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FIGHTER -- COMBAT ARTS (Levels 1-9)

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3: Assault
A melee attack that strikes all nearby enemies surrounding the fighter.

3: Taunt
Increases the target's hate towards the fighter.

3: Wild Swing
A melee attack that does some extra damage.

4: Stance: Toughness
Greatly increases defense, parry and physical damage mitigation at the cost of offensive melee skills and combat attack damage. This is the fighter's primary defensive stance

5: Kick
A kick attack that deals crushing damage to the target.

6: Intervene
Allows the fighter to protect an ally from taking damage, by absorbing some of the damage an ally would otherwise take

7: Whirl
A melee attack that strikes all nearby enemies surrounding the fighter.

8: Shout
Increases the hate of all enemies in an encounter towards the fighter.

9: Call to Arms
Increases the offensive combat skills of the fighter's group.

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