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Unread 06-17-2012, 05:21 AM  
RomKoot
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Question 1920X1200 xml?

Hi,im intending to use DrumsUI with 1920x1200 monitor,do i need custom xml for that,and where to get(how to make ones sutch?
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Unread 06-13-2012, 01:36 PM  
KohnaFreeport
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Hello, new player to the game and i was recommended this user interface, over-all i'm loving it but there are 2 things i'd like to request help with (if possible).

I'm using EQ2map in conjunction with your UI, and after installing your UI, the icons on the maps changed, and i do not like these icons, how can i change them back to the EQ2 Defaults?

Also, the blue background on the windows such as my player window, knowledge book and such, how would i go about changing that back to orange?

Thank you!
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Unread 06-10-2012, 07:25 PM  
Drumstix42
A Griffon
 
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Server: Antonia Bayle
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Re: Casting bar countdown

Quote:
Originally posted by chaseychasem
Really not a fan of the new casting bar countdown. Any way to disable that?
That feature is only live on the Updater atm. Just go into your Updater settings, and under Variants, double click the Default casting bar.
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Unread 06-09-2012, 06:08 PM  
chaseychasem
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Casting bar countdown

Really not a fan of the new casting bar countdown. Any way to disable that?
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Unread 06-01-2012, 08:03 AM  
Jakman
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Grey quests

I can not find the box to click to show greyed quests. I thought it was in the user Interface / Name & Chat bubles / then click show Grey Quests.

The only thing I have there is show quests feathers/books over NPC. Nothing about showing grey quests.
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Unread 05-24-2012, 09:14 AM  
Dragonsveil
A Young Mystail Rat

Server: Antonia Bayle
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Drums,

Wondering if there is any way to increase size of the icons of the target effects window. Maybe something I can do on my end, I know Profit had a temp option for this. Hard to see if a buff is being removed from the mob or not as my screen res is pretty high.
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Unread 05-08-2012, 03:02 PM  
abreen28
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How do I get the auto attack bar to show? I reset location for all windows and even the opacity but it's not there
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Unread 05-08-2012, 10:19 AM  
kinvore
A Berserk Golem

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Has anyone else had problems with click to cure not working since the patch? It only seems to work for priest cure spells, but not potions or non-priest cures (pallies, mage cure arcane, etc).

EDIT: by patch I mean since the last update to this UI

Last edited by kinvore : 05-08-2012 at 10:20 AM.
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Unread 05-04-2012, 03:32 AM  
Despach
A Brown Bear

Server: Antonia Bayle
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Love the ui, thanks.

As my potions do not work with the SoE method you used, is there a way to use the actual potion names in the play window click tio cure?
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Unread 04-24-2012, 08:01 PM  
chaseychasem
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Still thoroughly enjoying your work! Two further questions now that I'm more familiar with it:

(1) Is it possible to disable movement keys when the broker window is open? I have 's' mapped to "step backward," which means that I lurch a little whenever assigning a price in silver!

(2) My Toggle Chat Text Shadows keeps resetting whenever I log between different characters. Bug or fixable?

Many thanks!

EDIT: "auction window" => "broker window"

Last edited by : 04-24-2012 at 08:02 PM.
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Unread 04-02-2012, 09:42 PM  
Drumstix42
A Griffon
 
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Quote:
Originally posted by kinvore
Is there a way to have timers on the detrimental effects icons the way we do for hotbars and maintained windows?
No.
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Unread 04-02-2012, 05:26 PM  
kinvore
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Is there a way to have timers on the detrimental effects icons the way we do for hotbars and maintained windows?
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Unread 03-23-2012, 02:35 PM  
Drumstix42
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Re: Re: Re: Auto Attack Window

Quote:
Originally posted by chaseychasem
This would be great. Additionally, have you considered implementing a second series of player/target/implied target information, lined up in a fixed row à la ProfitUI? Really the only thing I miss from the latter now that I've switched (was nice to keep that anchored right above my hotbuttons and below my casting bar).
Soon TM
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Unread 03-23-2012, 06:38 AM  
chaseychasem
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Re: Re: Re: Auto Attack Window

P.S. And a music volume slider!
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Unread 03-23-2012, 05:55 AM  
chaseychasem
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Re: Re: Auto Attack Window

Quote:
Originally posted by Drumstix42
Soon there will be yes.
This would be great. Additionally, have you considered implementing a second series of player/target/implied target information, lined up in a fixed row à la ProfitUI? Really the only thing I miss from the latter now that I've switched (was nice to keep that anchored right above my hotbuttons and below my casting bar).
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