<?xml version="1.0" encoding="utf-8"?>
<Page Name="ProfitUI_CuresCode">
<Button Name="CureSpell" OnActivate="useabilityonplayer Parent.SlotName Parent.Cure
Activated=false"/>
<Button Name="CurePotion" OnActivate="Parent.GetPotionLocation.Press=true
use_itemvdl Parent.Potion_1
use_itemvdl Parent.Potion_2
use_itemvdl Parent.Potion_3
Activated=false"/>
<Button Name="CustomMacro" />
<Button Name="CureTrauma" OnPress="Parent.CustomMacro.Press=true Parent.CustomMacro.OnPress=Parent.ProfitUI_Cures.TraumaMacro.Code Parent.DoCure.Press=true Parent.CureName=&apos;Trauma&apos;"/>
<Button Name="CureArcane" OnPress="Parent.CustomMacro.Press=true Parent.CustomMacro.OnPress=Parent.ProfitUI_Cures.ArcaneMacro.Code Parent.DoCure.Press=true Parent.CureName=&apos;Arcane&apos;"/>
<Button Name="CureNoxious" OnPress="Parent.CustomMacro.Press=true Parent.CustomMacro.OnPress=Parent.ProfitUI_Cures.NoxiousMacro.Code Parent.DoCure.Press=true Parent.CureName=&apos;Noxious&apos;"/>
<Button Name="CureElemental" OnPress="Parent.CustomMacro.Press=true Parent.CustomMacro.OnPress=Parent.ProfitUI_Cures.ElementalMacro.Code Parent.DoCure.Press=true Parent.CureName=&apos;Elemental&apos;"/>
<Button Name="CureCurse" OnPress="Parent.CustomMacro.Press=true Parent.CustomMacro.OnPress=Parent.ProfitUI_Cures.CurseMacro.Code Parent.DoCure.Press=true Parent.CureName=&apos;Curse&apos;"/>
<Button Name="Configure"/>
<Button Name="GetSpellLocation" OnPress="SpellLocation=&apos;Parent.ProfitUI_Cures.&apos; ## (Parent.Parent.Parent._HUD.ProfitUI_SubclassDetector.Subclass) ## &apos;.&apos; ## (Parent.CureName) ## &apos;Cure&apos;
Parent.Configure.OnPress=&apos;Parent.Cure=&apos; ## (SpellLocation)
Parent.Configure.Press=true"/>
<Button Name="GetPotionLocation" OnPress="PotionLocation=&apos;Parent.ProfitUI_Cures.&apos; ## (Parent.CureName) ## &apos;Potion.potionvdl_1&apos;
Parent.Configure.OnPress=&apos;Parent.Potion_1=&apos; ## (PotionLocation)
Parent.Configure.Press=true
PotionLocation=&apos;Parent.ProfitUI_Cures.&apos; ## (Parent.CureName) ## &apos;Potion.potionvdl_2&apos;
Parent.Configure.OnPress=&apos;Parent.Potion_2=&apos; ## (PotionLocation)
Parent.Configure.Press=true
PotionLocation=&apos;Parent.ProfitUI_Cures.&apos; ## (Parent.CureName) ## &apos;Potion.potionvdl_3&apos;
Parent.Configure.OnPress=&apos;Parent.Potion_3=&apos; ## (PotionLocation)
Parent.Configure.Press=true"/>
<Button Name="GetCancelSpellcastFromFile" OnPress="Parent.CancelSpellcast=Parent.ProfitUI_Cures.CancelSpellcast.Value"/>
<Button Name="CancelSpellcast" OnActivate="clearallqueuedabilities
cancel_spellcast
Activated=false"/>
<Button Name="DoCure" OnPress="Parent.GetSpellLocation.Press=true
Parent.CancelSpellcast.Activated=Parent.CancelSpellcast
COND=Parent.Cure==&apos;NONE&apos;
HAS_SPELL=COND ? false : true
Parent.CureSpell.Activated=HAS_SPELL
COND=(Parent.Target==Parent.Self.Text)
Parent.CurePotion.Activated=COND ? '!'HAS_SPELL : false"/>
<Text DynamicData="/GameData.Self.Name" Name="Self"/>
<include>_ProfitUI_Cures.txt</include>
</Page>
