EQ2Interface.comeq2ui_gamedata.xml Compare
Live Server : Shards of Destiny (GU53) : 9\23\09


Produced: 9/23/2009 1:44:00 PM
   
Mode:  Differences with Context  
   
Left file: d:\games\EverQuest II\UI\9.22.09\eq2ui_gamedata.xml  
Right file: d:\games\EverQuest II\UI\Default\eq2ui_gamedata.xml  
10         <DynamicData Name="EventExploration" /> = 10         <DynamicData Name="EventExploration" />
11         <DynamicData Name="EventCollection" />   11         <DynamicData Name="EventCollection" />
12         <DynamicData Name="Points" />   12         <DynamicData Name="Points" />
13         <DynamicData Name="ExperienceCurrent" />   13         <DynamicData Name="ExperienceCurrent" />
14         <DynamicData Name="ExperienceBubble" />   14         <DynamicData Name="ExperienceBubble" />
15         <DynamicData Name="AvailablePoints" />   15         <DynamicData Name="AvailablePoints" />
    -+ 16         <DynamicData Name="ExperienceConversion" />
16     </DataSource> = 17     </DataSource>
17     <DataSourceContainer Name="Arena">   18     <DataSourceContainer Name="Arena">
18         <DataSource Name="Side0Members">   19         <DataSource Name="Side0Members">
19             <Data charname="ExampleCharacter" deaths="20" kills="15" Name="Example" objectives="4" ratio="43%" />   20             <Data charname="ExampleCharacter" deaths="20" kills="15" Name="Example" objectives="4" ratio="43%" />
20         </DataSource>   21         </DataSource>
21         <DataSource Name="Side1Members">   22         <DataSource Name="Side1Members">
 
178         <DynamicData Name="Year" /> = 179         <DynamicData Name="Year" />
179         <DynamicData Name="Ping" />   180         <DynamicData Name="Ping" />
180         <DynamicData Name="PacketLoss" />   181         <DynamicData Name="PacketLoss" />
181         <DynamicData Name="BytesPerSecond" />   182         <DynamicData Name="BytesPerSecond" />
182         <DynamicData Name="FramesPerSecond" />   183         <DynamicData Name="FramesPerSecond" />
183         <DynamicData Name="MOTD" />   184         <DynamicData Name="MOTD" />
    -+ 185         <DynamicData Name="Downloading" />
184     </DataSource> = 186     </DataSource>
185     <DataSourceContainer description="data about your group. id0 is you." Name="SpellInfo">   187     <DataSourceContainer description="data about your group. id0 is you." Name="SpellInfo">
186         <DataSourceContainer description="data about your group. id0 is you." Name="Bank_1">   188         <DataSourceContainer description="data about your group. id0 is you." Name="Bank_1">
187             <DataSource Name="Key_1">   189             <DataSource Name="Key_1">
188                 <DynamicData Name="Name" />   190                 <DynamicData Name="Name" />
189                 <DynamicData Name="ReuseText" />   191                 <DynamicData Name="ReuseText" />
 
1464             <DynamicData Name="Effect3" /> = 1466             <DynamicData Name="Effect3" />
1465             <DynamicData Name="Effect4" />   1467             <DynamicData Name="Effect4" />
1466             <DynamicData Name="Effect5" />   1468             <DynamicData Name="Effect5" />
1467         </DataSource>   1469         </DataSource>
1468     </DataSourceContainer>   1470     </DataSourceContainer>
1469     <DataSource description="Data about the current player" Name="Self">   1471     <DataSource description="Data about the current player" Name="Self">
    -+ 1472         <DynamicData Name="MentorLevel" />
1470         <DynamicData Name="UnopenedBoosters" /> = 1473         <DynamicData Name="UnopenedBoosters" />
1471         <DynamicData Name="IsHated" />   1474         <DynamicData Name="IsHated" />
1472         <DynamicData Name="InPVP" />   1475         <DynamicData Name="InPVP" />
1473         <DynamicData Name="Deity" />   1476         <DynamicData Name="Deity" />
1474         <DynamicData Name="AccountAge" />   1477         <DynamicData Name="AccountAge" />
    -+ 1478         <DynamicData description="Total number of points earned by completing achievements" Name="AchievementPoints" />
1475         <DynamicData Name="ActualLevel" /> = 1479         <DynamicData Name="ActualLevel" />
1476         <DynamicData Name="AFK" />   1480         <DynamicData Name="AFK" />
1477         <DynamicData Name="Anonymous" />   1481         <DynamicData Name="Anonymous" />
1478         <DynamicData Name="Archetype" />   1482         <DynamicData Name="Archetype" />
1479         <DynamicData description="True if user is autoattacking" Name="AutoAttack" />   1483         <DynamicData description="True if user is autoattacking" Name="AutoAttack" />
1480         <DynamicData Name="TimeSinceAutoAttack" />   1484         <DynamicData Name="TimeSinceAutoAttack" />
 
1512         <DynamicData Name="GuildRecruitingClass" /> = 1516         <DynamicData Name="GuildRecruitingClass" />
1513         <DynamicData Name="GuildRecruitingMessage" />   1517         <DynamicData Name="GuildRecruitingMessage" />
1514         <DynamicData Name="GuildPatron" />   1518         <DynamicData Name="GuildPatron" />
1515         <DynamicData Name="GuildStatus" />   1519         <DynamicData Name="GuildStatus" />
1516         <DynamicData description="Heading of the current player: Text, Rotation" Name="Heading" />   1520         <DynamicData description="Heading of the current player: Text, Rotation" Name="Heading" />
1517         <DynamicData description="Health of the current player" Name="Health" />   1521         <DynamicData description="Health of the current player" Name="Health" />
    -+ 1522         <DynamicData Name="HideAchievements" />
1518         <DynamicData Name="HideCloak" /> = 1523         <DynamicData Name="HideCloak" />
1519         <DynamicData Name="HideIllusion" />   1524         <DynamicData Name="HideIllusion" />
1520         <DynamicData Name="HideHelm" />   1525         <DynamicData Name="HideHelm" />
1521         <DynamicData Name="HideHood" />   1526         <DynamicData Name="HideHood" />
1522         <DynamicData Name="HouseLocation" />   1527         <DynamicData Name="HouseLocation" />
1523         <DynamicData description="Lastname of the current player: Text, Color" Name="Lastname" />   1528         <DynamicData description="Lastname of the current player: Text, Color" Name="Lastname" />
 
1586         <DynamicData description="Stats Defense" Name="Defense_AvoidanceDeflection" /> = 1591         <DynamicData description="Stats Defense" Name="Defense_AvoidanceDeflection" />
1587         <DynamicData description="Stats Defense" Name="Defense_AvoidanceParry" />   1592         <DynamicData description="Stats Defense" Name="Defense_AvoidanceParry" />
1588         <DynamicData description="Current (spendable) guild status" Name="CurrentStatus" />   1593         <DynamicData description="Current (spendable) guild status" Name="CurrentStatus" />
1589         <DynamicData description="Lifetime guild status" Name="LifetimeStatus" />   1594         <DynamicData description="Lifetime guild status" Name="LifetimeStatus" />
1590         <DynamicData description="Power of the current player" Name="PowerRange" />   1595         <DynamicData description="Power of the current player" Name="PowerRange" />
1591         <DynamicData description="Health of the current player" Name="HealthRange" />   1596         <DynamicData description="Health of the current player" Name="HealthRange" />
1592         <DynamicData description="Stats Attack" Name="Attack" /> +-    
1593         <DynamicData description="Stats Concentration" Name="ConcentrationRange" /> = 1597         <DynamicData description="Stats Concentration" Name="ConcentrationRange" />
1594         <DynamicData description="Stats Defense" Name="Defense" />   1598         <DynamicData description="Stats Defense" Name="Defense" />
1595         <DynamicData description="Attribute Strength" Name="Strength" />   1599         <DynamicData description="Attribute Strength" Name="Strength" />
1596         <DynamicData description="Attribute Agility" Name="Agility" />   1600         <DynamicData description="Attribute Agility" Name="Agility" />
1597         <DynamicData description="Attribute Stamina" Name="Stamina" />   1601         <DynamicData description="Attribute Stamina" Name="Stamina" />
1598         <DynamicData description="Attribute Intelligence" Name="Intelligence" />   1602         <DynamicData description="Attribute Intelligence" Name="Intelligence" />
 
1652         <DynamicData description="Ranged Weapon Damage Range" Name="Ranged_Damage_Range" /> = 1656         <DynamicData description="Ranged Weapon Damage Range" Name="Ranged_Damage_Range" />
1653         <DynamicData description="Primary Weapon Delay" Name="Primary_Delay" />   1657         <DynamicData description="Primary Weapon Delay" Name="Primary_Delay" />
1654         <DynamicData description="Secondary Weapon Delay" Name="Secondary_Delay" />   1658         <DynamicData description="Secondary Weapon Delay" Name="Secondary_Delay" />
1655         <DynamicData description="Ranged Weapon Delay" Name="Ranged_Delay" />   1659         <DynamicData description="Ranged Weapon Delay" Name="Ranged_Delay" />
1656     </DataSource>   1660     </DataSource>
1657     <DataSource description="Data about the current target" Name="Target">   1661     <DataSource description="Data about the current target" Name="Target">
    -+ 1662         <DynamicData description="controls showing the threat window" Name="ThreatShowWindow" />
1658         <DynamicData actiontype="Target" description="Current player action menu" Name="Window" /> = 1663         <DynamicData actiontype="Target" description="Current player action menu" Name="Window" />
1659         <DynamicData description="Name of the current target: Text, Color, Visible" Name="Name" />   1664         <DynamicData description="Name of the current target: Text, Color, Visible" Name="Name" />
1660         <DynamicData description="Level of the current target: Text, Color, Visible" Name="Level" />   1665         <DynamicData description="Level of the current target: Text, Color, Visible" Name="Level" />
1661         <DynamicData description="Health of the current target: Text, Tooltip, Progress, Color, Visible" Name="Health" />   1666         <DynamicData description="Health of the current target: Text, Tooltip, Progress, Color, Visible" Name="Health" />
1662         <DynamicData description="Power of the current target: Text, Color, Visible" Name="Power" />   1667         <DynamicData description="Power of the current target: Text, Color, Visible" Name="Power" />
1663         <DynamicData description="Threat of the current target: Text, Color, Progress, Visible" Name="Threat" />   1668         <DynamicData description="Threat of the current target: Text, Color, Progress, Visible" Name="Threat" />