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Unread 07-05-2016, 09:19 AM  
Darqwood
A Griffon
 
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Forum posts: 332
File comments: 882
Uploads: 8
Quote:
Originally posted by knuckles
What information source does the UI get the 'camp-to' menu from? EQ2 Menu -> Camp -> Switch

It has incorrect information in it, and is missing most of my characters. I tried updating everything from within the UI. Thanks for making such an awesome UI!


Quick Setup

Character list

The table showing your characters is generated each time you open the utility. Character specifications come from special files with the CDC file extension found in the logincache folder of your game installation. If you have characters on US and international servers, they may be in separate folders called logincache, logincache-us, etc. Each character has a separate CDC file.

In order for a character's CDC file to appear in the logincache folder, and therefore in the Quick Setup character list, you must have logged in to the Character Select screen with the character's account at least once. Each time you log in to Character Select, the CDC files for those characters are refreshed from the Daybreak servers. If you have recently reinstalled the game, or the logincache folder has been cleared for some other reason, or if one of your characters looks wrong, log in to Character Select and then reopen the utility.



Shutdown (Camp) window

When switching between characters, you can use the dropdown box on the Shutdown window to choose a character and server quickly. There are 16 character/server slots in the dropdown.

For each character that you want to appear in the list type a name and server. If you are using the window utility, you can reorder your character list in the Quick Setup grid by level, server, etc. Clicking Import as listed in Quick Setup will automatically import the list in that order into the Shutdown table. If you are using the in-game window manager, first select a slot in the table, then click Edit.

You may want to add characters to the Shutdown list that are not otherwise set up in the utility. Click twice on a server or name cell to type the information manually. If you want to prevent Quick Setup from changing your Shutdown list, check the Don't rebuild checkbox.


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Unread 07-04-2016, 10:05 AM  
knuckles
A Young Mystail Rat

Server: Antonia Bayle
Forum posts: 4
File comments: 4
Uploads: 0
What information source does the UI get the 'camp-to' menu from? EQ2 Menu -> Camp -> Switch

It has incorrect information in it, and is missing most of my characters. I tried updating everything from within the UI. Thanks for making such an awesome UI!
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Unread 06-22-2016, 06:10 PM  
tetryl
A Brown Bear

Server: Crushbone
Forum posts: 9
File comments: 23
Uploads: 0
Re: Re: Re: Loving this

Quote:
Originally posted by Darqwood
You have always been able to fly above nodes and harvest by targeting and typing /use. The harvesting helper uses only commands that are readily available in game.


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Thanks for clarifying that. I have never typed /use before, just mouse clicks.
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Unread 06-21-2016, 07:45 PM  
Darqwood
A Griffon
 
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Forum posts: 332
File comments: 882
Uploads: 8
Re: Re: Loving this

Quote:
Originally posted by tetryl
I don't know if you knew this but you can harvest with auto harvest on while flying above the node. Not sure if Daybreak might call this cheating.

You have always been able to fly above nodes and harvest by targeting and typing /use. The harvesting helper uses only commands that are readily available in game.


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Unread 06-21-2016, 06:25 PM  
tetryl
A Brown Bear

Server: Crushbone
Forum posts: 9
File comments: 23
Uploads: 0
Re: Loving this

Quote:
Originally posted by krisla
Wow, truly awesome work on the auto harvest!!

I wonder if you could take this same work and apply it to looting corpses.
I don't know if you knew this but you can harvest with auto harvest on while flying above the node. Not sure if Daybreak might call this cheating.
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Unread 06-21-2016, 10:55 AM  
krisla
A Rumbleroot Sapling
 
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Server: Antonia Bayle
Forum posts: 68
File comments: 40
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Loving this

Wow, truly awesome work on the auto harvest!!

I wonder if you could take this same work and apply it to looting corpses.
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Unread 06-20-2016, 04:50 PM  
tetryl
A Brown Bear

Server: Crushbone
Forum posts: 9
File comments: 23
Uploads: 0
Re: Re: Re: Re: Countdown timer

Quote:
Originally posted by Darqwood
Check the updater for some changes to the Clock/Countdown Timer window. You can change the duration of the timer warning and choose a sound to play.


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Thanks for your timeliness, it works great.
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Unread 06-19-2016, 09:02 AM  
Darqwood
A Griffon
 
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Interface Author - Click to view interfaces

Forum posts: 332
File comments: 882
Uploads: 8
Re: Re: Re: Countdown timer

Quote:
Originally posted by tetryl
Yes, I know it flashes yellow. I'm too busy looking at other stuff. Was wondering if it's possible for the timer to make a sound when the timer gets close to zero.

Check the updater for some changes to the Clock/Countdown Timer window. You can change the duration of the timer warning and choose a sound to play.


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Unread 06-17-2016, 08:28 PM  
tetryl
A Brown Bear

Server: Crushbone
Forum posts: 9
File comments: 23
Uploads: 0
Re: Re: Countdown timer

Quote:
Originally posted by Darqwood
You mean the timer that extends out from the clock?


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Yes, I know it flashes yellow. I'm too busy looking at other stuff. Was wondering if it's possible for the timer to make a sound when the timer gets close to zero.

Last edited by tetryl : 06-17-2016 at 08:31 PM.
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Unread 06-17-2016, 06:30 PM  
Darqwood
A Griffon
 
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Interface Author - Click to view interfaces

Forum posts: 332
File comments: 882
Uploads: 8
Re: Countdown timer

Quote:
Originally posted by tetryl
Can you make the countdown timer have the ability (ie start at 60 and count down, but have a warning sound at 15 seconds left?) I know I ask a lot.

Thanks

You mean the timer that extends out from the clock?


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Unread 06-17-2016, 05:21 PM  
tetryl
A Brown Bear

Server: Crushbone
Forum posts: 9
File comments: 23
Uploads: 0
Countdown timer

Can you make the countdown timer have the ability (ie start at 60 and count down, but have a warning sound at 15 seconds left?) I know I ask a lot.

Thanks
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Unread 06-14-2016, 02:34 PM  
GunDragon 581
A Coastal Crab

Server: Unkown
Forum posts: 0
File comments: 1
Uploads: 0
How do I install this UI?

Is installing this ui different than normal? And how do I install it?
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Unread 06-13-2016, 08:05 PM  
Accredo
An Undead Settler

Server: Antonia Bayle
Forum posts: 93
File comments: 79
Uploads: 0
Thumbs Up Harvesting Helper

"The DarqUI harvesting helper window eliminates repetitive mouse clicks and keystrokes during long harvesting sessions."

What a great idea.
Darq you never cease to amaze me. Very nice work.

Thanks
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Unread 05-28-2016, 07:22 AM  
Darqwood
A Griffon
 
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Interface Author - Click to view interfaces

Forum posts: 332
File comments: 882
Uploads: 8
Re: Maintained spell and mouse scrolling

Quote:
Originally posted by fred3111
Hi

For some reason, mouse scrolling in maintained spell window is not possible anylonger. (even if the option is activated in the UI)

Would it be possible to monitor spell effects window instead ?

Mouse scrolling is working okay for me. Make sure there are enough icons in the window, or the window is small enough, to trigger the scrolling behavior. Spell effects still can't be monitored unfortunately.


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Unread 05-28-2016, 03:59 AM  
fred3111
A Young Mystail Rat

Server: Antonia Bayle
Forum posts: 2
File comments: 9
Uploads: 0
Maintained spell and mouse scrolling

Hi

For some reason, mouse scrolling in maintained spell window is not possible anylonger. (even if the option is activated in the UI)

Would it be possible to monitor spell effects window instead ?

Last edited by fred3111 : 05-28-2016 at 04:00 AM.
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