﻿<?xml version="1.0" encoding="utf-8"?>
<Page alwaysonbottom="true" DynamicData="/GameData.Spells.MaintainedWindow" eq2usescomwndcontrols="true" Location="0,90" MinimumSize="37,37" Name="Maintained" PackLocation="left,nfn" PackSize="f,p" RStyleDefault="/rectlist.chat_bubble_frame" Size="255,325" UserMovable="true" UserResizable="true" Version="2.0"  SizeIconOnly="32,35" SizeFull="255,35" OnShow="SpellTimer.AddBig.Press=true">
<Page Location="2,0" MaximumSize="16384,16384" MinimumSize="37,1" Name="SpellTimer" PackLocation="left,top" ScrollExtent="255,35" Size="255,1" PackSize="a,f" >
<ImageStyle Name="Progress_Fill">
<ImageFrame Name="image" Source="images/window_elements_generic.dds" SourceRect="221,483,379,489" />
</ImageStyle>
<ProgressbarStyle Bar.Background="Progress_Fill" Name="Progress_Style" />
<Button Name="ConfigureColor" OnPress="Parent.UpdateColor.Press=true Parent.UpdateColor.OnPress='ColorTMP=(COND ? &quot;#00FF00&quot; : ColorTMP) COND=Parent.Composite.' ## NameTMP ## '.Duration.Progress == 0 ColorTMP=(COND ? &quot;#FF0000&quot; : ColorTMP) COND=Parent.Composite.' ## NameTMP ## '.Duration.Progress < 0.25 ColorTMP=(COND ? &quot;#FF8000&quot; : ColorTMP) COND=Parent.Composite.' ## NameTMP ## '.Duration.Progress < 0.5 ColorTMP=(COND ? &quot;#FFFF00&quot; : &quot;#00FF00&quot;) COND=Parent.Composite.' ## NameTMP ## '.Duration.Progress < 0.75'" Visible="false" />
<Button Name="UpdateColor" Visible="false" />
<TextStyle Algorithm="Simple" FontName="Arial" Language="english" Leading="-2" Name="FontArial13T" PointSize="13" UseCachedFont="true" />
<Page Name="SpellTimerData">
	<Text Name="1" DynamicData="/GameData.SpellInfo.Bank_10.Key_1.Name" LocalText="None" Size="0,0" Visible="false">None</Text>
	<Text Name="2" DynamicData="/GameData.SpellInfo.Bank_10.Key_2.Name" LocalText="None" Size="0,0" Visible="false">None</Text>
	<Text Name="3" DynamicData="/GameData.SpellInfo.Bank_10.Key_3.Name" LocalText="None" Size="0,0" Visible="false">None</Text>
	<Text Name="4" DynamicData="/GameData.SpellInfo.Bank_10.Key_4.Name" LocalText="None" Size="0,0" Visible="false">None</Text>
	<Text Name="5" DynamicData="/GameData.SpellInfo.Bank_10.Key_5.Name" LocalText="None" Size="0,0" Visible="false">None</Text>
	<Text Name="6" DynamicData="/GameData.SpellInfo.Bank_10.Key_6.Name" LocalText="None" Size="0,0" Visible="false">None</Text>
	<Text Name="7" DynamicData="/GameData.SpellInfo.Bank_10.Key_7.Name" LocalText="None" Size="0,0" Visible="false">None</Text>
	<Text Name="8" DynamicData="/GameData.SpellInfo.Bank_10.Key_8.Name" LocalText="None" Size="0,0" Visible="false">None</Text>
	<Text Name="9" DynamicData="/GameData.SpellInfo.Bank_10.Key_9.Name" LocalText="None" Size="0,0" Visible="false">None</Text>
	<Text Name="10" DynamicData="/GameData.SpellInfo.Bank_10.Key_10.Name" LocalText="None" Size="0,0" Visible="false">None</Text>
	<Text Name="11" DynamicData="/GameData.SpellInfo.Bank_10.Key_11.Name" LocalText="None" Size="0,0" Visible="false">None</Text>
	<Text Name="12" DynamicData="/GameData.SpellInfo.Bank_10.Key_12.Name" LocalText="None" Size="0,0" Visible="false">None</Text>
<include>_ProfitUI_Maintained_Extras.txt</include>
</Page>
<Button Name="AddBig" Visible="False" Location="0,0" Size="1,1" OnPress="Parent.Parent.Volume.Location=(&apos;5&apos; ## &apos;,&apos; ## ADD) ADD=(Parent.Parent.Volume.Top) + (40)&#xD;&#xA;" />
<Button Name="AddHeight" Visible="False" Location="0,0" Size="1,1" OnPress="Parent.Parent.Volume.Location=(&apos;5&apos; ## &apos;,&apos; ## ADD) ADD=(Parent.Parent.Volume.Top) + (35)&#xD;&#xA;Parent.Height=(ADD) ADD=(Parent.Height) + (35)&#xD;&#xA;" />
<Button Name="SubtractHeight" Visible="False" Location="0,0" Size="1,1" OnPress="Parent.Parent.Volume.Location=(&apos;5&apos; ## &apos;,&apos; ## SBT) SBT=(Parent.Parent.Volume.Top) - (35)&#xD;&#xA;Parent.Height=(SBT) SBT=(Parent.Height) - (35)&#xD;&#xA;" />
<Composite AbsorbsInput="false" Location="1,1" Name="Composite" PackSize="a,a" ScrollExtent="255,35" Size="255,35" SpacingType="Fill">
<Page AbsorbsInput="false" Location="2,2" MaximumSize="16384,35" MinimumSize="95,35" Name="1" OnHide="Parent.Parent.SubtractHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;&apos;&#xD;&#xA;Icon.DynamicData=&apos;&apos;&#xD;&#xA;Time.DynamicData=&apos;&apos;&#xD;&#xA;Duration.DynamicData=&apos;&apos;" OnShow="Parent.Parent.AddHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;/GameData.Maintained.Spell_1.AmountRemaining&apos;&#xD;&#xA;Icon.DynamicData=&apos;/GameData.Maintained.Spell_1.Icon&apos;&#xD;&#xA;Time.DynamicData=&apos;/GameData.Maintained.Spell_1.Duration&apos;&#xD;&#xA;Duration.DynamicData=&apos;/GameData.Maintained.Spell_1.Duration&apos;" PackSize="a,f" ScrollExtent="250,32" Size="250,32" Visible="false">
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="206,18" PackLocation="FFF" Name="Amount" Opacity="0.900" ScrollExtent="36,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="36,12" TextAlignment="Right" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_1.Target" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="65,18" Name="Target" Opacity="0.900" PackLocation="CFC" PackSize="a,f" ScrollExtent="96,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="96,14" TextAlignment="Center" />
<Checkbox BackgroundColor="#FF0000" Location="32,-2" Name="_Catalyst_CancelSpell" OnHoverIn="BackgroundOpacity=0.3" OnHoverOut="BackgroundOpacity=0" OnPress="cancel_maintained Parent.BuffName.Text" Size="218,15" Style="/ProfitUI_Styles.ButtonStyles.checkbox_textonly" Tooltip="Cancel this maintained spell" />
<Icon AbsorbsInput="false" ActionData="maintained_spell" BackgroundTint="#000000" IconStyle="/IconStyles.effect" Location="0,2" MouseOverColor="#FFFF00" Name="Icon" PackLocation="Left,Top" ScrollExtent="30,30" Size="30,30" Visible="false" />

<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_1.Name" Font="/ProfitUI_Styles.Fonts.FontArial14T" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Location="29,-2" Margin="3,0,0,0" MaxLines="1" Name="BuffName" OnTextChanged="OnTextChanged=TMP" Opacity="0.900" PackLocation="Left,Top" PackSize="a,f" ScrollExtent="218,14" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="218,14" TextColor="#98ACC2" TMP="FLOAT1=(Text == Parent.Parent.Parent.SpellTimerData.1.LocalText)&#xD;&#xA;FLOAT2=(Text == Parent.Parent.Parent.SpellTimerData.2.LocalText)&#xD;&#xA;FLOAT3=(Text == Parent.Parent.Parent.SpellTimerData.3.LocalText)&#xD;&#xA;FLOAT4=(Text == Parent.Parent.Parent.SpellTimerData.4.LocalText)&#xD;&#xA;FLOAT5=(Text == Parent.Parent.Parent.SpellTimerData.5.LocalText)&#xD;&#xA;FLOAT6=(Text == Parent.Parent.Parent.SpellTimerData.6.LocalText)&#xD;&#xA;FLOAT7=(Text == Parent.Parent.Parent.SpellTimerData.7.LocalText)&#xD;&#xA;FLOAT8=(Text == Parent.Parent.Parent.SpellTimerData.8.LocalText)&#xD;&#xA;FLOAT9=(Text == Parent.Parent.Parent.SpellTimerData.9.LocalText)&#xD;&#xA;FLOAT10=(Text== Parent.Parent.Parent.SpellTimerData.10.LocalText)&#xD;&#xA;FLOAT11=(Text == Parent.Parent.Parent.SpellTimerData.11.LocalText)&#xD;&#xA;FLOAT12=(Text == Parent.Parent.Parent.SpellTimerData.12.LocalText)&#xD;&#xA;FLOAT13=(Text == Parent.Parent.Parent.SpellTimerData.13.SpellName)&#xD;&#xA;FLOAT14=(Text == Parent.Parent.Parent.SpellTimerData.14.SpellName)&#xD;&#xA;FLOAT15=(Text == Parent.Parent.Parent.SpellTimerData.15.SpellName)&#xD;&#xA;FLOAT16=(Text == Parent.Parent.Parent.SpellTimerData.16.SpellName)&#xD;&#xA;FLOAT17=(Text == Parent.Parent.Parent.SpellTimerData.17.SpellName)&#xD;&#xA;FLOAT18=(Text == Parent.Parent.Parent.SpellTimerData.18.SpellName)&#xD;&#xA;COND=FLOAT1 || FLOAT2 || FLOAT3 || FLOAT4 || FLOAT5 || FLOAT6 || FLOAT7 || FLOAT8 || FLOAT9 || FLOAT10 || FLOAT11 || FLOAT12 || FLOAT13 || FLOAT14 || FLOAT15 || FLOAT16 || FLOAT17 || FLOAT18&#xD;&#xA;Parent.DynamicData=COND ? &apos;/GameData.Maintained.Spell_1.Icon&apos; : &apos;&apos;&#xD;&#xA;CONDA=COND ? false : true&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame1.Visible=CONDA&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame1.Height=COND ? 0 : 32&#xD;&#xA;Parent.Visible=COND" />
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="29,18" Name="Time" OnTextChanged="Parent.Parent.Parent.ConfigureColor.NameTMP=Parent.Name&#xD;&#xA;Parent.Parent.Parent.ConfigureColor.Press=true&#xD;&#xA;Color=Parent.Parent.Parent.UpdateColor.ColorTMP&#xD;&#xA;Parent.Duration.Color=Parent.Parent.Parent.UpdateColor.ColorTMP" Opacity="0.900" PackLocation="NFN" ScrollExtent="30,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="30,12" TextAlignment="Center" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#00FF00" Location="32,12" Name="Duration" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#FFFFFF" Location="32,12" Name="BarBkg" Opacity="0.400" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" /></Page>
<Page AbsorbsInput="false" Location="2,29" MaximumSize="16384,35" MinimumSize="95,35" Name="2" OnHide="Parent.Parent.Parent.Volume.Location=&apos;2,27&apos;&#xD;&#xA;Parent.Parent.SubtractHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;&apos;&#xD;&#xA;Icon.DynamicData=&apos;&apos;&#xD;&#xA;Time.DynamicData=&apos;&apos;&#xD;&#xA;Duration.DynamicData=&apos;&apos;" OnShow="Parent.Parent.Parent.Volume.Location=&apos;2,52&apos;&#xD;&#xA;Parent.Parent.AddHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;/GameData.Maintained.Spell_2.AmountRemaining&apos;&#xD;&#xA;Icon.DynamicData=&apos;/GameData.Maintained.Spell_2.Icon&apos;&#xD;&#xA;Time.DynamicData=&apos;/GameData.Maintained.Spell_2.Duration&apos;&#xD;&#xA;Duration.DynamicData=&apos;/GameData.Maintained.Spell_2.Duration&apos;" PackSize="a,f" ScrollExtent="250,32" Size="250,32" Visible="false">
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="206,18" PackLocation="FFF" Name="Amount" Opacity="0.900" ScrollExtent="36,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="36,12" TextAlignment="Right" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_2.Target" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="65,18" Name="Target" Opacity="0.900" PackLocation="CFC" PackSize="a,f" ScrollExtent="96,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="96,14" TextAlignment="Center" />
<Checkbox BackgroundColor="#FF0000" Location="32,-2" Name="_Catalyst_CancelSpell" OnHoverIn="BackgroundOpacity=0.3" OnHoverOut="BackgroundOpacity=0" OnPress="cancel_maintained Parent.BuffName.Text" Size="218,15" Style="/ProfitUI_Styles.ButtonStyles.checkbox_textonly" Tooltip="Cancel this maintained spell" />
<Icon AbsorbsInput="false" ActionData="maintained_spell" BackgroundTint="#000000" IconStyle="/IconStyles.effect" Location="0,2" MouseOverColor="#FFFF00" Name="Icon" PackLocation="Left,Top" ScrollExtent="30,30" Size="30,30" Visible="false" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_2.Name" Font="/ProfitUI_Styles.Fonts.FontArial14T" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1"  Location="29,-2" Margin="3,0,0,0" MaxLines="1" Name="BuffName" OnTextChanged="FLOAT1=(Text == Parent.Parent.Parent.SpellTimerData.1.LocalText)&#xD;&#xA;FLOAT2=(Text == Parent.Parent.Parent.SpellTimerData.2.LocalText)&#xD;&#xA;FLOAT3=(Text == Parent.Parent.Parent.SpellTimerData.3.LocalText)&#xD;&#xA;FLOAT4=(Text == Parent.Parent.Parent.SpellTimerData.4.LocalText)&#xD;&#xA;FLOAT5=(Text == Parent.Parent.Parent.SpellTimerData.5.LocalText)&#xD;&#xA;FLOAT6=(Text == Parent.Parent.Parent.SpellTimerData.6.LocalText)&#xD;&#xA;FLOAT7=(Text == Parent.Parent.Parent.SpellTimerData.7.LocalText)&#xD;&#xA;FLOAT8=(Text == Parent.Parent.Parent.SpellTimerData.8.LocalText)&#xD;&#xA;FLOAT9=(Text == Parent.Parent.Parent.SpellTimerData.9.LocalText)&#xD;&#xA;FLOAT10=(Text== Parent.Parent.Parent.SpellTimerData.10.LocalText)&#xD;&#xA;FLOAT11=(Text == Parent.Parent.Parent.SpellTimerData.11.LocalText)&#xD;&#xA;FLOAT12=(Text == Parent.Parent.Parent.SpellTimerData.12.LocalText)&#xD;&#xA;FLOAT13=(Text == Parent.Parent.Parent.SpellTimerData.13.SpellName)&#xD;&#xA;FLOAT14=(Text == Parent.Parent.Parent.SpellTimerData.14.SpellName)&#xD;&#xA;FLOAT15=(Text == Parent.Parent.Parent.SpellTimerData.15.SpellName)&#xD;&#xA;FLOAT16=(Text == Parent.Parent.Parent.SpellTimerData.16.SpellName)&#xD;&#xA;FLOAT17=(Text == Parent.Parent.Parent.SpellTimerData.17.SpellName)&#xD;&#xA;FLOAT18=(Text == Parent.Parent.Parent.SpellTimerData.18.SpellName)&#xD;&#xA;COND=FLOAT1 || FLOAT2 || FLOAT3 || FLOAT4 || FLOAT5 || FLOAT6 || FLOAT7 || FLOAT8 || FLOAT9 || FLOAT10 || FLOAT11 || FLOAT12 || FLOAT13 || FLOAT14 || FLOAT15 || FLOAT16 || FLOAT17 || FLOAT18&#xD;&#xA;Parent.DynamicData=COND ? &apos;/GameData.Maintained.Spell_2.Icon&apos; : &apos;&apos;&#xD;&#xA;CONDA=COND ? false : true&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame2.Visible=CONDA&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame2.Height=COND ? 0 : 32&#xD;&#xA;Parent.Visible=COND" Opacity="0.900" PackLocation="Left,Top" PackSize="a,f" ScrollExtent="218,14" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="218,14" TextColor="#98ACC2" />
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="29,18" Name="Time" OnTextChanged="Parent.Parent.Parent.ConfigureColor.NameTMP=Parent.Name&#xD;&#xA;Parent.Parent.Parent.ConfigureColor.Press=true&#xD;&#xA;Color=Parent.Parent.Parent.UpdateColor.ColorTMP&#xD;&#xA;Parent.Duration.Color=Parent.Parent.Parent.UpdateColor.ColorTMP" Opacity="0.900" PackLocation="NFN" ScrollExtent="30,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="30,12" TextAlignment="Center" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#00FF00" Location="32,12" Name="Duration" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#FFFFFF" Location="32,12" Name="BarBkg" Opacity="0.400" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" /></Page>
<Page AbsorbsInput="false" Location="2,0" MaximumSize="16384,35" MinimumSize="95,35" Name="3" OnHide="Parent.Parent.SubtractHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;&apos;&#xD;&#xA;Icon.DynamicData=&apos;&apos;&#xD;&#xA;Time.DynamicData=&apos;&apos;&#xD;&#xA;Duration.DynamicData=&apos;&apos;" OnShow="Parent.Parent.AddHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;/GameData.Maintained.Spell_3.AmountRemaining&apos;&#xD;&#xA;Icon.DynamicData=&apos;/GameData.Maintained.Spell_3.Icon&apos;&#xD;&#xA;Time.DynamicData=&apos;/GameData.Maintained.Spell_3.Duration&apos;&#xD;&#xA;Duration.DynamicData=&apos;/GameData.Maintained.Spell_3.Duration&apos;" PackSize="a,f" ScrollExtent="250,32" Size="250,32" Visible="false">
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="206,18" PackLocation="FFF" Name="Amount" Opacity="0.900" ScrollExtent="36,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="36,12" TextAlignment="Right" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_3.Target" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="65,18" Name="Target" Opacity="0.900" PackLocation="CFC" PackSize="a,f" ScrollExtent="96,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="96,14" TextAlignment="Center" />
<Checkbox BackgroundColor="#FF0000" Location="32,-2" Name="_Catalyst_CancelSpell" OnHoverIn="BackgroundOpacity=0.3" OnHoverOut="BackgroundOpacity=0" OnPress="cancel_maintained Parent.BuffName.Text" Size="218,15" Style="/ProfitUI_Styles.ButtonStyles.checkbox_textonly" Tooltip="Cancel this maintained spell" />
<Icon AbsorbsInput="false" ActionData="maintained_spell" BackgroundTint="#000000" IconStyle="/IconStyles.effect" Location="0,2" MouseOverColor="#FFFF00" Name="Icon" PackLocation="Left,Top" ScrollExtent="30,30" Size="30,30" Visible="false" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_3.Name" Font="/ProfitUI_Styles.Fonts.FontArial14T" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1"  Location="29,-2" Margin="3,0,0,0" MaxLines="1" Name="BuffName" OnTextChanged="FLOAT1=(Text == Parent.Parent.Parent.SpellTimerData.1.LocalText)&#xD;&#xA;FLOAT2=(Text == Parent.Parent.Parent.SpellTimerData.2.LocalText)&#xD;&#xA;FLOAT3=(Text == Parent.Parent.Parent.SpellTimerData.3.LocalText)&#xD;&#xA;FLOAT4=(Text == Parent.Parent.Parent.SpellTimerData.4.LocalText)&#xD;&#xA;FLOAT5=(Text == Parent.Parent.Parent.SpellTimerData.5.LocalText)&#xD;&#xA;FLOAT6=(Text == Parent.Parent.Parent.SpellTimerData.6.LocalText)&#xD;&#xA;FLOAT7=(Text == Parent.Parent.Parent.SpellTimerData.7.LocalText)&#xD;&#xA;FLOAT8=(Text == Parent.Parent.Parent.SpellTimerData.8.LocalText)&#xD;&#xA;FLOAT9=(Text == Parent.Parent.Parent.SpellTimerData.9.LocalText)&#xD;&#xA;FLOAT10=(Text== Parent.Parent.Parent.SpellTimerData.10.LocalText)&#xD;&#xA;FLOAT11=(Text == Parent.Parent.Parent.SpellTimerData.11.LocalText)&#xD;&#xA;FLOAT12=(Text == Parent.Parent.Parent.SpellTimerData.12.LocalText)&#xD;&#xA;FLOAT13=(Text == Parent.Parent.Parent.SpellTimerData.13.SpellName)&#xD;&#xA;FLOAT14=(Text == Parent.Parent.Parent.SpellTimerData.14.SpellName)&#xD;&#xA;FLOAT15=(Text == Parent.Parent.Parent.SpellTimerData.15.SpellName)&#xD;&#xA;FLOAT16=(Text == Parent.Parent.Parent.SpellTimerData.16.SpellName)&#xD;&#xA;FLOAT17=(Text == Parent.Parent.Parent.SpellTimerData.17.SpellName)&#xD;&#xA;FLOAT18=(Text == Parent.Parent.Parent.SpellTimerData.18.SpellName)&#xD;&#xA;COND=FLOAT1 || FLOAT2 || FLOAT3 || FLOAT4 || FLOAT5 || FLOAT6 || FLOAT7 || FLOAT8 || FLOAT9 || FLOAT10 || FLOAT11 || FLOAT12 || FLOAT13 || FLOAT14 || FLOAT15 || FLOAT16 || FLOAT17 || FLOAT18&#xD;&#xA;Parent.DynamicData=COND ? &apos;/GameData.Maintained.Spell_3.Icon&apos; : &apos;&apos;&#xD;&#xA;CONDA=COND ? false : true&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame3.Visible=CONDA&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame3.Height=COND ? 0 : 32&#xD;&#xA;Parent.Visible=COND" Opacity="0.900" PackLocation="Left,Top" PackSize="a,f" ScrollExtent="218,14" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="218,14" TextColor="#98ACC2" />
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="29,18" Name="Time" OnTextChanged="Parent.Parent.Parent.ConfigureColor.NameTMP=Parent.Name&#xD;&#xA;Parent.Parent.Parent.ConfigureColor.Press=true&#xD;&#xA;Color=Parent.Parent.Parent.UpdateColor.ColorTMP&#xD;&#xA;Parent.Duration.Color=Parent.Parent.Parent.UpdateColor.ColorTMP" Opacity="0.900" PackLocation="NFN" ScrollExtent="30,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="30,12" TextAlignment="Center" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#00FF00" Location="32,12" Name="Duration" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#FFFFFF" Location="32,12" Name="BarBkg" Opacity="0.400" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" /></Page>
<Page AbsorbsInput="false" Location="2,0" MaximumSize="16384,35" MinimumSize="95,35" Name="4" OnHide="Parent.Parent.SubtractHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;&apos;&#xD;&#xA;Icon.DynamicData=&apos;&apos;&#xD;&#xA;Time.DynamicData=&apos;&apos;&#xD;&#xA;Duration.DynamicData=&apos;&apos;" OnShow="Parent.Parent.AddHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;/GameData.Maintained.Spell_4.AmountRemaining&apos;&#xD;&#xA;Icon.DynamicData=&apos;/GameData.Maintained.Spell_4.Icon&apos;&#xD;&#xA;Time.DynamicData=&apos;/GameData.Maintained.Spell_4.Duration&apos;&#xD;&#xA;Duration.DynamicData=&apos;/GameData.Maintained.Spell_4.Duration&apos;" PackSize="a,f" ScrollExtent="250,32" Size="250,32" Visible="false">
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="206,18" PackLocation="FFF" Name="Amount" Opacity="0.900" ScrollExtent="36,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="36,12" TextAlignment="Right" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_3.Target" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="65,18" Name="Target" Opacity="0.900" PackLocation="CFC" PackSize="a,f" ScrollExtent="96,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="96,14" TextAlignment="Center" />
<Checkbox BackgroundColor="#FF0000" Location="32,-2" Name="_Catalyst_CancelSpell" OnHoverIn="BackgroundOpacity=0.3" OnHoverOut="BackgroundOpacity=0" OnPress="cancel_maintained Parent.BuffName.Text" Size="218,15" Style="/ProfitUI_Styles.ButtonStyles.checkbox_textonly" Tooltip="Cancel this maintained spell" />
<Icon AbsorbsInput="false" ActionData="maintained_spell" BackgroundTint="#000000" IconStyle="/IconStyles.effect" Location="0,2" MouseOverColor="#FFFF00" Name="Icon" PackLocation="Left,Top" ScrollExtent="30,30" Size="30,30" Visible="false" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_4.Name" Font="/ProfitUI_Styles.Fonts.FontArial14T" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1"  Location="29,-2" Margin="3,0,0,0" MaxLines="1" Name="BuffName" OnTextChanged="FLOAT1=(Text == Parent.Parent.Parent.SpellTimerData.1.LocalText)&#xD;&#xA;FLOAT2=(Text == Parent.Parent.Parent.SpellTimerData.2.LocalText)&#xD;&#xA;FLOAT3=(Text == Parent.Parent.Parent.SpellTimerData.3.LocalText)&#xD;&#xA;FLOAT4=(Text == Parent.Parent.Parent.SpellTimerData.4.LocalText)&#xD;&#xA;FLOAT5=(Text == Parent.Parent.Parent.SpellTimerData.5.LocalText)&#xD;&#xA;FLOAT6=(Text == Parent.Parent.Parent.SpellTimerData.6.LocalText)&#xD;&#xA;FLOAT7=(Text == Parent.Parent.Parent.SpellTimerData.7.LocalText)&#xD;&#xA;FLOAT8=(Text == Parent.Parent.Parent.SpellTimerData.8.LocalText)&#xD;&#xA;FLOAT9=(Text == Parent.Parent.Parent.SpellTimerData.9.LocalText)&#xD;&#xA;FLOAT10=(Text== Parent.Parent.Parent.SpellTimerData.10.LocalText)&#xD;&#xA;FLOAT11=(Text == Parent.Parent.Parent.SpellTimerData.11.LocalText)&#xD;&#xA;FLOAT12=(Text == Parent.Parent.Parent.SpellTimerData.12.LocalText)&#xD;&#xA;FLOAT13=(Text == Parent.Parent.Parent.SpellTimerData.13.SpellName)&#xD;&#xA;FLOAT14=(Text == Parent.Parent.Parent.SpellTimerData.14.SpellName)&#xD;&#xA;FLOAT15=(Text == Parent.Parent.Parent.SpellTimerData.15.SpellName)&#xD;&#xA;FLOAT16=(Text == Parent.Parent.Parent.SpellTimerData.16.SpellName)&#xD;&#xA;FLOAT17=(Text == Parent.Parent.Parent.SpellTimerData.17.SpellName)&#xD;&#xA;FLOAT18=(Text == Parent.Parent.Parent.SpellTimerData.18.SpellName)&#xD;&#xA;COND=FLOAT1 || FLOAT2 || FLOAT3 || FLOAT4 || FLOAT5 || FLOAT6 || FLOAT7 || FLOAT8 || FLOAT9 || FLOAT10 || FLOAT11 || FLOAT12 || FLOAT13 || FLOAT14 || FLOAT15 || FLOAT16 || FLOAT17 || FLOAT18&#xD;&#xA;Parent.DynamicData=COND ? &apos;/GameData.Maintained.Spell_4.Icon&apos; : &apos;&apos;&#xD;&#xA;CONDA=COND ? false : true&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame4.Visible=CONDA&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame4.Height=COND ? 0 : 32&#xD;&#xA;Parent.Visible=COND" Opacity="0.900" PackLocation="Left,Top" PackSize="a,f" ScrollExtent="218,14" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="218,14" TextColor="#98ACC2" />
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="29,18" Name="Time" OnTextChanged="Parent.Parent.Parent.ConfigureColor.NameTMP=Parent.Name&#xD;&#xA;Parent.Parent.Parent.ConfigureColor.Press=true&#xD;&#xA;Color=Parent.Parent.Parent.UpdateColor.ColorTMP&#xD;&#xA;Parent.Duration.Color=Parent.Parent.Parent.UpdateColor.ColorTMP" Opacity="0.900" PackLocation="NFN" ScrollExtent="30,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="30,12" TextAlignment="Center" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#00FF00" Location="32,12" Name="Duration" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#FFFFFF" Location="32,12" Name="BarBkg" Opacity="0.400" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" /></Page>
<Page AbsorbsInput="false" Location="2,0" MaximumSize="16384,35" MinimumSize="95,35" Name="5" OnHide="Parent.Parent.SubtractHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;&apos;&#xD;&#xA;Icon.DynamicData=&apos;&apos;&#xD;&#xA;Time.DynamicData=&apos;&apos;&#xD;&#xA;Duration.DynamicData=&apos;&apos;" OnShow="Parent.Parent.AddHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;/GameData.Maintained.Spell_5.AmountRemaining&apos;&#xD;&#xA;Icon.DynamicData=&apos;/GameData.Maintained.Spell_5.Icon&apos;&#xD;&#xA;Time.DynamicData=&apos;/GameData.Maintained.Spell_5.Duration&apos;&#xD;&#xA;Duration.DynamicData=&apos;/GameData.Maintained.Spell_5.Duration&apos;" PackSize="a,f" ScrollExtent="250,32" Size="250,32" Visible="false">
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="206,18" PackLocation="FFF" Name="Amount" Opacity="0.900" ScrollExtent="36,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="36,12" TextAlignment="Right" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_5.Target" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="65,18" Name="Target" Opacity="0.900" PackLocation="CFC" PackSize="a,f" ScrollExtent="96,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="96,14" TextAlignment="Center" />
<Checkbox BackgroundColor="#FF0000" Location="32,-2" Name="_Catalyst_CancelSpell" OnHoverIn="BackgroundOpacity=0.3" OnHoverOut="BackgroundOpacity=0" OnPress="cancel_maintained Parent.BuffName.Text" Size="218,15" Style="/ProfitUI_Styles.ButtonStyles.checkbox_textonly" Tooltip="Cancel this maintained spell" />
<Icon AbsorbsInput="false" ActionData="maintained_spell" BackgroundTint="#000000" IconStyle="/IconStyles.effect" Location="0,2" MouseOverColor="#FFFF00" Name="Icon" PackLocation="Left,Top" ScrollExtent="30,30" Size="30,30" Visible="false" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_5.Name" Font="/ProfitUI_Styles.Fonts.FontArial14T" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1"  Location="29,-2" Margin="3,0,0,0" MaxLines="1" Name="BuffName" OnTextChanged="FLOAT1=(Text == Parent.Parent.Parent.SpellTimerData.1.LocalText)&#xD;&#xA;FLOAT2=(Text == Parent.Parent.Parent.SpellTimerData.2.LocalText)&#xD;&#xA;FLOAT3=(Text == Parent.Parent.Parent.SpellTimerData.3.LocalText)&#xD;&#xA;FLOAT4=(Text == Parent.Parent.Parent.SpellTimerData.4.LocalText)&#xD;&#xA;FLOAT5=(Text == Parent.Parent.Parent.SpellTimerData.5.LocalText)&#xD;&#xA;FLOAT6=(Text == Parent.Parent.Parent.SpellTimerData.6.LocalText)&#xD;&#xA;FLOAT7=(Text == Parent.Parent.Parent.SpellTimerData.7.LocalText)&#xD;&#xA;FLOAT8=(Text == Parent.Parent.Parent.SpellTimerData.8.LocalText)&#xD;&#xA;FLOAT9=(Text == Parent.Parent.Parent.SpellTimerData.9.LocalText)&#xD;&#xA;FLOAT10=(Text== Parent.Parent.Parent.SpellTimerData.10.LocalText)&#xD;&#xA;FLOAT11=(Text == Parent.Parent.Parent.SpellTimerData.11.LocalText)&#xD;&#xA;FLOAT12=(Text == Parent.Parent.Parent.SpellTimerData.12.LocalText)&#xD;&#xA;FLOAT13=(Text == Parent.Parent.Parent.SpellTimerData.13.SpellName)&#xD;&#xA;FLOAT14=(Text == Parent.Parent.Parent.SpellTimerData.14.SpellName)&#xD;&#xA;FLOAT15=(Text == Parent.Parent.Parent.SpellTimerData.15.SpellName)&#xD;&#xA;FLOAT16=(Text == Parent.Parent.Parent.SpellTimerData.16.SpellName)&#xD;&#xA;FLOAT17=(Text == Parent.Parent.Parent.SpellTimerData.17.SpellName)&#xD;&#xA;FLOAT18=(Text == Parent.Parent.Parent.SpellTimerData.18.SpellName)&#xD;&#xA;COND=FLOAT1 || FLOAT2 || FLOAT3 || FLOAT4 || FLOAT5 || FLOAT6 || FLOAT7 || FLOAT8 || FLOAT9 || FLOAT10 || FLOAT11 || FLOAT12 || FLOAT13 || FLOAT14 || FLOAT15 || FLOAT16 || FLOAT17 || FLOAT18&#xD;&#xA;Parent.DynamicData=COND ? &apos;/GameData.Maintained.Spell_5.Icon&apos; : &apos;&apos;&#xD;&#xA;CONDA=COND ? false : true&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame5.Visible=CONDA&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame5.Height=COND ? 0 : 32&#xD;&#xA;Parent.Visible=COND" Opacity="0.900" PackLocation="Left,Top" PackSize="a,f" ScrollExtent="218,14" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="218,14" TextColor="#98ACC2" />
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="29,18" Name="Time" OnTextChanged="Parent.Parent.Parent.ConfigureColor.NameTMP=Parent.Name&#xD;&#xA;Parent.Parent.Parent.ConfigureColor.Press=true&#xD;&#xA;Color=Parent.Parent.Parent.UpdateColor.ColorTMP&#xD;&#xA;Parent.Duration.Color=Parent.Parent.Parent.UpdateColor.ColorTMP" Opacity="0.900" PackLocation="NFN" ScrollExtent="30,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="30,12" TextAlignment="Center" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#00FF00" Location="32,12" Name="Duration" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#FFFFFF" Location="32,12" Name="BarBkg" Opacity="0.400" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" /></Page>
<Page AbsorbsInput="false" Location="2,137" MaximumSize="16384,35" MinimumSize="95,35" Name="6" OnHide="Parent.Parent.SubtractHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;&apos;&#xD;&#xA;Icon.DynamicData=&apos;&apos;&#xD;&#xA;Time.DynamicData=&apos;&apos;&#xD;&#xA;Duration.DynamicData=&apos;&apos;" OnShow="Parent.Parent.AddHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;/GameData.Maintained.Spell_6.AmountRemaining&apos;&#xD;&#xA;Icon.DynamicData=&apos;/GameData.Maintained.Spell_6.Icon&apos;&#xD;&#xA;Time.DynamicData=&apos;/GameData.Maintained.Spell_6.Duration&apos;&#xD;&#xA;Duration.DynamicData=&apos;/GameData.Maintained.Spell_6.Duration&apos;" PackSize="a,f" ScrollExtent="250,32" Size="250,32" Visible="false">
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="206,18" PackLocation="FFF" Name="Amount" Opacity="0.900" ScrollExtent="36,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="36,12" TextAlignment="Right" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_6.Target" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="65,18" Name="Target" Opacity="0.900" PackLocation="CFC" PackSize="a,f" ScrollExtent="96,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="96,14" TextAlignment="Center" />
<Checkbox BackgroundColor="#FF0000" Location="32,-2" Name="_Catalyst_CancelSpell" OnHoverIn="BackgroundOpacity=0.3" OnHoverOut="BackgroundOpacity=0" OnPress="cancel_maintained Parent.BuffName.Text" Size="218,15" Style="/ProfitUI_Styles.ButtonStyles.checkbox_textonly" Tooltip="Cancel this maintained spell" />
<Icon AbsorbsInput="false" ActionData="maintained_spell" BackgroundTint="#000000" IconStyle="/IconStyles.effect" Location="0,2" MouseOverColor="#FFFF00" Name="Icon" PackLocation="Left,Top" ScrollExtent="30,30" Size="30,30" Visible="false" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_6.Name" Font="/ProfitUI_Styles.Fonts.FontArial14T" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1"  Location="29,-2" Margin="3,0,0,0" MaxLines="1" Name="BuffName" OnTextChanged="FLOAT1=(Text == Parent.Parent.Parent.SpellTimerData.1.LocalText)&#xD;&#xA;FLOAT2=(Text == Parent.Parent.Parent.SpellTimerData.2.LocalText)&#xD;&#xA;FLOAT3=(Text == Parent.Parent.Parent.SpellTimerData.3.LocalText)&#xD;&#xA;FLOAT4=(Text == Parent.Parent.Parent.SpellTimerData.4.LocalText)&#xD;&#xA;FLOAT5=(Text == Parent.Parent.Parent.SpellTimerData.5.LocalText)&#xD;&#xA;FLOAT6=(Text == Parent.Parent.Parent.SpellTimerData.6.LocalText)&#xD;&#xA;FLOAT7=(Text == Parent.Parent.Parent.SpellTimerData.7.LocalText)&#xD;&#xA;FLOAT8=(Text == Parent.Parent.Parent.SpellTimerData.8.LocalText)&#xD;&#xA;FLOAT9=(Text == Parent.Parent.Parent.SpellTimerData.9.LocalText)&#xD;&#xA;FLOAT10=(Text== Parent.Parent.Parent.SpellTimerData.10.LocalText)&#xD;&#xA;FLOAT11=(Text == Parent.Parent.Parent.SpellTimerData.11.LocalText)&#xD;&#xA;FLOAT12=(Text == Parent.Parent.Parent.SpellTimerData.12.LocalText)&#xD;&#xA;FLOAT13=(Text == Parent.Parent.Parent.SpellTimerData.13.SpellName)&#xD;&#xA;FLOAT14=(Text == Parent.Parent.Parent.SpellTimerData.14.SpellName)&#xD;&#xA;FLOAT15=(Text == Parent.Parent.Parent.SpellTimerData.15.SpellName)&#xD;&#xA;FLOAT16=(Text == Parent.Parent.Parent.SpellTimerData.16.SpellName)&#xD;&#xA;FLOAT17=(Text == Parent.Parent.Parent.SpellTimerData.17.SpellName)&#xD;&#xA;FLOAT18=(Text == Parent.Parent.Parent.SpellTimerData.18.SpellName)&#xD;&#xA;COND=FLOAT1 || FLOAT2 || FLOAT3 || FLOAT4 || FLOAT5 || FLOAT6 || FLOAT7 || FLOAT8 || FLOAT9 || FLOAT10 || FLOAT11 || FLOAT12 || FLOAT13 || FLOAT14 || FLOAT15 || FLOAT16 || FLOAT17 || FLOAT18&#xD;&#xA;Parent.DynamicData=COND ? &apos;/GameData.Maintained.Spell_6.Icon&apos; : &apos;&apos;&#xD;&#xA;CONDA=COND ? false : true&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame6.Visible=CONDA&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame6.Height=COND ? 0 : 32&#xD;&#xA;Parent.Visible=COND" Opacity="0.900" PackLocation="Left,Top" PackSize="a,f" ScrollExtent="218,14" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="218,14" TextColor="#98ACC2" />
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="29,18" Name="Time" OnTextChanged="Parent.Parent.Parent.ConfigureColor.NameTMP=Parent.Name&#xD;&#xA;Parent.Parent.Parent.ConfigureColor.Press=true&#xD;&#xA;Color=Parent.Parent.Parent.UpdateColor.ColorTMP&#xD;&#xA;Parent.Duration.Color=Parent.Parent.Parent.UpdateColor.ColorTMP" Opacity="0.900" PackLocation="NFN" ScrollExtent="30,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="30,12" TextAlignment="Center" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#00FF00" Location="32,12" Name="Duration" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#FFFFFF" Location="32,12" Name="BarBkg" Opacity="0.400" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" /></Page>
<Page AbsorbsInput="false" Location="2,164" MaximumSize="16384,35" MinimumSize="95,35" Name="7" OnHide="Parent.Parent.SubtractHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;&apos;&#xD;&#xA;Icon.DynamicData=&apos;&apos;&#xD;&#xA;Time.DynamicData=&apos;&apos;&#xD;&#xA;Duration.DynamicData=&apos;&apos;" OnShow="Parent.Parent.AddHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;/GameData.Maintained.Spell_7.AmountRemaining&apos;&#xD;&#xA;Icon.DynamicData=&apos;/GameData.Maintained.Spell_7.Icon&apos;&#xD;&#xA;Time.DynamicData=&apos;/GameData.Maintained.Spell_7.Duration&apos;&#xD;&#xA;Duration.DynamicData=&apos;/GameData.Maintained.Spell_7.Duration&apos;" PackSize="a,f" ScrollExtent="250,32" Size="250,32" Visible="false">
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="206,18" PackLocation="FFF" Name="Amount" Opacity="0.900" ScrollExtent="36,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="36,12" TextAlignment="Right" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_7.Target" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="65,18" Name="Target" Opacity="0.900" PackLocation="CFC" PackSize="a,f" ScrollExtent="96,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="96,14" TextAlignment="Center" />
<Checkbox BackgroundColor="#FF0000" Location="32,-2" Name="_Catalyst_CancelSpell" OnHoverIn="BackgroundOpacity=0.3" OnHoverOut="BackgroundOpacity=0" OnPress="cancel_maintained Parent.BuffName.Text" Size="218,15" Style="/ProfitUI_Styles.ButtonStyles.checkbox_textonly" Tooltip="Cancel this maintained spell" />
<Icon AbsorbsInput="false" ActionData="maintained_spell" BackgroundTint="#000000" IconStyle="/IconStyles.effect" Location="0,2" MouseOverColor="#FFFF00" Name="Icon" PackLocation="Left,Top" ScrollExtent="30,30" Size="30,30" Visible="false" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_7.Name" Font="/ProfitUI_Styles.Fonts.FontArial14T" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1"  Location="29,-2" Margin="3,0,0,0" MaxLines="1" Name="BuffName" OnTextChanged="FLOAT1=(Text == Parent.Parent.Parent.SpellTimerData.1.LocalText)&#xD;&#xA;FLOAT2=(Text == Parent.Parent.Parent.SpellTimerData.2.LocalText)&#xD;&#xA;FLOAT3=(Text == Parent.Parent.Parent.SpellTimerData.3.LocalText)&#xD;&#xA;FLOAT4=(Text == Parent.Parent.Parent.SpellTimerData.4.LocalText)&#xD;&#xA;FLOAT5=(Text == Parent.Parent.Parent.SpellTimerData.5.LocalText)&#xD;&#xA;FLOAT6=(Text == Parent.Parent.Parent.SpellTimerData.6.LocalText)&#xD;&#xA;FLOAT7=(Text == Parent.Parent.Parent.SpellTimerData.7.LocalText)&#xD;&#xA;FLOAT8=(Text == Parent.Parent.Parent.SpellTimerData.8.LocalText)&#xD;&#xA;FLOAT9=(Text == Parent.Parent.Parent.SpellTimerData.9.LocalText)&#xD;&#xA;FLOAT10=(Text== Parent.Parent.Parent.SpellTimerData.10.LocalText)&#xD;&#xA;FLOAT11=(Text == Parent.Parent.Parent.SpellTimerData.11.LocalText)&#xD;&#xA;FLOAT12=(Text == Parent.Parent.Parent.SpellTimerData.12.LocalText)&#xD;&#xA;FLOAT13=(Text == Parent.Parent.Parent.SpellTimerData.13.SpellName)&#xD;&#xA;FLOAT14=(Text == Parent.Parent.Parent.SpellTimerData.14.SpellName)&#xD;&#xA;FLOAT15=(Text == Parent.Parent.Parent.SpellTimerData.15.SpellName)&#xD;&#xA;FLOAT16=(Text == Parent.Parent.Parent.SpellTimerData.16.SpellName)&#xD;&#xA;FLOAT17=(Text == Parent.Parent.Parent.SpellTimerData.17.SpellName)&#xD;&#xA;FLOAT18=(Text == Parent.Parent.Parent.SpellTimerData.18.SpellName)&#xD;&#xA;COND=FLOAT1 || FLOAT2 || FLOAT3 || FLOAT4 || FLOAT5 || FLOAT6 || FLOAT7 || FLOAT8 || FLOAT9 || FLOAT10 || FLOAT11 || FLOAT12 || FLOAT13 || FLOAT14 || FLOAT15 || FLOAT16 || FLOAT17 || FLOAT18&#xD;&#xA;Parent.DynamicData=COND ? &apos;/GameData.Maintained.Spell_7.Icon&apos; : &apos;&apos;&#xD;&#xA;CONDA=COND ? false : true&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame7.Visible=CONDA&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame7.Height=COND ? 0 : 32&#xD;&#xA;Parent.Visible=COND" Opacity="0.900" PackLocation="Left,Top" PackSize="a,f" ScrollExtent="218,14" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="218,14" TextColor="#98ACC2" />
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="29,18" Name="Time" OnTextChanged="Parent.Parent.Parent.ConfigureColor.NameTMP=Parent.Name&#xD;&#xA;Parent.Parent.Parent.ConfigureColor.Press=true&#xD;&#xA;Color=Parent.Parent.Parent.UpdateColor.ColorTMP&#xD;&#xA;Parent.Duration.Color=Parent.Parent.Parent.UpdateColor.ColorTMP" Opacity="0.900" PackLocation="NFN" ScrollExtent="30,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="30,12" TextAlignment="Center" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#00FF00" Location="32,12" Name="Duration" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#FFFFFF" Location="32,12" Name="BarBkg" Opacity="0.400" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" /></Page>
<Page AbsorbsInput="false" Location="2,191" MaximumSize="16384,35" MinimumSize="95,35" Name="8" OnHide="Parent.Parent.SubtractHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;&apos;&#xD;&#xA;Icon.DynamicData=&apos;&apos;&#xD;&#xA;Time.DynamicData=&apos;&apos;&#xD;&#xA;Duration.DynamicData=&apos;&apos;" OnShow="Parent.Parent.AddHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;/GameData.Maintained.Spell_8.AmountRemaining&apos;&#xD;&#xA;Icon.DynamicData=&apos;/GameData.Maintained.Spell_8.Icon&apos;&#xD;&#xA;Time.DynamicData=&apos;/GameData.Maintained.Spell_8.Duration&apos;&#xD;&#xA;Duration.DynamicData=&apos;/GameData.Maintained.Spell_8.Duration&apos;" PackSize="a,f" ScrollExtent="250,32" Size="250,32" Visible="false">
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="206,18" PackLocation="FFF" Name="Amount" Opacity="0.900" ScrollExtent="36,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="36,12" TextAlignment="Right" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_8.Target" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="65,18" Name="Target" Opacity="0.900" PackLocation="CFC" PackSize="a,f" ScrollExtent="96,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="96,14" TextAlignment="Center" />
<Checkbox BackgroundColor="#FF0000" Location="32,-2" Name="_Catalyst_CancelSpell" OnHoverIn="BackgroundOpacity=0.3" OnHoverOut="BackgroundOpacity=0" OnPress="cancel_maintained Parent.BuffName.Text" Size="218,15" Style="/ProfitUI_Styles.ButtonStyles.checkbox_textonly" Tooltip="Cancel this maintained spell" />
<Icon AbsorbsInput="false" ActionData="maintained_spell" BackgroundTint="#000000" IconStyle="/IconStyles.effect" Location="0,2" MouseOverColor="#FFFF00" Name="Icon" PackLocation="Left,Top" ScrollExtent="30,30" Size="30,30" Visible="false" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_8.Name" Font="/ProfitUI_Styles.Fonts.FontArial14T" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1"  Location="29,-2" Margin="3,0,0,0" MaxLines="1" Name="BuffName" OnTextChanged="FLOAT1=(Text == Parent.Parent.Parent.SpellTimerData.1.LocalText)&#xD;&#xA;FLOAT2=(Text == Parent.Parent.Parent.SpellTimerData.2.LocalText)&#xD;&#xA;FLOAT3=(Text == Parent.Parent.Parent.SpellTimerData.3.LocalText)&#xD;&#xA;FLOAT4=(Text == Parent.Parent.Parent.SpellTimerData.4.LocalText)&#xD;&#xA;FLOAT5=(Text == Parent.Parent.Parent.SpellTimerData.5.LocalText)&#xD;&#xA;FLOAT6=(Text == Parent.Parent.Parent.SpellTimerData.6.LocalText)&#xD;&#xA;FLOAT7=(Text == Parent.Parent.Parent.SpellTimerData.7.LocalText)&#xD;&#xA;FLOAT8=(Text == Parent.Parent.Parent.SpellTimerData.8.LocalText)&#xD;&#xA;FLOAT9=(Text == Parent.Parent.Parent.SpellTimerData.9.LocalText)&#xD;&#xA;FLOAT10=(Text== Parent.Parent.Parent.SpellTimerData.10.LocalText)&#xD;&#xA;FLOAT11=(Text == Parent.Parent.Parent.SpellTimerData.11.LocalText)&#xD;&#xA;FLOAT12=(Text == Parent.Parent.Parent.SpellTimerData.12.LocalText)&#xD;&#xA;FLOAT13=(Text == Parent.Parent.Parent.SpellTimerData.13.SpellName)&#xD;&#xA;FLOAT14=(Text == Parent.Parent.Parent.SpellTimerData.14.SpellName)&#xD;&#xA;FLOAT15=(Text == Parent.Parent.Parent.SpellTimerData.15.SpellName)&#xD;&#xA;FLOAT16=(Text == Parent.Parent.Parent.SpellTimerData.16.SpellName)&#xD;&#xA;FLOAT17=(Text == Parent.Parent.Parent.SpellTimerData.17.SpellName)&#xD;&#xA;FLOAT18=(Text == Parent.Parent.Parent.SpellTimerData.18.SpellName)&#xD;&#xA;COND=FLOAT1 || FLOAT2 || FLOAT3 || FLOAT4 || FLOAT5 || FLOAT6 || FLOAT7 || FLOAT8 || FLOAT9 || FLOAT10 || FLOAT11 || FLOAT12 || FLOAT13 || FLOAT14 || FLOAT15 || FLOAT16 || FLOAT17 || FLOAT18&#xD;&#xA;Parent.DynamicData=COND ? &apos;/GameData.Maintained.Spell_8.Icon&apos; : &apos;&apos;&#xD;&#xA;CONDA=COND ? false : true&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame8.Visible=CONDA&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame8.Height=COND ? 0 : 32&#xD;&#xA;Parent.Visible=COND" Opacity="0.900" PackLocation="Left,Top" PackSize="a,f" ScrollExtent="218,14" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="218,14" TextColor="#98ACC2" />
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="29,18" Name="Time" OnTextChanged="Parent.Parent.Parent.ConfigureColor.NameTMP=Parent.Name&#xD;&#xA;Parent.Parent.Parent.ConfigureColor.Press=true&#xD;&#xA;Color=Parent.Parent.Parent.UpdateColor.ColorTMP&#xD;&#xA;Parent.Duration.Color=Parent.Parent.Parent.UpdateColor.ColorTMP" Opacity="0.900" PackLocation="NFN" ScrollExtent="30,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="30,12" TextAlignment="Center" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#00FF00" Location="32,12" Name="Duration" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#FFFFFF" Location="32,12" Name="BarBkg" Opacity="0.400" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" /></Page>
<Page AbsorbsInput="false" Location="2,218" MaximumSize="16384,35" MinimumSize="95,35" Name="9" OnHide="Parent.Parent.SubtractHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;&apos;&#xD;&#xA;Icon.DynamicData=&apos;&apos;&#xD;&#xA;Time.DynamicData=&apos;&apos;&#xD;&#xA;Duration.DynamicData=&apos;&apos;" OnShow="Parent.Parent.AddHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;/GameData.Maintained.Spell_9.AmountRemaining&apos;&#xD;&#xA;Icon.DynamicData=&apos;/GameData.Maintained.Spell_9.Icon&apos;&#xD;&#xA;Time.DynamicData=&apos;/GameData.Maintained.Spell_9.Duration&apos;&#xD;&#xA;Duration.DynamicData=&apos;/GameData.Maintained.Spell_9.Duration&apos;" PackSize="a,f" ScrollExtent="250,32" Size="250,32" Visible="false">
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="206,18" PackLocation="FFF" Name="Amount" Opacity="0.900" ScrollExtent="36,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="36,12" TextAlignment="Right" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_9.Target" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="65,18" Name="Target" Opacity="0.900" PackLocation="CFC" PackSize="a,f" ScrollExtent="96,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="96,14" TextAlignment="Center" />
<Checkbox BackgroundColor="#FF0000" Location="32,-2" Name="_Catalyst_CancelSpell" OnHoverIn="BackgroundOpacity=0.3" OnHoverOut="BackgroundOpacity=0" OnPress="cancel_maintained Parent.BuffName.Text" Size="218,15" Style="/ProfitUI_Styles.ButtonStyles.checkbox_textonly" Tooltip="Cancel this maintained spell" />
<Icon AbsorbsInput="false" ActionData="maintained_spell" BackgroundTint="#000000" IconStyle="/IconStyles.effect" Location="0,2" MouseOverColor="#FFFF00" Name="Icon" PackLocation="Left,Top" ScrollExtent="30,30" Size="30,30" Visible="false" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_9.Name" Font="/ProfitUI_Styles.Fonts.FontArial14T" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1"  Location="29,-2" Margin="3,0,0,0" MaxLines="1" Name="BuffName" OnTextChanged="FLOAT1=(Text == Parent.Parent.Parent.SpellTimerData.1.LocalText)&#xD;&#xA;FLOAT2=(Text == Parent.Parent.Parent.SpellTimerData.2.LocalText)&#xD;&#xA;FLOAT3=(Text == Parent.Parent.Parent.SpellTimerData.3.LocalText)&#xD;&#xA;FLOAT4=(Text == Parent.Parent.Parent.SpellTimerData.4.LocalText)&#xD;&#xA;FLOAT5=(Text == Parent.Parent.Parent.SpellTimerData.5.LocalText)&#xD;&#xA;FLOAT6=(Text == Parent.Parent.Parent.SpellTimerData.6.LocalText)&#xD;&#xA;FLOAT7=(Text == Parent.Parent.Parent.SpellTimerData.7.LocalText)&#xD;&#xA;FLOAT8=(Text == Parent.Parent.Parent.SpellTimerData.8.LocalText)&#xD;&#xA;FLOAT9=(Text == Parent.Parent.Parent.SpellTimerData.9.LocalText)&#xD;&#xA;FLOAT10=(Text== Parent.Parent.Parent.SpellTimerData.10.LocalText)&#xD;&#xA;FLOAT11=(Text == Parent.Parent.Parent.SpellTimerData.11.LocalText)&#xD;&#xA;FLOAT12=(Text == Parent.Parent.Parent.SpellTimerData.12.LocalText)&#xD;&#xA;FLOAT13=(Text == Parent.Parent.Parent.SpellTimerData.13.SpellName)&#xD;&#xA;FLOAT14=(Text == Parent.Parent.Parent.SpellTimerData.14.SpellName)&#xD;&#xA;FLOAT15=(Text == Parent.Parent.Parent.SpellTimerData.15.SpellName)&#xD;&#xA;FLOAT16=(Text == Parent.Parent.Parent.SpellTimerData.16.SpellName)&#xD;&#xA;FLOAT17=(Text == Parent.Parent.Parent.SpellTimerData.17.SpellName)&#xD;&#xA;FLOAT18=(Text == Parent.Parent.Parent.SpellTimerData.18.SpellName)&#xD;&#xA;COND=FLOAT1 || FLOAT2 || FLOAT3 || FLOAT4 || FLOAT5 || FLOAT6 || FLOAT7 || FLOAT8 || FLOAT9 || FLOAT10 || FLOAT11 || FLOAT12 || FLOAT13 || FLOAT14 || FLOAT15 || FLOAT16 || FLOAT17 || FLOAT18&#xD;&#xA;Parent.DynamicData=COND ? &apos;/GameData.Maintained.Spell_9.Icon&apos; : &apos;&apos;&#xD;&#xA;CONDA=COND ? false : true&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame9.Visible=CONDA&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame9.Height=COND ? 0 : 32&#xD;&#xA;Parent.Visible=COND" Opacity="0.900" PackLocation="Left,Top" PackSize="a,f" ScrollExtent="218,14" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="218,14" TextColor="#98ACC2" />
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="29,18" Name="Time" OnTextChanged="Parent.Parent.Parent.ConfigureColor.NameTMP=Parent.Name&#xD;&#xA;Parent.Parent.Parent.ConfigureColor.Press=true&#xD;&#xA;Color=Parent.Parent.Parent.UpdateColor.ColorTMP&#xD;&#xA;Parent.Duration.Color=Parent.Parent.Parent.UpdateColor.ColorTMP" Opacity="0.900" PackLocation="NFN" ScrollExtent="30,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="30,12" TextAlignment="Center" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#00FF00" Location="32,12" Name="Duration" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#FFFFFF" Location="32,12" Name="BarBkg" Opacity="0.400" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" /></Page>
<Page AbsorbsInput="false" Location="2,245" MaximumSize="16384,35" MinimumSize="95,35" Name="10" OnHide="Parent.Parent.SubtractHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;&apos;&#xD;&#xA;Icon.DynamicData=&apos;&apos;&#xD;&#xA;Time.DynamicData=&apos;&apos;&#xD;&#xA;Duration.DynamicData=&apos;&apos;" OnShow="Parent.Parent.AddHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;/GameData.Maintained.Spell_10.AmountRemaining&apos;&#xD;&#xA;Icon.DynamicData=&apos;/GameData.Maintained.Spell_10.Icon&apos;&#xD;&#xA;Time.DynamicData=&apos;/GameData.Maintained.Spell_10.Duration&apos;&#xD;&#xA;Duration.DynamicData=&apos;/GameData.Maintained.Spell_10.Duration&apos;" PackSize="a,f" ScrollExtent="250,32" Size="250,32" Visible="false">
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="206,18" PackLocation="FFF" Name="Amount" Opacity="0.900" ScrollExtent="36,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="36,12" TextAlignment="Right" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_10.Target" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="65,18" Name="Target" Opacity="0.900" PackLocation="CFC" PackSize="a,f" ScrollExtent="96,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="96,14" TextAlignment="Center" />
<Checkbox BackgroundColor="#FF0000" Location="32,-2" Name="_Catalyst_CancelSpell" OnHoverIn="BackgroundOpacity=0.3" OnHoverOut="BackgroundOpacity=0" OnPress="cancel_maintained Parent.BuffName.Text" Size="218,15" Style="/ProfitUI_Styles.ButtonStyles.checkbox_textonly" Tooltip="Cancel this maintained spell" />
<Icon AbsorbsInput="false" ActionData="maintained_spell" BackgroundTint="#000000" IconStyle="/IconStyles.effect" Location="0,2" MouseOverColor="#FFFF00" Name="Icon" PackLocation="Left,Top" ScrollExtent="30,30" Size="30,30" Visible="false" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_10.Name" Font="/ProfitUI_Styles.Fonts.FontArial14T" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1"  Location="29,-2" Margin="3,0,0,0" MaxLines="1" Name="BuffName" OnTextChanged="FLOAT1=(Text == Parent.Parent.Parent.SpellTimerData.1.LocalText)&#xD;&#xA;FLOAT2=(Text == Parent.Parent.Parent.SpellTimerData.2.LocalText)&#xD;&#xA;FLOAT3=(Text == Parent.Parent.Parent.SpellTimerData.3.LocalText)&#xD;&#xA;FLOAT4=(Text == Parent.Parent.Parent.SpellTimerData.4.LocalText)&#xD;&#xA;FLOAT5=(Text == Parent.Parent.Parent.SpellTimerData.5.LocalText)&#xD;&#xA;FLOAT6=(Text == Parent.Parent.Parent.SpellTimerData.6.LocalText)&#xD;&#xA;FLOAT7=(Text == Parent.Parent.Parent.SpellTimerData.7.LocalText)&#xD;&#xA;FLOAT8=(Text == Parent.Parent.Parent.SpellTimerData.8.LocalText)&#xD;&#xA;FLOAT9=(Text == Parent.Parent.Parent.SpellTimerData.9.LocalText)&#xD;&#xA;FLOAT10=(Text== Parent.Parent.Parent.SpellTimerData.10.LocalText)&#xD;&#xA;FLOAT11=(Text == Parent.Parent.Parent.SpellTimerData.11.LocalText)&#xD;&#xA;FLOAT12=(Text == Parent.Parent.Parent.SpellTimerData.12.LocalText)&#xD;&#xA;FLOAT13=(Text == Parent.Parent.Parent.SpellTimerData.13.SpellName)&#xD;&#xA;FLOAT14=(Text == Parent.Parent.Parent.SpellTimerData.14.SpellName)&#xD;&#xA;FLOAT15=(Text == Parent.Parent.Parent.SpellTimerData.15.SpellName)&#xD;&#xA;FLOAT16=(Text == Parent.Parent.Parent.SpellTimerData.16.SpellName)&#xD;&#xA;FLOAT17=(Text == Parent.Parent.Parent.SpellTimerData.17.SpellName)&#xD;&#xA;FLOAT18=(Text == Parent.Parent.Parent.SpellTimerData.18.SpellName)&#xD;&#xA;COND=FLOAT1 || FLOAT2 || FLOAT3 || FLOAT4 || FLOAT5 || FLOAT6 || FLOAT7 || FLOAT8 || FLOAT9 || FLOAT10 || FLOAT11 || FLOAT12 || FLOAT13 || FLOAT14 || FLOAT15 || FLOAT16 || FLOAT17 || FLOAT18&#xD;&#xA;Parent.DynamicData=COND ? &apos;/GameData.Maintained.Spell_10.Icon&apos; : &apos;&apos;&#xD;&#xA;CONDA=COND ? false : true&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame10.Visible=CONDA&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame10.Height=COND ? 0 : 32&#xD;&#xA;Parent.Visible=COND" Opacity="0.900" PackLocation="Left,Top" PackSize="a,f" ScrollExtent="218,14" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="218,14" TextColor="#98ACC2" />
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="29,18" Name="Time" OnTextChanged="Parent.Parent.Parent.ConfigureColor.NameTMP=Parent.Name&#xD;&#xA;Parent.Parent.Parent.ConfigureColor.Press=true&#xD;&#xA;Color=Parent.Parent.Parent.UpdateColor.ColorTMP&#xD;&#xA;Parent.Duration.Color=Parent.Parent.Parent.UpdateColor.ColorTMP" Opacity="0.900" PackLocation="NFN" ScrollExtent="30,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="30,12" TextAlignment="Center" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#00FF00" Location="32,12" Name="Duration" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#FFFFFF" Location="32,12" Name="BarBkg" Opacity="0.400" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" /></Page>
<Page AbsorbsInput="false" Location="2,272" MaximumSize="16384,35" MinimumSize="95,35" Name="11" OnHide="Parent.Parent.SubtractHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;&apos;&#xD;&#xA;Icon.DynamicData=&apos;&apos;&#xD;&#xA;Time.DynamicData=&apos;&apos;&#xD;&#xA;Duration.DynamicData=&apos;&apos;" OnShow="Parent.Parent.AddHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;/GameData.Maintained.Spell_11.AmountRemaining&apos;&#xD;&#xA;Icon.DynamicData=&apos;/GameData.Maintained.Spell_11.Icon&apos;&#xD;&#xA;Time.DynamicData=&apos;/GameData.Maintained.Spell_11.Duration&apos;&#xD;&#xA;Duration.DynamicData=&apos;/GameData.Maintained.Spell_11.Duration&apos;" PackSize="a,f" ScrollExtent="250,32" Size="250,32" Visible="false">
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="206,18" PackLocation="FFF" Name="Amount" Opacity="0.900" ScrollExtent="36,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="36,12" TextAlignment="Right" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_11.Target" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="65,18" Name="Target" Opacity="0.900" PackLocation="CFC" PackSize="a,f" ScrollExtent="96,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="96,14" TextAlignment="Center" />
<Checkbox BackgroundColor="#FF0000" Location="32,-2" Name="_Catalyst_CancelSpell" OnHoverIn="BackgroundOpacity=0.3" OnHoverOut="BackgroundOpacity=0" OnPress="cancel_maintained Parent.BuffName.Text" Size="218,15" Style="/ProfitUI_Styles.ButtonStyles.checkbox_textonly" Tooltip="Cancel this maintained spell" />
<Icon AbsorbsInput="false" ActionData="maintained_spell" BackgroundTint="#000000" IconStyle="/IconStyles.effect" Location="0,2" MouseOverColor="#FFFF00" Name="Icon" PackLocation="Left,Top" ScrollExtent="30,30" Size="30,30" Visible="false" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_11.Name" Font="/ProfitUI_Styles.Fonts.FontArial14T" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1"  Location="29,-2" Margin="3,0,0,0" MaxLines="1" Name="BuffName" OnTextChanged="FLOAT1=(Text == Parent.Parent.Parent.SpellTimerData.1.LocalText)&#xD;&#xA;FLOAT2=(Text == Parent.Parent.Parent.SpellTimerData.2.LocalText)&#xD;&#xA;FLOAT3=(Text == Parent.Parent.Parent.SpellTimerData.3.LocalText)&#xD;&#xA;FLOAT4=(Text == Parent.Parent.Parent.SpellTimerData.4.LocalText)&#xD;&#xA;FLOAT5=(Text == Parent.Parent.Parent.SpellTimerData.5.LocalText)&#xD;&#xA;FLOAT6=(Text == Parent.Parent.Parent.SpellTimerData.6.LocalText)&#xD;&#xA;FLOAT7=(Text == Parent.Parent.Parent.SpellTimerData.7.LocalText)&#xD;&#xA;FLOAT8=(Text == Parent.Parent.Parent.SpellTimerData.8.LocalText)&#xD;&#xA;FLOAT9=(Text == Parent.Parent.Parent.SpellTimerData.9.LocalText)&#xD;&#xA;FLOAT10=(Text== Parent.Parent.Parent.SpellTimerData.10.LocalText)&#xD;&#xA;FLOAT11=(Text == Parent.Parent.Parent.SpellTimerData.11.LocalText)&#xD;&#xA;FLOAT12=(Text == Parent.Parent.Parent.SpellTimerData.12.LocalText)&#xD;&#xA;FLOAT13=(Text == Parent.Parent.Parent.SpellTimerData.13.SpellName)&#xD;&#xA;FLOAT14=(Text == Parent.Parent.Parent.SpellTimerData.14.SpellName)&#xD;&#xA;FLOAT15=(Text == Parent.Parent.Parent.SpellTimerData.15.SpellName)&#xD;&#xA;FLOAT16=(Text == Parent.Parent.Parent.SpellTimerData.16.SpellName)&#xD;&#xA;FLOAT17=(Text == Parent.Parent.Parent.SpellTimerData.17.SpellName)&#xD;&#xA;FLOAT18=(Text == Parent.Parent.Parent.SpellTimerData.18.SpellName)&#xD;&#xA;COND=FLOAT1 || FLOAT2 || FLOAT3 || FLOAT4 || FLOAT5 || FLOAT6 || FLOAT7 || FLOAT8 || FLOAT9 || FLOAT10 || FLOAT11 || FLOAT12 || FLOAT13 || FLOAT14 || FLOAT15 || FLOAT16 || FLOAT17 || FLOAT18&#xD;&#xA;Parent.DynamicData=COND ? &apos;/GameData.Maintained.Spell_11.Icon&apos; : &apos;&apos;&#xD;&#xA;CONDA=COND ? false : true&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame11.Visible=CONDA&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame11.Height=COND ? 0 : 32&#xD;&#xA;Parent.Visible=COND" Opacity="0.900" PackLocation="Left,Top" PackSize="a,f" ScrollExtent="218,14" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="218,14" TextColor="#98ACC2" />
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="29,18" Name="Time" OnTextChanged="Parent.Parent.Parent.ConfigureColor.NameTMP=Parent.Name&#xD;&#xA;Parent.Parent.Parent.ConfigureColor.Press=true&#xD;&#xA;Color=Parent.Parent.Parent.UpdateColor.ColorTMP&#xD;&#xA;Parent.Duration.Color=Parent.Parent.Parent.UpdateColor.ColorTMP" Opacity="0.900" PackLocation="NFN" ScrollExtent="30,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="30,12" TextAlignment="Center" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#00FF00" Location="32,12" Name="Duration" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#FFFFFF" Location="32,12" Name="BarBkg" Opacity="0.400" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" /></Page>
<Page AbsorbsInput="false" Location="2,299" MaximumSize="16384,35" MinimumSize="95,35" Name="12" OnHide="Parent.Parent.SubtractHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;&apos;&#xD;&#xA;Icon.DynamicData=&apos;&apos;&#xD;&#xA;Time.DynamicData=&apos;&apos;&#xD;&#xA;Duration.DynamicData=&apos;&apos;" OnShow="Parent.Parent.AddHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;/GameData.Maintained.Spell_12.AmountRemaining&apos;&#xD;&#xA;Icon.DynamicData=&apos;/GameData.Maintained.Spell_12.Icon&apos;&#xD;&#xA;Time.DynamicData=&apos;/GameData.Maintained.Spell_12.Duration&apos;&#xD;&#xA;Duration.DynamicData=&apos;/GameData.Maintained.Spell_12.Duration&apos;" PackSize="a,f" ScrollExtent="250,32" Size="250,32" Visible="false">
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="206,18" PackLocation="FFF" Name="Amount" Opacity="0.900" ScrollExtent="36,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="36,12" TextAlignment="Right" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_12.Target" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="65,18" Name="Target" Opacity="0.900" PackLocation="CFC" PackSize="a,f" ScrollExtent="96,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="96,14" TextAlignment="Center" />
<Checkbox BackgroundColor="#FF0000" Location="32,-2" Name="_Catalyst_CancelSpell" OnHoverIn="BackgroundOpacity=0.3" OnHoverOut="BackgroundOpacity=0" OnPress="cancel_maintained Parent.BuffName.Text" Size="218,15" Style="/ProfitUI_Styles.ButtonStyles.checkbox_textonly" Tooltip="Cancel this maintained spell" />
<Icon AbsorbsInput="false" ActionData="maintained_spell" BackgroundTint="#000000" IconStyle="/IconStyles.effect" Location="0,2" MouseOverColor="#FFFF00" Name="Icon" PackLocation="Left,Top" ScrollExtent="30,30" Size="30,30" Visible="false" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_12.Name" Font="/ProfitUI_Styles.Fonts.FontArial14T" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1"  Location="29,-2" Margin="3,0,0,0" MaxLines="1" Name="BuffName" OnTextChanged="FLOAT1=(Text == Parent.Parent.Parent.SpellTimerData.1.LocalText)&#xD;&#xA;FLOAT2=(Text == Parent.Parent.Parent.SpellTimerData.2.LocalText)&#xD;&#xA;FLOAT3=(Text == Parent.Parent.Parent.SpellTimerData.3.LocalText)&#xD;&#xA;FLOAT4=(Text == Parent.Parent.Parent.SpellTimerData.4.LocalText)&#xD;&#xA;FLOAT5=(Text == Parent.Parent.Parent.SpellTimerData.5.LocalText)&#xD;&#xA;FLOAT6=(Text == Parent.Parent.Parent.SpellTimerData.6.LocalText)&#xD;&#xA;FLOAT7=(Text == Parent.Parent.Parent.SpellTimerData.7.LocalText)&#xD;&#xA;FLOAT8=(Text == Parent.Parent.Parent.SpellTimerData.8.LocalText)&#xD;&#xA;FLOAT9=(Text == Parent.Parent.Parent.SpellTimerData.9.LocalText)&#xD;&#xA;FLOAT10=(Text== Parent.Parent.Parent.SpellTimerData.10.LocalText)&#xD;&#xA;FLOAT11=(Text == Parent.Parent.Parent.SpellTimerData.11.LocalText)&#xD;&#xA;FLOAT12=(Text == Parent.Parent.Parent.SpellTimerData.12.LocalText)&#xD;&#xA;FLOAT13=(Text == Parent.Parent.Parent.SpellTimerData.13.SpellName)&#xD;&#xA;FLOAT14=(Text == Parent.Parent.Parent.SpellTimerData.14.SpellName)&#xD;&#xA;FLOAT15=(Text == Parent.Parent.Parent.SpellTimerData.15.SpellName)&#xD;&#xA;FLOAT16=(Text == Parent.Parent.Parent.SpellTimerData.16.SpellName)&#xD;&#xA;FLOAT17=(Text == Parent.Parent.Parent.SpellTimerData.17.SpellName)&#xD;&#xA;FLOAT18=(Text == Parent.Parent.Parent.SpellTimerData.18.SpellName)&#xD;&#xA;COND=FLOAT1 || FLOAT2 || FLOAT3 || FLOAT4 || FLOAT5 || FLOAT6 || FLOAT7 || FLOAT8 || FLOAT9 || FLOAT10 || FLOAT11 || FLOAT12 || FLOAT13 || FLOAT14 || FLOAT15 || FLOAT16 || FLOAT17 || FLOAT18&#xD;&#xA;Parent.DynamicData=COND ? &apos;/GameData.Maintained.Spell_12.Icon&apos; : &apos;&apos;&#xD;&#xA;CONDA=COND ? false : true&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame12.Visible=CONDA&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame12.Height=COND ? 0 : 32&#xD;&#xA;Parent.Visible=COND" Opacity="0.900" PackLocation="Left,Top" PackSize="a,f" ScrollExtent="218,14" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="218,14" TextColor="#98ACC2" />
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="29,18" Name="Time" OnTextChanged="Parent.Parent.Parent.ConfigureColor.NameTMP=Parent.Name&#xD;&#xA;Parent.Parent.Parent.ConfigureColor.Press=true&#xD;&#xA;Color=Parent.Parent.Parent.UpdateColor.ColorTMP&#xD;&#xA;Parent.Duration.Color=Parent.Parent.Parent.UpdateColor.ColorTMP" Opacity="0.900" PackLocation="NFN" ScrollExtent="30,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="30,12" TextAlignment="Center" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#00FF00" Location="32,12" Name="Duration" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#FFFFFF" Location="32,12" Name="BarBkg" Opacity="0.400" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" /></Page>
<Page AbsorbsInput="false" Location="2,326" MaximumSize="16384,35" MinimumSize="95,35" Name="13" OnHide="Parent.Parent.SubtractHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;&apos;&#xD;&#xA;Icon.DynamicData=&apos;&apos;&#xD;&#xA;Time.DynamicData=&apos;&apos;&#xD;&#xA;Duration.DynamicData=&apos;&apos;" OnShow="Parent.Parent.AddHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;/GameData.Maintained.Spell_13.AmountRemaining&apos;&#xD;&#xA;Icon.DynamicData=&apos;/GameData.Maintained.Spell_13.Icon&apos;&#xD;&#xA;Time.DynamicData=&apos;/GameData.Maintained.Spell_13.Duration&apos;&#xD;&#xA;Duration.DynamicData=&apos;/GameData.Maintained.Spell_13.Duration&apos;" PackSize="a,f" ScrollExtent="250,32" Size="250,32" Visible="false">
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="206,18" PackLocation="FFF" Name="Amount" Opacity="0.900" ScrollExtent="36,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="36,12" TextAlignment="Right" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_13.Target" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="65,18" Name="Target" Opacity="0.900" PackLocation="CFC" PackSize="a,f" ScrollExtent="96,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="96,14" TextAlignment="Center" />
<Checkbox BackgroundColor="#FF0000" Location="32,-2" Name="_Catalyst_CancelSpell" OnHoverIn="BackgroundOpacity=0.3" OnHoverOut="BackgroundOpacity=0" OnPress="cancel_maintained Parent.BuffName.Text" Size="218,15" Style="/ProfitUI_Styles.ButtonStyles.checkbox_textonly" Tooltip="Cancel this maintained spell" />
<Icon AbsorbsInput="false" ActionData="maintained_spell" BackgroundTint="#000000" IconStyle="/IconStyles.effect" Location="0,2" MouseOverColor="#FFFF00" Name="Icon" PackLocation="Left,Top" ScrollExtent="30,30" Size="30,30" Visible="false" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_13.Name" Font="/ProfitUI_Styles.Fonts.FontArial14T" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1"  Location="29,-2" Margin="3,0,0,0" MaxLines="1" Name="BuffName" OnTextChanged="FLOAT1=(Text == Parent.Parent.Parent.SpellTimerData.1.LocalText)&#xD;&#xA;FLOAT2=(Text == Parent.Parent.Parent.SpellTimerData.2.LocalText)&#xD;&#xA;FLOAT3=(Text == Parent.Parent.Parent.SpellTimerData.3.LocalText)&#xD;&#xA;FLOAT4=(Text == Parent.Parent.Parent.SpellTimerData.4.LocalText)&#xD;&#xA;FLOAT5=(Text == Parent.Parent.Parent.SpellTimerData.5.LocalText)&#xD;&#xA;FLOAT6=(Text == Parent.Parent.Parent.SpellTimerData.6.LocalText)&#xD;&#xA;FLOAT7=(Text == Parent.Parent.Parent.SpellTimerData.7.LocalText)&#xD;&#xA;FLOAT8=(Text == Parent.Parent.Parent.SpellTimerData.8.LocalText)&#xD;&#xA;FLOAT9=(Text == Parent.Parent.Parent.SpellTimerData.9.LocalText)&#xD;&#xA;FLOAT10=(Text== Parent.Parent.Parent.SpellTimerData.10.LocalText)&#xD;&#xA;FLOAT11=(Text == Parent.Parent.Parent.SpellTimerData.11.LocalText)&#xD;&#xA;FLOAT12=(Text == Parent.Parent.Parent.SpellTimerData.12.LocalText)&#xD;&#xA;FLOAT13=(Text == Parent.Parent.Parent.SpellTimerData.13.SpellName)&#xD;&#xA;FLOAT14=(Text == Parent.Parent.Parent.SpellTimerData.14.SpellName)&#xD;&#xA;FLOAT15=(Text == Parent.Parent.Parent.SpellTimerData.15.SpellName)&#xD;&#xA;FLOAT16=(Text == Parent.Parent.Parent.SpellTimerData.16.SpellName)&#xD;&#xA;FLOAT17=(Text == Parent.Parent.Parent.SpellTimerData.17.SpellName)&#xD;&#xA;FLOAT18=(Text == Parent.Parent.Parent.SpellTimerData.18.SpellName)&#xD;&#xA;COND=FLOAT1 || FLOAT2 || FLOAT3 || FLOAT4 || FLOAT5 || FLOAT6 || FLOAT7 || FLOAT8 || FLOAT9 || FLOAT10 || FLOAT11 || FLOAT12 || FLOAT13 || FLOAT14 || FLOAT15 || FLOAT16 || FLOAT17 || FLOAT18&#xD;&#xA;Parent.DynamicData=COND ? &apos;/GameData.Maintained.Spell_13.Icon&apos; : &apos;&apos;&#xD;&#xA;CONDA=COND ? false : true&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame13.Visible=CONDA&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame13.Height=COND ? 0 : 32&#xD;&#xA;Parent.Visible=COND" Opacity="0.900" PackLocation="Left,Top" PackSize="a,f" ScrollExtent="218,14" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="218,14" TextColor="#98ACC2" />
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="29,18" Name="Time" OnTextChanged="Parent.Parent.Parent.ConfigureColor.NameTMP=Parent.Name&#xD;&#xA;Parent.Parent.Parent.ConfigureColor.Press=true&#xD;&#xA;Color=Parent.Parent.Parent.UpdateColor.ColorTMP&#xD;&#xA;Parent.Duration.Color=Parent.Parent.Parent.UpdateColor.ColorTMP" Opacity="0.900" PackLocation="NFN" ScrollExtent="30,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="30,12" TextAlignment="Center" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#00FF00" Location="32,12" Name="Duration" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#FFFFFF" Location="32,12" Name="BarBkg" Opacity="0.400" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" /></Page>
<Page AbsorbsInput="false" Location="2,353" MaximumSize="16384,35" MinimumSize="95,35" Name="14" OnHide="Parent.Parent.SubtractHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;&apos;&#xD;&#xA;Icon.DynamicData=&apos;&apos;&#xD;&#xA;Time.DynamicData=&apos;&apos;&#xD;&#xA;Duration.DynamicData=&apos;&apos;" OnShow="Parent.Parent.AddHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;/GameData.Maintained.Spell_14.AmountRemaining&apos;&#xD;&#xA;Icon.DynamicData=&apos;/GameData.Maintained.Spell_14.Icon&apos;&#xD;&#xA;Time.DynamicData=&apos;/GameData.Maintained.Spell_14.Duration&apos;&#xD;&#xA;Duration.DynamicData=&apos;/GameData.Maintained.Spell_14.Duration&apos;" PackSize="a,f" ScrollExtent="250,32" Size="250,32" Visible="false">
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="206,18" PackLocation="FFF" Name="Amount" Opacity="0.900" ScrollExtent="36,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="36,12" TextAlignment="Right" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_14.Target" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="65,18" Name="Target" Opacity="0.900" PackLocation="CFC" PackSize="a,f" ScrollExtent="96,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="96,14" TextAlignment="Center" />
<Checkbox BackgroundColor="#FF0000" Location="32,-2" Name="_Catalyst_CancelSpell" OnHoverIn="BackgroundOpacity=0.3" OnHoverOut="BackgroundOpacity=0" OnPress="cancel_maintained Parent.BuffName.Text" Size="218,15" Style="/ProfitUI_Styles.ButtonStyles.checkbox_textonly" Tooltip="Cancel this maintained spell" />
<Icon AbsorbsInput="false" ActionData="maintained_spell" BackgroundTint="#000000" IconStyle="/IconStyles.effect" Location="0,2" MouseOverColor="#FFFF00" Name="Icon" PackLocation="Left,Top" ScrollExtent="30,30" Size="30,30" Visible="false" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_14.Name" Font="/ProfitUI_Styles.Fonts.FontArial14T" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1"  Location="29,-2" Margin="3,0,0,0" MaxLines="1" Name="BuffName" OnTextChanged="FLOAT1=(Text == Parent.Parent.Parent.SpellTimerData.1.LocalText)&#xD;&#xA;FLOAT2=(Text == Parent.Parent.Parent.SpellTimerData.2.LocalText)&#xD;&#xA;FLOAT3=(Text == Parent.Parent.Parent.SpellTimerData.3.LocalText)&#xD;&#xA;FLOAT4=(Text == Parent.Parent.Parent.SpellTimerData.4.LocalText)&#xD;&#xA;FLOAT5=(Text == Parent.Parent.Parent.SpellTimerData.5.LocalText)&#xD;&#xA;FLOAT6=(Text == Parent.Parent.Parent.SpellTimerData.6.LocalText)&#xD;&#xA;FLOAT7=(Text == Parent.Parent.Parent.SpellTimerData.7.LocalText)&#xD;&#xA;FLOAT8=(Text == Parent.Parent.Parent.SpellTimerData.8.LocalText)&#xD;&#xA;FLOAT9=(Text == Parent.Parent.Parent.SpellTimerData.9.LocalText)&#xD;&#xA;FLOAT10=(Text== Parent.Parent.Parent.SpellTimerData.10.LocalText)&#xD;&#xA;FLOAT11=(Text == Parent.Parent.Parent.SpellTimerData.11.LocalText)&#xD;&#xA;FLOAT12=(Text == Parent.Parent.Parent.SpellTimerData.12.LocalText)&#xD;&#xA;FLOAT13=(Text == Parent.Parent.Parent.SpellTimerData.13.SpellName)&#xD;&#xA;FLOAT14=(Text == Parent.Parent.Parent.SpellTimerData.14.SpellName)&#xD;&#xA;FLOAT15=(Text == Parent.Parent.Parent.SpellTimerData.15.SpellName)&#xD;&#xA;FLOAT16=(Text == Parent.Parent.Parent.SpellTimerData.16.SpellName)&#xD;&#xA;FLOAT17=(Text == Parent.Parent.Parent.SpellTimerData.17.SpellName)&#xD;&#xA;FLOAT18=(Text == Parent.Parent.Parent.SpellTimerData.18.SpellName)&#xD;&#xA;COND=FLOAT1 || FLOAT2 || FLOAT3 || FLOAT4 || FLOAT5 || FLOAT6 || FLOAT7 || FLOAT8 || FLOAT9 || FLOAT10 || FLOAT11 || FLOAT12 || FLOAT13 || FLOAT14 || FLOAT15 || FLOAT16 || FLOAT17 || FLOAT18&#xD;&#xA;Parent.DynamicData=COND ? &apos;/GameData.Maintained.Spell_14.Icon&apos; : &apos;&apos;&#xD;&#xA;CONDA=COND ? false : true&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame14.Visible=CONDA&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame14.Height=COND ? 0 : 32&#xD;&#xA;Parent.Visible=COND" Opacity="0.900" PackLocation="Left,Top" PackSize="a,f" ScrollExtent="218,14" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="218,14" TextColor="#98ACC2" />
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="29,18" Name="Time" OnTextChanged="Parent.Parent.Parent.ConfigureColor.NameTMP=Parent.Name&#xD;&#xA;Parent.Parent.Parent.ConfigureColor.Press=true&#xD;&#xA;Color=Parent.Parent.Parent.UpdateColor.ColorTMP&#xD;&#xA;Parent.Duration.Color=Parent.Parent.Parent.UpdateColor.ColorTMP" Opacity="0.900" PackLocation="NFN" ScrollExtent="30,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="30,12" TextAlignment="Center" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#00FF00" Location="32,12" Name="Duration" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#FFFFFF" Location="32,12" Name="BarBkg" Opacity="0.400" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" /></Page>
<Page AbsorbsInput="false" Location="2,380" MaximumSize="16384,35" MinimumSize="95,35" Name="15" OnHide="Parent.Parent.SubtractHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;&apos;&#xD;&#xA;Icon.DynamicData=&apos;&apos;&#xD;&#xA;Time.DynamicData=&apos;&apos;&#xD;&#xA;Duration.DynamicData=&apos;&apos;" OnShow="Parent.Parent.AddHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;/GameData.Maintained.Spell_15.AmountRemaining&apos;&#xD;&#xA;Icon.DynamicData=&apos;/GameData.Maintained.Spell_15.Icon&apos;&#xD;&#xA;Time.DynamicData=&apos;/GameData.Maintained.Spell_15.Duration&apos;&#xD;&#xA;Duration.DynamicData=&apos;/GameData.Maintained.Spell_15.Duration&apos;" PackSize="a,f" ScrollExtent="250,32" Size="250,32" Visible="false">
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="206,18" PackLocation="FFF" Name="Amount" Opacity="0.900" ScrollExtent="36,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="36,12" TextAlignment="Right" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_15.Target" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="65,18" Name="Target" Opacity="0.900" PackLocation="CFC" PackSize="a,f" ScrollExtent="96,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="96,14" TextAlignment="Center" />
<Checkbox BackgroundColor="#FF0000" Location="32,-2" Name="_Catalyst_CancelSpell" OnHoverIn="BackgroundOpacity=0.3" OnHoverOut="BackgroundOpacity=0" OnPress="cancel_maintained Parent.BuffName.Text" Size="218,15" Style="/ProfitUI_Styles.ButtonStyles.checkbox_textonly" Tooltip="Cancel this maintained spell" />
<Icon AbsorbsInput="false" ActionData="maintained_spell" BackgroundTint="#000000" IconStyle="/IconStyles.effect" Location="0,2" MouseOverColor="#FFFF00" Name="Icon" PackLocation="Left,Top" ScrollExtent="30,30" Size="30,30" Visible="false" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_15.Name" Font="/ProfitUI_Styles.Fonts.FontArial14T" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1"  Location="29,-2" Margin="3,0,0,0" MaxLines="1" Name="BuffName" OnTextChanged="FLOAT1=(Text == Parent.Parent.Parent.SpellTimerData.1.LocalText)&#xD;&#xA;FLOAT2=(Text == Parent.Parent.Parent.SpellTimerData.2.LocalText)&#xD;&#xA;FLOAT3=(Text == Parent.Parent.Parent.SpellTimerData.3.LocalText)&#xD;&#xA;FLOAT4=(Text == Parent.Parent.Parent.SpellTimerData.4.LocalText)&#xD;&#xA;FLOAT5=(Text == Parent.Parent.Parent.SpellTimerData.5.LocalText)&#xD;&#xA;FLOAT6=(Text == Parent.Parent.Parent.SpellTimerData.6.LocalText)&#xD;&#xA;FLOAT7=(Text == Parent.Parent.Parent.SpellTimerData.7.LocalText)&#xD;&#xA;FLOAT8=(Text == Parent.Parent.Parent.SpellTimerData.8.LocalText)&#xD;&#xA;FLOAT9=(Text == Parent.Parent.Parent.SpellTimerData.9.LocalText)&#xD;&#xA;FLOAT10=(Text== Parent.Parent.Parent.SpellTimerData.10.LocalText)&#xD;&#xA;FLOAT11=(Text == Parent.Parent.Parent.SpellTimerData.11.LocalText)&#xD;&#xA;FLOAT12=(Text == Parent.Parent.Parent.SpellTimerData.12.LocalText)&#xD;&#xA;FLOAT13=(Text == Parent.Parent.Parent.SpellTimerData.13.SpellName)&#xD;&#xA;FLOAT14=(Text == Parent.Parent.Parent.SpellTimerData.14.SpellName)&#xD;&#xA;FLOAT15=(Text == Parent.Parent.Parent.SpellTimerData.15.SpellName)&#xD;&#xA;FLOAT16=(Text == Parent.Parent.Parent.SpellTimerData.16.SpellName)&#xD;&#xA;FLOAT17=(Text == Parent.Parent.Parent.SpellTimerData.17.SpellName)&#xD;&#xA;FLOAT18=(Text == Parent.Parent.Parent.SpellTimerData.18.SpellName)&#xD;&#xA;COND=FLOAT1 || FLOAT2 || FLOAT3 || FLOAT4 || FLOAT5 || FLOAT6 || FLOAT7 || FLOAT8 || FLOAT9 || FLOAT10 || FLOAT11 || FLOAT12 || FLOAT13 || FLOAT14 || FLOAT15 || FLOAT16 || FLOAT17 || FLOAT18&#xD;&#xA;Parent.DynamicData=COND ? &apos;/GameData.Maintained.Spell_15.Icon&apos; : &apos;&apos;&#xD;&#xA;CONDA=COND ? false : true&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame15.Visible=CONDA&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame15.Height=COND ? 0 : 32&#xD;&#xA;Parent.Visible=COND" Opacity="0.900" PackLocation="Left,Top" PackSize="a,f" ScrollExtent="218,14" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="218,14" TextColor="#98ACC2" />
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="29,18" Name="Time" OnTextChanged="Parent.Parent.Parent.ConfigureColor.NameTMP=Parent.Name&#xD;&#xA;Parent.Parent.Parent.ConfigureColor.Press=true&#xD;&#xA;Color=Parent.Parent.Parent.UpdateColor.ColorTMP&#xD;&#xA;Parent.Duration.Color=Parent.Parent.Parent.UpdateColor.ColorTMP" Opacity="0.900" PackLocation="NFN" ScrollExtent="30,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="30,12" TextAlignment="Center" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#00FF00" Location="32,12" Name="Duration" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#FFFFFF" Location="32,12" Name="BarBkg" Opacity="0.400" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" /></Page>
<Page AbsorbsInput="false" Location="2,407" MaximumSize="16384,35" MinimumSize="95,35" Name="16" OnHide="Parent.Parent.SubtractHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;&apos;&#xD;&#xA;Icon.DynamicData=&apos;&apos;&#xD;&#xA;Time.DynamicData=&apos;&apos;&#xD;&#xA;Duration.DynamicData=&apos;&apos;" OnShow="Parent.Parent.AddHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;/GameData.Maintained.Spell_16.AmountRemaining&apos;&#xD;&#xA;Icon.DynamicData=&apos;/GameData.Maintained.Spell_16.Icon&apos;&#xD;&#xA;Time.DynamicData=&apos;/GameData.Maintained.Spell_16.Duration&apos;&#xD;&#xA;Duration.DynamicData=&apos;/GameData.Maintained.Spell_16.Duration&apos;" PackSize="a,f" ScrollExtent="250,32" Size="250,32" Visible="false">
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="206,18" PackLocation="FFF" Name="Amount" Opacity="0.900" ScrollExtent="36,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="36,12" TextAlignment="Right" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_16.Target" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="65,18" Name="Target" Opacity="0.900" PackLocation="CFC" PackSize="a,f" ScrollExtent="96,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="96,14" TextAlignment="Center" />
<Checkbox BackgroundColor="#FF0000" Location="32,-2" Name="_Catalyst_CancelSpell" OnHoverIn="BackgroundOpacity=0.3" OnHoverOut="BackgroundOpacity=0" OnPress="cancel_maintained Parent.BuffName.Text" Size="218,15" Style="/ProfitUI_Styles.ButtonStyles.checkbox_textonly" Tooltip="Cancel this maintained spell" />
<Icon AbsorbsInput="false" ActionData="maintained_spell" BackgroundTint="#000000" IconStyle="/IconStyles.effect" Location="0,2" MouseOverColor="#FFFF00" Name="Icon" PackLocation="Left,Top" ScrollExtent="30,30" Size="30,30" Visible="false" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_16.Name" Font="/ProfitUI_Styles.Fonts.FontArial14T" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1"  Location="29,-2" Margin="3,0,0,0" MaxLines="1" Name="BuffName" OnTextChanged="FLOAT1=(Text == Parent.Parent.Parent.SpellTimerData.1.LocalText)&#xD;&#xA;FLOAT2=(Text == Parent.Parent.Parent.SpellTimerData.2.LocalText)&#xD;&#xA;FLOAT3=(Text == Parent.Parent.Parent.SpellTimerData.3.LocalText)&#xD;&#xA;FLOAT4=(Text == Parent.Parent.Parent.SpellTimerData.4.LocalText)&#xD;&#xA;FLOAT5=(Text == Parent.Parent.Parent.SpellTimerData.5.LocalText)&#xD;&#xA;FLOAT6=(Text == Parent.Parent.Parent.SpellTimerData.6.LocalText)&#xD;&#xA;FLOAT7=(Text == Parent.Parent.Parent.SpellTimerData.7.LocalText)&#xD;&#xA;FLOAT8=(Text == Parent.Parent.Parent.SpellTimerData.8.LocalText)&#xD;&#xA;FLOAT9=(Text == Parent.Parent.Parent.SpellTimerData.9.LocalText)&#xD;&#xA;FLOAT10=(Text== Parent.Parent.Parent.SpellTimerData.10.LocalText)&#xD;&#xA;FLOAT11=(Text == Parent.Parent.Parent.SpellTimerData.11.LocalText)&#xD;&#xA;FLOAT12=(Text == Parent.Parent.Parent.SpellTimerData.12.LocalText)&#xD;&#xA;FLOAT13=(Text == Parent.Parent.Parent.SpellTimerData.13.SpellName)&#xD;&#xA;FLOAT14=(Text == Parent.Parent.Parent.SpellTimerData.14.SpellName)&#xD;&#xA;FLOAT15=(Text == Parent.Parent.Parent.SpellTimerData.15.SpellName)&#xD;&#xA;FLOAT16=(Text == Parent.Parent.Parent.SpellTimerData.16.SpellName)&#xD;&#xA;FLOAT17=(Text == Parent.Parent.Parent.SpellTimerData.17.SpellName)&#xD;&#xA;FLOAT18=(Text == Parent.Parent.Parent.SpellTimerData.18.SpellName)&#xD;&#xA;COND=FLOAT1 || FLOAT2 || FLOAT3 || FLOAT4 || FLOAT5 || FLOAT6 || FLOAT7 || FLOAT8 || FLOAT9 || FLOAT10 || FLOAT11 || FLOAT12 || FLOAT13 || FLOAT14 || FLOAT15 || FLOAT16 || FLOAT17 || FLOAT18&#xD;&#xA;Parent.DynamicData=COND ? &apos;/GameData.Maintained.Spell_16.Icon&apos; : &apos;&apos;&#xD;&#xA;CONDA=COND ? false : true&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame16.Visible=CONDA&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame16.Height=COND ? 0 : 32&#xD;&#xA;Parent.Visible=COND" Opacity="0.900" PackLocation="Left,Top" PackSize="a,f" ScrollExtent="218,14" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="218,14" TextColor="#98ACC2" />
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="29,18" Name="Time" OnTextChanged="Parent.Parent.Parent.ConfigureColor.NameTMP=Parent.Name&#xD;&#xA;Parent.Parent.Parent.ConfigureColor.Press=true&#xD;&#xA;Color=Parent.Parent.Parent.UpdateColor.ColorTMP&#xD;&#xA;Parent.Duration.Color=Parent.Parent.Parent.UpdateColor.ColorTMP" Opacity="0.900" PackLocation="NFN" ScrollExtent="30,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="30,12" TextAlignment="Center" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#00FF00" Location="32,12" Name="Duration" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#FFFFFF" Location="32,12" Name="BarBkg" Opacity="0.400" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" /></Page>
<Page AbsorbsInput="false" Location="2,434" MaximumSize="16384,35" MinimumSize="95,35" Name="17" OnHide="Parent.Parent.SubtractHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;&apos;&#xD;&#xA;Icon.DynamicData=&apos;&apos;&#xD;&#xA;Time.DynamicData=&apos;&apos;&#xD;&#xA;Duration.DynamicData=&apos;&apos;" OnShow="Parent.Parent.AddHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;/GameData.Maintained.Spell_17.AmountRemaining&apos;&#xD;&#xA;Icon.DynamicData=&apos;/GameData.Maintained.Spell_17.Icon&apos;&#xD;&#xA;Time.DynamicData=&apos;/GameData.Maintained.Spell_17.Duration&apos;&#xD;&#xA;Duration.DynamicData=&apos;/GameData.Maintained.Spell_17.Duration&apos;" PackSize="a,f" ScrollExtent="250,32" Size="250,32" Visible="false">
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="206,18" PackLocation="FFF" Name="Amount" Opacity="0.900" ScrollExtent="36,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="36,12" TextAlignment="Right" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_17.Target" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="65,18" Name="Target" Opacity="0.900" PackLocation="CFC" PackSize="a,f" ScrollExtent="96,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="96,14" TextAlignment="Center" />
<Checkbox BackgroundColor="#FF0000" Location="32,-2" Name="_Catalyst_CancelSpell" OnHoverIn="BackgroundOpacity=0.3" OnHoverOut="BackgroundOpacity=0" OnPress="cancel_maintained Parent.BuffName.Text" Size="218,15" Style="/ProfitUI_Styles.ButtonStyles.checkbox_textonly" Tooltip="Cancel this maintained spell" />
<Icon AbsorbsInput="false" ActionData="maintained_spell" BackgroundTint="#000000" IconStyle="/IconStyles.effect" Location="0,2" MouseOverColor="#FFFF00" Name="Icon" PackLocation="Left,Top" ScrollExtent="30,30" Size="30,30" Visible="false" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_17.Name" Font="/ProfitUI_Styles.Fonts.FontArial14T" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1"  Location="29,-2" Margin="3,0,0,0" MaxLines="1" Name="BuffName" OnTextChanged="FLOAT1=(Text == Parent.Parent.Parent.SpellTimerData.1.LocalText)&#xD;&#xA;FLOAT2=(Text == Parent.Parent.Parent.SpellTimerData.2.LocalText)&#xD;&#xA;FLOAT3=(Text == Parent.Parent.Parent.SpellTimerData.3.LocalText)&#xD;&#xA;FLOAT4=(Text == Parent.Parent.Parent.SpellTimerData.4.LocalText)&#xD;&#xA;FLOAT5=(Text == Parent.Parent.Parent.SpellTimerData.5.LocalText)&#xD;&#xA;FLOAT6=(Text == Parent.Parent.Parent.SpellTimerData.6.LocalText)&#xD;&#xA;FLOAT7=(Text == Parent.Parent.Parent.SpellTimerData.7.LocalText)&#xD;&#xA;FLOAT8=(Text == Parent.Parent.Parent.SpellTimerData.8.LocalText)&#xD;&#xA;FLOAT9=(Text == Parent.Parent.Parent.SpellTimerData.9.LocalText)&#xD;&#xA;FLOAT10=(Text== Parent.Parent.Parent.SpellTimerData.10.LocalText)&#xD;&#xA;FLOAT11=(Text == Parent.Parent.Parent.SpellTimerData.11.LocalText)&#xD;&#xA;FLOAT12=(Text == Parent.Parent.Parent.SpellTimerData.12.LocalText)&#xD;&#xA;FLOAT13=(Text == Parent.Parent.Parent.SpellTimerData.13.SpellName)&#xD;&#xA;FLOAT14=(Text == Parent.Parent.Parent.SpellTimerData.14.SpellName)&#xD;&#xA;FLOAT15=(Text == Parent.Parent.Parent.SpellTimerData.15.SpellName)&#xD;&#xA;FLOAT16=(Text == Parent.Parent.Parent.SpellTimerData.16.SpellName)&#xD;&#xA;FLOAT17=(Text == Parent.Parent.Parent.SpellTimerData.17.SpellName)&#xD;&#xA;FLOAT18=(Text == Parent.Parent.Parent.SpellTimerData.18.SpellName)&#xD;&#xA;COND=FLOAT1 || FLOAT2 || FLOAT3 || FLOAT4 || FLOAT5 || FLOAT6 || FLOAT7 || FLOAT8 || FLOAT9 || FLOAT10 || FLOAT11 || FLOAT12 || FLOAT13 || FLOAT14 || FLOAT15 || FLOAT16 || FLOAT17 || FLOAT18&#xD;&#xA;Parent.DynamicData=COND ? &apos;/GameData.Maintained.Spell_17.Icon&apos; : &apos;&apos;&#xD;&#xA;CONDA=COND ? false : true&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame17.Visible=CONDA&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame17.Height=COND ? 0 : 32&#xD;&#xA;Parent.Visible=COND" Opacity="0.900" PackLocation="Left,Top" PackSize="a,f" ScrollExtent="218,14" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="218,14" TextColor="#98ACC2" />
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="29,18" Name="Time" OnTextChanged="Parent.Parent.Parent.ConfigureColor.NameTMP=Parent.Name&#xD;&#xA;Parent.Parent.Parent.ConfigureColor.Press=true&#xD;&#xA;Color=Parent.Parent.Parent.UpdateColor.ColorTMP&#xD;&#xA;Parent.Duration.Color=Parent.Parent.Parent.UpdateColor.ColorTMP" Opacity="0.900" PackLocation="NFN" ScrollExtent="30,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="30,12" TextAlignment="Center" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#00FF00" Location="32,12" Name="Duration" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#FFFFFF" Location="32,12" Name="BarBkg" Opacity="0.400" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" /></Page>
<Page AbsorbsInput="false" Location="2,461" MaximumSize="16384,35" MinimumSize="95,35" Name="18" OnHide="Parent.Parent.SubtractHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;&apos;&#xD;&#xA;Icon.DynamicData=&apos;&apos;&#xD;&#xA;Time.DynamicData=&apos;&apos;&#xD;&#xA;Duration.DynamicData=&apos;&apos;" OnShow="Parent.Parent.AddHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;/GameData.Maintained.Spell_18.AmountRemaining&apos;&#xD;&#xA;Icon.DynamicData=&apos;/GameData.Maintained.Spell_18.Icon&apos;&#xD;&#xA;Time.DynamicData=&apos;/GameData.Maintained.Spell_18.Duration&apos;&#xD;&#xA;Duration.DynamicData=&apos;/GameData.Maintained.Spell_18.Duration&apos;" PackSize="a,f" ScrollExtent="250,32" Size="250,32" Visible="false">
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="206,18" PackLocation="FFF" Name="Amount" Opacity="0.900" ScrollExtent="36,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="36,12" TextAlignment="Right" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_18.Target" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="65,18" Name="Target" Opacity="0.900" PackLocation="CFC" PackSize="a,f" ScrollExtent="96,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="96,14" TextAlignment="Center" />
<Checkbox BackgroundColor="#FF0000" Location="32,-2" Name="_Catalyst_CancelSpell" OnHoverIn="BackgroundOpacity=0.3" OnHoverOut="BackgroundOpacity=0" OnPress="cancel_maintained Parent.BuffName.Text" Size="218,15" Style="/ProfitUI_Styles.ButtonStyles.checkbox_textonly" Tooltip="Cancel this maintained spell" />
<Icon AbsorbsInput="false" ActionData="maintained_spell" BackgroundTint="#000000" IconStyle="/IconStyles.effect" Location="0,2" MouseOverColor="#FFFF00" Name="Icon" PackLocation="Left,Top" ScrollExtent="30,30" Size="30,30" Visible="false" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_18.Name" Font="/ProfitUI_Styles.Fonts.FontArial14T" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1"  Location="29,-2" Margin="3,0,0,0" MaxLines="1" Name="BuffName" OnTextChanged="FLOAT1=(Text == Parent.Parent.Parent.SpellTimerData.1.LocalText)&#xD;&#xA;FLOAT2=(Text == Parent.Parent.Parent.SpellTimerData.2.LocalText)&#xD;&#xA;FLOAT3=(Text == Parent.Parent.Parent.SpellTimerData.3.LocalText)&#xD;&#xA;FLOAT4=(Text == Parent.Parent.Parent.SpellTimerData.4.LocalText)&#xD;&#xA;FLOAT5=(Text == Parent.Parent.Parent.SpellTimerData.5.LocalText)&#xD;&#xA;FLOAT6=(Text == Parent.Parent.Parent.SpellTimerData.6.LocalText)&#xD;&#xA;FLOAT7=(Text == Parent.Parent.Parent.SpellTimerData.7.LocalText)&#xD;&#xA;FLOAT8=(Text == Parent.Parent.Parent.SpellTimerData.8.LocalText)&#xD;&#xA;FLOAT9=(Text == Parent.Parent.Parent.SpellTimerData.9.LocalText)&#xD;&#xA;FLOAT10=(Text== Parent.Parent.Parent.SpellTimerData.10.LocalText)&#xD;&#xA;FLOAT11=(Text == Parent.Parent.Parent.SpellTimerData.11.LocalText)&#xD;&#xA;FLOAT12=(Text == Parent.Parent.Parent.SpellTimerData.12.LocalText)&#xD;&#xA;FLOAT13=(Text == Parent.Parent.Parent.SpellTimerData.13.SpellName)&#xD;&#xA;FLOAT14=(Text == Parent.Parent.Parent.SpellTimerData.14.SpellName)&#xD;&#xA;FLOAT15=(Text == Parent.Parent.Parent.SpellTimerData.15.SpellName)&#xD;&#xA;FLOAT16=(Text == Parent.Parent.Parent.SpellTimerData.16.SpellName)&#xD;&#xA;FLOAT17=(Text == Parent.Parent.Parent.SpellTimerData.17.SpellName)&#xD;&#xA;FLOAT18=(Text == Parent.Parent.Parent.SpellTimerData.18.SpellName)&#xD;&#xA;COND=FLOAT1 || FLOAT2 || FLOAT3 || FLOAT4 || FLOAT5 || FLOAT6 || FLOAT7 || FLOAT8 || FLOAT9 || FLOAT10 || FLOAT11 || FLOAT12 || FLOAT13 || FLOAT14 || FLOAT15 || FLOAT16 || FLOAT17 || FLOAT18&#xD;&#xA;Parent.DynamicData=COND ? &apos;/GameData.Maintained.Spell_18.Icon&apos; : &apos;&apos;&#xD;&#xA;CONDA=COND ? false : true&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame18.Visible=CONDA&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame18.Height=COND ? 0 : 32&#xD;&#xA;Parent.Visible=COND" Opacity="0.900" PackLocation="Left,Top" PackSize="a,f" ScrollExtent="218,14" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="218,14" TextColor="#98ACC2" />
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="29,18" Name="Time" OnTextChanged="Parent.Parent.Parent.ConfigureColor.NameTMP=Parent.Name&#xD;&#xA;Parent.Parent.Parent.ConfigureColor.Press=true&#xD;&#xA;Color=Parent.Parent.Parent.UpdateColor.ColorTMP&#xD;&#xA;Parent.Duration.Color=Parent.Parent.Parent.UpdateColor.ColorTMP" Opacity="0.900" PackLocation="NFN" ScrollExtent="30,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="30,12" TextAlignment="Center" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#00FF00" Location="32,12" Name="Duration" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#FFFFFF" Location="32,12" Name="BarBkg" Opacity="0.400" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" /></Page>
<Page AbsorbsInput="false" Location="2,488" MaximumSize="16384,35" MinimumSize="95,35" Name="19" OnHide="Parent.Parent.SubtractHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;&apos;&#xD;&#xA;Icon.DynamicData=&apos;&apos;&#xD;&#xA;Time.DynamicData=&apos;&apos;&#xD;&#xA;Duration.DynamicData=&apos;&apos;" OnShow="Parent.Parent.AddHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;/GameData.Maintained.Spell_19.AmountRemaining&apos;&#xD;&#xA;Icon.DynamicData=&apos;/GameData.Maintained.Spell_19.Icon&apos;&#xD;&#xA;Time.DynamicData=&apos;/GameData.Maintained.Spell_19.Duration&apos;&#xD;&#xA;Duration.DynamicData=&apos;/GameData.Maintained.Spell_19.Duration&apos;" PackSize="a,f" ScrollExtent="250,32" Size="250,32" Visible="false">
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="206,18" PackLocation="FFF" Name="Amount" Opacity="0.900" ScrollExtent="36,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="36,12" TextAlignment="Right" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_19.Target" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="65,18" Name="Target" Opacity="0.900" PackLocation="CFC" PackSize="a,f" ScrollExtent="96,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="96,14" TextAlignment="Center" />
<Checkbox BackgroundColor="#FF0000" Location="32,-2" Name="_Catalyst_CancelSpell" OnHoverIn="BackgroundOpacity=0.3" OnHoverOut="BackgroundOpacity=0" OnPress="cancel_maintained Parent.BuffName.Text" Size="218,15" Style="/ProfitUI_Styles.ButtonStyles.checkbox_textonly" Tooltip="Cancel this maintained spell" />
<Icon AbsorbsInput="false" ActionData="maintained_spell" BackgroundTint="#000000" IconStyle="/IconStyles.effect" Location="0,2" MouseOverColor="#FFFF00" Name="Icon" PackLocation="Left,Top" ScrollExtent="30,30" Size="30,30" Visible="false" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_19.Name" Font="/ProfitUI_Styles.Fonts.FontArial14T" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1"  Location="29,-2" Margin="3,0,0,0" MaxLines="1" Name="BuffName" OnTextChanged="FLOAT1=(Text == Parent.Parent.Parent.SpellTimerData.1.LocalText)&#xD;&#xA;FLOAT2=(Text == Parent.Parent.Parent.SpellTimerData.2.LocalText)&#xD;&#xA;FLOAT3=(Text == Parent.Parent.Parent.SpellTimerData.3.LocalText)&#xD;&#xA;FLOAT4=(Text == Parent.Parent.Parent.SpellTimerData.4.LocalText)&#xD;&#xA;FLOAT5=(Text == Parent.Parent.Parent.SpellTimerData.5.LocalText)&#xD;&#xA;FLOAT6=(Text == Parent.Parent.Parent.SpellTimerData.6.LocalText)&#xD;&#xA;FLOAT7=(Text == Parent.Parent.Parent.SpellTimerData.7.LocalText)&#xD;&#xA;FLOAT8=(Text == Parent.Parent.Parent.SpellTimerData.8.LocalText)&#xD;&#xA;FLOAT9=(Text == Parent.Parent.Parent.SpellTimerData.9.LocalText)&#xD;&#xA;FLOAT10=(Text== Parent.Parent.Parent.SpellTimerData.10.LocalText)&#xD;&#xA;FLOAT11=(Text == Parent.Parent.Parent.SpellTimerData.11.LocalText)&#xD;&#xA;FLOAT12=(Text == Parent.Parent.Parent.SpellTimerData.12.LocalText)&#xD;&#xA;FLOAT13=(Text == Parent.Parent.Parent.SpellTimerData.13.SpellName)&#xD;&#xA;FLOAT14=(Text == Parent.Parent.Parent.SpellTimerData.14.SpellName)&#xD;&#xA;FLOAT15=(Text == Parent.Parent.Parent.SpellTimerData.15.SpellName)&#xD;&#xA;FLOAT16=(Text == Parent.Parent.Parent.SpellTimerData.16.SpellName)&#xD;&#xA;FLOAT17=(Text == Parent.Parent.Parent.SpellTimerData.17.SpellName)&#xD;&#xA;FLOAT18=(Text == Parent.Parent.Parent.SpellTimerData.18.SpellName)&#xD;&#xA;COND=FLOAT1 || FLOAT2 || FLOAT3 || FLOAT4 || FLOAT5 || FLOAT6 || FLOAT7 || FLOAT8 || FLOAT9 || FLOAT10 || FLOAT11 || FLOAT12 || FLOAT13 || FLOAT14 || FLOAT15 || FLOAT16 || FLOAT17 || FLOAT18&#xD;&#xA;Parent.DynamicData=COND ? &apos;/GameData.Maintained.Spell_19.Icon&apos; : &apos;&apos;&#xD;&#xA;CONDA=COND ? false : true&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame19.Visible=CONDA&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame19.Height=COND ? 0 : 32&#xD;&#xA;Parent.Visible=COND" Opacity="0.900" PackLocation="Left,Top" PackSize="a,f" ScrollExtent="218,14" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="218,14" TextColor="#98ACC2" />
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="29,18" Name="Time" OnTextChanged="Parent.Parent.Parent.ConfigureColor.NameTMP=Parent.Name&#xD;&#xA;Parent.Parent.Parent.ConfigureColor.Press=true&#xD;&#xA;Color=Parent.Parent.Parent.UpdateColor.ColorTMP&#xD;&#xA;Parent.Duration.Color=Parent.Parent.Parent.UpdateColor.ColorTMP" Opacity="0.900" PackLocation="NFN" ScrollExtent="30,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="30,12" TextAlignment="Center" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#00FF00" Location="32,12" Name="Duration" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#FFFFFF" Location="32,12" Name="BarBkg" Opacity="0.400" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" /></Page>
<Page AbsorbsInput="false" Location="2,515" MaximumSize="16384,35" MinimumSize="95,35" Name="20" OnHide="Parent.Parent.SubtractHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;&apos;&#xD;&#xA;Icon.DynamicData=&apos;&apos;&#xD;&#xA;Time.DynamicData=&apos;&apos;&#xD;&#xA;Duration.DynamicData=&apos;&apos;" OnShow="Parent.Parent.AddHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;/GameData.Maintained.Spell_20.AmountRemaining&apos;&#xD;&#xA;Icon.DynamicData=&apos;/GameData.Maintained.Spell_20.Icon&apos;&#xD;&#xA;Time.DynamicData=&apos;/GameData.Maintained.Spell_20.Duration&apos;&#xD;&#xA;Duration.DynamicData=&apos;/GameData.Maintained.Spell_20.Duration&apos;" PackSize="a,f" ScrollExtent="250,32" Size="250,32" Visible="false">
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="206,18" PackLocation="FFF" Name="Amount" Opacity="0.900" ScrollExtent="36,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="36,12" TextAlignment="Right" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_20.Target" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="65,18" Name="Target" Opacity="0.900" PackLocation="CFC" PackSize="a,f" ScrollExtent="96,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="96,14" TextAlignment="Center" />
<Checkbox BackgroundColor="#FF0000" Location="32,-2" Name="_Catalyst_CancelSpell" OnHoverIn="BackgroundOpacity=0.3" OnHoverOut="BackgroundOpacity=0" OnPress="cancel_maintained Parent.BuffName.Text" Size="218,15" Style="/ProfitUI_Styles.ButtonStyles.checkbox_textonly" Tooltip="Cancel this maintained spell" />
<Icon AbsorbsInput="false" ActionData="maintained_spell" BackgroundTint="#000000" IconStyle="/IconStyles.effect" Location="0,2" MouseOverColor="#FFFF00" Name="Icon" PackLocation="Left,Top" ScrollExtent="30,30" Size="30,30" Visible="false" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_20.Name" Font="/ProfitUI_Styles.Fonts.FontArial14T" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1"  Location="29,-2" Margin="3,0,0,0" MaxLines="1" Name="BuffName" OnTextChanged="FLOAT1=(Text == Parent.Parent.Parent.SpellTimerData.1.LocalText)&#xD;&#xA;FLOAT2=(Text == Parent.Parent.Parent.SpellTimerData.2.LocalText)&#xD;&#xA;FLOAT3=(Text == Parent.Parent.Parent.SpellTimerData.3.LocalText)&#xD;&#xA;FLOAT4=(Text == Parent.Parent.Parent.SpellTimerData.4.LocalText)&#xD;&#xA;FLOAT5=(Text == Parent.Parent.Parent.SpellTimerData.5.LocalText)&#xD;&#xA;FLOAT6=(Text == Parent.Parent.Parent.SpellTimerData.6.LocalText)&#xD;&#xA;FLOAT7=(Text == Parent.Parent.Parent.SpellTimerData.7.LocalText)&#xD;&#xA;FLOAT8=(Text == Parent.Parent.Parent.SpellTimerData.8.LocalText)&#xD;&#xA;FLOAT9=(Text == Parent.Parent.Parent.SpellTimerData.9.LocalText)&#xD;&#xA;FLOAT10=(Text== Parent.Parent.Parent.SpellTimerData.10.LocalText)&#xD;&#xA;FLOAT11=(Text == Parent.Parent.Parent.SpellTimerData.11.LocalText)&#xD;&#xA;FLOAT12=(Text == Parent.Parent.Parent.SpellTimerData.12.LocalText)&#xD;&#xA;FLOAT13=(Text == Parent.Parent.Parent.SpellTimerData.13.SpellName)&#xD;&#xA;FLOAT14=(Text == Parent.Parent.Parent.SpellTimerData.14.SpellName)&#xD;&#xA;FLOAT15=(Text == Parent.Parent.Parent.SpellTimerData.15.SpellName)&#xD;&#xA;FLOAT16=(Text == Parent.Parent.Parent.SpellTimerData.16.SpellName)&#xD;&#xA;FLOAT17=(Text == Parent.Parent.Parent.SpellTimerData.17.SpellName)&#xD;&#xA;FLOAT18=(Text == Parent.Parent.Parent.SpellTimerData.18.SpellName)&#xD;&#xA;COND=FLOAT1 || FLOAT2 || FLOAT3 || FLOAT4 || FLOAT5 || FLOAT6 || FLOAT7 || FLOAT8 || FLOAT9 || FLOAT10 || FLOAT11 || FLOAT12 || FLOAT13 || FLOAT14 || FLOAT15 || FLOAT16 || FLOAT17 || FLOAT18&#xD;&#xA;Parent.DynamicData=COND ? &apos;/GameData.Maintained.Spell_20.Icon&apos; : &apos;&apos;&#xD;&#xA;CONDA=COND ? false : true&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame20.Visible=CONDA&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame20.Height=COND ? 0 : 32&#xD;&#xA;Parent.Visible=COND" Opacity="0.900" PackLocation="Left,Top" PackSize="a,f" ScrollExtent="218,14" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="218,14" TextColor="#98ACC2" />
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="29,18" Name="Time" OnTextChanged="Parent.Parent.Parent.ConfigureColor.NameTMP=Parent.Name&#xD;&#xA;Parent.Parent.Parent.ConfigureColor.Press=true&#xD;&#xA;Color=Parent.Parent.Parent.UpdateColor.ColorTMP&#xD;&#xA;Parent.Duration.Color=Parent.Parent.Parent.UpdateColor.ColorTMP" Opacity="0.900" PackLocation="NFN" ScrollExtent="30,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="30,12" TextAlignment="Center" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#00FF00" Location="32,12" Name="Duration" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#FFFFFF" Location="32,12" Name="BarBkg" Opacity="0.400" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" /></Page>
<Page AbsorbsInput="false" Location="2,542" MaximumSize="16384,35" MinimumSize="95,35" Name="21" OnHide="Parent.Parent.SubtractHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;&apos;&#xD;&#xA;Icon.DynamicData=&apos;&apos;&#xD;&#xA;Time.DynamicData=&apos;&apos;&#xD;&#xA;Duration.DynamicData=&apos;&apos;" OnShow="Parent.Parent.AddHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;/GameData.Maintained.Spell_21.AmountRemaining&apos;&#xD;&#xA;Icon.DynamicData=&apos;/GameData.Maintained.Spell_21.Icon&apos;&#xD;&#xA;Time.DynamicData=&apos;/GameData.Maintained.Spell_21.Duration&apos;&#xD;&#xA;Duration.DynamicData=&apos;/GameData.Maintained.Spell_21.Duration&apos;" PackSize="a,f" ScrollExtent="250,32" Size="250,32" Visible="false">
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="206,18" PackLocation="FFF" Name="Amount" Opacity="0.900" ScrollExtent="36,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="36,12" TextAlignment="Right" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_21.Target" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="65,18" Name="Target" Opacity="0.900" PackLocation="CFC" PackSize="a,f" ScrollExtent="96,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="96,14" TextAlignment="Center" />
<Checkbox BackgroundColor="#FF0000" Location="32,-2" Name="_Catalyst_CancelSpell" OnHoverIn="BackgroundOpacity=0.3" OnHoverOut="BackgroundOpacity=0" OnPress="cancel_maintained Parent.BuffName.Text" Size="218,15" Style="/ProfitUI_Styles.ButtonStyles.checkbox_textonly" Tooltip="Cancel this maintained spell" />
<Icon AbsorbsInput="false" ActionData="maintained_spell" BackgroundTint="#000000" IconStyle="/IconStyles.effect" Location="0,2" MouseOverColor="#FFFF00" Name="Icon" PackLocation="Left,Top" ScrollExtent="30,30" Size="30,30" Visible="false" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_21.Name" Font="/ProfitUI_Styles.Fonts.FontArial14T" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1"  Location="29,-2" Margin="3,0,0,0" MaxLines="1" Name="BuffName" OnTextChanged="FLOAT1=(Text == Parent.Parent.Parent.SpellTimerData.1.LocalText)&#xD;&#xA;FLOAT2=(Text == Parent.Parent.Parent.SpellTimerData.2.LocalText)&#xD;&#xA;FLOAT3=(Text == Parent.Parent.Parent.SpellTimerData.3.LocalText)&#xD;&#xA;FLOAT4=(Text == Parent.Parent.Parent.SpellTimerData.4.LocalText)&#xD;&#xA;FLOAT5=(Text == Parent.Parent.Parent.SpellTimerData.5.LocalText)&#xD;&#xA;FLOAT6=(Text == Parent.Parent.Parent.SpellTimerData.6.LocalText)&#xD;&#xA;FLOAT7=(Text == Parent.Parent.Parent.SpellTimerData.7.LocalText)&#xD;&#xA;FLOAT8=(Text == Parent.Parent.Parent.SpellTimerData.8.LocalText)&#xD;&#xA;FLOAT9=(Text == Parent.Parent.Parent.SpellTimerData.9.LocalText)&#xD;&#xA;FLOAT10=(Text== Parent.Parent.Parent.SpellTimerData.10.LocalText)&#xD;&#xA;FLOAT11=(Text == Parent.Parent.Parent.SpellTimerData.11.LocalText)&#xD;&#xA;FLOAT12=(Text == Parent.Parent.Parent.SpellTimerData.12.LocalText)&#xD;&#xA;FLOAT13=(Text == Parent.Parent.Parent.SpellTimerData.13.SpellName)&#xD;&#xA;FLOAT14=(Text == Parent.Parent.Parent.SpellTimerData.14.SpellName)&#xD;&#xA;FLOAT15=(Text == Parent.Parent.Parent.SpellTimerData.15.SpellName)&#xD;&#xA;FLOAT16=(Text == Parent.Parent.Parent.SpellTimerData.16.SpellName)&#xD;&#xA;FLOAT17=(Text == Parent.Parent.Parent.SpellTimerData.17.SpellName)&#xD;&#xA;FLOAT18=(Text == Parent.Parent.Parent.SpellTimerData.18.SpellName)&#xD;&#xA;COND=FLOAT1 || FLOAT2 || FLOAT3 || FLOAT4 || FLOAT5 || FLOAT6 || FLOAT7 || FLOAT8 || FLOAT9 || FLOAT10 || FLOAT11 || FLOAT12 || FLOAT13 || FLOAT14 || FLOAT15 || FLOAT16 || FLOAT17 || FLOAT18&#xD;&#xA;Parent.DynamicData=COND ? &apos;/GameData.Maintained.Spell_21.Icon&apos; : &apos;&apos;&#xD;&#xA;CONDA=COND ? false : true&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame21.Visible=CONDA&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame21.Height=COND ? 0 : 32&#xD;&#xA;Parent.Visible=COND" Opacity="0.900" PackLocation="Left,Top" PackSize="a,f" ScrollExtent="218,14" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="218,14" TextColor="#98ACC2" />
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="29,18" Name="Time" OnTextChanged="Parent.Parent.Parent.ConfigureColor.NameTMP=Parent.Name&#xD;&#xA;Parent.Parent.Parent.ConfigureColor.Press=true&#xD;&#xA;Color=Parent.Parent.Parent.UpdateColor.ColorTMP&#xD;&#xA;Parent.Duration.Color=Parent.Parent.Parent.UpdateColor.ColorTMP" Opacity="0.900" PackLocation="NFN" ScrollExtent="30,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="30,12" TextAlignment="Center" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#00FF00" Location="32,12" Name="Duration" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#FFFFFF" Location="32,12" Name="BarBkg" Opacity="0.400" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" /></Page>
<Page AbsorbsInput="false" Location="2,569" MaximumSize="16384,35" MinimumSize="95,35" Name="22" OnHide="Parent.Parent.SubtractHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;&apos;&#xD;&#xA;Icon.DynamicData=&apos;&apos;&#xD;&#xA;Time.DynamicData=&apos;&apos;&#xD;&#xA;Duration.DynamicData=&apos;&apos;" OnShow="Parent.Parent.AddHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;/GameData.Maintained.Spell_22.AmountRemaining&apos;&#xD;&#xA;Icon.DynamicData=&apos;/GameData.Maintained.Spell_22.Icon&apos;&#xD;&#xA;Time.DynamicData=&apos;/GameData.Maintained.Spell_22.Duration&apos;&#xD;&#xA;Duration.DynamicData=&apos;/GameData.Maintained.Spell_22.Duration&apos;" PackSize="a,f" ScrollExtent="250,32" Size="250,32" Visible="false">
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="206,18" PackLocation="FFF" Name="Amount" Opacity="0.900" ScrollExtent="36,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="36,12" TextAlignment="Right" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_22.Target" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="65,18" Name="Target" Opacity="0.900" PackLocation="CFC" PackSize="a,f" ScrollExtent="96,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="96,14" TextAlignment="Center" />
<Checkbox BackgroundColor="#FF0000" Location="32,-2" Name="_Catalyst_CancelSpell" OnHoverIn="BackgroundOpacity=0.3" OnHoverOut="BackgroundOpacity=0" OnPress="cancel_maintained Parent.BuffName.Text" Size="218,15" Style="/ProfitUI_Styles.ButtonStyles.checkbox_textonly" Tooltip="Cancel this maintained spell" />
<Icon AbsorbsInput="false" ActionData="maintained_spell" BackgroundTint="#000000" IconStyle="/IconStyles.effect" Location="0,2" MouseOverColor="#FFFF00" Name="Icon" PackLocation="Left,Top" ScrollExtent="30,30" Size="30,30" Visible="false" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_22.Name" Font="/ProfitUI_Styles.Fonts.FontArial14T" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1"  Location="29,-2" Margin="3,0,0,0" MaxLines="1" Name="BuffName" OnTextChanged="FLOAT1=(Text == Parent.Parent.Parent.SpellTimerData.1.LocalText)&#xD;&#xA;FLOAT2=(Text == Parent.Parent.Parent.SpellTimerData.2.LocalText)&#xD;&#xA;FLOAT3=(Text == Parent.Parent.Parent.SpellTimerData.3.LocalText)&#xD;&#xA;FLOAT4=(Text == Parent.Parent.Parent.SpellTimerData.4.LocalText)&#xD;&#xA;FLOAT5=(Text == Parent.Parent.Parent.SpellTimerData.5.LocalText)&#xD;&#xA;FLOAT6=(Text == Parent.Parent.Parent.SpellTimerData.6.LocalText)&#xD;&#xA;FLOAT7=(Text == Parent.Parent.Parent.SpellTimerData.7.LocalText)&#xD;&#xA;FLOAT8=(Text == Parent.Parent.Parent.SpellTimerData.8.LocalText)&#xD;&#xA;FLOAT9=(Text == Parent.Parent.Parent.SpellTimerData.9.LocalText)&#xD;&#xA;FLOAT10=(Text== Parent.Parent.Parent.SpellTimerData.10.LocalText)&#xD;&#xA;FLOAT11=(Text == Parent.Parent.Parent.SpellTimerData.11.LocalText)&#xD;&#xA;FLOAT12=(Text == Parent.Parent.Parent.SpellTimerData.12.LocalText)&#xD;&#xA;FLOAT13=(Text == Parent.Parent.Parent.SpellTimerData.13.SpellName)&#xD;&#xA;FLOAT14=(Text == Parent.Parent.Parent.SpellTimerData.14.SpellName)&#xD;&#xA;FLOAT15=(Text == Parent.Parent.Parent.SpellTimerData.15.SpellName)&#xD;&#xA;FLOAT16=(Text == Parent.Parent.Parent.SpellTimerData.16.SpellName)&#xD;&#xA;FLOAT17=(Text == Parent.Parent.Parent.SpellTimerData.17.SpellName)&#xD;&#xA;FLOAT18=(Text == Parent.Parent.Parent.SpellTimerData.18.SpellName)&#xD;&#xA;COND=FLOAT1 || FLOAT2 || FLOAT3 || FLOAT4 || FLOAT5 || FLOAT6 || FLOAT7 || FLOAT8 || FLOAT9 || FLOAT10 || FLOAT11 || FLOAT12 || FLOAT13 || FLOAT14 || FLOAT15 || FLOAT16 || FLOAT17 || FLOAT18&#xD;&#xA;Parent.DynamicData=COND ? &apos;/GameData.Maintained.Spell_22.Icon&apos; : &apos;&apos;&#xD;&#xA;CONDA=COND ? false : true&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame22.Visible=CONDA&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame22.Height=COND ? 0 : 32&#xD;&#xA;Parent.Visible=COND" Opacity="0.900" PackLocation="Left,Top" PackSize="a,f" ScrollExtent="218,14" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="218,14" TextColor="#98ACC2" />
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="29,18" Name="Time" OnTextChanged="Parent.Parent.Parent.ConfigureColor.NameTMP=Parent.Name&#xD;&#xA;Parent.Parent.Parent.ConfigureColor.Press=true&#xD;&#xA;Color=Parent.Parent.Parent.UpdateColor.ColorTMP&#xD;&#xA;Parent.Duration.Color=Parent.Parent.Parent.UpdateColor.ColorTMP" Opacity="0.900" PackLocation="NFN" ScrollExtent="30,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="30,12" TextAlignment="Center" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#00FF00" Location="32,12" Name="Duration" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#FFFFFF" Location="32,12" Name="BarBkg" Opacity="0.400" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" /></Page>
<Page AbsorbsInput="false" Location="2,596" MaximumSize="16384,35" MinimumSize="95,35" Name="23" OnHide="Parent.Parent.SubtractHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;&apos;&#xD;&#xA;Icon.DynamicData=&apos;&apos;&#xD;&#xA;Time.DynamicData=&apos;&apos;&#xD;&#xA;Duration.DynamicData=&apos;&apos;" OnShow="Parent.Parent.AddHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;/GameData.Maintained.Spell_23.AmountRemaining&apos;&#xD;&#xA;Icon.DynamicData=&apos;/GameData.Maintained.Spell_23.Icon&apos;&#xD;&#xA;Time.DynamicData=&apos;/GameData.Maintained.Spell_23.Duration&apos;&#xD;&#xA;Duration.DynamicData=&apos;/GameData.Maintained.Spell_23.Duration&apos;" PackSize="a,f" ScrollExtent="250,32" Size="250,32" Visible="false">
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="206,18" PackLocation="FFF" Name="Amount" Opacity="0.900" ScrollExtent="36,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="36,12" TextAlignment="Right" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_23.Target" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="65,18" Name="Target" Opacity="0.900" PackLocation="CFC" PackSize="a,f" ScrollExtent="96,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="96,14" TextAlignment="Center" />
<Checkbox BackgroundColor="#FF0000" Location="32,-2" Name="_Catalyst_CancelSpell" OnHoverIn="BackgroundOpacity=0.3" OnHoverOut="BackgroundOpacity=0" OnPress="cancel_maintained Parent.BuffName.Text" Size="218,15" Style="/ProfitUI_Styles.ButtonStyles.checkbox_textonly" Tooltip="Cancel this maintained spell" />
<Icon AbsorbsInput="false" ActionData="maintained_spell" BackgroundTint="#000000" IconStyle="/IconStyles.effect" Location="0,2" MouseOverColor="#FFFF00" Name="Icon" PackLocation="Left,Top" ScrollExtent="30,30" Size="30,30" Visible="false" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_23.Name" Font="/ProfitUI_Styles.Fonts.FontArial14T" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1"  Location="29,-2" Margin="3,0,0,0" MaxLines="1" Name="BuffName" OnTextChanged="FLOAT1=(Text == Parent.Parent.Parent.SpellTimerData.1.LocalText)&#xD;&#xA;FLOAT2=(Text == Parent.Parent.Parent.SpellTimerData.2.LocalText)&#xD;&#xA;FLOAT3=(Text == Parent.Parent.Parent.SpellTimerData.3.LocalText)&#xD;&#xA;FLOAT4=(Text == Parent.Parent.Parent.SpellTimerData.4.LocalText)&#xD;&#xA;FLOAT5=(Text == Parent.Parent.Parent.SpellTimerData.5.LocalText)&#xD;&#xA;FLOAT6=(Text == Parent.Parent.Parent.SpellTimerData.6.LocalText)&#xD;&#xA;FLOAT7=(Text == Parent.Parent.Parent.SpellTimerData.7.LocalText)&#xD;&#xA;FLOAT8=(Text == Parent.Parent.Parent.SpellTimerData.8.LocalText)&#xD;&#xA;FLOAT9=(Text == Parent.Parent.Parent.SpellTimerData.9.LocalText)&#xD;&#xA;FLOAT10=(Text== Parent.Parent.Parent.SpellTimerData.10.LocalText)&#xD;&#xA;FLOAT11=(Text == Parent.Parent.Parent.SpellTimerData.11.LocalText)&#xD;&#xA;FLOAT12=(Text == Parent.Parent.Parent.SpellTimerData.12.LocalText)&#xD;&#xA;FLOAT13=(Text == Parent.Parent.Parent.SpellTimerData.13.SpellName)&#xD;&#xA;FLOAT14=(Text == Parent.Parent.Parent.SpellTimerData.14.SpellName)&#xD;&#xA;FLOAT15=(Text == Parent.Parent.Parent.SpellTimerData.15.SpellName)&#xD;&#xA;FLOAT16=(Text == Parent.Parent.Parent.SpellTimerData.16.SpellName)&#xD;&#xA;FLOAT17=(Text == Parent.Parent.Parent.SpellTimerData.17.SpellName)&#xD;&#xA;FLOAT18=(Text == Parent.Parent.Parent.SpellTimerData.18.SpellName)&#xD;&#xA;COND=FLOAT1 || FLOAT2 || FLOAT3 || FLOAT4 || FLOAT5 || FLOAT6 || FLOAT7 || FLOAT8 || FLOAT9 || FLOAT10 || FLOAT11 || FLOAT12 || FLOAT13 || FLOAT14 || FLOAT15 || FLOAT16 || FLOAT17 || FLOAT18&#xD;&#xA;Parent.DynamicData=COND ? &apos;/GameData.Maintained.Spell_23.Icon&apos; : &apos;&apos;&#xD;&#xA;CONDA=COND ? false : true&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame23.Visible=CONDA&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame23.Height=COND ? 0 : 32&#xD;&#xA;Parent.Visible=COND" Opacity="0.900" PackLocation="Left,Top" PackSize="a,f" ScrollExtent="218,14" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="218,14" TextColor="#98ACC2" />
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="29,18" Name="Time" OnTextChanged="Parent.Parent.Parent.ConfigureColor.NameTMP=Parent.Name&#xD;&#xA;Parent.Parent.Parent.ConfigureColor.Press=true&#xD;&#xA;Color=Parent.Parent.Parent.UpdateColor.ColorTMP&#xD;&#xA;Parent.Duration.Color=Parent.Parent.Parent.UpdateColor.ColorTMP" Opacity="0.900" PackLocation="NFN" ScrollExtent="30,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="30,12" TextAlignment="Center" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#00FF00" Location="32,12" Name="Duration" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#FFFFFF" Location="32,12" Name="BarBkg" Opacity="0.400" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" /></Page>
<Page AbsorbsInput="false" Location="2,623" MaximumSize="16384,35" MinimumSize="95,35" Name="24" OnHide="Parent.Parent.SubtractHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;&apos;&#xD;&#xA;Icon.DynamicData=&apos;&apos;&#xD;&#xA;Time.DynamicData=&apos;&apos;&#xD;&#xA;Duration.DynamicData=&apos;&apos;" OnShow="Parent.Parent.AddHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;/GameData.Maintained.Spell_24.AmountRemaining&apos;&#xD;&#xA;Icon.DynamicData=&apos;/GameData.Maintained.Spell_24.Icon&apos;&#xD;&#xA;Time.DynamicData=&apos;/GameData.Maintained.Spell_24.Duration&apos;&#xD;&#xA;Duration.DynamicData=&apos;/GameData.Maintained.Spell_24.Duration&apos;" PackSize="a,f" ScrollExtent="250,32" Size="250,32" Visible="false">
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="206,18" PackLocation="FFF" Name="Amount" Opacity="0.900" ScrollExtent="36,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="36,12" TextAlignment="Right" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_24.Target" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="65,18" Name="Target" Opacity="0.900" PackLocation="CFC" PackSize="a,f" ScrollExtent="96,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="96,14" TextAlignment="Center" />
<Checkbox BackgroundColor="#FF0000" Location="32,-2" Name="_Catalyst_CancelSpell" OnHoverIn="BackgroundOpacity=0.3" OnHoverOut="BackgroundOpacity=0" OnPress="cancel_maintained Parent.BuffName.Text" Size="218,15" Style="/ProfitUI_Styles.ButtonStyles.checkbox_textonly" Tooltip="Cancel this maintained spell" />
<Icon AbsorbsInput="false" ActionData="maintained_spell" BackgroundTint="#000000" IconStyle="/IconStyles.effect" Location="0,2" MouseOverColor="#FFFF00" Name="Icon" PackLocation="Left,Top" ScrollExtent="30,30" Size="30,30" Visible="false" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_24.Name" Font="/ProfitUI_Styles.Fonts.FontArial14T" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1"  Location="29,-2" Margin="3,0,0,0" MaxLines="1" Name="BuffName" OnTextChanged="FLOAT1=(Text == Parent.Parent.Parent.SpellTimerData.1.LocalText)&#xD;&#xA;FLOAT2=(Text == Parent.Parent.Parent.SpellTimerData.2.LocalText)&#xD;&#xA;FLOAT3=(Text == Parent.Parent.Parent.SpellTimerData.3.LocalText)&#xD;&#xA;FLOAT4=(Text == Parent.Parent.Parent.SpellTimerData.4.LocalText)&#xD;&#xA;FLOAT5=(Text == Parent.Parent.Parent.SpellTimerData.5.LocalText)&#xD;&#xA;FLOAT6=(Text == Parent.Parent.Parent.SpellTimerData.6.LocalText)&#xD;&#xA;FLOAT7=(Text == Parent.Parent.Parent.SpellTimerData.7.LocalText)&#xD;&#xA;FLOAT8=(Text == Parent.Parent.Parent.SpellTimerData.8.LocalText)&#xD;&#xA;FLOAT9=(Text == Parent.Parent.Parent.SpellTimerData.9.LocalText)&#xD;&#xA;FLOAT10=(Text== Parent.Parent.Parent.SpellTimerData.10.LocalText)&#xD;&#xA;FLOAT11=(Text == Parent.Parent.Parent.SpellTimerData.11.LocalText)&#xD;&#xA;FLOAT12=(Text == Parent.Parent.Parent.SpellTimerData.12.LocalText)&#xD;&#xA;FLOAT13=(Text == Parent.Parent.Parent.SpellTimerData.13.SpellName)&#xD;&#xA;FLOAT14=(Text == Parent.Parent.Parent.SpellTimerData.14.SpellName)&#xD;&#xA;FLOAT15=(Text == Parent.Parent.Parent.SpellTimerData.15.SpellName)&#xD;&#xA;FLOAT16=(Text == Parent.Parent.Parent.SpellTimerData.16.SpellName)&#xD;&#xA;FLOAT17=(Text == Parent.Parent.Parent.SpellTimerData.17.SpellName)&#xD;&#xA;FLOAT18=(Text == Parent.Parent.Parent.SpellTimerData.18.SpellName)&#xD;&#xA;COND=FLOAT1 || FLOAT2 || FLOAT3 || FLOAT4 || FLOAT5 || FLOAT6 || FLOAT7 || FLOAT8 || FLOAT9 || FLOAT10 || FLOAT11 || FLOAT12 || FLOAT13 || FLOAT14 || FLOAT15 || FLOAT16 || FLOAT17 || FLOAT18&#xD;&#xA;Parent.DynamicData=COND ? &apos;/GameData.Maintained.Spell_24.Icon&apos; : &apos;&apos;&#xD;&#xA;CONDA=COND ? false : true&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame24.Visible=CONDA&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame24.Height=COND ? 0 : 32&#xD;&#xA;Parent.Visible=COND" Opacity="0.900" PackLocation="Left,Top" PackSize="a,f" ScrollExtent="218,14" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="218,14" TextColor="#98ACC2" />
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="29,18" Name="Time" OnTextChanged="Parent.Parent.Parent.ConfigureColor.NameTMP=Parent.Name&#xD;&#xA;Parent.Parent.Parent.ConfigureColor.Press=true&#xD;&#xA;Color=Parent.Parent.Parent.UpdateColor.ColorTMP&#xD;&#xA;Parent.Duration.Color=Parent.Parent.Parent.UpdateColor.ColorTMP" Opacity="0.900" PackLocation="NFN" ScrollExtent="30,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="30,12" TextAlignment="Center" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#00FF00" Location="32,12" Name="Duration" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#FFFFFF" Location="32,12" Name="BarBkg" Opacity="0.400" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" /></Page>
<Page AbsorbsInput="false" Location="2,650" MaximumSize="16384,35" MinimumSize="95,35" Name="25" OnHide="Parent.Parent.SubtractHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;&apos;&#xD;&#xA;Icon.DynamicData=&apos;&apos;&#xD;&#xA;Time.DynamicData=&apos;&apos;&#xD;&#xA;Duration.DynamicData=&apos;&apos;" OnShow="Parent.Parent.AddHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;/GameData.Maintained.Spell_25.AmountRemaining&apos;&#xD;&#xA;Icon.DynamicData=&apos;/GameData.Maintained.Spell_25.Icon&apos;&#xD;&#xA;Time.DynamicData=&apos;/GameData.Maintained.Spell_25.Duration&apos;&#xD;&#xA;Duration.DynamicData=&apos;/GameData.Maintained.Spell_25.Duration&apos;" PackSize="a,f" ScrollExtent="250,32" Size="250,32" Visible="false">
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="206,18" PackLocation="FFF" Name="Amount" Opacity="0.900" ScrollExtent="36,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="36,12" TextAlignment="Right" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_25.Target" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="65,18" Name="Target" Opacity="0.900" PackLocation="CFC" PackSize="a,f" ScrollExtent="96,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="96,14" TextAlignment="Center" />
<Checkbox BackgroundColor="#FF0000" Location="32,-2" Name="_Catalyst_CancelSpell" OnHoverIn="BackgroundOpacity=0.3" OnHoverOut="BackgroundOpacity=0" OnPress="cancel_maintained Parent.BuffName.Text" Size="218,15" Style="/ProfitUI_Styles.ButtonStyles.checkbox_textonly" Tooltip="Cancel this maintained spell" />
<Icon AbsorbsInput="false" ActionData="maintained_spell" BackgroundTint="#000000" IconStyle="/IconStyles.effect" Location="0,2" MouseOverColor="#FFFF00" Name="Icon" PackLocation="Left,Top" ScrollExtent="30,30" Size="30,30" Visible="false" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_25.Name" Font="/ProfitUI_Styles.Fonts.FontArial14T" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1"  Location="29,-2" Margin="3,0,0,0" MaxLines="1" Name="BuffName" OnTextChanged="FLOAT1=(Text == Parent.Parent.Parent.SpellTimerData.1.LocalText)&#xD;&#xA;FLOAT2=(Text == Parent.Parent.Parent.SpellTimerData.2.LocalText)&#xD;&#xA;FLOAT3=(Text == Parent.Parent.Parent.SpellTimerData.3.LocalText)&#xD;&#xA;FLOAT4=(Text == Parent.Parent.Parent.SpellTimerData.4.LocalText)&#xD;&#xA;FLOAT5=(Text == Parent.Parent.Parent.SpellTimerData.5.LocalText)&#xD;&#xA;FLOAT6=(Text == Parent.Parent.Parent.SpellTimerData.6.LocalText)&#xD;&#xA;FLOAT7=(Text == Parent.Parent.Parent.SpellTimerData.7.LocalText)&#xD;&#xA;FLOAT8=(Text == Parent.Parent.Parent.SpellTimerData.8.LocalText)&#xD;&#xA;FLOAT9=(Text == Parent.Parent.Parent.SpellTimerData.9.LocalText)&#xD;&#xA;FLOAT10=(Text== Parent.Parent.Parent.SpellTimerData.10.LocalText)&#xD;&#xA;FLOAT11=(Text == Parent.Parent.Parent.SpellTimerData.11.LocalText)&#xD;&#xA;FLOAT12=(Text == Parent.Parent.Parent.SpellTimerData.12.LocalText)&#xD;&#xA;FLOAT13=(Text == Parent.Parent.Parent.SpellTimerData.13.SpellName)&#xD;&#xA;FLOAT14=(Text == Parent.Parent.Parent.SpellTimerData.14.SpellName)&#xD;&#xA;FLOAT15=(Text == Parent.Parent.Parent.SpellTimerData.15.SpellName)&#xD;&#xA;FLOAT16=(Text == Parent.Parent.Parent.SpellTimerData.16.SpellName)&#xD;&#xA;FLOAT17=(Text == Parent.Parent.Parent.SpellTimerData.17.SpellName)&#xD;&#xA;FLOAT18=(Text == Parent.Parent.Parent.SpellTimerData.18.SpellName)&#xD;&#xA;COND=FLOAT1 || FLOAT2 || FLOAT3 || FLOAT4 || FLOAT5 || FLOAT6 || FLOAT7 || FLOAT8 || FLOAT9 || FLOAT10 || FLOAT11 || FLOAT12 || FLOAT13 || FLOAT14 || FLOAT15 || FLOAT16 || FLOAT17 || FLOAT18&#xD;&#xA;Parent.DynamicData=COND ? &apos;/GameData.Maintained.Spell_25.Icon&apos; : &apos;&apos;&#xD;&#xA;CONDA=COND ? false : true&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame25.Visible=CONDA&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame25.Height=COND ? 0 : 32&#xD;&#xA;Parent.Visible=COND" Opacity="0.900" PackLocation="Left,Top" PackSize="a,f" ScrollExtent="218,14" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="218,14" TextColor="#98ACC2" />
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="29,18" Name="Time" OnTextChanged="Parent.Parent.Parent.ConfigureColor.NameTMP=Parent.Name&#xD;&#xA;Parent.Parent.Parent.ConfigureColor.Press=true&#xD;&#xA;Color=Parent.Parent.Parent.UpdateColor.ColorTMP&#xD;&#xA;Parent.Duration.Color=Parent.Parent.Parent.UpdateColor.ColorTMP" Opacity="0.900" PackLocation="NFN" ScrollExtent="30,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="30,12" TextAlignment="Center" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#00FF00" Location="32,12" Name="Duration" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#FFFFFF" Location="32,12" Name="BarBkg" Opacity="0.400" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" /></Page>
<Page AbsorbsInput="false" Location="2,677" MaximumSize="16384,35" MinimumSize="95,35" Name="26" OnHide="Parent.Parent.SubtractHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;&apos;&#xD;&#xA;Icon.DynamicData=&apos;&apos;&#xD;&#xA;Time.DynamicData=&apos;&apos;&#xD;&#xA;Duration.DynamicData=&apos;&apos;" OnShow="Parent.Parent.AddHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;/GameData.Maintained.Spell_26.AmountRemaining&apos;&#xD;&#xA;Icon.DynamicData=&apos;/GameData.Maintained.Spell_26.Icon&apos;&#xD;&#xA;Time.DynamicData=&apos;/GameData.Maintained.Spell_26.Duration&apos;&#xD;&#xA;Duration.DynamicData=&apos;/GameData.Maintained.Spell_26.Duration&apos;" PackSize="a,f" ScrollExtent="250,32" Size="250,32" Visible="false">
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="206,18" PackLocation="FFF" Name="Amount" Opacity="0.900" ScrollExtent="36,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="36,12" TextAlignment="Right" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_26.Target" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="65,18" Name="Target" Opacity="0.900" PackLocation="CFC" PackSize="a,f" ScrollExtent="96,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="96,14" TextAlignment="Center" />
<Checkbox BackgroundColor="#FF0000" Location="32,-2" Name="_Catalyst_CancelSpell" OnHoverIn="BackgroundOpacity=0.3" OnHoverOut="BackgroundOpacity=0" OnPress="cancel_maintained Parent.BuffName.Text" Size="218,15" Style="/ProfitUI_Styles.ButtonStyles.checkbox_textonly" Tooltip="Cancel this maintained spell" />
<Icon AbsorbsInput="false" ActionData="maintained_spell" BackgroundTint="#000000" IconStyle="/IconStyles.effect" Location="0,2" MouseOverColor="#FFFF00" Name="Icon" PackLocation="Left,Top" ScrollExtent="30,30" Size="30,30" Visible="false" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_26.Name" Font="/ProfitUI_Styles.Fonts.FontArial14T" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1"  Location="29,-2" Margin="3,0,0,0" MaxLines="1" Name="BuffName" OnTextChanged="FLOAT1=(Text == Parent.Parent.Parent.SpellTimerData.1.LocalText)&#xD;&#xA;FLOAT2=(Text == Parent.Parent.Parent.SpellTimerData.2.LocalText)&#xD;&#xA;FLOAT3=(Text == Parent.Parent.Parent.SpellTimerData.3.LocalText)&#xD;&#xA;FLOAT4=(Text == Parent.Parent.Parent.SpellTimerData.4.LocalText)&#xD;&#xA;FLOAT5=(Text == Parent.Parent.Parent.SpellTimerData.5.LocalText)&#xD;&#xA;FLOAT6=(Text == Parent.Parent.Parent.SpellTimerData.6.LocalText)&#xD;&#xA;FLOAT7=(Text == Parent.Parent.Parent.SpellTimerData.7.LocalText)&#xD;&#xA;FLOAT8=(Text == Parent.Parent.Parent.SpellTimerData.8.LocalText)&#xD;&#xA;FLOAT9=(Text == Parent.Parent.Parent.SpellTimerData.9.LocalText)&#xD;&#xA;FLOAT10=(Text== Parent.Parent.Parent.SpellTimerData.10.LocalText)&#xD;&#xA;FLOAT11=(Text == Parent.Parent.Parent.SpellTimerData.11.LocalText)&#xD;&#xA;FLOAT12=(Text == Parent.Parent.Parent.SpellTimerData.12.LocalText)&#xD;&#xA;FLOAT13=(Text == Parent.Parent.Parent.SpellTimerData.13.SpellName)&#xD;&#xA;FLOAT14=(Text == Parent.Parent.Parent.SpellTimerData.14.SpellName)&#xD;&#xA;FLOAT15=(Text == Parent.Parent.Parent.SpellTimerData.15.SpellName)&#xD;&#xA;FLOAT16=(Text == Parent.Parent.Parent.SpellTimerData.16.SpellName)&#xD;&#xA;FLOAT17=(Text == Parent.Parent.Parent.SpellTimerData.17.SpellName)&#xD;&#xA;FLOAT18=(Text == Parent.Parent.Parent.SpellTimerData.18.SpellName)&#xD;&#xA;COND=FLOAT1 || FLOAT2 || FLOAT3 || FLOAT4 || FLOAT5 || FLOAT6 || FLOAT7 || FLOAT8 || FLOAT9 || FLOAT10 || FLOAT11 || FLOAT12 || FLOAT13 || FLOAT14 || FLOAT15 || FLOAT16 || FLOAT17 || FLOAT18&#xD;&#xA;Parent.DynamicData=COND ? &apos;/GameData.Maintained.Spell_26.Icon&apos; : &apos;&apos;&#xD;&#xA;CONDA=COND ? false : true&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame26.Visible=CONDA&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame26.Height=COND ? 0 : 32&#xD;&#xA;Parent.Visible=COND" Opacity="0.900" PackLocation="Left,Top" PackSize="a,f" ScrollExtent="218,14" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="218,14" TextColor="#98ACC2" />
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="29,18" Name="Time" OnTextChanged="Parent.Parent.Parent.ConfigureColor.NameTMP=Parent.Name&#xD;&#xA;Parent.Parent.Parent.ConfigureColor.Press=true&#xD;&#xA;Color=Parent.Parent.Parent.UpdateColor.ColorTMP&#xD;&#xA;Parent.Duration.Color=Parent.Parent.Parent.UpdateColor.ColorTMP" Opacity="0.900" PackLocation="NFN" ScrollExtent="30,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="30,12" TextAlignment="Center" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#00FF00" Location="32,12" Name="Duration" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#FFFFFF" Location="32,12" Name="BarBkg" Opacity="0.400" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" /></Page>
<Page AbsorbsInput="false" Location="2,704" MaximumSize="16384,35" MinimumSize="95,35" Name="27" OnHide="Parent.Parent.SubtractHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;&apos;&#xD;&#xA;Icon.DynamicData=&apos;&apos;&#xD;&#xA;Time.DynamicData=&apos;&apos;&#xD;&#xA;Duration.DynamicData=&apos;&apos;" OnShow="Parent.Parent.AddHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;/GameData.Maintained.Spell_27.AmountRemaining&apos;&#xD;&#xA;Icon.DynamicData=&apos;/GameData.Maintained.Spell_27.Icon&apos;&#xD;&#xA;Time.DynamicData=&apos;/GameData.Maintained.Spell_27.Duration&apos;&#xD;&#xA;Duration.DynamicData=&apos;/GameData.Maintained.Spell_27.Duration&apos;" PackSize="a,f" ScrollExtent="250,32" Size="250,32" Visible="false">
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="206,18" PackLocation="FFF" Name="Amount" Opacity="0.900" ScrollExtent="36,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="36,12" TextAlignment="Right" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_27.Target" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="65,18" Name="Target" Opacity="0.900" PackLocation="CFC" PackSize="a,f" ScrollExtent="96,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="96,14" TextAlignment="Center" />
<Checkbox BackgroundColor="#FF0000" Location="32,-2" Name="_Catalyst_CancelSpell" OnHoverIn="BackgroundOpacity=0.3" OnHoverOut="BackgroundOpacity=0" OnPress="cancel_maintained Parent.BuffName.Text" Size="218,15" Style="/ProfitUI_Styles.ButtonStyles.checkbox_textonly" Tooltip="Cancel this maintained spell" />
<Icon AbsorbsInput="false" ActionData="maintained_spell" BackgroundTint="#000000" IconStyle="/IconStyles.effect" Location="0,2" MouseOverColor="#FFFF00" Name="Icon" PackLocation="Left,Top" ScrollExtent="30,30" Size="30,30" Visible="false" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_27.Name" Font="/ProfitUI_Styles.Fonts.FontArial14T" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1"  Location="29,-2" Margin="3,0,0,0" MaxLines="1" Name="BuffName" OnTextChanged="FLOAT1=(Text == Parent.Parent.Parent.SpellTimerData.1.LocalText)&#xD;&#xA;FLOAT2=(Text == Parent.Parent.Parent.SpellTimerData.2.LocalText)&#xD;&#xA;FLOAT3=(Text == Parent.Parent.Parent.SpellTimerData.3.LocalText)&#xD;&#xA;FLOAT4=(Text == Parent.Parent.Parent.SpellTimerData.4.LocalText)&#xD;&#xA;FLOAT5=(Text == Parent.Parent.Parent.SpellTimerData.5.LocalText)&#xD;&#xA;FLOAT6=(Text == Parent.Parent.Parent.SpellTimerData.6.LocalText)&#xD;&#xA;FLOAT7=(Text == Parent.Parent.Parent.SpellTimerData.7.LocalText)&#xD;&#xA;FLOAT8=(Text == Parent.Parent.Parent.SpellTimerData.8.LocalText)&#xD;&#xA;FLOAT9=(Text == Parent.Parent.Parent.SpellTimerData.9.LocalText)&#xD;&#xA;FLOAT10=(Text== Parent.Parent.Parent.SpellTimerData.10.LocalText)&#xD;&#xA;FLOAT11=(Text == Parent.Parent.Parent.SpellTimerData.11.LocalText)&#xD;&#xA;FLOAT12=(Text == Parent.Parent.Parent.SpellTimerData.12.LocalText)&#xD;&#xA;FLOAT13=(Text == Parent.Parent.Parent.SpellTimerData.13.SpellName)&#xD;&#xA;FLOAT14=(Text == Parent.Parent.Parent.SpellTimerData.14.SpellName)&#xD;&#xA;FLOAT15=(Text == Parent.Parent.Parent.SpellTimerData.15.SpellName)&#xD;&#xA;FLOAT16=(Text == Parent.Parent.Parent.SpellTimerData.16.SpellName)&#xD;&#xA;FLOAT17=(Text == Parent.Parent.Parent.SpellTimerData.17.SpellName)&#xD;&#xA;FLOAT18=(Text == Parent.Parent.Parent.SpellTimerData.18.SpellName)&#xD;&#xA;COND=FLOAT1 || FLOAT2 || FLOAT3 || FLOAT4 || FLOAT5 || FLOAT6 || FLOAT7 || FLOAT8 || FLOAT9 || FLOAT10 || FLOAT11 || FLOAT12 || FLOAT13 || FLOAT14 || FLOAT15 || FLOAT16 || FLOAT17 || FLOAT18&#xD;&#xA;Parent.DynamicData=COND ? &apos;/GameData.Maintained.Spell_27.Icon&apos; : &apos;&apos;&#xD;&#xA;CONDA=COND ? false : true&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame27.Visible=CONDA&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame27.Height=COND ? 0 : 32&#xD;&#xA;Parent.Visible=COND" Opacity="0.900" PackLocation="Left,Top" PackSize="a,f" ScrollExtent="218,14" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="218,14" TextColor="#98ACC2" />
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="29,18" Name="Time" OnTextChanged="Parent.Parent.Parent.ConfigureColor.NameTMP=Parent.Name&#xD;&#xA;Parent.Parent.Parent.ConfigureColor.Press=true&#xD;&#xA;Color=Parent.Parent.Parent.UpdateColor.ColorTMP&#xD;&#xA;Parent.Duration.Color=Parent.Parent.Parent.UpdateColor.ColorTMP" Opacity="0.900" PackLocation="NFN" ScrollExtent="30,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="30,12" TextAlignment="Center" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#00FF00" Location="32,12" Name="Duration" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#FFFFFF" Location="32,12" Name="BarBkg" Opacity="0.400" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" /></Page>
<Page AbsorbsInput="false" Location="2,731" MaximumSize="16384,35" MinimumSize="95,35" Name="28" OnHide="Parent.Parent.SubtractHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;&apos;&#xD;&#xA;Icon.DynamicData=&apos;&apos;&#xD;&#xA;Time.DynamicData=&apos;&apos;&#xD;&#xA;Duration.DynamicData=&apos;&apos;" OnShow="Parent.Parent.AddHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;/GameData.Maintained.Spell_28.AmountRemaining&apos;&#xD;&#xA;Icon.DynamicData=&apos;/GameData.Maintained.Spell_28.Icon&apos;&#xD;&#xA;Time.DynamicData=&apos;/GameData.Maintained.Spell_28.Duration&apos;&#xD;&#xA;Duration.DynamicData=&apos;/GameData.Maintained.Spell_28.Duration&apos;" PackSize="a,f" ScrollExtent="250,32" Size="250,32" Visible="false">
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="206,18" PackLocation="FFF" Name="Amount" Opacity="0.900" ScrollExtent="36,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="36,12" TextAlignment="Right" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_28.Target" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="65,18" Name="Target" Opacity="0.900" PackLocation="CFC" PackSize="a,f" ScrollExtent="96,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="96,14" TextAlignment="Center" />
<Checkbox BackgroundColor="#FF0000" Location="32,-2" Name="_Catalyst_CancelSpell" OnHoverIn="BackgroundOpacity=0.3" OnHoverOut="BackgroundOpacity=0" OnPress="cancel_maintained Parent.BuffName.Text" Size="218,15" Style="/ProfitUI_Styles.ButtonStyles.checkbox_textonly" Tooltip="Cancel this maintained spell" />
<Icon AbsorbsInput="false" ActionData="maintained_spell" BackgroundTint="#000000" IconStyle="/IconStyles.effect" Location="0,2" MouseOverColor="#FFFF00" Name="Icon" PackLocation="Left,Top" ScrollExtent="30,30" Size="30,30" Visible="false" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_28.Name" Font="/ProfitUI_Styles.Fonts.FontArial14T" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1"  Location="29,-2" Margin="3,0,0,0" MaxLines="1" Name="BuffName" OnTextChanged="FLOAT1=(Text == Parent.Parent.Parent.SpellTimerData.1.LocalText)&#xD;&#xA;FLOAT2=(Text == Parent.Parent.Parent.SpellTimerData.2.LocalText)&#xD;&#xA;FLOAT3=(Text == Parent.Parent.Parent.SpellTimerData.3.LocalText)&#xD;&#xA;FLOAT4=(Text == Parent.Parent.Parent.SpellTimerData.4.LocalText)&#xD;&#xA;FLOAT5=(Text == Parent.Parent.Parent.SpellTimerData.5.LocalText)&#xD;&#xA;FLOAT6=(Text == Parent.Parent.Parent.SpellTimerData.6.LocalText)&#xD;&#xA;FLOAT7=(Text == Parent.Parent.Parent.SpellTimerData.7.LocalText)&#xD;&#xA;FLOAT8=(Text == Parent.Parent.Parent.SpellTimerData.8.LocalText)&#xD;&#xA;FLOAT9=(Text == Parent.Parent.Parent.SpellTimerData.9.LocalText)&#xD;&#xA;FLOAT10=(Text== Parent.Parent.Parent.SpellTimerData.10.LocalText)&#xD;&#xA;FLOAT11=(Text == Parent.Parent.Parent.SpellTimerData.11.LocalText)&#xD;&#xA;FLOAT12=(Text == Parent.Parent.Parent.SpellTimerData.12.LocalText)&#xD;&#xA;FLOAT13=(Text == Parent.Parent.Parent.SpellTimerData.13.SpellName)&#xD;&#xA;FLOAT14=(Text == Parent.Parent.Parent.SpellTimerData.14.SpellName)&#xD;&#xA;FLOAT15=(Text == Parent.Parent.Parent.SpellTimerData.15.SpellName)&#xD;&#xA;FLOAT16=(Text == Parent.Parent.Parent.SpellTimerData.16.SpellName)&#xD;&#xA;FLOAT17=(Text == Parent.Parent.Parent.SpellTimerData.17.SpellName)&#xD;&#xA;FLOAT18=(Text == Parent.Parent.Parent.SpellTimerData.18.SpellName)&#xD;&#xA;COND=FLOAT1 || FLOAT2 || FLOAT3 || FLOAT4 || FLOAT5 || FLOAT6 || FLOAT7 || FLOAT8 || FLOAT9 || FLOAT10 || FLOAT11 || FLOAT12 || FLOAT13 || FLOAT14 || FLOAT15 || FLOAT16 || FLOAT17 || FLOAT18&#xD;&#xA;Parent.DynamicData=COND ? &apos;/GameData.Maintained.Spell_28.Icon&apos; : &apos;&apos;&#xD;&#xA;CONDA=COND ? false : true&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame28.Visible=CONDA&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame28.Height=COND ? 0 : 32&#xD;&#xA;Parent.Visible=COND" Opacity="0.900" PackLocation="Left,Top" PackSize="a,f" ScrollExtent="218,14" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="218,14" TextColor="#98ACC2" />
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="29,18" Name="Time" OnTextChanged="Parent.Parent.Parent.ConfigureColor.NameTMP=Parent.Name&#xD;&#xA;Parent.Parent.Parent.ConfigureColor.Press=true&#xD;&#xA;Color=Parent.Parent.Parent.UpdateColor.ColorTMP&#xD;&#xA;Parent.Duration.Color=Parent.Parent.Parent.UpdateColor.ColorTMP" Opacity="0.900" PackLocation="NFN" ScrollExtent="30,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="30,12" TextAlignment="Center" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#00FF00" Location="32,12" Name="Duration" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#FFFFFF" Location="32,12" Name="BarBkg" Opacity="0.400" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" /></Page>
<Page AbsorbsInput="false" Location="2,758" MaximumSize="16384,35" MinimumSize="95,35" Name="29" OnHide="Parent.Parent.SubtractHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;&apos;&#xD;&#xA;Icon.DynamicData=&apos;&apos;&#xD;&#xA;Time.DynamicData=&apos;&apos;&#xD;&#xA;Duration.DynamicData=&apos;&apos;" OnShow="Parent.Parent.AddHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;/GameData.Maintained.Spell_29.AmountRemaining&apos;&#xD;&#xA;Icon.DynamicData=&apos;/GameData.Maintained.Spell_29.Icon&apos;&#xD;&#xA;Time.DynamicData=&apos;/GameData.Maintained.Spell_29.Duration&apos;&#xD;&#xA;Duration.DynamicData=&apos;/GameData.Maintained.Spell_29.Duration&apos;" PackSize="a,f" ScrollExtent="250,32" Size="250,32" Visible="false">
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="206,18" PackLocation="FFF" Name="Amount" Opacity="0.900" ScrollExtent="36,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="36,12" TextAlignment="Right" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_29.Target" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="65,18" Name="Target" Opacity="0.900" PackLocation="CFC" PackSize="a,f" ScrollExtent="96,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="96,14" TextAlignment="Center" />
<Checkbox BackgroundColor="#FF0000" Location="32,-2" Name="_Catalyst_CancelSpell" OnHoverIn="BackgroundOpacity=0.3" OnHoverOut="BackgroundOpacity=0" OnPress="cancel_maintained Parent.BuffName.Text" Size="218,15" Style="/ProfitUI_Styles.ButtonStyles.checkbox_textonly" Tooltip="Cancel this maintained spell" />
<Icon AbsorbsInput="false" ActionData="maintained_spell" BackgroundTint="#000000" IconStyle="/IconStyles.effect" Location="0,2" MouseOverColor="#FFFF00" Name="Icon" PackLocation="Left,Top" ScrollExtent="30,30" Size="30,30" Visible="false" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_29.Name" Font="/ProfitUI_Styles.Fonts.FontArial14T" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1"  Location="29,-2" Margin="3,0,0,0" MaxLines="1" Name="BuffName" OnTextChanged="FLOAT1=(Text == Parent.Parent.Parent.SpellTimerData.1.LocalText)&#xD;&#xA;FLOAT2=(Text == Parent.Parent.Parent.SpellTimerData.2.LocalText)&#xD;&#xA;FLOAT3=(Text == Parent.Parent.Parent.SpellTimerData.3.LocalText)&#xD;&#xA;FLOAT4=(Text == Parent.Parent.Parent.SpellTimerData.4.LocalText)&#xD;&#xA;FLOAT5=(Text == Parent.Parent.Parent.SpellTimerData.5.LocalText)&#xD;&#xA;FLOAT6=(Text == Parent.Parent.Parent.SpellTimerData.6.LocalText)&#xD;&#xA;FLOAT7=(Text == Parent.Parent.Parent.SpellTimerData.7.LocalText)&#xD;&#xA;FLOAT8=(Text == Parent.Parent.Parent.SpellTimerData.8.LocalText)&#xD;&#xA;FLOAT9=(Text == Parent.Parent.Parent.SpellTimerData.9.LocalText)&#xD;&#xA;FLOAT10=(Text== Parent.Parent.Parent.SpellTimerData.10.LocalText)&#xD;&#xA;FLOAT11=(Text == Parent.Parent.Parent.SpellTimerData.11.LocalText)&#xD;&#xA;FLOAT12=(Text == Parent.Parent.Parent.SpellTimerData.12.LocalText)&#xD;&#xA;FLOAT13=(Text == Parent.Parent.Parent.SpellTimerData.13.SpellName)&#xD;&#xA;FLOAT14=(Text == Parent.Parent.Parent.SpellTimerData.14.SpellName)&#xD;&#xA;FLOAT15=(Text == Parent.Parent.Parent.SpellTimerData.15.SpellName)&#xD;&#xA;FLOAT16=(Text == Parent.Parent.Parent.SpellTimerData.16.SpellName)&#xD;&#xA;FLOAT17=(Text == Parent.Parent.Parent.SpellTimerData.17.SpellName)&#xD;&#xA;FLOAT18=(Text == Parent.Parent.Parent.SpellTimerData.18.SpellName)&#xD;&#xA;COND=FLOAT1 || FLOAT2 || FLOAT3 || FLOAT4 || FLOAT5 || FLOAT6 || FLOAT7 || FLOAT8 || FLOAT9 || FLOAT10 || FLOAT11 || FLOAT12 || FLOAT13 || FLOAT14 || FLOAT15 || FLOAT16 || FLOAT17 || FLOAT18&#xD;&#xA;Parent.DynamicData=COND ? &apos;/GameData.Maintained.Spell_29.Icon&apos; : &apos;&apos;&#xD;&#xA;CONDA=COND ? false : true&#xD;&#xA;CONDA=COND ? false : true&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame29.Visible=CONDA&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame29.Height=COND ? 0 : 32&#xD;&#xA;Parent.Visible=COND" Opacity="0.900" PackLocation="Left,Top" PackSize="a,f" ScrollExtent="218,14" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="218,14" TextColor="#98ACC2" />
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="29,18" Name="Time" OnTextChanged="Parent.Parent.Parent.ConfigureColor.NameTMP=Parent.Name&#xD;&#xA;Parent.Parent.Parent.ConfigureColor.Press=true&#xD;&#xA;Color=Parent.Parent.Parent.UpdateColor.ColorTMP&#xD;&#xA;Parent.Duration.Color=Parent.Parent.Parent.UpdateColor.ColorTMP" Opacity="0.900" PackLocation="NFN" ScrollExtent="30,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="30,12" TextAlignment="Center" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#00FF00" Location="32,12" Name="Duration" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#FFFFFF" Location="32,12" Name="BarBkg" Opacity="0.400" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" /></Page>
<Page AbsorbsInput="false" Location="2,785" MaximumSize="16384,35" MinimumSize="95,35" Name="30" OnHide="Parent.Parent.SubtractHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;&apos;&#xD;&#xA;Icon.DynamicData=&apos;&apos;&#xD;&#xA;Time.DynamicData=&apos;&apos;&#xD;&#xA;Duration.DynamicData=&apos;&apos;" OnShow="Parent.Parent.AddHeight.Press=true&#xD;&#xA;Amount.DynamicData=&apos;/GameData.Maintained.Spell_30.AmountRemaining&apos;&#xD;&#xA;Icon.DynamicData=&apos;/GameData.Maintained.Spell_30.Icon&apos;&#xD;&#xA;Time.DynamicData=&apos;/GameData.Maintained.Spell_30.Duration&apos;&#xD;&#xA;Duration.DynamicData=&apos;/GameData.Maintained.Spell_30.Duration&apos;" PackSize="a,f" ScrollExtent="250,32" Size="250,32" Visible="false">
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="206,18" PackLocation="FFF" Name="Amount" Opacity="0.900" ScrollExtent="36,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="36,12" TextAlignment="Right" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_30.Target" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="65,18" Name="Target" Opacity="0.900" PackLocation="CFC" PackSize="a,f" ScrollExtent="96,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="96,14" TextAlignment="Center" />
<Checkbox BackgroundColor="#FF0000" Location="32,-2" Name="_Catalyst_CancelSpell" OnHoverIn="BackgroundOpacity=0.3" OnHoverOut="BackgroundOpacity=0" OnPress="cancel_maintained Parent.BuffName.Text" Size="218,15" Style="/ProfitUI_Styles.ButtonStyles.checkbox_textonly" Tooltip="Cancel this maintained spell" />
<Icon AbsorbsInput="false" ActionData="maintained_spell" BackgroundTint="#000000" IconStyle="/IconStyles.effect" Location="0,2" MouseOverColor="#FFFF00" Name="Icon" PackLocation="Left,Top" ScrollExtent="30,30" Size="30,30" Visible="false" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_30.Name" Font="/ProfitUI_Styles.Fonts.FontArial14T" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1"  Location="29,-2" Margin="3,0,0,0" MaxLines="1" Name="BuffName" OnTextChanged="FLOAT1=(Text == Parent.Parent.Parent.SpellTimerData.1.LocalText)&#xD;&#xA;FLOAT2=(Text == Parent.Parent.Parent.SpellTimerData.2.LocalText)&#xD;&#xA;FLOAT3=(Text == Parent.Parent.Parent.SpellTimerData.3.LocalText)&#xD;&#xA;FLOAT4=(Text == Parent.Parent.Parent.SpellTimerData.4.LocalText)&#xD;&#xA;FLOAT5=(Text == Parent.Parent.Parent.SpellTimerData.5.LocalText)&#xD;&#xA;FLOAT6=(Text == Parent.Parent.Parent.SpellTimerData.6.LocalText)&#xD;&#xA;FLOAT7=(Text == Parent.Parent.Parent.SpellTimerData.7.LocalText)&#xD;&#xA;FLOAT8=(Text == Parent.Parent.Parent.SpellTimerData.8.LocalText)&#xD;&#xA;FLOAT9=(Text == Parent.Parent.Parent.SpellTimerData.9.LocalText)&#xD;&#xA;FLOAT10=(Text== Parent.Parent.Parent.SpellTimerData.10.LocalText)&#xD;&#xA;FLOAT11=(Text == Parent.Parent.Parent.SpellTimerData.11.LocalText)&#xD;&#xA;FLOAT12=(Text == Parent.Parent.Parent.SpellTimerData.12.LocalText)&#xD;&#xA;FLOAT13=(Text == Parent.Parent.Parent.SpellTimerData.13.SpellName)&#xD;&#xA;FLOAT14=(Text == Parent.Parent.Parent.SpellTimerData.14.SpellName)&#xD;&#xA;FLOAT15=(Text == Parent.Parent.Parent.SpellTimerData.15.SpellName)&#xD;&#xA;FLOAT16=(Text == Parent.Parent.Parent.SpellTimerData.16.SpellName)&#xD;&#xA;FLOAT17=(Text == Parent.Parent.Parent.SpellTimerData.17.SpellName)&#xD;&#xA;FLOAT18=(Text == Parent.Parent.Parent.SpellTimerData.18.SpellName)&#xD;&#xA;COND=FLOAT1 || FLOAT2 || FLOAT3 || FLOAT4 || FLOAT5 || FLOAT6 || FLOAT7 || FLOAT8 || FLOAT9 || FLOAT10 || FLOAT11 || FLOAT12 || FLOAT13 || FLOAT14 || FLOAT15 || FLOAT16 || FLOAT17 || FLOAT18&#xD;&#xA;Parent.DynamicData=COND ? &apos;/GameData.Maintained.Spell_30.Icon&apos; : &apos;&apos;&#xD;&#xA;CONDA=COND ? false : true&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame30.Visible=CONDA&#xD;&#xA;Parent.Parent.Parent.Parent.Volume.Frame30.Height=COND ? 0 : 32&#xD;&#xA;Parent.Visible=COND" Opacity="0.900" PackLocation="Left,Top" PackSize="a,f" ScrollExtent="218,14" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="218,14" TextColor="#98ACC2" />
<Text AbsorbsInput="false" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="29,18" Name="Time" OnTextChanged="Parent.Parent.Parent.ConfigureColor.NameTMP=Parent.Name&#xD;&#xA;Parent.Parent.Parent.ConfigureColor.Press=true&#xD;&#xA;Color=Parent.Parent.Parent.UpdateColor.ColorTMP&#xD;&#xA;Parent.Duration.Color=Parent.Parent.Parent.UpdateColor.ColorTMP" Opacity="0.900" PackLocation="NFN" ScrollExtent="30,12" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="30,12" TextAlignment="Center" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#00FF00" Location="32,12" Name="Duration" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" />
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#FFFFFF" Location="32,12" Name="BarBkg" Opacity="0.400" PackLocation="left,top" PackSize="a,f" Progress="1.000" ScrollExtent="210,8" Size="210,8" Style="Progress_Style" /></Page>
</Composite>
</Page>




<Composite AbsorbsInput="false" Location="2,2" ScrollExtent="250,960" Name="Volume" PackSize="a,a" Size="250,318" UserScrollable="true">
<Page Name="Frame1" Size="250,32">
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_1.AmountRemaining" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="161,18" Name="AmountRemaining" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="50,15"/>
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_1.Duration" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="32,18" Margin="1,0,0,0" Name="Time" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="120,15"/>
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_1.Target" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="32,8" Margin="1,0,0,0" Name="Target" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="218,15"/>
<Checkbox BackgroundColor="#FF0000" Location="32,-2" Name="_Catalyst_CancelSpell" OnHoverIn="BackgroundOpacity=0.3" OnHoverOut="BackgroundOpacity=0" OnPress="cancel_maintained Parent.Name.Text" Size="218,15" Style="/ProfitUI_Styles.ButtonStyles.checkbox_textonly" Tooltip="Cancel this maintained spell" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_1.Name" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="32,-2" Margin="1,0,0,0" Name="Name" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="218,15" Text="SpellName" TextColor="#98ACC2" />
<Icon ActionData="maintained_spell" BackgroundTint="#000000" DynamicData="/GameData.Maintained.Spell_1.Icon" IconStyle="/IconStyles.effect" MouseOverColor="#FFFF00" Name="Icon" PackLocation="NFN,NFN" PackLocationProp="0000/0001,0000/0001" Size="30,30" Visible="false"/>
</Page>
<Page Name="Frame2" Size="250,32">
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_2.AmountRemaining" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="161,18" Name="AmountRemaining" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="50,15"/>
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_2.Duration" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="32,18" Margin="1,0,0,0" Name="Time" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="120,15"/>
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_2.Target" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="32,8" Margin="1,0,0,0" Name="Target" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="218,15"/>
<Checkbox BackgroundColor="#FF0000" Location="32,-2" Name="_Catalyst_CancelSpell" OnHoverIn="BackgroundOpacity=0.3" OnHoverOut="BackgroundOpacity=0" OnPress="cancel_maintained Parent.Name.Text" Size="218,15" Style="/ProfitUI_Styles.ButtonStyles.checkbox_textonly" Tooltip="Cancel this maintained spell" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_2.Name" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="32,-2" Margin="1,0,0,0" Name="Name" Text="SpellName" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="218,15" TextColor="#98ACC2"/>
<Icon ActionData="maintained_spell" BackgroundTint="#000000" DynamicData="/GameData.Maintained.Spell_2.Icon" IconStyle="/IconStyles.effect" MouseOverColor="#FFFF00" Name="Icon" PackLocation="NFN,NFN" PackLocationProp="0000/0001,0000/0001" Size="30,30" Visible="false"/>
</Page>
<Page Name="Frame3" Size="250,32">
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_3.AmountRemaining" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="161,18" Name="AmountRemaining" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="50,15"/>
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_3.Duration" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="32,18" Margin="1,0,0,0" Name="Time" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="120,15"/>
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_3.Target" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="32,8" Margin="1,0,0,0" Name="Target" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="218,15"/>
<Checkbox BackgroundColor="#FF0000" Location="32,-2" Name="_Catalyst_CancelSpell" OnHoverIn="BackgroundOpacity=0.3" OnHoverOut="BackgroundOpacity=0" OnPress="cancel_maintained Parent.Name.Text" Size="218,15" Style="/ProfitUI_Styles.ButtonStyles.checkbox_textonly" Tooltip="Cancel this maintained spell" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_3.Name" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="32,-2" Margin="1,0,0,0" Name="Name" Text="SpellName" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="218,15" TextColor="#98ACC2"/>
<Icon ActionData="maintained_spell" BackgroundTint="#000000" DynamicData="/GameData.Maintained.Spell_3.Icon" IconStyle="/IconStyles.effect" MouseOverColor="#FFFF00" Name="Icon" PackLocation="NFN,NFN" PackLocationProp="0000/0001,0000/0001" Size="30,30" Visible="false"/>
</Page>
<Page Name="Frame4" Size="250,32">
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_4.AmountRemaining" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="161,18" Name="AmountRemaining" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="50,15"/>
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_4.Duration" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="32,18" Margin="1,0,0,0" Name="Time" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="120,15"/>
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_4.Target" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="32,8" Margin="1,0,0,0" Name="Target" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="218,15"/>
<Checkbox BackgroundColor="#FF0000" Location="32,-2" Name="_Catalyst_CancelSpell" OnHoverIn="BackgroundOpacity=0.3" OnHoverOut="BackgroundOpacity=0" OnPress="cancel_maintained Parent.Name.Text" Size="218,15" Style="/ProfitUI_Styles.ButtonStyles.checkbox_textonly" Tooltip="Cancel this maintained spell" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_4.Name" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="32,-2" Margin="1,0,0,0" Name="Name" Text="SpellName" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="218,15" TextColor="#98ACC2"/>
<Icon ActionData="maintained_spell" BackgroundTint="#000000" DynamicData="/GameData.Maintained.Spell_4.Icon" IconStyle="/IconStyles.effect" MouseOverColor="#FFFF00" Name="Icon" PackLocation="NFN,NFN" PackLocationProp="0000/0001,0000/0001" Size="30,30" Visible="false"/>
</Page>
<Page Name="Frame5" Size="250,32">
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_5.AmountRemaining" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="161,18" Name="AmountRemaining" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="50,15"/>
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_5.Duration" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="32,18" Margin="1,0,0,0" Name="Time" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="120,15"/>
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_5.Target" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="32,8" Margin="1,0,0,0" Name="Target" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="218,15"/>
<Checkbox BackgroundColor="#FF0000" Location="32,-2" Name="_Catalyst_CancelSpell" OnHoverIn="BackgroundOpacity=0.3" OnHoverOut="BackgroundOpacity=0" OnPress="cancel_maintained Parent.Name.Text" Size="218,15" Style="/ProfitUI_Styles.ButtonStyles.checkbox_textonly" Tooltip="Cancel this maintained spell" />
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_5.Name" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="32,-2" Margin="1,0,0,0" Name="Name" Text="SpellName" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="218,15" TextColor="#98ACC2"/>
<Icon ActionData="maintained_spell" BackgroundTint="#000000" DynamicData="/GameData.Maintained.Spell_5.Icon" IconStyle="/IconStyles.effect" MouseOverColor="#FFFF00" Name="Icon" PackLocation="NFN,NFN" PackLocationProp="0000/0001,0000/0001" Size="30,30" Visible="false"/>
</Page>
<Page Name="Frame6" Size="250,32">
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_6.AmountRemaining" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="161,18" Name="AmountRemaining" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="50,15"/>
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<Page Name="Frame7" Size="250,32">
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<Page Name="Frame8" Size="250,32">
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<Icon ActionData="maintained_spell" BackgroundTint="#000000" DynamicData="/GameData.Maintained.Spell_8.Icon" IconStyle="/IconStyles.effect" MouseOverColor="#FFFF00" Name="Icon" PackLocation="NFN,NFN" PackLocationProp="0000/0001,0000/0001" Size="30,30" Visible="false"/>
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<Page Name="Frame9" Size="250,32">
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<Checkbox BackgroundColor="#FF0000" Location="32,-2" Name="_Catalyst_CancelSpell" OnHoverIn="BackgroundOpacity=0.3" OnHoverOut="BackgroundOpacity=0" OnPress="cancel_maintained Parent.Name.Text" Size="218,15" Style="/ProfitUI_Styles.ButtonStyles.checkbox_textonly" Tooltip="Cancel this maintained spell" />
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<Icon ActionData="maintained_spell" BackgroundTint="#000000" DynamicData="/GameData.Maintained.Spell_9.Icon" IconStyle="/IconStyles.effect" MouseOverColor="#FFFF00" Name="Icon" PackLocation="NFN,NFN" PackLocationProp="0000/0001,0000/0001" Size="30,30" Visible="false"/>
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<Page Name="Frame10" Size="250,32">
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<Checkbox BackgroundColor="#FF0000" Location="32,-2" Name="_Catalyst_CancelSpell" OnHoverIn="BackgroundOpacity=0.3" OnHoverOut="BackgroundOpacity=0" OnPress="cancel_maintained Parent.Name.Text" Size="218,15" Style="/ProfitUI_Styles.ButtonStyles.checkbox_textonly" Tooltip="Cancel this maintained spell" />
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<Icon ActionData="maintained_spell" BackgroundTint="#000000" DynamicData="/GameData.Maintained.Spell_10.Icon" IconStyle="/IconStyles.effect" MouseOverColor="#FFFF00" Name="Icon" PackLocation="NFN,NFN" PackLocationProp="0000/0001,0000/0001" Size="30,30" Visible="false"/>
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<Page Name="Frame11" Size="250,32">
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_11.AmountRemaining" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="161,18" Name="AmountRemaining" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="50,15"/>
<Text AbsorbsInput="false" DynamicData="/GameData.Maintained.Spell_11.Duration" Font="/ProfitUI_Styles.Fonts.FontArial14T" Location="32,18" Margin="1,0,0,0" Name="Time" ShadowStyle="/ShadowStyles.BlackOutlineNoShadow.Outline1" Size="120,15"/>
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<Checkbox BackgroundColor="#FF0000" Location="32,-2" Name="_Catalyst_CancelSpell" OnHoverIn="BackgroundOpacity=0.3" OnHoverOut="BackgroundOpacity=0" OnPress="cancel_maintained Parent.Name.Text" Size="218,15" Style="/ProfitUI_Styles.ButtonStyles.checkbox_textonly" Tooltip="Cancel this maintained spell" />
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<Icon ActionData="maintained_spell" BackgroundTint="#000000" DynamicData="/GameData.Maintained.Spell_11.Icon" IconStyle="/IconStyles.effect" MouseOverColor="#FFFF00" Name="Icon" PackLocation="NFN,NFN" PackLocationProp="0000/0001,0000/0001" Size="30,30" Visible="false"/>
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<Page Name="Frame12" Size="250,32">
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<Checkbox BackgroundColor="#FF0000" Location="32,-2" Name="_Catalyst_CancelSpell" OnHoverIn="BackgroundOpacity=0.3" OnHoverOut="BackgroundOpacity=0" OnPress="cancel_maintained Parent.Name.Text" Size="218,15" Style="/ProfitUI_Styles.ButtonStyles.checkbox_textonly" Tooltip="Cancel this maintained spell" />
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<Icon ActionData="maintained_spell" BackgroundTint="#000000" DynamicData="/GameData.Maintained.Spell_12.Icon" IconStyle="/IconStyles.effect" MouseOverColor="#FFFF00" Name="Icon" PackLocation="NFN,NFN" PackLocationProp="0000/0001,0000/0001" Size="30,30" Visible="false"/>
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<Page Name="Frame13" Size="250,32">
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<Page Name="Frame14" Size="250,32">
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<Page Name="Frame15" Size="250,32">
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<Page Name="Frame16" Size="250,32">
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<Page Name="Frame17" Size="250,32">
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<Page Name="Frame18" Size="250,32">
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