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TROUBADOR -- SONGS

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1 -- Tracking

1 -- Shroud
Allow the bard to move undetected at an increased movement rate.

1 -- Deafening Strike
A quick attack that deals mental and power damage.

2 -- Night Blade
A stealth attack that deals great damage and decreases target's intelligence.

2 -- Raxxyl's Fortitude Song
Increases the strength and stamina of the troubador's group.

3 -- Magical Boon
Grants increased focus and improved effectiveness of all casting techniquies of the troubador's group.  Increases to casting technique makes it more difficult for enemies to outright resist your group's spells and reduces the chance of spell fizzle.

3 -- Shrill
Does a moderate amount of mental damage to the target.

4 -- Cheap Shot
Briefly stuns the target on a successful hit.

4 -- Pathfinding
Increases group movement speed.

5 -- Brilliant Blade
An attack made from the side that deals moderate damage and power damage.

5 -- Lucky Break
Starts an Heroic Opportunity.

6 -- Evade
Single-target threat decrease.

7 -- Sybil's Slowing Chant
Severely decreases target's resistance to mental and slows target's movement speed for a short time.  The slow effect has a chance to break each time the target is attacked.

8 -- Deafening Blade
A quick attack that deals mental and power damage.

8 -- Lore's Shuddering Song
Decreases target's defense and burns their power every time they use an ability.

9 -- Midnight Blade
A stealthed attack that deals great damage and decreases target's intelligence.

10 -- Raxxyl's Rousing Tune **
Increases the strength and stamina of the troubador's group.

11 -- Sparkling Blade
Two quick attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically.

12 -- Piercing Shrill **
Does a moderate amount of mental damage to the target.

13 -- Performer's Talent
Increases the agility and intelligence of the troubador.

13 -- Bria's Stirring Ballad **
Increases in-combat power replenishment of the bard's group. This ability does stack with the enchanter's concentration group power replenishment spell.

13 -- Selo's Accelerando
A song that increases the movement speed of the bard's group. It suspends during combat.

14 -- Merciless Melody **
Increases the attack speed of the troubador's group.

15 -- Alin's Keening Lamentation
Does a medium amount of mental damage to the target encounter and interrupts them.

15 -- Deafening Thrust
A quick attack that deals mental and power damage.

16 -- Singing Shot
Two ranged attacks that deal mental damage.  If one of these attacks misses, the successive ones will miss automatically.  If every attack hits, the target becomes stifled for a short time.  This requires a bow.

17 -- Minstrel's Luck
Grants increased focus and improved effectiveness of all casting techniques of the troubador's group.  Increases to casting technique makes it more difficult for enemies to outright resist your group's spells and reduces the chance of spell fizzles.

18 -- Divert
Single-target threat decrease.

18 -- Insatiable Ardor
Increases the defense skill of the troubador's group.

19 -- Reproaching Discante
Reduces the strength and agility of target encounter.  This song requires a recurrent power cost to maintain.

19 -- Taffo's Brilliant Blade
An attack made from the side that deals moderate damage and power damage.

20 -- Trick of the Hunter (Splitpaw)
Slows target's movement speed for a short time and decreases their magic resist. The slow effect has a chance to break each time the target is attacked. There is a small chance that the slow effect will root the target in place.

20 -- Arcane Chorus
Increases arcane resistance of the troubador's group.

21 -- Bria's Entrancing Sonnet
Allows the troubador to charm an opponent. Opponents charmed in this way can only be commanded to stop or follow the troubador. The opponent has a recurring chance to resist the charm throughout its duration. Higher ranks of this spell will decrease the chance at a periodic resist.

21 -- Luckblade **
A stealth attack that deals great damage and decreases target's intelligence.

22 -- Aria of Excitement **
Grants the troubador's group a chance to strike for additional mental damage before every hostile spell they cast on a target.

22 -- Lore's Snapping Sonnet **
Decreases target's defense and burns their power every time they use an ability.

23 -- Sybil's Shuddering Sonnet
Severely decreases target's resistance to mental and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.

24 -- Alin's Soothing Serenade
Places a serenading song surrounding all non-fighters in the troubador's group. This song reduces enemy hate towards any of the troubador's allies that they damage, and decreases the overall amount of hate that is generated by the troubador's allies

24 -- Raxxyl's Energizing Harmony **
Increases the strength and stamina of the troubador's group.

25 -- Escape
Teleports the scout and all nearby group members to the nearest designated safe spot in the current adventuring area.

25 -- Fulgent Blade
Two quick attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically

26 -- Dissenting Cantata
Does a moderate amount of mental damage to the target.

26 -- Eli's Thunderous Hymn
A short range spell that inflicts mental damage on a single target with a fast reuse.

27 -- Bria's Thrilling Ballad
Increases in-combat power replenishment of the bard's group. This ability does stack with the enchanter's concentration group power replenishment spell.

27 -- Selo's Rhythm of Speed
A song that increases the movement speed of the bard's group. It suspends during combat.

27 -- Elise's Ditty
Increases the agility and intelligence of the troubador.

28 -- Gerard's Resonant Sonata
Increases the attack speed of the troubador's group.

28 -- Swindle Essence
Drains health from the target, returning a portion of the drained health as power to the troubador

29 -- Alin's Melodic Refrain
Does a medium amount of mental damage to the target encounter and interrupts them.

29 -- Sandra's Deafening Strike
A quick attack that deals mental and power damage.

30 -- Deafening Missile
Two ranged attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target becomes stifled for a short time. This requires a bow

30 -- Quiron's Joyous Celebration
Increases in-combat health regeneration of the troubador's group.

31 -- Minstrel's Fortune **
Grants increased focus and improved effectiveness of all casting techniques of the troubador's group.

32 -- Daelor's Luminary Ballad **
Increases the defense skill of the troubador's group.

32 -- Slip
Reduces the target's hate towards the scout.

32 -- Kian's Destructive Anthem **
Impairs the wisdom of target encounter and inflicts mental damage over time. This song requires a recurrent power cost to maintain.

33 -- Discouraging Discante
Reduces the strength and agility of target encounter. This song requires a recurrent power cost to maintain.

33 -- Walt's Thirsting Thrust **
An attack made from the side that deals moderate damage and power damage.

34 -- Arcane Symphony
Increases arcane resistance of the troubador's group.

34 -- Bria's Charming Sonnet
Allows the troubador to charm an opponent. Opponents charmed in this way can only be commanded to stop or follow the troubador. The opponent has a recurring chance to resist the charm throughout its duration. Higher ranks of this spell will decrease the chance at a periodic resist.

35 -- Zander's Choral Rebuff
Decreases spell resistance of target encounter. This song has a recurrent power cost.

35 -- Clara's Midnight Cadence
A stealth attack that deals great damage and decreases target's intelligence.

36 -- Aria of Inspiration
Grants the troubador's group a chance to strike for additional mental damage before every hostile spell they cast on a target.

36 -- Lore's Lurching Limerick
Decreases target's defense and burns their power every time they use an ability.

37 -- Guviena's Disparate Chant
Severely decreases target's resistance to mental and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.

38 -- Alin's Calming Serenade
Places a serenading song surrounding all non-fighters in the troubador's group. This song reduces enemy hate towards any of the troubador's allies that they damage, and decreases the overall amount of hate that is generated by the troubador's allies

38 -- Raxxyl's Vivacious Descant
Increases the strength and stamina of the troubador's group.

39 -- Elegant Blade
Two quick attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically

40 -- Breathtaking Bellow
Interrupts target encounter in the area surrounding the target of the spell and blurs their vision for a short duration. This ability does not require any power or casting time. Upgrades of this spell are harder to resist.

40 -- Eli's Thunderous Anthem
A short range spell that inflicts mental damage on a single target with a fast reuse.

40 -- Exquisite Shrill
Does a moderate amount of mental damage to the target.

41 -- Bria's Exalting Ballad **
Increases in-combat power replenishment of the bard's group. This ability does stack with the enchanter's concentration group power replenishment spell.

41 -- Selo's Accelerating Chorus
A song that increases the movement speed of the bard's group. It suspends during combat.

41 -- Daelis' Dance of Blades
Increases the agility and intelligence of the troubador.

42 -- Invigorating Opus **
Increases the attack speed of the troubador's group.

42 -- Purloin Essence
Drains health from the target, returning a portion of the drained health as power to the troubador

43 -- Alin's Coruscating Concord
Does a medium amount of mental damage to the target encounter and interrupts them.

43 -- Sandra's Befuddling Incursion **
A quick attack that deals mental and power damage.

44 -- Elemental Chorus
Increases elemental resistance of the troubador's group.

44 -- Guviena's Osmotic Ovation
Two ranged attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target becomes stifled for a short time. This requires a bow

44 -- Quiron's Ecstatic Celebration **
Increases in-combat health regeneration of the troubador's group.

45 -- Swan Song
Grants increased focus and improved effectiveness of all casting techniques of the troubador's group.

46 -- Evasion
Reduces the target's hate towards the scout.

46 -- Graceful Avoidance
Increases the defense skill of the troubador's group.

46 -- Kian's Devastating Anthem
Impairs the wisdom of target encounter and inflicts mental damage over time. This song requires a recurrent power cost to maintain.

47 -- Oppressive Discante
Reduces the strength and agility of target encounter. This song requires a recurrent power cost to maintain.

47 -- Taffo's Dazzling Ditty
An attack made from the side that deals moderate damage and power damage.

48 -- Arcane Concerto **
Increases arcane resistance of the troubador's group.

48 -- Bria's Rapturing Sonnet
Allows the troubador to charm an opponent. Opponents charmed in this way can only be commanded to stop or follow the troubador. The opponent has a recurring chance to resist the charm throughout its duration. Higher ranks of this spell will decrease the chance at a periodic resist.

49 -- Startling Shriek
A stealth attack that deals great damage and decreases target's intelligence.

50 -- Aria of Exaltation **
Grants the troubador's group a chance to strike for additional mental damage before every hostile spell they cast on a target.

50 -- Lore's Magniloquent Roust
Decreases target's defense and burns their power every time they use an ability.

50 -- Lullaby
Mesmerizes the target and removes them from being affected by area effect spells for a short duration. This effect breaks upon the target receiving any damage. Upgrades to this spell decrease the chance to resist the duration of this effect.

51 -- Guviena's Slothful Chant
Severely decreases target's resistance to mental and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.

52 -- Alin's Tranquil Serenade
Places a serenading song surrounding all non-fighters in the troubador's group. This song reduces enemy hate towards any of the troubador's allies that they damage, and decreases the overall amount of hate that is generated by the troubador's allies

52 -- Raxxyl's Brash Descant **
Increases the strength and stamina of the troubador's group.

52 -- Requiem of Reflection
A song that grants the troubador's group a chance to reflect non-physical spells for a short duration after having taken any non-physical damage.

53 -- Courtly Blade
Two quick attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically

54 -- Awesome Bellow
Interrupts target encounter in the area surrounding the target of the spell and blurs their vision for a short duration. This ability does not require any power or casting time. Upgrades of this spell are harder to resist.

54 -- Eli's Thunderous Chorus
A short range spell that inflicts mental damage on a single target with a fast reuse.

54 -- Flawless Shrill **
Does a moderate amount of mental damage to the target.

55 -- Daelis' Jig of Blades
Increases the agility and intelligence of the troubador.

55 -- Bria's Glorifying Ballad
Increases in-combat power replenishment of the bard's group. This ability does stack with the enchanter's concentration group power replenishment spell.

55 -- Demoralizing Processional
Impairs the offensive combat, casting skills, and focus of target encounter. This song requires a recurrent power cost to maintain

55 -- Selo's Speed of Sound
A song that increases the movement speed of the bard's group. It suspends during combat.

56 -- Exhilirating Opus
Increases the attack speed of the troubador's group.

56 -- Pilfer Essence
Drains health from the target, returning a portion of the drained health as power to the troubador

57 -- Alin's Incandescent Concord
Does a medium amount of mental damage to the target encounter and interrupts them.

57 -- Sandra's Bewildering Incursion
A quick attack that deals mental and power damage.

58 -- Elemental Concerto
Increases elemental resistance of the troubador's group.

58 -- Guviena's Overpowering Ovation
Two ranged attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically. If every attack hits, the target becomes stifled for a short time. This requires a bow

58 -- Precision of the Maestro
A short duration song that grants the troubador's group increased intelligence and additional mental damage with every hostile spell cast. While maintaining this song, the troubador is rooted and cannot make normal combat attacks

58 -- Quiron's Blissful Celebration
Increases in-combat health regeneration of the troubador's group.

59 -- Dove Song
Grants increased focus and improved effectiveness of all casting techniques of the troubador's group.

60 -- Balletic Avoidance
Increases the defense skill of the troubador's group.

60 -- Kian's Catastrophic Anthem **
Impairs the wisdom of target encounter and inflicts mental damage over time. This song requires a recurrent power cost to maintain.

60 -- Elude
Reduces the target's hate towards the scout.

61 -- Dancing Blade **
An attack made from the side that deals moderate damage and power damage. 

61 -- Disheartening Discante  
Reduces the strength and agility of target encounter. 

62 -- Arcane Dissertation **
Increases arcane resistance of the troubador's group. 

62 -- Bria's Infatuating Sonnet   
Allows the troubador to charm an opponent. Opponents charmed in this way can only be commanded to stop or follow the troubador. The opponent has a recurring chance to resist the charm throughout its duration. 

63 -- Clara's Midnight Tempo  
A stealth attack that deals great damage and decreases target's intelligence. 

64 -- Aria of Acclamation **
Grants the troubador's group a chance to strike for additional mental damage before every hostile spell they cast on a target. 

64 -- Lore's Euphuistic Romp  
Decreases target's defense and burns their power every time they use an ability. 

65 -- Guviena's Apathetic Chant 
Severely decreases target's resistance to mental and slows target's movement speed for a short duration. The slow effect has a chance to break each time the target is attacked. 

65 -- Jester's Cap  
For a short duration, target ally's recast timers on all abilities are reduced. Cap cannot be cast on an ally that recently had this spell cast on them for 2 minutes. 

66 -- Alim's Serene Serenade  
Places a serenading song surrounding all non-fighters in the troubador's group. This song reduces enemy hate towards any of the troubador's allies that they damage, and decreases the overall amount of hate that is generated by the troubador's allies. 

66 -- Raxxyl's Brazen Descant  
Increases the strength and stamina of the troubador's group. 

67 -- Noble Blade 
Two quick attacks that deal mental damage. If one of these attacks misses, the successive ones will miss automatically. 

68 -- Eli's Thunderous Drumming  
A short range spell that inflicts mental damage on a single target with a fast reuse. 

68 -- Mighty Bellow

68 -- Perfect Shrill  
Does a moderate amount of mental damage to the target. 

69 -- Daelis' Frolicking of Blades 
Increases the agility and intelligence of the troubador. 

69 -- Bria's Inspiring Ballad  
Increases in-combat power replenishment of the bard's group. 

70 -- Reverie   
Mesmerizes the target and removes them from being affected by area effect spells for a short duration. This effect breaks upon the target receiving any damage. 

70 -- Rousing Opus 
Increases the attack speed of the troubador's group. 

70 -- Steal Essence 
Drains health from the target, returning a portion of the drained health as power to the troubador. 

71 -- Stifling Missle

71 -- Draining Incursion **

71 -- Painful Lamentations **
Does a medium amount of mental damage to target encounter and interrupts them 

71 -- Spell Rebuff
Decreases Spell resistance of target encounter. This song has a recurrant power cost 

72 -- Elemental Tempo
Increases elemental resistance of all the troubador's allies 

72 -- Rejuvenating Celebration
Increases in-combat health regeneration of the troubador's group 

72 -- Song of Magic
Grants increased focus and improves effectiveness of all casting and taunting skills of the troubador's group. Increases to those skill makes it more difficult for enemies to outright resist your group's spells and reduces their power cost if they are a beneficial spell 

73 -- Chaos Anthem **
Impairs the wisdom of target encounter and inflicts mental damage over time. This song requires recurrent power cost to maintain 

73 -- Devigorating Discante
Reducing the strength and agility of target encounter. This song requires a recurrant power cost to maintain 

73 -- Performer Avoidance
Increases the defense skill of the troubador's group 

74 -- Bright Blade **

74 -- Arcane Tempo
Increases arcane resistance of all the troubador's allies 

74 -- Despirited Processional
Impairs the offensive combat, aggression, casting skills, and focus of target encounter. This song requires a recurrent power cost to maintain 

74 -- Sonnet
Allows the troubador to charm a target for a short duration. Higher ranks of this spell will decrease the chance that the target can resist this spell every update 

75 -- Aria of Magic
Grants the troubador's group a chance to strike for additional mental damage before every hostile spell they cast on a target 

75 -- Vexing Verses
Decreases the target's defense and burns their power and health everytime they use an ability 

76 -- Depressing Chant
Severely decreases target's resistance to mental and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked 

76 -- Perfection of the Maestro
A short duration song that grants the troubador's group increased intelligence and additional mental damage with every hostile spell cast. While maintaining this this song, the troubador cannot make normal combat attacks 

77 -- Fortifying Song
Increases the strength and stamina of the troubador's group 

78 -- Reverberating Shrill
Does a moderate amount of mental damage to the target 

78 -- Thunderous Overture
A short range spell that inflicts mental damage on a single target with a fast reuse 

79 -- Power Ballad
Increases in-combat power replenishment of the bard's group. This ability does stack with the enchanter's concentration group power replenishment spell 

80 -- Allegretto
Increases the attack speed of the troubador's group 

80 -- Countersong
Plays a disruptive melody that reduces the damage done by the next spell or combat art cast by your enemy. The enemy will then gain immunity to others casting this spell for a short duration 

80 -- Peaceful Melody
Mesmerizes the target and removes them from being affected by area effect spells for a short duration. This effect breaks upon the target receiving any damage 

80 -- Tap Essence
Drains health from the target, returning a portion of the drained health as power to the troubador


** Master II Upgrade Choices

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