EQ2Interface.com
Search Downloads


Go Back   EQ2Interface > Developer Discussion > Interface Changes

Reply
Thread Tools Search this Thread Display Modes
  #1  
Unread 02-21-2006, 09:29 PM
Dolby's Avatar
Dolby Dolby is offline
Bacon Eater
Premium Member
EQ2Interface Admin
This person is a EQ2Map developer.
 
Join Date: Feb 2004
Posts: 2,452
Default [LIVE] 2.2.06 (LU 20 and KoS) - Interface Changes

You can find the offical patch notes for LU20 & KoS here.

The following is a compare between the old default interface (2.20.06 on the left) and the new default interface (2.21.06 LU20 & KoS on the right) changes are in red. Use the context & line numbers to help find your way to make the changes needed to your custom interface.

Changed:
eq2ui_arenachampions_arenamain.xml
eq2ui_examine.xml
eq2ui_gamedata.xml
eq2ui_journals_active.xml
eq2ui_loginscene.xml
eq2ui_mainhud.xml
eq2ui_mainhud_experience.xml
eq2ui_mainhud_impliedtarget.xml
eq2ui_mainhud_map.xml
eq2ui_mainhud_persona.xml
eq2ui_mainhud_skills.xml
eq2ui_mainhud_target.xml
eq2ui_newcharscene.xml
eq2ui_specialelements.xml
eq2ui_tradeskills.xml
images\frontend\splash_logos.dds
images\splashbkg.dds

New:
eq2ui_mainhud_pvpimmunity.xml

User Interface:
  • When you get a tooltip for an item that your class can use, you will also see the tooltip for any items you currently have equipped that the item could replace. These tooltips appear on items in any location except for hotkey bars and the equipped icons around the paper doll.
  • Examine windows and tooltips have been streamlined for Weapons, Armor, Shields, Expendables, House Items, Ammo, General Items, and Spells & Combat Arts.
  • In Single Click Except Attack mode, single-clicking an enemy that already hates you will attack that enemy.
  • The zone you are entering has been added to the onscreen message. You can filter this using Options -> User Interface -> Popup Messages -> Locations
  • By popular request, jewelry shows its slot again (examine and tooltip).
  • /whoraid output is now formatted more closely to /who.
  • /whochannel will now correctly show off-world channel members.
  • Items links will now work correctly in tells sent to other servers.
  • You can now set the middle mouse button to toggle auto-run under Options -> Controls -> Movement Keys.
  • Many windows have been updated to use the new style tooltips for item icons.
  • Characters changing their appearance should no longer be shown in newbie starter gear (unless that's what they're wearing).
  • Gamma values should remain constant when switching between fullscreen and windowed mode.
  • The target window will no longer resize and send the epic flag off the bottom of the window.
  • The client will now remember if it was maximized in windowed mode and, when the game is restarted, will restore to its maximized state.
  • The guild window will now sort by adventure class names correctly.
  • The quest helper can no longer be resized so small that the scrollbars fail to display properly
  • The quest journal will now have a tooltip for rewards.
  • The tradeskill UI will now update its component counts if your inventory changes.
  • An option has been added to override icon tinting when spell requirements (e.g. not stealthed) are not met. Look in Options -> UI -> Spell Icons to turn the spell requirements off.
  • Your success or failure at tradeskilling is now recorded in your chat window.

User Interface:
  • Added the ability to speed up the timeout on the new instruction buttons
    • instruction_close_time <seconds>
    • Default is 10 minutes (600 seconds)
    • This can be changed on the command line or eq2.ini
  • Added the ability to ignore the new instruction buttons
    • instruction_ignore_all <0|1>
    • Default is false
    • This can be changed on the command line or eq2.ini
  • If you add the line "target_allow_pet_member_toggle 0" to your eq2.ini, F2-F6 will not switch targets to the group member's pet if the player was already targeted. Nor will it switch targets to the group member on <SHIFT> + (F2-F6) if the pet was already targeted.
  • If you add the line "target_allow_pet_self_toggle 0" to your eq2.ini, F1 will not switch targets to your pet if your character was already targeted. And it will not switch targets to your character on <SHIFT> + (F1) if your pet was already targeted.
Reply With Quote
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump


All times are GMT -5. The time now is 09:46 AM.


Our Network
EQInterface | EQ2Interface | WoWInterface | LoTROInterface | ESOUI | MMOUI