Unlocking the Frogloks!

All parts are easily soloed if youre mid-30s or higher, but if youre in your 20s or low 30s you might want to bring a group for Parts Two and Three.

Part One: To begin the quest, talk to Frup in Castleview Hamlet near the Mariners Bell. Hell send you to check on his compadre Giidib whom he became seperated from during their flight to Qeynos. The "southern beaches of Antonica" update hes speaking of is located near a bucket on the western end of the beach at -566, +800 (the first beach you come across along Antonicas southern coast from the dock if youre looking at the map).

After the update, youll "track" Giidib using a series of waypoints the quest gives you, but if your yellow trail is as wonky as mine, youll want to click an object that lights up at the following locs (in order):

1. -816, +714
2. -693, +593
3. -843, +539
4. -875, +414

From here, head to -741, +453. Theres a rock in a small pond, upon which your very own Giidib will spawn when you get close. Hes been poisoned! and must get to the nearest guard tower immediately. Right click Giidib and choose the option that tells him to follow you. The south guard tower is located at -387, +278. Sadly, he dies just as you reach the tower guards.

Head back to Frup in CH with the bad news. With typical froggy stoicism, hell say hell need an hour to meditate on whats happened. Come back in one hour, real time.

Part Two: Hail Frup, and go through the dialog. Hell offer you a activatable-slot item, a Shard of Marr (which summons Giidibs spirit to lead you to the assassin) with orders to avenge his death. Go to Antonica but dont summon Giidib, especially at the docks. If you do, no big shakes, but it will take you much longer to complete this step. Head to the Tower of Vhalen (-1300, +45) in east central Antonica. When you get close enough, the level 29 "assassin of the Hand" spawns, probably easily soloed in the early 30s, bring a group if youre in your 20s. Kill the assassin, you neednt ever summon Giidib- why not let the poor guy rest? Bring the good news back to Frup once youve killed him. Frup again needs some time to meditate, but this time just hail him again for the next step.

Part Three: Its time to see whos behind these hijinx. This step should be done as a group if youre in your twenties or low 30s. Frup asks you to head to the assassins hideout, and again offers you the Spirit of Giidibs assistance (which we again wont need!). In Antonica, take the griffon to the Steppes Station and head north. Just past the zone-in to Shattered Vale heading north, youll notice a big stone that looks out of place (-2,242 , -245). Click it to zone in to the hideout. Inside are 28-30 mobs, with a named caster straight ahead down the stairs. Fight your way through if the mobs arent gray to you (if they are gray, its only necessary to kill the named mob and his pets). When you attack the named, 3 fighter types will jump you- so be prepared. When youve killed them all, free the captive froglok for the quest update. Back to Frup!

Part Four: Frup gives you a Pondstone that will transport you to a froggy village in Feerott (no access quest required, because you cant really get into the Feerott- thatd make it too easy for the lizardmen to invade, right?). The "ancient pond" hes speaking of is actually Meteor Pond in SW Antonica, stand on the rock along the shore at +62, +450 and use the pondstone in your activatable slot. Youll see a level 100 guard at the zone in, dont attack it Smile . The chief of the village off to the right and up the steps wants you to prove your loyalty to the frogloks before hell teach you their secrets. Just about every named Frog in the village has a task for you, do them in whatever order you like. Here are some spoilers on these miniquests.

Staffing up: Climb the ruined wall behind the practicing monks, jump across where necessary, and click on the high branch at -88, +217. Give the branch to the froglok boy to finish the quest.

Taking out the trash: The five trash bins are located throughout the village behind the larger huts. One at a time, right click to pick up the trash, then examine the bag while standing on the platform to the right of the NPC that gave you the quest. When youve found five, talk to the NPC and youre finished.

The Secret Ingredient: Grepps fireflies buzz around the village, and I dont believe theyre visible even with your uber graphics setup. Equip the net Grepp gives you in your activatable slot and put it on your hotbar. When you see the "gently humming nearby" message, immediately hit the net button. Youll probably miss a few times, keep at it! When youve got three sets, return to Grepp to finish the quest.

Locate the Misfit Toy: The little Froglok Vripps doll (for me) spawned under the same tree where the girl is standing, on the other side. By far the simplest quest!

Cold Blooded Relations: The 3 flowers are located behind trees throughout the village, though you may need to tone down the fauna on your graphics setup to see them. If youre struggling, here are the locs: (-90, +125), (-56, +130), (-47, +201).

Fixing the Wand: The gem is located right beneath the miner Frrins feet. Click it, then head to the water keg beside Grepps tent to wash it off.

A History Lesson: The teacher wouldnt like you cheating, but the answers to her questions are Trolls, Marshes, and Didnt Stand their Ground. Pretty easy if youve gotten into the froglok mindset by now.

The Puzzled Tactician: Timreks puzzle is a fun little riddle, but if youre like me in that riddles give you a headache, place the appropriate trolls in order left to right: brunk, barzaan, vrack, kraznar, krunk.

Once youve completed all these quests, talk to the chief to learn how to make froggy characters and get a tablet that lets you zone out (right click the swirling vortex and pick your zone). Conribbitulations!