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Unread 11-09-2005, 12:49 PM
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Dolby Dolby is offline
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Default [LIVE] 11.9.05 (LU 16) - Interface Changes

*** Commands, Controls, and User Interface ***
  • Most user interface windows have received a facelift. They are more streamlined and feature new colors and background art.
  • Most UI windows are now locked by default. They can be unlocked in their right-click context menu.
  • New level-based chat channels are now available to all players on each server regardless of their citizenship. You will automatically join the channel appropriate for your character's level range (according to whichever is higher of your adventure or crafting level). As your character levels up, you will automatically join the next channel for your new level range.
  • There is now an Options tab in the Persona window that lets you set the following character flags and privacy settings:
    1. Character Flags: Anonymous, Roleplaying, Away From Keyboard, Looking For Group, Looking For Work
    2. Graphics: Hide My Hood or Helmet, Hide My Illusion Form
    3. Privacy: Decline Invitations to Duel, Decline Invitations to Trade, Decline
    Invitations to Join Groups, Decline Invitations to Join Raids, Decline Invitations to Join Guilds.
  • Screenshots taken in game are now saved to a folder named Screenshots within your EQ2 directory.
  • Spell and combat art icons will now highlight red if the target is not in range of the ability (whether too far away or too close). You can turn off this effect under Options-->User Interface-->Spell Icons.
  • The target and implied target windows now show active spells. They will automatically resize to accommodate target information. If no spell effects are present on the target, these windows will be the size they used to be. You can turn off the spell effect icons for the target and/or implied target windows under Options-->User Interface-->Targeting Windows.
  • The housing window (displayed by clicking your door while inside your
    house) now has a button for picking up a single item. Clicking this button brings up a window showing all items that you own which are currently placed within your house. You can then select the item that you would like to move to your inventory. Alternately, you can type the /pickup command which will also bring up the list of housing items you own.
  • The death window now shows distances to revive locations and sorts them by nearest to furthest. Locations outside your current zone will not list a distance.
  • The mouse cursor will now change shape to indicate available actions (such as looting, opening a door, banking, buying from a merchant, etc.) farther away from the target, but the cursor will be grey until you come within range.
  • Chat window text is now color-coded based on the type of chat you are using.
  • Selecting waypoints or asking a guard to help find an NPC will now place a marker on your map to show the target's location in addition to providing the wisp trail.
  • Clicking on the pet window will now target your pet.
  • Shift + Page Up/Page Down will now trigger the mouseover opacity on the chat window (thanks for the suggestion, Mortac).
  • The mender "Repair All" button again has a total cost tooltip.
  • You can now mouse over icons and text within the mender and merchant windows to see item tooltips.
  • When countering a tradeskill event, the reaction art icon will become green or red based on whether you successfully countered the event or failed, respectively.
  • The Guild Bank log should no longer put garbage characters after the names of former members.
  • You will now see a warning about your level being too low to receive loot and quest rewards if you invite a player outside your level range into your group from a different zone.
  • Heal text in the chat window will now show the name of the spell that triggers the heal.
  • If you currently have the maximum number of characters created on your account, the create character button will now be disabled instead of hidden and it will have a tooltip explaining that you've reached your character limit.
  • The zone destination window should now size itself according to its contents.
  • Scrollbars should no longer overlap text or disappear when resizing certain windows.
  • When free look controls are set to Avatar Relative, characters swimming at the water surface in third-person view will now only dive underwater when moving the camera to a steep downward angle.
  • Expendable items now display the duration of their cast effects in their examine window and tooltip.
  • The rewards window that appears with the /claim command is now more detailed, providing tooltips and icons for available items and listing the number of claimable items remaining on your account.
  • A "Claim Rewards" button has been added to the EQ2 Main Menu. It functions the same as typing /claim.
  • Deleting a repeatable quest will no longer make it count as a completed in your quest journal.
  • Guild Status Points (GSP) are now simply referred to as Status Points (SP).


This following is a compare between the old default interface (pre 11.9.05 on the left) and the new default interface (post 11.9.05 on the right) changes are in red. Use the context & line numbers to help find your way to make the changes needed to your custom interface.

Changed:
eq2ui_arenachampions_arenamain.xml
eq2ui_arenachampions_arenamatch.xml
eq2ui_arenachampions_arenaresults.xml
eq2ui_commonelements.xml
eq2ui_community.xml
eq2ui_examine.xml
eq2ui_gamedata.xml
eq2ui_global.xml
eq2ui_hud_choice.xml
eq2ui_hud_disconnected.xml
eq2ui_hud_selection.xml
eq2ui_inventory_bag.xml
eq2ui_inventory_bank.xml
eq2ui_inventory_examine.xml
eq2ui_inventory_exchange.xml
eq2ui_inventory_guildbank.xml
eq2ui_inventory.xml.xml
eq2ui_inventory_inventory.xml
eq2ui_inventory_loot.xml
eq2ui_inventory_market.xml
eq2ui_inventory_merchant.xml
eq2ui_inventory_store.xml
eq2ui_inventory_trade.xml
eq2ui_journals_active.xml
eq2ui_journals_quest.xml
eq2ui_loginscene.xml
eq2ui_mainhud.xml
eq2ui_mainhud_advancementbutton.xml
eq2ui_mainhud_advancementchoice.xml
eq2ui_mainhud_breath.xml
eq2ui_mainhud_casting.xml
eq2ui_mainhud_character.xml
eq2ui_mainhud_chatoptions.xml
eq2ui_mainhud_clock.xml
eq2ui_mainhud_compass.xml
eq2ui_mainhud_death.xml
eq2ui_mainhud_editmacro.xml
eq2ui_mainhud_effects.xml
eq2ui_mainhud_experience.xml
eq2ui_mainhud_groupmembers.xml
eq2ui_mainhud_guild.xml
eq2ui_mainhud_help.xml
eq2ui_mainhud_heroic.xml
eq2ui_mainhud_hotkey.xml
eq2ui_mainhud_impliedtarget.xml
eq2ui_mainhud_inspectplayer.xml
eq2ui_mainhud_instruction.xml
eq2ui_mainhud_junctionchoice.xml
eq2ui_mainhud_knowledge.xml
eq2ui_mainhud_letterboxframe.xml
eq2ui_mainhud_lotto.xml
eq2ui_mainhud_mail.xml
eq2ui_mainhud_mainchat.xml
eq2ui_mainhud_maintained.xml
eq2ui_mainhud_map.xml
eq2ui_mainhud_onscreenmessage.xml
eq2ui_mainhud_openedmail.xml
eq2ui_mainhud_persona.xml
eq2ui_mainhud_pet.xml
eq2ui_mainhud_player.xml
eq2ui_mainhud_quantityselector.xml
eq2ui_mainhud_raid.xml
eq2ui_mainhud_replydialog.xml
eq2ui_mainhud_restarttrialbutton.xml
eq2ui_mainhud_shutdown.xml
eq2ui_mainhud_skills.xml
eq2ui_mainhud_socials.xml
eq2ui_mainhud_society.xml
eq2ui_mainhud_startbutton.xml
eq2ui_mainhud_startmenu.xml
eq2ui_mainhud_target.xml
eq2ui_mainhud_tracking.xml
eq2ui_mainhud_waypoints.xml
eq2ui_mainhud_windowsettings.xml
eq2ui_newcharscene.xml
eq2ui_options.xml
eq2ui_playerhousing.xml
eq2ui_popup.xml
eq2ui_popup_abusereport.xml
eq2ui_popup_book.xml
eq2ui_popup_bugreport.xml
eq2ui_popup_claim.xml
eq2ui_popup_feedback.xml
eq2ui_popup_groupoptions.xml
eq2ui_popup_instructions.xml
eq2ui_popup_loadskin.xml
eq2ui_popup_questionnaire.xml
eq2ui_popup_rewardpack.xml
eq2ui_popup_scriptexecutor.xml
eq2ui_popup_setprice.xml
eq2ui_popup_setpricestatus.xml
eq2ui_popup_typoreport.xml
eq2ui_popup_zoneteleporter.xml
eq2ui_skininfo.xml
eq2ui_tradeskills.xml
eq2ui_windowelements.xml
images/commonelements.dds
images/equip_back.dds
images/window_elements_generic.dds
images/window_elements.dds

Last edited by Dolby : 11-09-2005 at 12:54 PM.
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Unread 11-09-2005, 12:53 PM
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Drumstix42 Drumstix42 is offline
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Thanks Dolby!
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