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Unread 01-26-2008, 10:13 PM  
Sebastar
A Young Mystail Rat

Server: Antonia Bayle
Forum posts: 2
File comments: 2
Uploads: 0
Tank Finder

I'm having trouble with the Tankfinder macro. It works great if the tank does not have a pet, but if he does, it only targets the pet. If he uses the /pet hide command, it goes back to working normally. I tried this both with and without the ?target_none command. It seems people have gotten this to work for them, so I don't know if I'm doing something wrong, or their tanks just didn't have deity pets up. Any help would be appreciated. Thanks.
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Unread 11-22-2007, 03:18 AM  
T.arkus
A Brown Bear

Server: Antonia Bayle
Forum posts: 14
File comments: 11
Uploads: 0
This mod is rather useful, I have been playing a healer about 2 years ago but none ever since and now this helps me with keeping the group alive.

Could I just suggest to make a small .txt file to include the useful macros like

Quote:
To assist the tank, make a macro:

Code:
/target_none
/show_window MainHUD.GroupMembers.Assist

Or

To target the tank, make a macro:

Code:
/target_none
/show_window MainHUD.GroupMembers.Target
It would be very useful for those like me that are not particularly good with Macro scripting.

Thanks
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Unread 07-19-2007, 10:13 PM  
Vblackwolf
A Brown Bear

Server: Lucan DLere
Forum posts: 9
File comments: 2
Uploads: 0
I didn't think click to cure was such a big deal until I tried it on this mod. This is my absolute fave group window, and I got it because of its appearance, the fact that its can be vertical, and for its #hp/mp feature. The click to cure was a bonus, but I've actually use it!

Though if you're taking requests, I'd like to suggest adding F2-F6 target keys.
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Unread 02-13-2007, 09:20 AM  
ubbi
A Brown Bear

Server: Antonia Bayle
Forum posts: 14
File comments: 4
Uploads: 0
I got several bugs and a few suggestions.

problems:

1) The percentages doesn't work for me. I can see the bar going down or the power going less but the percentages stay all at 100%!

2) The assist and target macro doesn't work as well, when the tank has a pet. Then the tank's pet is always being assisted. That means no target.

As another feature: would it be possible for you also to show the class and level of the group members always?

Thanks for this great looking ui mod!!!

ubbi

Last edited by ubbi : 03-01-2007 at 03:51 AM.
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Unread 12-20-2006, 10:40 PM  
lost45
A Brown Bear

Server: Antonia Bayle
Forum posts: 13
File comments: 1
Uploads: 0
Quote:
Originally posted by Rorek
Group window still appearing as default for me.
Dito on the default window, trying to figure out what went wrong.
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Unread 11-20-2006, 01:23 AM  
Rorek
A Coastal Crab

Server: Antonia Bayle
Forum posts: 1
File comments: 5
Uploads: 0
Group window still appearing as default for me.
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Unread 08-04-2006, 12:17 AM  
krisla
A Mist Grinnin
 
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Interface Author - Click to view interfaces

Server: Antonia Bayle
Forum posts: 76
File comments: 45
Uploads: 2
Tank Finder (no work)

The only time i can get the tank finder to work is if i have a pet, it then taerget my pet and shows it's target, but not for any group members
i have tried these macros

TANK ASSIST
/target_none
/show_window MainHUD.GroupMembers.Assist

and...
FIND TANK
/target_none
/show_window MainHUD.GroupMembers.Target

Can you help?
---edit reason---
i am an idiot and did not notice radio button on group window
---edit reason---

ALL WORKS PERFECT

Last edited by krisla : 08-04-2006 at 12:52 AM.
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Unread 06-17-2006, 03:13 PM  
snotter
A Coastal Crab

Server: Antonia Bayle
Forum posts: 0
File comments: 2
Uploads: 0
Quote:
Originally posted by mother9987
I doubt it would be hard, but I really don't use assist, so I'll have to look into it. The hard work is done in getting the target thing going.

How does assist work? Is it /assist <player_name> or something different?
yep /assist <player_name>

sorry about the long reply (though im pretty sure you already checked the assist) but i kinda forgot about it, used another one instead but yours is way better looking so the assist function would make it perfekt!
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Unread 05-30-2006, 08:25 PM  
mother9987
A Griffon
 
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Interface Author - Click to view interfaces

Server: Everfrost
Forum posts: 204
File comments: 68
Uploads: 19
Quote:
Originally posted by snotter
great job! i really like this mod, but i have one request (or question) is it possible to have the Tankfinder behave just like assist so when i press the macro key (target_none etc thingie) i get the tanks target instead of just getting the tank as target ? (some tanks change target during fight and that can be quite irritating, and i also like when my target's name glow/blinks etc heeh so i have a more clear overhead on the situation)

is it possible via a modified macro to do that ? or would it require you to do too much work ?

thnx in advance
Snotter
I doubt it would be hard, but I really don't use assist, so I'll have to look into it. The hard work is done in getting the target thing going.

How does assist work? Is it /assist <player_name> or something different?
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Unread 05-28-2006, 12:04 PM  
snotter
A Coastal Crab

Server: Antonia Bayle
Forum posts: 0
File comments: 2
Uploads: 0
great job! i really like this mod, but i have one request (or question) is it possible to have the Tankfinder behave just like assist so when i press the macro key (target_none etc thingie) i get the tanks target instead of just getting the tank as target ? (some tanks change target during fight and that can be quite irritating, and i also like when my target's name glow/blinks etc heeh so i have a more clear overhead on the situation)

is it possible via a modified macro to do that ? or would it require you to do too much work ?

thnx in advance
Snotter
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Unread 04-19-2006, 08:10 AM  
mother9987
A Griffon
 
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Interface Author - Click to view interfaces

Server: Everfrost
Forum posts: 204
File comments: 68
Uploads: 19
Quote:
Originally posted by Sinful Needs
Absolutely fantastic UI

Love the look. Any chance of gett those lil spell effects click-to-cast and cure?
I might take a look at some of the click to cast mods and see if I can't bring the functionality over. Been kinda on a down-swing of my interface writing and an up-swing of game playing lately.

Of course, that's kinda a good thing because I usually then return to interface writing with a lot of ideas
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Unread 04-17-2006, 10:29 PM  
Sinful Needs
A Young Mystail Rat

Server: Befallen
Forum posts: 2
File comments: 7
Uploads: 0
Absolutely fantastic UI

Love the look. Any chance of gett those lil spell effects click-to-cast and cure?
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Unread 04-10-2006, 06:27 PM  
maddbomber83
A Fallen Diplomat
 
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Interface Author - Click to view interfaces

Server: Oggok
Forum posts: 52
File comments: 24
Uploads: 13
Love the tank finder!
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Unread 01-30-2006, 04:18 PM  
mother9987
A Griffon
 
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Interface Author - Click to view interfaces

Server: Everfrost
Forum posts: 204
File comments: 68
Uploads: 19
Re: !

Quote:
Originally posted by williamblade
I hated how tiny the bars were for me on FFXI. These look way more kooler.
Well, there's a lot more screen space to play with in EQ2 than the FFXI people had. So, I started with that as a base and experimented until I got something I liked. Nearly all my interfaces start as an experiment of some kind and end up usable...

Anyhow, glad you like.
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Unread 01-29-2006, 04:16 AM  
williamblade
A Young Mystail Rat

Server: Antonia Bayle
Forum posts: 2
File comments: 1
Uploads: 0
!

I hated how tiny the bars were for me on FFXI. These look way more kooler.

Last edited by williamblade : 01-29-2006 at 04:16 AM.
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