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Category: Group windowMaddBomber Group Click to Cast
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How do I install this? (FAQ)
Name: MaddBomber Group Click to Cast   Popular!
Author:
Date: 02-12-2006 02:32 PM
Size: 40.67 Kb
Version: 19.021206
Rate Addon: 4 out of 5 with 2 votes  
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Views: 13730
Size: 30.73 Kb
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Description
The major thing about this mod is the click to cast x 2. If you click on any of the effect icons (noxious, elemental, arcane, trauma) it will cast the cure spell if you have it. You can also easily change the spell it casts based off your subclass and level.

The 2nd click to cast is in the character level. You can specify any spell based off subclass and level to cast on that group member when you click there. My inquisitor uses the single target buff, my necromancer casts dark heart. Anything you want it to cast, you can specify.

There is an archetype icon next to the level icon. It will show if they are priest, fighter, mage, scout. You can also click on this to auto follow them.

And then the F2-F6 icons double as an assist icon. You will target thier target if you click on this.

This mod is laid out vertically and stretches horizontaly.

Click to cast is very easy to set up. You will find 2 new folders in your UI. Cure_Group and Spells.
In these 2 folders there are a bunch of xml files with the name of each sub class. We'll use the spells folder as an example (this is where you click on the level icon). Right click on your subclass file and hit edit. This will bring up the notepad. You will see the following.
Code:
<Data Name="Spell"
1="useability Name of Spell"
2="useability Name of Spell"
3="useability Name of Spell"
4="useability Name of Spell"
5="useability Name of Spell"
6="useability Name of Spell"
7="useability Name of Spell"
8="useability Name of Spell"
The number is the level, replace Name of Spell with the name of your spell. So if at level 8 you get an upgrade, put the name of the upgrade, when you are level 8 you will start to cast your upgrade instead.

Now the 2nd folder is the Cure_group folder. The files look very much the same. There are 4 types of cure, Noxious, Arcane, Elemental, Trauma. This code looks like this. . .

Code:
<Data Name="Noxious"
1="useability Cure Noxious"
2="useability Cure Noxious"
/>
<Data Name="Trauma"
1="useability Cure Trauma"
2="useability Cure Trauma"
/>
<Data Name="Elemental"
1="useability Cure Elemental"
2="useability Cure Elemental"
/>
<Data Name="Arcane"
1="useability Cure Arcane"
2="useability Cure Arcane"
If your cure spell is different, just change the name.

If you have any questions or comments, post in the below forum.
http://www.eq2interface.com/forums/s...ead.php?t=5523

Version History
19.021206 - Fixed bars not working if you did not have my or mother's player window loaded. Now Auto Updates the icons.
19.021106 - Initial Release

Credits
Mother, using her fill style, love it!
File Statistics
User Rating:
4 out of 5 with 2 votes
Downloads: 9256
Views: 43031
Favorites: 20
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Last Modified: N/A

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Unread 04-09-2008, 11:11 AM  
Memnolok
A Coastal Crab

Server: Nagafen
Forum posts: 1
File comments: 2
Uploads: 0
LU44 cure issues

I've been using this Group UI for a long time, and love it. But, SoE changed something in LU 44 that disabled the click to cure. I can't see the dot type anymore, nor can I cure it.

I hope the creator is still around, as I would love to continue using this UI.
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Unread 07-22-2006, 12:05 AM  
Hurczan
A Young Mystail Rat
 
Hurczan's Avatar

Server: Innothule
Forum posts: 3
File comments: 4
Uploads: 0
Really cool mod, any chance you could add F1 or your own info to the window?
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Unread 04-12-2006, 01:27 PM  
olord
A Young Mystail Rat

Server: Antonia Bayle
Forum posts: 6
File comments: 3
Uploads: 0
Fantastic mod! Would it be possible to add the %'s for power and health, and maybe even the actual number (xxxx/xxxx).

Great work!
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Unread 04-01-2006, 07:09 AM  
hectorin
A Brown Bear

Server: Antonia Bayle
Forum posts: 9
File comments: 2
Uploads: 0
nice interface i will say u some things to improve it and be more easy to use and usefull:

1.- allow to configure spells buttons just dragging them in eq2 game

2.- allow to configure opacitys of the spells buttons with some logicals like:
-if hp is under % (chooseable) then show button if not hide button
-if party member is poisoned, cursed, deseased, or whatever then show button
-if more than 1 party member is under % of hp then show button
-and anything u can think its usefull for hide or show buttons

Last edited by hectorin : 04-01-2006 at 07:12 AM.
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Unread 02-14-2006, 02:40 PM  
maddbomber83
A Fallen Diplomat
 
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Interface Author - Click to view interfaces

Server: Oggok
Forum posts: 52
File comments: 24
Uploads: 13
Re: Re: Group health bars

I traced this down to a Bug in my Player window. I have uploaded the fix for it. Are you using my player window too? Ty for the bug report. Let me know if this does not fix your problem.

Quote:
Originally posted by Enders Wood
Great but one BIG issue... when hit Enter, it no more activate the chat window but the last skill of my shortbar, with is autorun...

don't try to switch autorun to another slot...

is there a way to solv it ?
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Unread 02-14-2006, 07:45 AM  
Enders Wood
A Coastal Crab

Server: Antonia Bayle
Forum posts: 0
File comments: 3
Uploads: 0
Re: Group health bars

Great but one BIG issue... when hit Enter, it no more activate the chat window but the last skill of my shortbar, with is autorun...

don't try to switch autorun to another slot...

is there a way to solv it ?
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Unread 02-12-2006, 12:10 PM  
maddbomber83
A Fallen Diplomat
 
maddbomber83's Avatar
Interface Author - Click to view interfaces

Server: Oggok
Forum posts: 52
File comments: 24
Uploads: 13
New update should fix the bars not filling.
The icons now auto update whenever someone join/leaves group. If someone levels you will still have to mouse over to update level.

As for click to cast x 2. That refers that there are 2 click to cast interfaces on this mod. Each interface you just click once to cast.

If you hover over the detrimental effects icon and click it will cast the cure spell. If your cure spell is named something different than Cure (arcane, elemental, noxious, arcane) then there are instructions on how to adjust it.

The 2nd click to cast is thier level icon. If you click on that it will cast any spell you want it to. the instructions for setting up your spell are in the description. (I use single target buffs or pass out spells, like necromancer's dark heart)

Last edited by maddbomber83 : 02-12-2006 at 05:44 PM.
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Unread 02-12-2006, 11:57 AM  
depechenode
A Griffon
 
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Interface Author - Click to view interfaces

Server: Toxxulia
Forum posts: 584
File comments: 72
Uploads: 24
The archetype icons are still only updating on ouse hover in correct? If you can find a way to get these to insta update without mouse over...that would be awesome. I have been working on a way to do this with no success.
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Unread 02-12-2006, 10:10 AM  
Vahlor
A Young Mystail Rat
Interface Author - Click to view interfaces

Server: Befallen
Forum posts: 5
File comments: 4
Uploads: 1
Group health bars

Seems like a great tool, however, the life / mana bars aren't filling in, there is no distinction on current party member health. Icons seemed to work well and cast ok... but click x2 is a bit confusing... is it a double-click or do you have to cast your normal cure to then cue a group cure?
Thanks, looks good so far.
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