05-13-2006, 01:59 PM
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Slayer of clock cycles
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Join Date: Nov 2004
Server: Oasis
Posts: 3,464
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DynamicData and Filter
Mostly Just posting for my own ease of use and I'm to lazy to open the .doc file.
DynamicData
( work in progress ) - GameData
- Name="Achievement"
- Name="FreeRespecCount"
- Name="RespecCount"
- Name="MaxPoints"
- Name="EventItem"
- Name="EventNPC"
- Name="EventQuest"
- Name="EventExploration"
- Name="EventCollection"
- Name="Points"
- Name="ExperienceCurrent"
- Name="ExperienceBubble"
- Name="AvailablePoints"
- Name="Arena"
- Name="Side0Members"
- charname="ExampleCharacter" deaths="20" kills="15" Name="Example" objectives="4" ratio="43%"
- Name="Side1Members"
- charname="ExampleCharacter" deaths="20" kills="15" Name="Example" objectives="4" ratio="43%"
- Name="Side2Members"
- charname="ExampleCharacter" deaths="20" kills="15" Name="Example" objectives="4" ratio="43%"
- Name="Side3Members"
- charname="ExampleCharacter" deaths="20" kills="15" Name="Example" objectives="4" ratio="43%"
- Name="Side0"
- Name="Kills"
- Name="Deaths"
- Name="Objectives"
- Name="Ratio"
- Name="Visible"
- Name="Winner"
- Name="Side1"
- Name="Kills"
- Name="Deaths"
- Name="Objectives"
- Name="Ratio"
- Name="Visible"
- Name="Winner"
- Name="Side2"
- Name="Kills"
- Name="Deaths"
- Name="Objectives"
- Name="Ratio"
- Name="Visible"
- Name="Winner"
- Name="Side3"
- Name="Kills"
- Name="Deaths"
- Name="Objectives"
- Name="Ratio"
- Name="Visible"
- Name="Winner"
- Name="Actions"
- actiontype="Experience" description="Current pet action menu" Name="Experience"
- actiontype="Pet" description="Current pet action menu" Name="Pet"
- actiontype="Player" description="Current player action menu" Name="Player"
- actiontype="Coin" cointype="0" description="Copper" Name="Coin_0"
- actiontype="Coin" cointype="1" description="Silver" Name="Coin_1"
- actiontype="Coin" cointype="2" description="Gold" Name="Coin_2"
- actiontype="Coin" cointype="3" description="Plantinum" Name="Coin_3"
- description="Data about the current target" Name="Coins"
- actiontype="Coin" cointype="0" description="Inventory Copper" Name="Coin_0"
- actiontype="Coin" cointype="1" description="Inventory Silver" Name="Coin_1"
- actiontype="Coin" cointype="2" description="Inventory Gold" Name="Coin_2"
- actiontype="Coin" cointype="3" description="Inventory Plantinum" Name="Coin_3"
- actiontype="Coin" cointype="4" description="Bank Coin Copper" Name="BankCoin_0"
- actiontype="Coin" cointype="5" description="Bank Coin Silver" Name="BankCoin_1"
- actiontype="Coin" cointype="6" description="Bank Coin Gold" Name="BankCoin_2"
- actiontype="Coin" cointype="7" description="Bank Coin Platinum" Name="BankCoin_3"
- actiontype="Coin" cointype="8" description="Trade Coin Copper" Name="TradeCoin_0"
- actiontype="Coin" cointype="9" description="Trade Coin Silver" Name="TradeCoin_1"
- actiontype="Coin" cointype="10" description="Trade Coin Gold" Name="TradeCoin_2"
- actiontype="Coin" cointype="11" description="Trade Coin Platinum" Name="TradeCoin_3"
- actiontype="Coin" cointype="12" description="Shared Coin Copper" Name="SharedCoin_0"
- actiontype="Coin" cointype="13" description="Shared Coin Silver" Name="SharedCoin_1"
- actiontype="Coin" cointype="14" description="Shared Coin Gold" Name="SharedCoin_2"
- actiontype="Coin" cointype="15" description="Shared Coin Platinum" Name="SharedCoin_3"
- Name="TradeTheirCoin_0"
- Name="TradeTheirCoin_1"
- Name="TradeTheirCoin_2"
- Name="TradeTheirCoin_3"
- Name="Data"
- Name="ActiveQuestDSC"
- Name="GuildBank0Events"
- Name="GuildBank1Events"
- Name="GuildBank2Events"
- Name="GuildBank3Events"
- Name="GuildEvents"
- date="01/03/2005" id="262534" locked="false" Name="ExampleEvent0" text="GuildName gained a level and is now level 10" timestamp="37265274" type="0"
- date="01/03/2005" id="262534" locked="false" Name="ExampleEvent1" text="GuildName lost a level and is now level 9" timestamp="37265274" type="1"
- date="01/03/2005" id="262534" locked="true" Name="ExampleEvent2" text="PlayerName discovered the first ItemName" timestamp="37265274" type="2"
- date="01/03/2005" id="262534" locked="false" Name="ExampleEvent3" text="PlayerName gained a level and is now a level 5 Fighter" timestamp="37265274" type="3"
- date="01/03/2005" id="262534" locked="false" Name="ExampleEvent4" text="PlayerName gained a level and is now a level 15 Brawler" timestamp="37265274" type="4"
- date="01/03/2005" id="262534" locked="false" Name="ExampleEvent5" text="PlayerName gained a level and is now a level 15 Monk" timestamp="37265274" type="5"
- date="01/03/2005" id="262534" locked="False" Name="ExampleEvent6" text="PlayerName gained a level and is now a level 25 Monk" timestamp="37265274" type="6"
- date="01/03/2005" id="262534" locked="false" Name="ExampleEvent7" text="PlayerName gained a level and is now a level 35 Monk" timestamp="7" type="7"
- date="01/03/2005" id="262534" locked="false" Name="ExampleEvent8" text="PlayerName gained a level and is now a level 45 Monk" timestamp="37265274" type="8"
- date="01/03/2005" id="262534" locked="false" Name="ExampleEvent9" text="PlayerName gained a level and is now a level 5 Artisan" timestamp="37265274" type="9"
- date="01/03/2005" id="262534" locked="false" Name="ExampleEvent10" text="PlayerName gained a level and is now a level 15 Craftsman" timestamp="37265274" type="10"
- date="01/03/2005" id="262534" locked="false" Name="ExampleEvent11" text="PlayerName gained a level and is now a level 25 Woodworker" timestamp="37265274" type="11"
- date="01/03/2005" id="262534" locked="false" Name="ExampleEvent12" text="PlayerName gained a level and is now a level 35 Woodworker" timestamp="37265274" type="12"
- date="01/03/2005" id="262534" locked="true" Name="ExampleEvent13" text="PlayerName joined the guild" timestamp="37265274" type="13"
- date="01/03/2005" id="262534" locked="false" Name="ExampleEvent14" text="PlayerName left the guild" timestamp="37265274" type="14"
- date="01/03/2005" id="262534" locked="true" Name="ExampleEvent15" text="PlayerName was promoted to RankName by PromotingPlayerName" timestamp="37265274" type="15"
- date="01/03/2005" id="262534" locked="false" Name="ExampleEvent16" text="PlayerName was Demoted to RankName by DemotingPlayerName" timestamp="37265274" type="16"
- date="01/03/2005" id="262534" locked="false" Name="ExampleEvent17" text="PlayerName was made a patron of the guild by PatronMakerName" timestamp="37265274" type="17"
- date="01/03/2005" id="262534" locked="false" Name="ExampleEvent18" text="PlayerName was made a follower of the guild by DePatronMakerName" timestamp="37265274" type="18"
- date="01/03/2005" id="262534" locked="true" Name="ExampleEvent19" text="PlayerName completed the QuestName Quest and gained status for the guild." timestamp="37265274" type="19"
- date="01/03/2005" id="262534" locked="true" Name="ExampleEvent20" text="PlayerName killed UberMobName" timestamp="37265274" type="20"
- date="01/03/2005" id="262534" locked="true" Name="ExampleEvent21" text="PlayerName found an Artifact, ItemName" timestamp="37265274" type="21"
- date="01/03/2005" id="262534" locked="true" Name="ExampleEvent22" text="PlayerName found a Fabled ItemName " timestamp="37265274" type="22"
- date="01/03/2005" id="262534" locked="false" Name="ExampleEvent23" text="PlayerName found a Legendary ItemName" timestamp="37265274" type="23"
- date="01/03/2005" id="262534" locked="false" Name="ExampleEvent24" text="PlayerName completed the QuestName writ and gained status for the guild" timestamp="37265274" type="24"
- date="01/03/2005" id="262534" locked="false" Name="ExampleEvent25" text="PlayerName Looted the Mythical ItemName" timestamp="37265274" type="25"
- date="01/03/2005" id="262534" locked="false" Name="ExampleEvent26" text="PlayerName gained an adventure level and is now a level 10 ClassName" timestamp="37265274" type="26"
- date="01/03/2005" id="262534" locked="true" Name="ExampleEvent27" text="PlayerName gained an adventure level and is now a level 20 ClassName" timestamp="37265274" type="27"
- date="01/03/2005" id="262534" locked="true" Name="ExampleEvent28" text="PlayerName gained an adventure level and is now a level 30 ClassName" timestamp="37265274" type="28"
- date="01/03/2005" id="262534" locked="true" Name="ExampleEvent29" text="PlayerName gained an adventure level and is now a level 40 ClassName" timestamp="37265274" type="29"
- date="01/03/2005" id="262534" locked="true" Name="ExampleEvent30" text="PlayerName gained an adventure level and is now a level 50 ClassName" timestamp="37265274" type="30"
- date="01/03/2005" id="262534" locked="false" Name="ExampleEvent31" text="PlayerName gained a tradeskill level and is now a level 10 ClassName" timestamp="37265274" type="31"
- date="01/03/2005" id="262534" locked="false" Name="ExampleEvent32" text="PlayerName gained a tradeskill level and is now a level 20 ClassName" timestamp="37265274" type="32"
- date="01/03/2005" id="262534" locked="false" Name="ExampleEvent33" text="PlayerName gained a tradeskill level and is now a level 30 ClassName" timestamp="37265274" type="33"
- date="01/03/2005" id="262534" locked="false" Name="ExampleEvent34" text="PlayerName gained a tradeskill level and is now a level 40 ClassName" timestamp="37265274" type="34"
- date="01/03/2005" id="262534" locked="false" Name="ExampleEvent35" text="PlayerName gained a tradeskill level and is now a level 50 ClassName" timestamp="37265274" type="35"
- date="01/03/2005" id="262534" locked="false" Name="ExampleEvent36" text="PlayerName completed the QuestName Quest and gained status for the guild." timestamp="37265274" type="36"
- Name="GuildEventFilters"
- broadcast="0" enabled="1" history="1" id="5" Name="Example Filter" text="This is an example filter name"
- Name="GuildPermissions"
- id="0" r0="true" r0enabled="true" r1="true" r1enabled="true" r2="false" r2enabled="false" r3="false" r3enabled="false" r4="false" r4enabled="false" r5="false" r5enabled="false" r6="false" r6enabled="false" r7="false" r7enabled="false" text="Adjust Rank Permissions"
- Name="GuildPersonalityTagDS"
- Name="Example" text="Chatty" value="3"
- Name="GuildPlayStyleDS"
- text="Standard" value="0"
- Icon="Casual" text="Casual" value="1"
- Icon="Hardcore" text="Hardcore" value="2"
- Name="GuildRanks"
- color="#EA93FF" count="1" rank="0" text="Guild Master"
- color="#93D9FF" count="0" rank="1" text="Executive Officer"
- color="#93D9FF" count="1" rank="2" text="Officer"
- color="#FFFFFF" count="1" rank="3" text="Senior Member"
- color="#FFFFFF" count="1" rank="4" text="Member"
- color="#FFFFFF" count="1" rank="5" text="Junior Member"
- color="#BEFF93" count="1" rank="6" text="Initiate"
- color="#BEFF93" count="1" rank="7" text="Recruit"
- Name="General"
- Name="EarthTime"
- Name="EarthDate"
- Name="Time"
- Name="DayWeek"
- Name="Day"
- Name="Month"
- Name="Year"
- Name="Group"
- Name="Group_0"
- Name="Window"
- Name="LFG"
- Name="InZone"
- Name="Name"
- Name="Level"
- Name="Race"
- Name="Archetype"
- Name="Class"
- Name="Subclass"
- Name="HealthPercent"
- Name="PowerPercent"
- Name="CurrentHealth"
- Name="CurrentPower"
- Name="MaxHealth"
- Name="MaxPower"
- Name="Effect1"
- Name="Effect2"
- Name="Effect3"
- Name="Effect4"
- Name="Group_1"
- Name="Window"
- Name="LFG"
- Name="InZone"
- Name="Name"
- Name="Level"
- Name="Race"
- Name="Archetype"
- Name="Class"
- Name="Subclass"
- Name="HealthPercent"
- Name="PowerPercent"
- Name="CurrentHealth"
- Name="CurrentPower"
- Name="MaxHealth"
- Name="MaxPower"
- Name="Effect1"
- Name="Effect2"
- Name="Effect3"
- Name="Effect4"
- Name="Group_2"
- Name="Window"
- Name="LFG"
- Name="InZone"
- Name="Name"
- Name="Level"
- Name="Race"
- Name="Archetype"
- Name="Class"
- Name="Subclass"
- Name="HealthPercent"
- Name="PowerPercent"
- Name="CurrentHealth"
- Name="CurrentPower"
- Name="MaxHealth"
- Name="MaxPower"
- Name="Effect1"
- Name="Effect2"
- Name="Effect3"
- Name="Effect4"
- Name="Group_3"
- Name="Window"
- Name="LFG"
- Name="InZone"
- Name="Name"
- Name="Level"
- Name="Race"
- Name="Archetype"
- Name="Class"
- Name="Subclass"
- Name="HealthPercent"
- Name="PowerPercent"
- Name="CurrentHealth"
- Name="CurrentPower"
- Name="MaxHealth"
- Name="MaxPower"
- Name="Effect1"
- Name="Effect2"
- Name="Effect3"
- Name="Effect4"
- Name="Group_4"
- Name="Window"
- Name="LFG"
- Name="InZone"
- Name="Name"
- Name="Level"
- Name="Race"
- Name="Archetype"
- Name="Class"
- Name="Subclass"
- Name="HealthPercent"
- Name="PowerPercent"
- Name="CurrentHealth"
- Name="CurrentPower"
- Name="MaxHealth"
- Name="MaxPower"
- Name="Effect1"
- Name="Effect2"
- Name="Effect3"
- Name="Effect4"
- Name="Group_5"
- Name="Window"
- Name="LFG"
- Name="InZone"
- Name="Name"
- Name="Level"
- Name="Race"
- Name="Archetype"
- Name="Class"
- Name="Subclass"
- Name="HealthPercent"
- Name="PowerPercent"
- Name="CurrentHealth"
- Name="CurrentPower"
- Name="MaxHealth"
- Name="MaxPower"
- Name="Effect1"
- Name="Effect2"
- Name="Effect3"
- Name="Effect4"
- Name="Guild"
- Name="BankName"
- Name="Created"
- Name="EventCount"
- Name="EventLimit"
- Name="Experience"
- Name="ExperienceBubble"
- Name="ExperienceFull"
- Name="Level"
- Name="LevelFull"
- Name="LockedEventCount"
- Name="LockedEventLimit"
- Name="Members"
- Name="MOTD"
- Name="Name"
- Name="Online"
- Name="Patrons"
- Name="RecruitingLongText"
- Name="RecruitingShortText"
- description="Data about the current target" Name="ImpliedTarget"
- actiontype="Target" description="Current player action menu" Name="Window"
- description="Name of the current target: Text, Color, Visible" Name="Name"
- description="Name of the current target: Text, Color, Visible" Name="Level"
- description="Health of the current target: Text, Tooltip, Progress, Color, Visible" Name="Health"
- description="Name of the current target: Text, Color, Visible" Name="Power"
- Name="Items"
- actiontype="Icon" Name="Inventory"
- actiontype="Icon" Name="Equipment"
- Name="Maintained"
- Name="Spell_1"
- Name="Window"
- actiontype="Maintained" Name="Icon"
- Name="Name"
- Name="Target"
- Name="Duration"
- Name="Spell_2"
- Name="Window"
- actiontype="Maintained" Name="Icon"
- Name="Name"
- Name="Target"
- Name="Duration"
- Name="Spell_3"
- Name="Window"
- actiontype="Maintained" Name="Icon"
- Name="Name"
- Name="Target"
- Name="Duration"
- Name="Spell_4"
- Name="Window"
- actiontype="Maintained" Name="Icon"
- Name="Name"
- Name="Target"
- Name="Duration"
- Name="Spell_5"
- Name="Window"
- actiontype="Maintained" Name="Icon"
- Name="Name"
- Name="Target"
- Name="Duration"
- Name="Spell_6"
- Name="Window"
- actiontype="Maintained" Name="Icon"
- Name="Name"
- Name="Target"
- Name="Duration"
- Name="Spell_7"
- Name="Window"
- actiontype="Maintained" Name="Icon"
- Name="Name"
- Name="Target"
- Name="Duration"
- Name="Spell_8"
- Name="Window"
- actiontype="Maintained" Name="Icon"
- Name="Name"
- Name="Target"
- Name="Duration"
- Name="Spell_9"
- Name="Window"
- actiontype="Maintained" Name="Icon"
- Name="Name"
- Name="Target"
- Name="Duration"
- Name="Spell_10"
- Name="Window"
- actiontype="Maintained" Name="Icon"
- Name="Name"
- Name="Target"
- Name="Duration"
- Name="Spell_11"
- Name="Window"
- actiontype="Maintained" Name="Icon"
- Name="Name"
- Name="Target"
- Name="Duration"
- Name="Spell_12"
- Name="Window"
- actiontype="Maintained" Name="Icon"
- Name="Name"
- Name="Target"
- Name="Duration"
- Name="Spell_13"
- Name="Window"
- actiontype="Maintained" Name="Icon"
- Name="Name"
- Name="Target"
- Name="Duration"
- Name="Spell_14"
- Name="Window"
- actiontype="Maintained" Name="Icon"
- Name="Name"
- Name="Target"
- Name="Duration"
- Name="Spell_15"
- Name="Window"
- actiontype="Maintained" Name="Icon"
- Name="Name"
- Name="Target"
- Name="Duration"
- Name="Spell_16"
- Name="Window"
- actiontype="Maintained" Name="Icon"
- Name="Name"
- Name="Target"
- Name="Duration"
- Name="Spell_17"
- Name="Window"
- actiontype="Maintained" Name="Icon"
- Name="Name"
- Name="Target"
- Name="Duration"
- Name="Spell_18"
- Name="Window"
- actiontype="Maintained" Name="Icon"
- Name="Name"
- Name="Target"
- Name="Duration"
- Name="Spell_19"
- Name="Window"
- actiontype="Maintained" Name="Icon"
- Name="Name"
- Name="Target"
- Name="Duration"
- Name="Spell_20"
- Name="Window"
- actiontype="Maintained" Name="Icon"
- Name="Name"
- Name="Target"
- Name="Duration"
- Name="Spell_21"
- Name="Window"
- actiontype="Maintained" Name="Icon"
- Name="Name"
- Name="Target"
- Name="Duration"
- Name="Spell_22"
- Name="Window"
- actiontype="Maintained" Name="Icon"
- Name="Name"
- Name="Target"
- Name="Duration"
- Name="Spell_23"
- Name="Window"
- actiontype="Maintained" Name="Icon"
- Name="Name"
- Name="Target"
- Name="Duration"
- Name="Spell_24"
- Name="Window"
- actiontype="Maintained" Name="Icon"
- Name="Name"
- Name="Target"
- Name="Duration"
- Name="Spell_25"
- Name="Window"
- actiontype="Maintained" Name="Icon"
- Name="Name"
- Name="Target"
- Name="Duration"
- Name="Spell_26"
- Name="Window"
- actiontype="Maintained" Name="Icon"
- Name="Name"
- Name="Target"
- Name="Duration"
- Name="Spell_27"
- Name="Window"
- actiontype="Maintained" Name="Icon"
- Name="Name"
- Name="Target"
- Name="Duration"
- Name="Spell_28"
- Name="Window"
- actiontype="Maintained" Name="Icon"
- Name="Name"
- Name="Target"
- Name="Duration"
- Name="Spell_29"
- Name="Window"
- actiontype="Maintained" Name="Icon"
- Name="Name"
- Name="Target"
- Name="Duration"
- Name="Spell_30"
- Name="Window"
- actiontype="Maintained" Name="Icon"
- Name="Name"
- Name="Target"
- Name="Duration"
- description="Data about the current target" Name="Pet"
- actiontype="Pet" description="Current pet action menu" Name="Window"
- description="Name of the current pet: Text, Color, Visible" Name="Name"
- description="Health of the current pet: Text, Tooltip, Progress, Color, Visible" Name="Health"
- description="Power of the current pet: Text, Tooltip, Progress, Color, Visible" Name="Power"
- Name="Quest"
- actiontype="Command" commandtype="ShowQuest" Name="ActiveWindow"
- Name="Active"
- Name="ActiveName"
- Name="ActiveNameLevel"
- Name="ActiveLevel"
- Name="ActiveDescriptor"
- Name="ActiveCurrentZone"
- Name="ActiveTimer"
- Name="CollectionCompleted"
- Name="CollectionProgress"
- Name="Update"
- Name="UpdateQuestName"
- Name="UpdateNameLevel"
- Name="UpdateLevel"
- Name="UpdateDescriptor"
- Name="UpdateText"
- Name="UpdateReason"
- description="Data about the current player" Name="Self"
- Name="AccountAge"
- Name="AFK"
- Name="Anonymous"
- Name="Archetype"
- description="True if user is autoattacking" Name="AutoAttack"
- Name="BindLocation"
- description="Amount of breath remaining: Progress, Text" Name="Breath"
- description="Maximum underwater breath in seconds: Text" Name="BreathMax"
- Name="Class"
- description="True if combat experience is disabled" Name="CombatExperienceDisabled"
- actiontype="Concentration" description="Concentration being maintained" Name="Concentration_1"
- actiontype="Concentration" description="Concentration being maintained" Name="Concentration_2"
- actiontype="Concentration" description="Concentration being maintained" Name="Concentration_3"
- actiontype="Concentration" description="Concentration being maintained" Name="Concentration_4"
- actiontype="Concentration" description="Concentration being maintained" Name="Concentration_5"
- description="Player's current speech language" Name="CurrentLanguage"
- Name="DeclineDuelInvites"
- Name="DeclineGroupInvites"
- Name="DeclineGuildInvites"
- Name="DeclineRaidInvites"
- Name="DeclineTradeInvites"
- Name="EffectiveLevel"
- actiontype="Experience" Name="ExperienceBubble"
- actiontype="Experience" Name="ExperienceCurrent"
- actiontype="Experience" Name="ExperienceDebtCurrent"
- Name="Gender"
- Name="GuildJoined"
- Name="GuildRank"
- Name="GuildRecruiting"
- Name="GuildRecruitingClass"
- Name="GuildRecruitingMessage"
- Name="GuildPatron"
- Name="GuildStatus"
- description="Heading of the current player: Text, Rotation" Name="Heading"
- description="Health of the current player" Name="Health"
- Name="HideIllusion"
- Name="HideHelm"
- Name="HideHood"
- Name="HouseLocation"
- description="Lastname of the current player: Text, Color" Name="Lastname"
- Name="Level"
- Name="LevelClass"
- Name="LFW"
- Name="LFG"
- description="Location of the current player: Text" Name="Location"
- description="Name of the current player: Text, Color" Name="Name"
- description="Power of the current player" Name="Power"
- description="Amount of Immunity Remaining Text" Name="PvPImmunity"
- Name="Race"
- Name="RaceGender"
- description="True if user is ranged autoattacking" Name="RangedAutoAttack"
- Name="Roleplaying"
- Name="SubClass"
- description="Spirit Rank Achieved" Name="SpiritProgress"
- description="Spirit Rank Achieved" Name="SpiritRank_1"
- description="Spirit Rank Achieved" Name="SpiritRank_2"
- description="Spirit Rank Achieved" Name="SpiritRank_3"
- description="Spirit Rank Achieved" Name="SpiritRank_4"
- description="Spirit Rank Achieved" Name="SpiritRank_5"
- description="Spirit Available" Name="Spirit_1"
- description="Spirit Available" Name="Spirit_2"
- description="Spirit Available" Name="Spirit_3"
- description="Spirit Available" Name="Spirit_4"
- description="Spirit Available" Name="Spirit_5"
- Name="TradeskillLevel"
- Name="TradeskillLevelClass"
- Name="TradeskillArchetype"
- Name="TradeskillClass"
- Name="TradeskillSubClass"
- Name="TradeskillExperienceBubble"
- Name="TradeskillExperienceCurrent"
- actiontype="Experience" Name="TSExperienceDebtCurrent"
- Name="TSVitality"
- Name="TSVitalityLowerMarker"
- Name="TSVitalityOverflowMarker"
- Name="TSVitalityUpperMarker"
- Name="Vitality"
- Name="VitalityLowerMarker"
- Name="VitalityOverflowMarker"
- Name="VitalityUpperMarker"
- Name="Weight"
- description="Name of the current zone" Name="ZoneName"
- Name="Spells"
- Name="Window"
- Name="Casting"
- Name="Failure"
- Name="MaintainedWindow"
- description="Stats" Name="Stats"
- description="DPS Modifier" Name="DPS"
- description="Run_Speed" Name="Run_Speed"
- description="Haste" Name="Haste"
- description="Stats Defense" Name="Defense_Mitigation"
- description="Stats Defense" Name="Defense_MitigationPercent"
- description="Stats Defense" Name="Defense_Avoidance"
- description="Stats Defense" Name="Defense_AvoidanceBase"
- description="Blocking (shields)" Name="Defense_AvoidanceBlock"
- description="Stats Defense" Name="Defense_AvoidanceDeflection"
- description="Stats Defense" Name="Defense_AvoidanceParry"
- description="Current (spendable) guild status" Name="CurrentStatus"
- description="Lifetime guild status" Name="LifetimeStatus"
- description="Power of the current player" Name="PowerRange"
- description="Health of the current player" Name="HealthRange"
- description="Stats Attack" Name="Attack"
- description="Stats Concentration" Name="ConcentrationRange"
- description="Stats Defense" Name="Defense"
- description="Attribute Strength" Name="Strength"
- description="Attribute Agility" Name="Agility"
- description="Attribute Stamina" Name="Stamina"
- description="Attribute Intelligence" Name="Intelligence"
- description="Attribute Wisdom" Name="Wisdom"
- description="Mitigation Slash damage" Name="Slashing"
- description="Mitigation Crush damage" Name="Crushing"
- description="Mitigation Pierce damage" Name="Piercing"
- description="Mitigation Divine damage" Name="Divine"
- description="Mitigation Heat damage" Name="Heat"
- description="Mitigation Cold damage" Name="Cold"
- description="Mitigation Magic damage" Name="Magic"
- description="Mitigation Mental damage" Name="Mental"
- description="Mitigation Disease damage" Name="Disease"
- description="Mitigation Poison damage" Name="Poison"
- Name="Target"
- actiontype="Target" description="Current player action menu" Name="Window"
- description="Name of the current target: Text, Color, Visible" Name="Name"
- description="Name of the current target: Text, Color, Visible" Name="Level"
- description="Health of the current target: Text, Tooltip, Progress, Color, Visible" Name="Health"
- description="Name of the current target: Text, Color, Visible" Name="Power"
- Name="UIState"
- Name="Self"
- Name="SubmitRecruitingImage"
- Name="RecruitingDetailsButton"
- Name="RecruitingImagePage"
- Name="UpdateRecruitingImage"
- Name="UpdateRecruitingMessage"
- Name="Guild"
- Name="BankPermissionsSelectedRank"
- Name="Bank1_CanWithdraw"
- Name="Bank1_ItemLimit_Check"
- Name="Bank1_ItemLimit"
- Name="Bank1_CoinLimit_Check"
- Name="Bank1_CoinLimit"
- Name="Bank2_CanWithdraw"
- Name="Bank2_ItemLimit_Check"
- Name="Bank2_ItemLimit"
- Name="Bank2_CoinLimit_Check"
- Name="Bank2_CoinLimit"
- Name="Bank3_CanWithdraw"
- Name="Bank3_ItemLimit_Check"
- Name="Bank3_ItemLimit"
- Name="Bank3_CoinLimit_Check"
- Name="Bank3_CoinLimit"
- Name="Bank4_CanWithdraw"
- Name="Bank4_ItemLimit_Check"
- Name="Bank4_ItemLimit"
- Name="Bank4_CoinLimit_Check"
- Name="Bank4_CoinLimit"
- Name="NotifyGuildMembersOnline"
- Name="MemberFilter"
- description="Enabled state of controls that try to change the name of the selected rank" Name="CanChangeSelectedRankName"
- Name="CanDeleteSelectedGuildEvent"
- Name="CanDemoteSelectedMember"
- Name="CanEditMOTD"
- Name="CanEditRecruitingText"
- Name="CanLockSelectedGuildEvent"
- Name="CanPromoteSelectedMember"
- Name="CanRemoveSelectedMember"
- Name="CanUnlockSelectedGuildEvent"
- Name="GuildEventPrivacy"
- Name="Recruiting_Fighter"
- Name="Recruiting_Priest"
- Name="Recruiting_Scout"
- Name="Recruiting_Mage"
- Name="Recruiting_Tradeskill"
- Name="Recruiting_Training"
- Name="Recruiting_PlayStyle"
- Name="Recruiting_Tag0"
- Name="Recruiting_Tag1"
- Name="Recruiting_Tag2"
- Name="Recruiting_Tag3"
GameData Filters (on is filterd)
Value Description
0000 None
0001 Visible/Not visible
0002 Text
0004 Tooltip
0008 Boolean value
0010 Floating point value
0020 Long value
0040 Progress percent
0080 Icon
0100 Command
0200 Enabled/Disabled
0400 Color
0800 Opacity
1000 Event Trigger
FFFF All
Last edited by Landiin : 05-13-2006 at 07:08 PM.
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