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05-11-2011, 05:13 PM
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A Grove Wisp
Server: Antonia Bayle
Forum posts: 27
File comments: 11
Uploads: 0
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Still adore this UI
Is there a way to make one of the raid buttons use an item on the specified person? I'm thinking of the pots during the Madoril, Medorius, and Mikla fight last expansion or the shard / fragments during Modrfrost.
I have tried but have not found a way to make this work so far.
Thanks.
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04-30-2011, 03:27 PM
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A Young Mystail Rat
Server: Antonia Bayle
Forum posts: 4
File comments: 10
Uploads: 0
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another update "sigh"
Wish i could figure out how to do this on my own i would build one similar to this in my spare time.
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04-28-2011, 10:52 PM
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A Griffon
Server: Antonia Bayle
Forum posts: 3287
File comments: 591
Uploads: 44
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Re: Re: Re: New Character Pop-ups
Quote:
Originally posted by Maizing
I have looked... if it is there, it is well hidden.
Oh well, thanks anyway.
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Make sure you have the Advanced button pressed.
It's under "Game Features" in UI options.
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04-28-2011, 07:12 PM
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A Coastal Crab
Server: Oasis
Forum posts: 0
File comments: 22
Uploads: 0
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Re: Re: New Character Pop-ups
Quote:
Originally posted by Drumstix42
There is already an option somewhere in the default UI interface options that allows you to "Hide tutorials". I'm not sure if this is just the "?" tooltip windows or all of them, but it's worth at try.
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I have looked... if it is there, it is well hidden.
Oh well, thanks anyway.
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04-25-2011, 01:34 AM
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A Griffon
Server: Antonia Bayle
Forum posts: 3287
File comments: 591
Uploads: 44
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Re: New Character Pop-ups
Quote:
Originally posted by Maizing
Would it be possible to make the pop-ups that new characters get auto-close the way you have made the welcome screen auto-close? With the ability to buy additional character slots, I am finding those pop-ups more and more annoying (I have 18 characters now, and after making that many characters, I really do not need to be told about the interface, what a guard is for or what it means when my character dies).
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There is already an option somewhere in the default UI interface options that allows you to "Hide tutorials". I'm not sure if this is just the "?" tooltip windows or all of them, but it's worth at try.
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04-24-2011, 04:32 PM
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A Coastal Crab
Server: Oasis
Forum posts: 0
File comments: 22
Uploads: 0
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New Character Pop-ups
Would it be possible to make the pop-ups that new characters get auto-close the way you have made the welcome screen auto-close? With the ability to buy additional character slots, I am finding those pop-ups more and more annoying (I have 18 characters now, and after making that many characters, I really do not need to be told about the interface, what a guard is for or what it means when my character dies).
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04-12-2011, 11:43 PM
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A Griffon
Server: Antonia Bayle
Forum posts: 3287
File comments: 591
Uploads: 44
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Re: Quick cast icon_button size
Quote:
Originally posted by Kaldrim
Is there a way to change the size of the quick cast buttons? I'm running pretty high res and those buttons are getting awfully small I know one thing often leads to another in that if you change the size of one thing you have to change the size of all / most things. Just wondering ..
Like the UI by the way ... thank you!
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Currently, no. A few have asked about this, and I don't have an easy way to have multiple sizes available updated in my free time. Possibly in the future however.
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04-12-2011, 12:48 PM
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A Coastal Crab
Server: Unkown
Forum posts: 0
File comments: 1
Uploads: 0
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Quick cast icon_button size
Is there a way to change the size of the quick cast buttons? I'm running pretty high res and those buttons are getting awfully small I know one thing often leads to another in that if you change the size of one thing you have to change the size of all / most things. Just wondering ..
Like the UI by the way ... thank you!
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04-09-2011, 03:46 PM
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A Coastal Crab
Server: Oasis
Forum posts: 0
File comments: 22
Uploads: 0
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Re: Re: Change to Knowledge Window
Quote:
Originally posted by Drumstix42
Default UI bug.
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Thanks for the quick reply. It figures that it would be a default UI bug, as the default UI is so bad to begin with.
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04-08-2011, 04:50 PM
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A Griffon
Server: Antonia Bayle
Forum posts: 3287
File comments: 591
Uploads: 44
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Re: Change to Knowledge Window
Quote:
Originally posted by Maizing
Since the recent patch, some of my characters now have a problem with the Research button on their Knowledge window. It is now tucked halfway behind the Trade-skill button.
This only happens on those characters that have both spells and combat arts. The ones who only have one or the other have no difficulty.
This makes it a little tricky to open the Research panel. It is possible, but I have clicked the Trade-skill button more than once.
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Default UI bug.
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04-08-2011, 03:56 PM
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A Coastal Crab
Server: Oasis
Forum posts: 0
File comments: 22
Uploads: 0
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Change to Knowledge Window
Since the recent patch, some of my characters now have a problem with the Research button on their Knowledge window. It is now tucked halfway behind the Trade-skill button.
This only happens on those characters that have both spells and combat arts. The ones who only have one or the other have no difficulty.
This makes it a little tricky to open the Research panel. It is possible, but I have clicked the Trade-skill button more than once.
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04-01-2011, 01:50 PM
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A Griffon
Server: Antonia Bayle
Forum posts: 3287
File comments: 591
Uploads: 44
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Re: Maps and Icons
Quote:
Originally posted by Silkthorn
Is there a way to turn off the Drums Custom map and icons?
I used profit for years but like the classic view drums has for windows and tabs, makes it easier to help people that dont run a UI, I just like the EQ2 maps icons and the game map with the directions on it. I looked for a check box or something to disable it, tried removing maps items from the file, nothing worked. If there isnt a 'disable drums maps' button, could you add one?
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Not a button. But there is a Sticky topic with a how-to for this:
http://www.eq2interface.com/forums/s...ad.php?t=14637
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04-01-2011, 09:50 AM
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A Coastal Crab
Server: Unkown
Forum posts: 0
File comments: 1
Uploads: 0
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Maps and Icons
Is there a way to turn off the Drums Custom map and icons?
I used profit for years but like the classic view drums has for windows and tabs, makes it easier to help people that dont run a UI, I just like the EQ2 maps icons and the game map with the directions on it. I looked for a check box or something to disable it, tried removing maps items from the file, nothing worked. If there isnt a 'disable drums maps' button, could you add one?
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03-19-2011, 12:43 PM
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A Griffon
Server: Antonia Bayle
Forum posts: 3287
File comments: 591
Uploads: 44
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Re: spell reuse counter not working anymore.
Quote:
Originally posted by kyle64
I had to do a full reinstall and update of drums and EQ2, and now i am no longer getting the countdown to reuse on all my hot keys. It is only working on one of my hotbars. IRNOOB and do not know how to fix it. Thank you for the help.
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Right-click the hotbar's borders and go into Window Settings. Enable Frames.
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03-18-2011, 06:29 PM
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A Coastal Crab
Server: Antonia Bayle
Forum posts: 0
File comments: 1
Uploads: 0
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spell reuse counter not working anymore.
I had to do a full reinstall and update of drums and EQ2, and now i am no longer getting the countdown to reuse on all my hot keys. It is only working on one of my hotbars. IRNOOB and do not know how to fix it. Thank you for the help.
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