EQ2Interface.com
Search Downloads


Go Back   EQ2Interface > Complete Sets


Post A Reply
Author Comments Comment Options
Unread 09-25-2010, 09:09 AM  
diztorded
Crushbone - Cronique
 
diztorded's Avatar
Interface Author - Click to view interfaces

Server: Crushbone
Forum posts: 163
File comments: 6
Uploads: 1
Re: Re: Re: Patch

Quote:
Originally posted by Eliziana
Same problem here - until it's fixed you can use ctrl-O to open options at least
This is not a UI issue. Sony changed the ESCAPE button mapping.
diztorded is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 09-22-2010, 12:59 PM  
Eliziana
A Grove Wisp
 
Eliziana's Avatar

Server: Antonia Bayle
Forum posts: 27
File comments: 11
Uploads: 0
Re: Re: Patch

Quote:
Originally posted by eq2imora
Was wondering what happened... Tried boxing two accounts today and normally would shut off the sound on the second one but went to open the options menu and nothing... escape doesnt work on my client, maybe some weird setting I have, but until this is fixed I don't know how I'm going to open it. >< I feel like a moron, just a little bit.
Same problem here - until it's fixed you can use ctrl-O to open options at least
Eliziana is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 09-20-2010, 12:36 PM  
DiggityMan
A Dragoon Sith
 
DiggityMan's Avatar
Interface Author - Click to view interfaces

Server: Oasis
Forum posts: 95
File comments: 20
Uploads: 9
More Bank Options

Was wondering if you would implement more buttons then the 60 silver remove to the bank window i added them my self to your UI but just looking to expand your ideas. I added 1 gold and 10 gold button under the 60silver button on both bank and shared.

Last edited by DiggityMan : 09-20-2010 at 12:36 PM.
DiggityMan is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 09-20-2010, 10:42 AM  
Accredo
A Griffon

Server: Antonia Bayle
Forum posts: 100
File comments: 79
Uploads: 0
Text Shadows

Hi Drum:

I was wondering if it was possible to disable the text shadow effect in the chat window? It seems by default the shadows are on. For me; without the shadows the text is cleaner and much more crisp. It's a minor issue so no biggie really. I was just curious

Thanks
Accredo
Accredo is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 09-15-2010, 12:48 PM  
eq2imora
A Forest Scavenger

Server: Lucan DLere
Forum posts: 17
File comments: 3
Uploads: 0
Re: Patch

Quote:
Originally posted by Wynd64
Hey Drum, just a quick note, after the patch today it appears that the menu and the exp bar have gotten there wires crossed. When you push the menu button, it turns the exp bar off, often when you press it a second time the menu will show up, and a moment or so later the exp bar will come back. I have been able to work around it, but thought it might be helpful to let you know.

Wynd
Everfrost
Was wondering what happened... Tried boxing two accounts today and normally would shut off the sound on the second one but went to open the options menu and nothing... escape doesnt work on my client, maybe some weird setting I have, but until this is fixed I don't know how I'm going to open it. >< I feel like a moron, just a little bit.
eq2imora is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 09-15-2010, 12:02 AM  
Drumstix42
A Griffon
 
Drumstix42's Avatar
Featured Artist

Server: Antonia Bayle
Forum posts: 3287
File comments: 591
Uploads: 44
Re: Patch

Quote:
Originally posted by Wynd64
Hey Drum, just a quick note, after the patch today it appears that the menu and the exp bar have gotten there wires crossed. When you push the menu button, it turns the exp bar off, often when you press it a second time the menu will show up, and a moment or so later the exp bar will come back. I have been able to work around it, but thought it might be helpful to let you know.

Wynd
Everfrost
This should be fixed soon. The xp bar does seem to be disappear, but that's because the menu actually "opens" from the xp bar (due to default UI code changes) and my code is hiding it behind the stat bar's menu button. When you move your mouse of the bar it makes the xp bar reappear.
Drumstix42 is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 09-14-2010, 10:39 PM  
Wynd64
A Young Mystail Rat

Server: Everfrost
Forum posts: 6
File comments: 5
Uploads: 0
Patch

Hey Drum, just a quick note, after the patch today it appears that the menu and the exp bar have gotten there wires crossed. When you push the menu button, it turns the exp bar off, often when you press it a second time the menu will show up, and a moment or so later the exp bar will come back. I have been able to work around it, but thought it might be helpful to let you know.

Wynd
Everfrost
Wynd64 is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 09-05-2010, 09:36 AM  
Accredo
A Griffon

Server: Antonia Bayle
Forum posts: 100
File comments: 79
Uploads: 0
Re: Re: Market Window

Quote:
Originally posted by Drumstix42
It actually sounds like you were using another Market window mod, as my Market window hasn't changed recently. I do plan to add some more features to this window, I just haven't had the chance yet.
Yes you are correct, it was the profit market window I'd been using for so long. That must have been the 20% of the profit UI I was using. Sorry for the mistake. Are you able to implement something like profits market window?

I've been hitting you with a lot of suggestions lately. I hope you see them as just that and not lose sight of my appreciation for all the work you put into this. You must be awfully busy updating and putting new stuff in your UI, not to mention RL stuff on top of all of that.

Last edited by Accredo : 09-05-2010 at 09:39 AM.
Accredo is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 09-04-2010, 03:20 PM  
Drumstix42
A Griffon
 
Drumstix42's Avatar
Featured Artist

Server: Antonia Bayle
Forum posts: 3287
File comments: 591
Uploads: 44
Re: Market Window

Quote:
Originally posted by Accredo
Hi Drum:

I've been using your UI since the GU57 release and love it! Actually I used 80% of your UI prior to the release. It's clean, conservative, compact and without all of the wasted space and frilly stuff that's out there.

I noticed though some things that were present in your pre GU57 UI that are not present in your post GU57 UI.

- Expand-Reduce (by 1/2) the market window. Reducing the amount of space the market window takes up. Will you be re-implementing that feature?

- One thing I loved about your pre-GU57 was the 8 or so drop down product lists, i.e. consumables, armor etc. Some times I knew what I was looking for but couldn't remember the name for example. (SOE search requires "exact" spellings). Those drop-downs made it so much easier to narrow down my search and find things. Is that possible to have again in GU57? Could these be put back into the advanced search?
It actually sounds like you were using another Market window mod, as my Market window hasn't changed recently. I do plan to add some more features to this window, I just haven't had the chance yet.
Drumstix42 is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 09-04-2010, 09:59 AM  
Accredo
A Griffon

Server: Antonia Bayle
Forum posts: 100
File comments: 79
Uploads: 0
Market Window

Hi Drum:

I've been using your UI since the GU57 release and love it! Actually I used 80% of your UI prior to the release. It's clean, conservative, compact and without all of the wasted space and frilly stuff that's out there.

I noticed though some things that were present in your pre GU57 UI that are not present in your post GU57 UI.

- Expand-Reduce (by 1/2) the market window. Reducing the amount of space the market window takes up. Will you be re-implementing that feature?

- One thing I loved about your pre-GU57 was the 8 or so drop down product lists, i.e. consumables, armor etc. Some times I knew what I was looking for but couldn't remember the name for example. (SOE search requires "exact" spellings). Those drop-downs made it so much easier to narrow down my search and find things. Is that possible to have again in GU57? Could these be put back into the advanced search?
Accredo is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 09-01-2010, 05:50 PM  
IslandRain
A Coastal Crab

Server: Antonia Bayle
Forum posts: 1
File comments: 6
Uploads: 0
Some Questions

I love the UI, but have some questions:

1) On the loading screen I see the entire UI, with a default player window. How do I fix that?

2) I edit the group window so it doesn't show me, but every time I log in it resets and shows me.

3) How do I delete the melee auto attack window?
IslandRain is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 08-30-2010, 04:07 AM  
Drumstix42
A Griffon
 
Drumstix42's Avatar
Featured Artist

Server: Antonia Bayle
Forum posts: 3287
File comments: 591
Uploads: 44
Re: Old POI's

Quote:
Originally posted by Fadani
Hello again,

I followed the steps in your walk-through to restoring the old POI's up to the last part where you say to run Drums updater. I havent used your updater yet, prefer to update files as needed. Maps seem to be working just fine, is it ok I skipped that step?

-Fadani

PS: The harvest box window isnt displaying the whole number of components in it. If it's 9999 or lower, it shows the entire number, but if it's 10,000 you wont see the 1, it'll display as 0000. Not a huge deal, but thought Id point it out.
Thanks for the bug report, and yes it is okay that you skipped that step. The reason it was the last step was just to say that it is okay to use the Updater if indeed you use it.

If you don't use the updater, it's no problem
Drumstix42 is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 08-30-2010, 02:40 AM  
Fadani
A Brown Bear

Server: Permafrost
Forum posts: 8
File comments: 28
Uploads: 0
Old POI's

Hello again,

I followed the steps in your walk-through to restoring the old POI's up to the last part where you say to run Drums updater. I havent used your updater yet, prefer to update files as needed. Maps seem to be working just fine, is it ok I skipped that step?

-Fadani

PS: The harvest box window isnt displaying the whole number of components in it. If it's 9999 or lower, it shows the entire number, but if it's 10,000 you wont see the 1, it'll display as 0000. Not a huge deal, but thought Id point it out.

Last edited by Fadani : 08-30-2010 at 02:53 AM.
Fadani is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 08-30-2010, 01:39 AM  
Fadani
A Brown Bear

Server: Permafrost
Forum posts: 8
File comments: 28
Uploads: 0
Oooh, well I feel special now lol. I've only ever opened files by double clicking them. Now that I look, see the "open with" when right clicking the file. Thanks, that should work

Fadani
Fadani is offline Report comment to moderator   Reply With Quote Reply With Quote
Unread 08-30-2010, 01:24 AM  
Drumstix42
A Griffon
 
Drumstix42's Avatar
Featured Artist

Server: Antonia Bayle
Forum posts: 3287
File comments: 591
Uploads: 44
Re: Old POI's

Quote:
Originally posted by Fadani
Hi Drums,

I also really preferred the previous old POI's to these new ones. The new square "quest" and "updated/completed" POI's are really hard to distinguish when there's a lot close together. The feather for quests and red book for completed were much easier to distinguish. Also think the red cursor to show where you are stood out a lot better than the yellow one. And the tiny red and blue marks for mobs are a bit hard to mouse over for info as well. Some of the new symbols are nice, just not the most important ones.

Anyway, I went to do the follow through you linked for restoring the old POI's, but on the first step that says to go to the eq2ignorelist and delete that highlighted file. When I try to delete it, I cant. Only gives options to copy it. The first line is blue, ignorelist and filename are in red text and the skinnable ... part is in black text, if that helps you to know what I mean heh.
Seems a lot of the xml files are like this, where you cant delete or change anything in them. And I checked in properties, those boxes are unchecked, so its not that.

Fadani
You should just be able to edit the xml files with notepad.
Drumstix42 is offline Report comment to moderator   Reply With Quote Reply With Quote
Post A Reply

 
Category Jump:
Search this Category:
 

All times are GMT -5. The time now is 07:40 AM.


Our Network
EQInterface | EQ2Interface | WoWInterface | LoTROInterface | ESOUI | MMOUI