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<Icon BackgroundTint="#000000" DynamicData="/GameData.Items.Inventory" IconStyle="/IconStyles.inventory" Location="192,109" MouseOverColor="#FFFF00" Name="InvSlot4" ScrollExtent="42,42" Size="42,42" TreatAsButton="true"/>
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<Button LocalTooltip="Show Paperdoll Inventory" Location="3,3" Name="WC_InputL" OnActivate="parent.WC_InputM.visible=true" OnHide="parent.parent.size=&apos;417,527&apos;
parent.parent.StatsPage2.visible=false
parent.parent.GeneralPage.location=&apos;-15,313&apos;
parent.parent.EquipmentPage.location=&apos;-10,8&apos;
parent.parent.EquipmentPage.DotFrameBottom.visible=true
parent.parent.EquipmentPage.DotFrameRight.visible=true
parent.parent.EquipmentPage.DotFrameLeft.visible=true
parent.parent.EquipmentPage.PaperDollFrame.visible=true
parent.parent.EquipmentPage.PaperDoll.visible=true
parent.parent.EquipmentPage.EqSlot8.visible=true
parent.parent.EquipmentPage.EqSlot17.visible=true
parent.parent.EquipmentPage.Feet8.visible=true
parent.parent.EquipmentPage.Waist17.visible=true
parent.parent.WC_Title.text=&apos;Paperdoll Inventory&apos;" OnShow="parent.WC_InputM.visible=false
parent.WC_InputS.visible=false" PackLocation="left,top" PackLocationProp="0003/0001,0003/0001" ScrollExtent="15,15" Size="15,15" Style="/ButtonStyles.options_button" Tooltip="Show Paperdoll Inventory" UserMovable="true" Visible="false"></Button>
<Button LocalTooltip="Show Slimlined Inventory" Location="3,3" Name="WC_InputM" OnActivate="parent.WC_InputS.visible=true" OnHide="parent.parent.size=&apos;267,527&apos;
parent.parent.StatsPage2.visible=true
parent.parent.WC_Title.text=&apos;Slimlined Inventory&apos;" OnShow="parent.WC_InputS.visible=false
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<Button LocalTooltip="Show Weapon Inventory" Location="3,3" Name="WC_InputS" OnActivate="parent.WC_InputL.visible=true" OnHide="parent.parent.size=&apos;267,117&apos;
parent.parent.StatsPage2.visible=false
parent.parent.GeneralPage.location=&apos;-15,-39&apos;
parent.parent.EquipmentPage.location=&apos;-10,-344&apos;
parent.parent.EquipmentPage.DotFrameBottom.visible=false
parent.parent.EquipmentPage.DotFrameRight.visible=false
parent.parent.EquipmentPage.DotFrameLeft.visible=false
parent.parent.EquipmentPage.PaperDollFrame.visible=false
parent.parent.EquipmentPage.PaperDoll.visible=false
parent.parent.EquipmentPage.EqSlot8.visible=false
parent.parent.EquipmentPage.EqSlot17.visible=false
parent.parent.EquipmentPage.Feet8.visible=false
parent.parent.EquipmentPage.Waist17.visible=false
parent.parent.WC_Title.text=&apos;Weapons Inventory&apos;" OnShow="parent.WC_InputL.visible=false
parent.WC_InputM.visible=false" PackLocation="left,top" PackLocationProp="0003/0001,0003/0001" ScrollExtent="15,15" Size="15,15" Style="/ButtonStyles.options_button" Tooltip="Show Weapon Inventory" UserMovable="true"></Button>
<Page AbsorbsInput="false" BackDropControl="true" BackgroundColor="#2D251C" BackgroundOpacity="1.000" Enabled="false" Location="1,1" Name="TanBack" PackLocation="top,left" PackLocationProp="0001/0001,0001/0001" PackSize="absolute,absolute" PackSizeProp="0002/0001,0002/0001" ScrollExtent="265,19" Size="265,19"/>
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<Progressbar BackgroundColor="#000000" Color="#D39614" DynamicData="/GameData.Self.ExperienceCurrent" Location="3,21" Name="ExpCurrent" Progress="0.500" ScrollExtent="122,5" Size="122,5" Style="/progressbarlist.progress_default"/>
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<Page AbsorbsInput="false" BackgroundColor="#00FF00" DynamicData="/GameData.Self.ExperienceCurrent" DynamicDataFilter="0004" eq2usescomwndcontrols="true" Location="25,260" Name="TSExperiencePage" PackLocation="fixed,fixed" ScrollExtent="128,33" Size="128,33">
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<Image AbsorbsInput="false" Location="0,18" Name="BubbleDividers" ScrollExtent="128,12" Size="128,12" SourceRect="3,493,240,508" SourceResource="/images/mugshots_female.dds"/>
<Progressbar BackgroundColor="#000000" Color="#4BB3FE" DynamicData="/GameData.Self.TradeskillExperienceBubble" Location="3,24" Name="ExpToNextBubble" Progress="0.500" ScrollExtent="122,2" Size="122,2" Style="/progressbarlist.progress_default"/>
<Progressbar BackgroundColor="#000000" Color="#C666FF" DynamicData="/GameData.Self.TradeskillExperienceCurrent" Location="3,21" Name="ExpCurrent" Progress="0.500" ScrollExtent="122,5" Size="122,5" Style="/progressbarlist.progress_default"/>
<Progressbar AbsorbsInput="false" BackgroundColor="#000000" Color="#7C4821" Location="3,21" Name="ExpBkg" Progress="1.000" ScrollExtent="122,5" Size="122,5" Style="/progressbarlist.progress_default"/>
</Page>
<Image Location="141,133" Name="Dot" ScrollExtent="15,14" Size="15,14" Style="StatsPage.separator_dot_image"/>
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<Text AbsorbsInput="false" Font="/Fonts.FontZapf15" LocalText="Stats" Location="25,130" Margin="0,0,5,0" Name="AttributesLabel" ScrollExtent="45,20" Size="45,20" TextAlignment="Center" TextAlignmentVertical="Center" TextColor="#EBDEAA">Stats</Text>
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<ImageStyle Name="separator_dot_image">
<ImageFrame Name="image" Source="images/window_elements_specific.dds" SourceRect="2,125,17,139"/>
</ImageStyle>
<Text AbsorbsInput="false" DynamicData="/GameData.Self.LevelClass" Font="/Fonts.FontZapf15" LocalText="50 Shadowknight" Location="20,8" Margin="0,0,5,0" Name="LevelClass" ScrollExtent="137,20" Size="137,20" TextAlignment="Center" TextAlignmentVertical="Center">50 Shadowknight</Text>
<Text AbsorbsInput="false" DynamicData="/GameData.Self.TradeskillLevelClass" Font="/Fonts.FontZapf15" LocalText="30 Blacksmith" Location="20,21" Margin="0,0,5,0" Name="LevelTrade" ScrollExtent="137,20" Size="137,20" TextAlignment="Center" TextAlignmentVertical="Center">30 Blacksmith</Text>
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<Text description="Power of the current player" DynamicData="/GameData.Stats.PowerRange" Font="/Fonts.FontZapf15" LocalText="10000/10000" Location="88,57" Margin="0,0,5,0" Name="PowerValue" ScrollExtent="79,20" Size="79,20" TextAlignmentVertical="Center">10000/10000</Text>
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<Text AbsorbsInput="false" BackgroundOpacity="0.475" Color="#FFE040" Font="/Fonts.FontZapf18" LocalText="You have equipped an item that must be attuned before it will be effective in combat." Location="66,118" MaxLines="10" Name="AttunementWarning" PackSize="fixed,fixed" PackSizeProp="0002/0003,0002/0003" ScrollExtent="156,113" Size="156,113" TextAlignment="Center" TextAlignmentVertical="Center" Visible="false">You have equipped an item that must be attuned before it will be effective in combat.</Text>
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<Icon ActionData="coin 0" BackgroundTint="#000000" Dragable="true" DynamicData="/GameData.Coins.Coin_0" IconStyle="/IconStyles.coin" Location="195,6" MouseOverColor="#FFFF00" Name="CoinCopper" ScrollExtent="18,18" Size="18,18" TreatAsButton="true"/>
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<Text DynamicData="/GameData.Stats.CurrentStatus" Font="/Fonts.FontZapf15" LocalText="9999999" LocalTooltip="Status you have available to spend" Location="320,6" Margin="0,0,5,0" Name="CurrentValue" ScrollExtent="81,20" ShadowStyle="/ShadowStyles.ChatSimple.Outline1" Size="81,20" TextAlignmentVertical="Center" Tooltip="Status you have available to spend">9999999</Text>
<Text actiontype="Coin" cointype="0" description="Copper" Dragable="true" DragAccepts="icon" DragType="coin" DynamicData="/GameData.Coins.Coin_0" Font="/Fonts.FontZapf15" LocalText="999999" LocalTooltip="Copper" Location="215,6" Margin="0,0,5,0" Name="Copper" ScrollExtent="43,20" Size="43,20" TextAlignmentVertical="Center" TextColor="#EA9129" Tooltip="Copper">999999</Text>
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<Text actiontype="Coin" cointype="3" Dragable="true" DragAccepts="icon" DragType="coin" DynamicData="/GameData.Coins.Coin_3" Font="/Fonts.FontZapf15" LocalText="999999" LocalTooltip="Platinum" Location="25,7" Margin="0,0,5,0" Name="Platinum" ScrollExtent="45,18" Size="45,18" TextAlignmentVertical="Center" Tooltip="Platinum">999999</Text>
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<Text description="Power of the current player" DynamicData="/GameData.Stats.PowerRange" Font="/Fonts.FontZapf15" LocalText="10000/10000" Location="88,60" Margin="0,0,5,0" Name="PowerValue" ScrollExtent="79,20" Size="79,20" TextAlignmentVertical="Center">10000/10000</Text>
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