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08-19-2010, 05:56 PM
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A Young Mystail Rat
Server: Antonia Bayle
Forum posts: 7
File comments: 9
Uploads: 0
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Quote:
Originally posted by Brushfire
This should work as advertised in GU57. I may look into streamlining the window now that the Rush Order Timer data appears to be lost forever.
Brushfire,
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I thank you as does my G15. Was going nuts trying to use standard interface. I never would have got 3 crafters to 90 without your mod.
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08-19-2010, 07:40 AM
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A Forest Scavenger
Server: Antonia Bayle
Forum posts: 17
File comments: 24
Uploads: 6
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This should work as advertised in GU57. I may look into streamlining the window now that the Rush Order Timer data appears to be lost forever.
Comments are appreciated.
Brushfire,
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08-18-2010, 06:41 PM
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A Young Mystail Rat
Server: Antonia Bayle
Forum posts: 7
File comments: 9
Uploads: 0
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gu57
Any chance of getting a fix for gu57? Will be terrible to craft without it.
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07-07-2010, 10:33 PM
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A Forest Scavenger
Server: Antonia Bayle
Forum posts: 17
File comments: 24
Uploads: 6
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Glad you like it, sorry about the rush order timer. I made an attempt to fix that a little while back and so far haven't succeeded. I assume it has something to do with multiple quest tracking.
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07-05-2010, 03:11 PM
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A Young Mystail Rat
Server: Antonia Bayle
Forum posts: 3
File comments: 6
Uploads: 0
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Just wanted to drop a note to say thank you for making this available, I find it highly useful.
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05-01-2010, 07:48 AM
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A Brown Bear
Server: Antonia Bayle
Forum posts: 8
File comments: 1
Uploads: 0
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Rush Order Timer
Love this interface, but have noticed that the rush order timer no longer appears in it. Minor but thought I'd mention it.
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02-27-2010, 12:09 PM
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A Forest Scavenger
Server: Antonia Bayle
Forum posts: 17
File comments: 24
Uploads: 6
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Re: Patch
Quote:
Originally posted by Wynd64
Please tell me you are going to make a patch for the new expansion, had to uninstall and reinstall game and still a bit buggy, so I'm afraid to reinstall tradeskill UI, but I loath the standard tradeskill UI, so if nothing else let me know the new gu won't have a problem with your tradeskill UI so I can reinstall it.
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As far as I can tell, the trade skill UI is completely compatible with the new expansion. If you have a specific complaint about graphical glitches you can post it here and I'll look into it.
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02-18-2010, 12:00 AM
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A Young Mystail Rat
Server: Everfrost
Forum posts: 6
File comments: 5
Uploads: 0
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Patch
Please tell me you are going to make a patch for the new expansion, had to uninstall and reinstall game and still a bit buggy, so I'm afraid to reinstall tradeskill UI, but I loath the standard tradeskill UI, so if nothing else let me know the new gu won't have a problem with your tradeskill UI so I can reinstall it.
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01-05-2010, 12:59 AM
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A Young Mystail Rat
Server: Everfrost
Forum posts: 6
File comments: 5
Uploads: 0
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This is the only custom UI I have found worth having.
I'm not sure how you can improve this UI, but will be watching to see if you do. I have checked out a lot of custom UI's and this is the only one I use. I currently have 2 lvl 80 tradeskillers, and working on a full set, so I spend alot of time using this UI. I will certainly let you know if I think of any improvements.
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03-10-2009, 09:56 PM
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A Forest Scavenger
Server: Antonia Bayle
Forum posts: 17
File comments: 24
Uploads: 6
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Re: I love this mod...here's a possible thought for an improvement
Quote:
Originally posted by Mareid
Both Drum's and Profit's Tradekskill have a (optional) dual pane. Recipes to the left, crafting progress to the right, with a "clear" button on the recipe search. Very handy while doing a timed writ, to be able to put your next recipe in place while you're doing one. Any chance you might implement that?
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As I posted in the thread, the chances that you will see a major update such as that soon is very slim. RL is very busy atm.
However, it is a good idea for improvement and will keep it in mind for a time when I'm not quite so busy.
Hope everything else is working well for you.
Brushfire,
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03-10-2009, 07:12 AM
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A Darkpaw Brute
Server: Antonia Bayle
Forum posts: 44
File comments: 23
Uploads: 0
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I love this mod...here's a possible thought for an improvement
Both Drum's and Profit's Tradekskill have a (optional) dual pane. Recipes to the left, crafting progress to the right, with a "clear" button on the recipe search. Very handy while doing a timed writ, to be able to put your next recipe in place while you're doing one. Any chance you might implement that?
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09-20-2008, 03:33 PM
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A Forest Scavenger
Server: Antonia Bayle
Forum posts: 17
File comments: 24
Uploads: 6
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Quote:
Originally posted by Saker6
I have profit ui, trying to get this to work but it just isn't... Is there something special I need to do to get it to wrok with profit ui?
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Alright I tried it with profitui and I didn't have any problems with it working.
All you need to do is copy the images folder into the profitui folder and the eq2ui_tradeskills.xml file into the profitUI folder, should work like it does anywhere else.
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09-20-2008, 12:10 PM
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A Forest Scavenger
Server: Antonia Bayle
Forum posts: 17
File comments: 24
Uploads: 6
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Quote:
Originally posted by Saker6
I have profit ui, trying to get this to work but it just isn't... Is there something special I need to do to get it to wrok with profit ui?
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I don't use profit UI, but I will install it, and see what the issue seems to be. Might take a few days, very busy with things atm.
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09-20-2008, 11:33 AM
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A Coastal Crab
Server: Antonia Bayle
Forum posts: 0
File comments: 1
Uploads: 0
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I have profit ui, trying to get this to work but it just isn't... Is there something special I need to do to get it to wrok with profit ui?
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09-01-2008, 09:15 PM
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A Forest Scavenger
Server: Antonia Bayle
Forum posts: 17
File comments: 24
Uploads: 6
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Did you place the images folder in your ui mods directory? The pictures you see in the sidebar are how I see the mod on my computer.
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