EQ2Interface.comeq2ui_gamedata.xml Compare
Live Server : Patch : 2\14\12


Produced: 2/14/2012 6:18:25 PM
   
Mode:  Differences with Context  
   
Left file: d:\games\EverQuest II\UI\2.13.12\eq2ui_gamedata.xml  
Right file: d:\games\EverQuest II\UI\Default\eq2ui_gamedata.xml  
1671             <DynamicData Name="Anonymous" /> = 1671             <DynamicData Name="Anonymous" />
1672             <DynamicData Name="FBEnabled" />   1672             <DynamicData Name="FBEnabled" />
1673             <DynamicData Name="TwitterEnabled" />   1673             <DynamicData Name="TwitterEnabled" />
1674             <DynamicData Name="FBPrepend" />   1674             <DynamicData Name="FBPrepend" />
1675             <DynamicData Name="TwitterPrepend" />   1675             <DynamicData Name="TwitterPrepend" />
1676             <DynamicData Name="CensusEnabled" />   1676             <DynamicData Name="CensusEnabled" />
    -+ 1677             <DynamicData Name="CensusAltsEnabled" />
1677             <DynamicData Name="Archetype" /> = 1678             <DynamicData Name="Archetype" />
1678             <DynamicData description="True if user is autoattacking" Name="AutoAttack" />   1679             <DynamicData description="True if user is autoattacking" Name="AutoAttack" />
1679             <DynamicData Name="TimeSinceAutoAttack" />   1680             <DynamicData Name="TimeSinceAutoAttack" />
1680             <DynamicData Name="TimeSinceSecondaryAutoAttack" />   1681             <DynamicData Name="TimeSinceSecondaryAutoAttack" />
1681             <DynamicData Name="TimeSinceRangedAutoAttack" />   1682             <DynamicData Name="TimeSinceRangedAutoAttack" />
1682             <DynamicData Name="BindLocation" />   1683             <DynamicData Name="BindLocation" />