverIn="Parent.absorbsinput=false" OnHoverOut="Parent.absorbsinput=true" OnPress="show_window Custom.DrumsUI_Menu&#xD;&#xA;show_window Custom.DrumsUI_Menu.PageSelect.Player" PackLocation="right,top" ScrollExtent="12,12" Size="12,12" Style="/ButtonStyles.invisible" Tooltip="Open Cure Button Settings" />
    <Image Location="147,90" Name="SettingsImage" PackLocation="right,top" ScrollExtent="12,12" Size="12,12" SourceRect="483,177,497,191" SourceResource="images/windowelements.dds" />
    <Text AbsorbsInput="false" DynamicData="/GameData.Self.AutoAttack" Font="/TextStyles.Large.LargeStyle" Name="IsAttacking" ScrollExtent="99,18" Visible="false">AutoAttacking</Text>
    <Image BackgroundColor="#FFFFFF" DynamicData="/GameData.Self.IsHated" GetsInput="true" Location="146,5" Name="CombatIcon" PackLocation="right, top" ScrollExtent="16,16" Size="16,16" Style="/InCombat" Tooltip=":09e864967307661b:You are being attacked" />
    <ImageStyle Filter="true" Name="InCombat">
        <ImageFrame Source="images/window_elements_specific.dds" SourceRect="272,99,291,118" />
    </ImageStyle>
    <Image BackgroundColor="#FFFFFF" DynamicData="/GameData.Self.InPVP" GetsInput="true" Location="132,6" Name="PvPIcon" PackLocation="right, top" ScrollExtent="16,16" Size="16,16" Style="/GoodInPvP" Tooltip=":09e86496f3194ea2:You can be engaged in PvP combat" Visible="false" />
    <Image BackgroundColor="#FFFFFF" Color="#6060FF" DynamicData="/GameData.Battlegrounds.General.MyTeam" GetsInput="true" Location="134,5" Name="BGTeam" PackLocation="right, top" ScrollExtent="14,14" Size="14,14" Style="/BGTeamStyle" text=":a5345312d6169b93:[DEVL]Blue " />
    <ImageStyle Filter="true" Name="BGTeamStyle">
        <ImageFrame Source="images/window_elements_specific.dds" SourceRect="333,406,346,419" />
    </ImageStyle>
    <ImageStyle Filter="true" Name="GoodInPvP">
        <ImageFrame Source="images/window_elements_specific.dds" SourceRect="271,171,290,194" />
    </ImageStyle>
    <ImageStyle Filter="true" Name="NeutralInPvP">
        <ImageFrame Source="images/window_elements_specific.dds" SourceRect="270,196,292,222" />
    </ImageStyle>
    <ImageStyle Filter="true" Name="EvilInPvP">
        <ImageFrame Source="images/window_elements_specific.dds" SourceRect="271,146,292,169" />
    </ImageStyle>
    <EffectorCycleColor ColorEndUseCurrent="true" ColorOneUseCurrent="true" ColorTwo="#FF0000" MaxSpeed="5.000" MinSpeed="5.000" Name="AutoAttackEffector" />
    <EffectorCycleColor ColorEndUseCurrent="true" ColorOneUseCurrent="true" ColorTwo="#FD8002" MaxSpeed="5.000" MinSpeed="5.000" Name="RangedAutoAttackEffector" />
    <Text AbsorbsInput="false" Color="#F0D090" DynamicData="/GameData.Self.Name" Font="/TextStyles.Large.LargeStyle" Location="5,10" Margin="1,1,2,2" Name="Name" onautoattackeffector="AutoAttackEffector" onrangedautoattackeffector="RangedAutoAttackEffector" PackLocation="top,left" PackSize="absolute" ScrollExtent="121,22" ShadowStyle="/ShadowStylesNew.Outline.style" Size="121,22" TextAlignment="Center">:09e86496acb4e75c:Longestnameposs</Text>
    <Text AbsorbsInput="false" Color="#F0D090" DynamicData="/GameData.Self.Name" Font="/TextStyles.Large.LargeStyle" Name="FakeName" ScrollExtent="117,18">:09e86496acb4e75c:Longestnameposs</Text>
    <Text AbsorbsInput="false" DynamicData="/GameData.Self.MentorLevel" DynamicDataFilter="0002" Font="/TextStyles.Small.SmallStyle" Location="121,5" Margin="1,1,2,2" Name="MentorLevel" PackLocation="right,top" ScrollExtent="24,22" ShadowStyle="/ShadowStylesNew.OutlineDrop.style" Size="24,22" Tooltip="Effective level" />
    <Page AbsorbsInput="false" ClickThrough="false" Location="4,10" Name="LayoutPage" OnHoverIn="Parent.absorbsinput=false" OnHoverOut="Parent.absorbsinput=true" PackLocation="top,left" PackSize="absolute" ScrollExtent="121,19" Size="121,19">
        <Button BackgroundOpacity="0.000" Name="ExpandLayout" OnPress="window_property unlock Custom Player_LayoutFull&#xD;&#xA;Parent.Parent.Parent.Player_LayoutFull.Width=2&#xD;&#xA;window_property lock Custom Player_LayoutFull&#xD;&#xA;&#xD;&#xA;Parent.DoExpand.press=true" PackLocation="top,left" PackSize="absolute" ScrollExtent="121,19" Size="121,19" Style="/ButtonStyles.invisible" Tooltip="Toggle full health and power numbers" Visible="false" />
        <Button BackgroundOpacity="0.000" Name="CollapseLayout" OnPress="window_property unlock Custom Player_LayoutFull&#xD;&#xA;Parent.Parent.Parent.Player_LayoutFull.Width=1&#xD;&#xA;window_property lock Custom Player_LayoutFull&#xD;&#xA;&#xD;&#xA;Parent.DoCollapse.press=true" PackLocation="top,left" PackSize="absolute" ScrollExtent="121,19" Size="121,19" Style="/ButtonStyles.invisible" Tooltip="Toggle full health and power numbers" />
        <Button BackgroundOpacity="0.000" Name="DoExpand" OnPress="Parent.Parent.Parent.Player.MaximumSize=(16384,110)&#xD;&#xA;Parent.Parent.Parent.Player.Height=110&#xD;&#xA;Parent.Parent.Parent.Player.MinimumSize=(166,110)&#xD;&#xA;Parent.Parent.HealthPage.DoPct.press=true&#xD;&#xA;Parent.Parent.PowerPage.DoPct.press=true&#xD;&#xA;Parent.Parent.FullHealth.visible=true&#xD;&#xA;Parent.Parent.FullPower.visible=true&#xD;&#xA;Parent.Parent.PowerPage.top=43&#xD;&#xA;Parent.Parent.Power.top=49&#xD;&#xA;Parent.Parent.Concentration.top=70&#xD;&#xA;Parent.Parent.CureButtons.top=79&#xD;&#xA;Parent.Parent.Effects.top=79&#xD;&#xA;Parent.Parent.ShowSettings.top=90&#xD;&#xA;Parent.Parent.SettingsImage.top=90&#xD;&#xA;&#xD;&#xA;Parent.CollapseLayout.visible=true&#xD;&#xA;Parent.ExpandLayout.visible=false" Style="/ButtonStyles.invisible" Visible="false" />
        <Button BackgroundOpacity="0.000" Name="DoCollapse" OnPress="Parent.Parent.Parent.Player.MinimumSize=(166,84)&#xD;&#xA;Parent.Parent.Parent.Player.Height=84&#xD;&#xA;Parent.Parent.Parent.Player.MaximumSize=(16384,84)&#xD;&#xA;Parent.Parent.FullHealth.visible=false&#xD;&#xA;Parent.Parent.FullPower.visible=false&#xD;&#xA;Parent.Parent.PowerPage.top=32&#xD;&#xA;Parent.Parent.Power.top=35&#xD;&#xA;Parent.Parent.Concentration.top=44&#xD;&#xA;Parent.Parent.CureButtons.top=53&#xD;&#xA;Parent.Parent.Effects.top=53&#xD;&#xA;Parent.Parent.ShowSettings.top=65&#xD;&#xA;Parent.Parent.SettingsImage.top=65&#xD;&#xA;&#xD;&#xA;Parent.CollapseLayout.visible=false&#xD;&#xA;Parent.ExpandLayout.visible=true" Style="/ButtonStyles.invisible" Visible="false" />
    </Page>
    <Page AbsorbsInput="false" ClickThrough="false" Location="126,21" Name="HealthPage" PackLocation="right,top" PackSize="fixed" ScrollExtent="35,14" Size="35,14">
        <Text AbsorbsInput="false" actiontype="Target" Color="#00FF40" DynamicData="/GameData.Self.Health" Font="/Fonts.FontZapf15" Location="4,0" MaximumSize="124,17" MaxLines="1" Name="HealthPct" PackLocation="right,top" PackSize="fixed" ScrollExtent="30,16" ShadowStyle="/ShadowStyles.Outline1" Size="30,16" TextAlignment="Right" TruncateElipsis="false" />
        <Text AbsorbsInput="false" actiontype="Target" Color="#00FF40" DynamicData="/GameData.Group.Group_0.CurrentHealth" Font="/Fonts.FontZapf15" MaximumSize="124,17" MaxLines="1" Name="HealthNum" PackLocation="right,top" PackSize="fixed" ScrollExtent="35,16" ShadowStyle="/ShadowStyles.Outline1" Size="35,16" TextAlignment="Right" TruncateElipsis="false" Visible="false" />
        <Button BackgroundOpacity="0.000" Location="0,1" Name="HealthNumOn" OnHoverIn="Parent.Parent.absorbsinput=false" OnHoverOut="Parent.Parent.absorbsinput=true" OnPress="window_property unlock Custom Player_LayoutHP&#xD;&#xA;Parent.Parent.Parent.Player_LayoutHP.Width=2&#xD;&#xA;window_property lock Custom Player_LayoutHP&#xD;&#xA;&#xD;&#xA;Parent.DoNum.press=true" PackLocation="right,top" PackSize="fixed" ScrollExtent="35,13" Size="35,13" Style="/ButtonStyles.invisible" Tooltip="Show current health" />
        <Button BackgroundOpacity="0.000" Location="0,1" Name="HealthPctOn" OnHoverIn="Parent.Parent.absorbsinput=false" OnHoverOut="Parent.Parent.absorbsinput=true" OnPress="window_property unlock Custom Player_LayoutHP&#xD;&#xA;Parent.Parent.Parent.Player_LayoutHP.Width=1&#xD;&#xA;window_property lock Custom Player_LayoutHP&#xD;&#xA;&#xD;&#xA;Parent.DoPct.press=true" PackLocation="right,top" PackSize="fixed" ScrollExtent="35,13" Size="35,13" Style="/ButtonStyles.invisible" Tooltip="Show health percentage" Visible="false" />
        <Button BackgroundOpacity="0.000" Name="DoNum" OnPress="Parent.HealthNum.visible=true&#xD;&#xA;Parent.HealthPct.visible=false&#xD;&#xA;&#xD;&#xA;Parent.HealthNumOn.visible=false&#xD;&#xA;Parent.HealthPctOn.visible=true" Style="/ButtonStyles.invisible" Visible="false" />
        <Button BackgroundOpacity="0.000" Name="DoPct" OnPress="Parent.HealthNum.visible=false&#xD;&#xA;Parent.HealthPct.visible=true&#xD;&#xA;&#xD;&#xA;Parent.HealthNumOn.visible=true&#xD;&#xA;Parent.HealthPctOn.visible=false" Style="/ButtonStyles.invisible" Visible="false" />
    </Page>
    <Page AbsorbsInput="false" ClickThrough="false" Location="126,43" Name="PowerPage" PackLocation="right,top" PackSize="fixed" ScrollExtent="35,14" Size="35,14">
        <Text AbsorbsInput="false" actiontype="Target" Color="#6F64FE" DynamicData="/GameData.Self.Power" DynamicDataFilter="FBFF" Font="/Fonts.FontZapf15" Location="4,0" MaximumSize="124,17" MaxLines="1" Name="PowerPct" PackLocation="right,top" PackSize="fixed" ScrollExtent="30,16" ShadowStyle="/ShadowStyles.Outline1" Size="30,16" TextAlignment="Right" TruncateElipsis="false" />
        <Text AbsorbsInput="false" actiontype="Target" Color="#6F64FE" DynamicData="/GameData.Group.Group_0.CurrentPower" DynamicDataFilter="FBFF" Font="/Fonts.FontZapf15" MaximumSize="124,17" MaxLines="1" Name="PowerNum" PackLocation="right,top" PackSize="fixed" ScrollExtent="35,16" ShadowStyle="/ShadowStyles.Outline1" Size="35,16" TextAlignment="Right" TruncateElipsis="false" Visible="false" />
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