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HERITAGE QUEST -- Rescue of the Green Hoods (Short Sword of the Ykesha)

Level 32/40 

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Starts from Sashra Thaltalis in Zek, the Orcish Wastes (+342, -464).

Starting this quest requires that you have completed the Operation Green Hood quest. Sashra first sends you to the mine lift to see if it's still functional. Just go there and it'll update your quest. A few orcs will spawn behind you, but you can either sneak through this or fight them--there are about 4, and they don't auto aggro, so if they're greybies, you're all set. 

Go back to Sashra, he sends you off to collect five scalps from Sullon Centurians, Tallon Raiders and Vallon Grunts. Grunts are near the lumbermill (577, -242). Raiders are linked in the camp east of the docks along with Warpriests. Centurians you can find either in a group of two (each a single ^) along the road to the Citadel. You can find a few wandering with a Sullon Lieutenant, and you can find four at the first gate on the way to DFC. This part is timed at 60 minutes, but the timer stops as soon as you get the kills, so it's not a big problem. Once you have the kills, go back to Sashra. 

Now that he takes you seriously, he asks you to go kill Sentry Goorlux. Goorlux roams between the lumberjacks and the Sullon lumbermill. He can only be seen when he runs from one point to another, otherwise he's invisible. He is a 37 or 38^^ mob. Kill him, then go back to Sashra. Again. 

Sashra then sends you into DFC to meet with Infiltrator Stryjin. She's hiding out in one of the towers around the courtyard, so you'll need to kill the Deathfist townies to spawn the guards and open up the tower doors. Once the doors open up, one will let you use ladders to get all the way up to the ramparts. You'll need to kill all the nameds on the ramparts eventually, so go ahead and get it out of the way. The infiltrator can be found at one of the corner towers where there's no ladder to get up. Just bring a scout with you, much easier that way. Once you meet up with her, she sends you to rescue three trapped Green Hood women inside the citadel. 

Two of them are in the jails down below, and one is brewing poisons for the orcs inside. So to get to them, you need to fight to the inner area where Emperor Fyst is, kill all his guards, and make him run down and open up one of the inner tower doors. You fight down through there towards the harem, kill everything in there. Behind the curtain is a room with an elevator, right click on it to activate it. You can go up one floor, kill Warpaw and any nameds there, then go up another floor, kill the boxes and the trained falcon. If the door across the bridge still doesn't open for you, look towards the outer wall and see if you've killed the Lieutenant there. If not, kill him (pullable from there, just jumpcast it) and the door should open. This is the Magus room with the first woman. Kill all the npcs, and hail her with a single click to get credit. 

WARNING: When you complete a conversation with one of the 3 women, they will teleport out of the zone after less then a minute. You can circumvent this problem by making sure that everyone clicks on them the same time, or never finish the conversation. As soon as you get quest credit for speaking to each of the women, press escape instead of finishing the conversation and they will not teleport out of the zone.

Once you clear the magus room, the elevator in that room goes active, so use it to go down to the midkeep, then go down one flight of stairs. Hang a right into the jail area. One of the women is behind bars, so kill the Jailer to open it up, and do the same process as with the first woman. The last one is just past where the jailer was, another named guarding her, so kill that off, then give her the quest recall stone.

Once you get all three, make your way back to the Infiltrator and let her know what happened. She doesn't depop, so you don't need to fret about timing on this. She lets you know that Fyst was carrying the Short Sword of the Ykesha and you should kill him. So, well, you do. 

Go back towards the jail area, then go down another flight of steps before you actually enter the jail. Kill any preaetorian guards there, along with elites. Run through the passages there (not the ones that lead back towards the sewers)--the ones near the henchling bookie. Be warned that a 5th preaetorian guard spawns back in the courtyard with the butcher. Most people dont realise this then wander the zone thinking it is stuck in a wall. Once all 5 preaetorian guards are dead, enter the gladiator arena ring event.

The first fight is with four level 40^^ Deathfist Gladiators. For us, they fought dirty and when we had two gladiators dead, four 40ish ^^ lions were released on us. Knock all those down, and Dogolka spawns. he was, blue like the others, so could have been 42^^. 

After you kill all that then The Harrower of Zek will spawn. He is a level 40 Group x2 mob. After he dies Emperor Fyst himself comes down to engage you. I'm pretty sure that he was a 41 or 42 ^^^ mob, so he's raidable, but we did it with 5 people. He has an insane amount of mana, but that's really about it. Kill him.

After killing Emperor Fyst return to Infiltrator Stryjin for your reward.

Receive Reward: Short Sword of the Ykesha
Receive Reward: 54,000 Status Points

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All heritage quest walk-thrus are based on information from the EQ2 OGaming Web site, as updated by Jaxel for his own "OCD-ADV" quest journal mod.

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