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Category: UtilitiesEQ2Login: The EQ II Login Editor
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Name: EQ2Login: The EQ II Login Editor   Popular!
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Date: 12-12-2006 09:44 AM
Size: 286.18 Kb
Version: 1.6.1.0
Rate Addon: 5 out of 5 with 4 votes  
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EQ2Login Customised Login Screen
 
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The EQ II Login Editor - Main Window
 
Description
EQ2Login is an editor for the front login page of EverQuest II.

EQ2Login allows you to enter the account information for all accounts to
which you have access and then to attach the characters and their servers
to each account. When EverQuest2.exe is run, you will be presented with a
login screen with all your characters' names in alphabetical order. Simply
click the one you want and then click Connect and you're in. No Character
Select screen, no remembering which password is for which account.

In order to reach this page, you will need to run EverQuest2.exe rather than
the default shortcut which points to EQ2.exe. Fortunately, EQ2Login will put
a shortcut on your desktop called EverQuest II No Patch which points
to the right place. Simply click this shortcut instead of the default
EverQuest II shortcut.

For more information, please see http://www.may.be/eq2login/.

15 Feb 2007

I have modified this to find the old file if you change UI. It will search
through all folders below your UI folder. Thus, when your UI changes
and you want to reinstall, simply rename the old folder and install the new
version. Run EQ2Login and it will update the new folder.

12 Apr 2007

Added a Summary of Accounts under the View Menu option. This is simply
a list of all the accounts, characters and their servers. No need to download
the program again; it will autoupdate the next time you run it.
File Statistics
User Rating:
5 out of 5 with 4 votes
Downloads: 7416
Views: 45866
Favorites: 7
Uploaded By:
 
Last Modified: 04-12-2007 11:16 AM by Sixes    

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Unread 04-25-2019, 05:01 PM  
JAnder2386
A Young Mystail Rat

Server: Antonia Bayle
Forum posts: 5
File comments: 1
Uploads: 0
New Server

Can we get an update to allow for the new Kaladim server?
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Unread 05-22-2009, 06:29 AM  
Wyntakata
A Brown Bear
 
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Interface Author - Click to view interfaces

Server: Crushbone
Forum posts: 10
File comments: 44
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I was lookin for one of these seperate from a compilation or complete set wasnt sure it would still work but it does. Cool tyvm
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Unread 10-08-2007, 07:29 PM  
Sixes
A Grove Wisp
Interface Author - Click to view interfaces

Server: Blackburrow
Forum posts: 26
File comments: 15
Uploads: 2
Quote:
Originally Posted by davisjpt
"Application installation did not succeed. Cannot locate application files on the server. Contact the application vendor or your administrator for asasistance."
Caused by an upgrade to Apache, would you believe? Now fixed. Sorry.

Regards,
Sixes.
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Unread 09-29-2007, 09:32 AM  
davisjpt
A Young Mystail Rat

Server: Antonia Bayle
Forum posts: 4
File comments: 1
Uploads: 0
"Application installation did not succeed. Cannot locate application files on the server. Contact the application vendor or your administrator for asasistance."

PLATFORM VERSION INFO
Windows : 5.1.2600.131072 (Win32NT)
Common Language Runtime : 2.0.50727.832
System.Deployment.dll : 2.0.50727.832 (QFE.050727-8300)
mscorwks.dll : 2.0.50727.832 (QFE.050727-8300)
dfdll.dll : 2.0.50727.42 (RTM.050727-4200)
dfshim.dll : 2.0.50727.42 (RTM.050727-4200)

SOURCES
Deployment url : http://www.may.be/eq2login/EQ2Login.application
Server : Apache/2.2.6 (Fedora) DAV/2 mod_mono/1.2.1 PHP/5.2.4 mod_ssl/2.2.6 OpenSSL/0.9.8b mod_perl/2.0.3 Perl/v5.8.8
Deployment Provider url : http://www.may.be/eq2login/EQ2Login.application
Application url : http://www.may.be/eq2login/EQ2Login_...n.exe.manifest
Server : Apache/2.2.6 (Fedora) DAV/2 mod_mono/1.2.1 PHP/5.2.4 mod_ssl/2.2.6 OpenSSL/0.9.8b mod_perl/2.0.3 Perl/v5.8.8

IDENTITIES
Deployment Identity : EQ2Login.application, Version=1.9.0.5, Culture=en-GB, PublicKeyToken=f8cdd1bc816589ef, processorArchitecture=msil
Application Identity : EQ2Login.exe, Version=1.9.0.5, Culture=en-GB, PublicKeyToken=f8cdd1bc816589ef, processorArchitecture=msil, type=win32

APPLICATION SUMMARY
* Installable application.

ERROR SUMMARY
Below is a summary of the errors, details of these errors are listed later in the log.
* Activation of http://www.may.be/eq2login/EQ2Login.application resulted in exception. Following failure messages were detected:
+ Downloading http://www.may.be/eq2login/EQ2Login_...gin.exe.config did not succeed.
+ The remote server returned an error: (403) Forbidden.

COMPONENT STORE TRANSACTION FAILURE SUMMARY
No transaction error was detected.

WARNINGS
There were no warnings during this operation.

OPERATION PROGRESS STATUS
* [9/29/2007 10:22:17 AM] : Activation of http://www.may.be/eq2login/EQ2Login.application has started.
* [9/29/2007 10:22:18 AM] : Processing of deployment manifest has successfully completed.
* [9/29/2007 10:22:18 AM] : Installation of the application has started.
* [9/29/2007 10:22:18 AM] : Processing of application manifest has successfully completed.
* [9/29/2007 10:22:23 AM] : Request of trust and detection of platform is complete.

ERROR DETAILS
Following errors were detected during this operation.
* [9/29/2007 10:22:24 AM] System.Deployment.Application.DeploymentDownloadException (Unknown subtype)
- Downloading http://www.may.be/eq2login/EQ2Login_...gin.exe.config did not succeed.
- Source: System.Deployment
- Stack trace:
at System.Deployment.Application.SystemNetDownloader.DownloadSingleFile(DownloadQue ueItem next)
at System.Deployment.Application.SystemNetDownloader.DownloadAllFiles()
at System.Deployment.Application.FileDownloader.Download(SubscriptionState subState)
at System.Deployment.Application.DownloadManager.DownloadDependencies(SubscriptionS tate subState, AssemblyManifest deployManifest, AssemblyManifest appManifest, Uri sourceUriBase, String targetDirectory, String group, IDownloadNotification notification, DownloadOptions options)
at System.Deployment.Application.ApplicationActivator.DownloadApplication(Subscript ionState subState, ActivationDescription actDesc, Int64 transactionId, TempDirectory& downloadTemp)
at System.Deployment.Application.ApplicationActivator.InstallApplication(Subscripti onState subState, ActivationDescription actDesc)
at System.Deployment.Application.ApplicationActivator.PerformDeploymentActivation(U ri activationUri, Boolean isShortcut)
at System.Deployment.Application.ApplicationActivator.ActivateDeploymentWorker(Obje ct state)
--- Inner Exception ---
System.Net.WebException
- The remote server returned an error: (403) Forbidden.
- Source: System
- Stack trace:
at System.Net.HttpWebRequest.GetResponse()
at System.Deployment.Application.SystemNetDownloader.DownloadSingleFile(DownloadQue ueItem next)

COMPONENT STORE TRANSACTION DETAILS
No transaction information is available.
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Unread 07-28-2007, 12:43 PM  
Sixes
A Grove Wisp
Interface Author - Click to view interfaces

Server: Blackburrow
Forum posts: 26
File comments: 15
Uploads: 2
Re: character Creation

Quote:
Originally Posted by tempestryder

Is there a way to go to the chracter creation screen with your program?
Use the buttons at the bottom to go to Character Select. Then click Create Character.
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Unread 06-30-2007, 10:08 PM  
Starteller
A Coastal Crab

Server: Antonia Bayle
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File comments: 1
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character Creation

Is there a way to go to the chracter creation screen with your program?
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Unread 06-04-2007, 02:59 AM  
ratheden
A Coastal Crab

Server: Antonia Bayle
Forum posts: 0
File comments: 1
Uploads: 0
do you need xp for this?

i have windows me and was getting a .CMD error....and no new loging pop up...
i installed, then used the everquest2.exe (no patcher)
thanks
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Unread 06-02-2007, 01:22 PM  
Sirveyor
A Brown Bear
 
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Server: Oasis
Forum posts: 8
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Minor Mod

This is a minor modification I made. I prefer to see my Adventure Class/Tradeskill in the tool tip (all char are on the same server). I changed the tooltip to show Class/Tradeskil and I added a variable WServer for the server name.
I edited the xml so every time the script generator is run I will have to re-edit and I am guessing this only happens when there is an update or if a character is added.

NOTE:{password} and {username} and {server} need to be replaced with the actual values.




<Button LocalText="Sirveyor" LocalTooltip="Warden/Alchemist" Location="4,220" Name="Sirveyor" OnPress="Parent.AutoplayChar.Text=(LocalText) Parent.AutoplayWorld.Text=(WServer) Parent.Password.Text=(Password) Parent.Username.Text=(Username)" WServer="{server}" Password="{password}" ScrollExtent="88,35" Size="88,35" Style="/ButtonStyles.text_button_default" Username="{username}" />

Last edited by Sirveyor : 06-02-2007 at 01:33 PM.
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Unread 06-02-2007, 01:10 PM  
Sirveyor
A Brown Bear
 
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Server: Oasis
Forum posts: 8
File comments: 4
Uploads: 1
Re: Re: Security

Quote:
Just don't zip and share your ui with any of your friends without removing that file
Ofcourse it's risky, it's plain text!
If you think it's to big of a risk, then don't use it.
Its probably safe enough to use. I just thought that the security issues should be acknowledged. I am in fact using this utility (with some minor mods). I encrypted the UI folder and by default the Program Files folder is somewhat protected from unauthorized access. I think it is a great utility.
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Unread 06-02-2007, 09:10 AM  
vakuum
A Forest Scavenger
Interface Author - Click to view interfaces

Server: Nagafen
Forum posts: 16
File comments: 15
Uploads: 3
Re: Security

Quote:
I am surprised no one else has asked this question. In all the login mods that allow you to store your password in a .xml file the security risk is not explored. What would prevent anyone from reading that file? Could some smart yet unscrupulous mod author write code that could sniff for this information? It seems to me since the password is there in plain text that this could be a very serious security risk.
Just don't zip and share your ui with any of your friends without removing that file
Ofcourse it's risky, it's plain text!
If you think it's to big of a risk, then don't use it.
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Unread 06-02-2007, 08:19 AM  
Sirveyor
A Brown Bear
 
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Interface Author - Click to view interfaces

Server: Oasis
Forum posts: 8
File comments: 4
Uploads: 1
Security

I am surprised no one else has asked this question. In all the login mods that allow you to store your password in a .xml file the security risk is not explored. What would prevent anyone from reading that file? Could some smart yet unscrupulous mod author write code that could sniff for this information? It seems to me since the password is there in plain text that this could be a very serious security risk. Perhaps with a firewall and a suite of malicious software scanners this information is safe?

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Unread 03-24-2007, 06:41 PM  
Sixes
A Grove Wisp
Interface Author - Click to view interfaces

Server: Blackburrow
Forum posts: 26
File comments: 15
Uploads: 2
Quote:
Originally posted by shawnchesak
This is a brilliant piece of work.
*beam*
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Unread 02-17-2007, 01:23 AM  
shawnchesak
A Coastal Crab

Server: Antonia Bayle
Forum posts: 0
File comments: 1
Uploads: 0
This is a brilliant piece of work. Living in a 3 account household as I do, and having quite a few alts, this has become my #1 favorite custom UI element, right next to Infocenter and EQ2map. My thanks for sharing it with the community!
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Unread 01-27-2007, 08:07 AM  
Sixes
A Grove Wisp
Interface Author - Click to view interfaces

Server: Blackburrow
Forum posts: 26
File comments: 15
Uploads: 2
Quote:
Originally posted by Binek
ok many thanks, I will give this a try
It looks like it is already at that setting. It still doesn't work sorry
Could you please mail me your eq2ui.xml file.

Thanks,
Sixes
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Unread 01-19-2007, 10:11 AM  
Binek
Premium Member
 
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Premium Member

Server: Beta 1
Forum posts: 2
File comments: 3
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ok many thanks, I will give this a try
It looks like it is already at that setting. It still doesn't work sorry

Last edited by Binek : 01-19-2007 at 10:37 AM.
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