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03-15-2006, 12:52 AM
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A Griffon
Server: Permafrost
Forum posts: 320
File comments: 37
Uploads: 24
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Quote:
Originally posted by Dechau
I have put in most of the 60+ spells my self....
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Feel free to share.
-- Darryl
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03-15-2006, 07:31 PM
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A Coastal Crab
Server: Antonia Bayle
Forum posts: 0
File comments: 1
Uploads: 0
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Just to add my 2 cents. I did the download as stated to my default UI folder I created for my map then I attempted to create a macro. I encountered 2 problems.
1. Setting macro to < /show_window Journals.InfoCenter > did not work.
Solution: put in < /show_window Journals.Infocenter >
C in Infocenter is not capitalized.
2. When I got the macro working all I could see was the Black screen.
Solution: Since I had my program up when doing the downloaded I
camped and relogged and now it works.
I have 2 accounts on this computer and I just relogged the 2nd one and
now I can see the windows properly.
Thank-you very much for putting this together! This will be an amazing resource for myself and my friends.
Last edited by milksop : 03-15-2006 at 07:34 PM.
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03-15-2006, 08:50 PM
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A Griffon
Server: Permafrost
Forum posts: 320
File comments: 37
Uploads: 24
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Quote:
Originally posted by milksop
Setting macro to < /show_window Journals.InfoCenter > did not work. Solution: put in < /show_window Journals.Infocenter > C in Infocenter is not capitalized.
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Odd. I have the 'c' capitalized in my own macros, and they work just fine. In fact, so far as I can tell, capitalization doesn't actually matter at all, as I've also successfully opened the window without capitalizing *any* letters in the command. *Shrug*
Quote:
When I got the macro working all I could see was the Black screen. Solution: Since I had my program up when doing the downloaded I camped and relogged and now it works.
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That's to be expected. XML files are loaded when the game is initialized; changes to the XML files while the game is running won't have any impact on the game. (The game doesn't reference the files themselves at all after the initial load.)
Quote:
Thank-you very much for putting this together! This will be an amazing resource for myself and my friends.
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You are most welcome.
-- Darryl
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03-16-2006, 11:55 AM
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A Coastal Crab
Server: Oggok
Forum posts: 1
File comments: 2
Uploads: 0
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WOW!!!!!!!
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03-18-2006, 10:17 AM
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A Young Mystail Rat
Server: Antonia Bayle
Forum posts: 4
File comments: 1
Uploads: 0
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Great UI MOD!!!
Here's a page I made using the Note01.txt file. As a Sage I find myself trying to remember what raw materials I need, so I sat down and wrote them all down here:
Quote:
==================================================
Spell Components per Tier - Cost
==================================================
Tier 1 (Level 1-9 Spells) - 30c
1 Raw Malachite (or 1 Lapis Lazli)
2 Raw Roots
2 Raw Elm
5 incense
Tier 2 (Level 10-19 Spells) - 1s, 44c
1 Raw Turquoise (1 Raw Coral or 1 Silver Cluster)
2 Raw Tuber Strands
2 Raw Maple
2 Raw Maple
6 cedar incense
Tier 3 (Level 20-29 Spells) - 12s, 84c
1 Raw Gold or Agate (Jasper or Palladium Cluster)
5 Raw Belladonna
1 Raw Ash
2 Raw Belladonna or Ash
6 aerated mineral water
3 coarse sandpaper
9 tallow wax candle
1 jasmine incense
Tier 4 (Level 30-37 Spells) - 50s, 28c
1 Raw Velium or Opaline (Opal or Ruthenium Cluster)
5 Raw Tussah
1 Raw Briarwood
2 Raw Tussah or Briarwood
6 aerated mineral water
3 garnet sandpaper
9 gel wax candle
1 sandalwood incense
Tier 5 (Level 38-50 Spells) - 2g, 4c
5 Raw Ashen (Ruby or Rhodium Cluster)
2 Raw Ashen or Teak
1 Raw Teak
1 Raw Diamondine or Bloodstone
6 aerated mineral water
2 diamond sandpaper
9 beeswax candle
2 patchouli incense
Tier 6 (Level 51-58 Spells) - 2g, 99s, 88c
1 Raw Sandalwood (Pearl or Vanadium Cluster)
3 Succulent Roots
1 Raw Beryllium or Nacre
2 Succulent Roots or Meso
1 Succulent Roots or Sandalwood
1 Raw Succulent or Sandalwood
6 aerated mineral water
9 bayberry candle
2 masala incense
2 crystalline sandpaper
Tier 7 (unknown atm)
==================================================
Fuel Costs
==================================================
bayberry candle - 23s, 4c
beeswax candle - 15s, 36c
cedar incense - 24c
coarse sandpaper - 96c
crystalline sandpaper - 23s, 4c
diamond sandpaper - 15s, 36c
garnet sandpaper - 3s, 84c
gel wax candle - 3s, 84c
incense - 6c
jasmine incense - 96c
aerated mineral water (aka Liquid) - 6c
masala incense - 23s, 4c
patchouli incense - 15s, 36c
sandalwood incense - 3s, 84c
tallow wax candle - 96c
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The above information was compiled from http://www.EQ2craft.com. I don't know if Tier 5+ is correct and I'm not sure if Tier 5 starts at level 38 (I thought it was level 40).
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03-18-2006, 03:08 PM
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A Coastal Crab
Server: Najena
Forum posts: 0
File comments: 3
Uploads: 0
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Wow... this should be part of the default UI.
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03-18-2006, 10:11 PM
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A Coastal Crab
Server: Antonia Bayle
Forum posts: 0
File comments: 1
Uploads: 0
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Quote:
Originally posted by DBurgdorf
You need to make sure the "infocenter" folder is located in your custom UI directory along with the eq2ui_mainhud_infocenter.xml file. Do *not* make any changes to the arrangement of its subfolders and files, though, or the game won't be able to find the info it's supposed to display.
-- Darryl
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Just a side note on the issue with the window and tabs showing up but no data... I had this problem after updating and realized I was still using the old macro. Changing the macro to use "/show_window Journals.InfoCenter" worked. (Was still using MainHUD...)
-Ttani Whiskerface
Blackburrow Brewing Co., Permafrost
Last edited by KaduraNubbins : 03-18-2006 at 10:12 PM.
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03-23-2006, 03:50 PM
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A Young Mystail Rat
Server: Antonia Bayle
Forum posts: 6
File comments: 1
Uploads: 0
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Infocenter
Hi,
I tried /show_window Journals.Infocenter
as well as
/show_window Journals.InfoCenter
And have blank windows in either window. Not all, but a lot of the windows.
Can anyone please give an advice ?
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04-06-2006, 02:49 AM
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A Young Mystail Rat
Server: Antonia Bayle
Forum posts: 3
File comments: 6
Uploads: 0
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Fantastic
This is one of those UI mods that makes you wonder, how come I haven't thought of this!? Next to EQ2maps I don't think there is a mod out there that is nearly as usefull. The only thing missing is an integrated autoupdater with user submitted info
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04-11-2006, 01:11 PM
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A Coastal Crab
Server: Antonia Bayle
Forum posts: 0
File comments: 3
Uploads: 0
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Absolutely LOVE this add-on, now I can finally throw away all those scraps of paper with this information that scatter my desk ><
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04-14-2006, 12:31 AM
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A Brown Bear
Server: Antonia Bayle
Forum posts: 12
File comments: 1
Uploads: 0
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Awesomeness can be coded!
I can't do without it! I just wish you could put ogaming into it. how awesome would that be...ha!
Ok but seriously - it is awesome addon!
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04-28-2006, 06:06 AM
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Zerk Ad'Libitum
Server: Runnyeye
Forum posts: 41
File comments: 84
Uploads: 1
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Noticed a missing spell
Love your infocenter man .. it rocks ..
you miss this fury spell though .
\aITEM 1382077144 -1073050912:[Barbarous Intimidation (Master I)]\/a
Have a good one
Brorim .
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04-28-2006, 06:16 AM
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Zerk Ad'Libitum
Server: Runnyeye
Forum posts: 41
File comments: 84
Uploads: 1
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Uhh wrong thread
Sorry about that
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04-30-2006, 02:49 PM
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A Coastal Crab
Server: Permafrost
Forum posts: 1
File comments: 3
Uploads: 0
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DWB HQ
You may want to include the update of the DWB HQ in your next update.
I just came back last month, and was not aware of the changes until I did the quest last week, but thought I would post incase no one else has mentioned it yet. OGaming does have the current version.
Keep up the great work
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05-11-2006, 07:07 PM
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A Coastal Crab
Server: Permafrost
Forum posts: 1
File comments: 3
Uploads: 0
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Re: DWB HQ
Also noticed today that the T5 Freeport writs below need changing.
- Dismal Rage (priests) Nothing to Wash Out, kill Sootfoot rockpickers not peons
- Dismal Rage (priests) Her Former Tooth, kill Sootfoot harvesters not laborers
- Freeport Militia (fighters) Deep Blue (does not exsist) but Feral Awakening does, kill ice wolves in Everfrost
- Playing with Fire, kill Bitterwind Pioneers not explorers
- Seafury Buccaneers (scouts) Spider Matriarch (does not exsist) but The Hermits does, kill Kromise Hermits
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