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Unread 01-27-2006, 05:31 PM
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Default [TEST] 1.26.06 (LU19c) - Interface Changes

Commands, Controls, and User Interface:
General:
  • The default performance profile now varies according to the hardware on which the client is running. New installs will use this default performance profile.
  • The Load UI settings window is now resizeable.
  • "SOGA Models" are now referred to as "Alternate Models," as players who weren't around for the launch of these models don't know what "SOGA" is.
  • New characters with pets will now get an automatically created pet hotbar when casting a new pet.
  • ESC will cancel spell casts for new characters. Existing characters can map a key to the option in their Options (Controls -> Spell Keys -> Cancel Casting).
  • The chat window will no longer fade out so quickly on incoming text.
  • UI enthusiasts, you now have a few more chat window related options that can be defined in eq2.ini. The defaults are listed next to each item:
    • chat_force_mouseover_opacity_min_secs 20.0
    • chat_force_mouseover_opacity_per_char_secs 0.1
    • chat_force_mouseover_opacity_max_secs 30.0
    • chat_force_mouseover_opacity_secs_onscroll 10.0
Information:
  • Pet names will now display the name of your pet with a purpose tag below (rather than all on one line).
  • Combat chat text will no longer include {f} before pet names when a pet parries.
  • Examine descriptions for Character Traits and Racial Traditions will no longer include duration, casting time, recovery time, recast time, class, or weight.
  • Durations in racial tradition descriptions will now be displayed in an easier-to-read format.
  • The class display on item tooltips, examine windows, and broker tooltips has been condensed so it takes up less vertical space. The level indicator has also been separated out to its own line.
  • Players will now receive item discovery notification even if they aren't guilded.
  • The broker window buy/stack quantity is now more like the merchant window for consistency.
  • Hunger and thirst messages will no longer repeat every time you zone or log in. They will only display once every 30 minutes.
  • A message will now display during character creation letting you know if your name is currently invalid and why.
Quests:
  • Coin rewards for quests will now be reported in chat.
  • Quest con colors have been adjusted to mirror the NPC con system. Quest experience has not be affected.
  • A quest's name and completion text will now display in its reward window.
Mouse Behavior Modification (No mice were hurt during this process):
  • The middle mouse button now defaults to auto-run.
  • When mouse-click selection mode is set to "Single Click Except Attack", right-clicking a targetable object will target that object in addition to displaying its right-click menu.
  • When mouse-click selection mode is set to "Single Click Except Attack", double-clicking on nothing now clears the target.
  • In single-click-except-attack and single-click mouse mode, double-clicking something will no longer execute the default action twice.
  • In single-click and single-click except attack mode, the "Too far away" message will not be displayed if the target is well out of range.
Waypoint Wisps:
  • Wisps will now update more frequently.
  • You do not have to get as far away from a waypoint wisp for it to re-path to your destination.
  • In cases in which the wisp could not find its way to the destination and would go through walls or the ground, there is now chat text that provides a compass direction to navigate with.

Here are the following XML Changes found on the test server 1.26.06. The left side is what is on live server 1.26.06 and the right side is what is on the test server now 1.26.06. Changes are shown in red and some xml above and below the changes are left in for context.

Please keep in mind these changes have not gone live yet and more changes may be in the works and only introduced on patch day.

Changed:
eq2ui_fonts.xml
eq2ui_gamedata.xml
eq2ui_hud_slider.xml
eq2ui_IconStyles.xml
eq2ui_inventory_inventory.xml
eq2ui_inventory_market.xml
eq2ui_inventory_store.xml
eq2ui_journals_quest.xml
eq2ui_mainhud.xml
eq2ui_mainhud_experience.xml
eq2ui_mainhud_guild.xml
eq2ui_mainhud_lotto.xml
eq2ui_mainhud_map.xml
eq2ui_mainhud_persona.xml
eq2ui_mainhud_skills.xml
eq2ui_mainhud_society.xml
eq2ui_mainhud_tracking.xml
eq2ui_mouseovericons.xml
*eq2ui_newcharscene.xml
eq2ui_playerhousing.xml
eq2ui_popup.xml
eq2ui_popup_feedback.xml
eq2ui_popup_rewardpack.xml
eq2ui_specialelements.xml
eq2ui_textstyles.xml
eq2ui_tradeskills.xml
*Patch notes say eq2ui_mainhud_skills.xml has changed but compare shows it has not

New:
images\icons\icon_as1.dds
images\icons\icon_as2.dds
images\icons\icon_as3.dds
images\icons\icon_as4.dds
images\icons\icon_as5.dds
images\icons\icon_ss16.dds
images\icons\icon_ss17.dds
images\icons\icon_ss18.dds
images\icons\icon_ss19.dds
images\icons\icon_ss20.dds
images\a_assassin.dds
images\a_berserker.dds
images\a_brigand.dds
images\a_bruiser.dds
images\a_coercer.dds
images\a_conjurer.dds
images\a_defiler.dds
images\a_dirge.dds
images\a_fury.dds
images\a_guardian.dds
images\a_illusionist.dds
images\a_inquisitor.dds
images\a_monk.dds
images\a_mystic.dds
images\a_necromancer.dds
images\a_paladin.dds
images\a_ranger.dds
images\a_shadowknight.dds
images\a_swashbuckler.dds
images\a_templar.dds
images\a_troubador.dds
images\a_warden.dds
images\a_warlock.dds
images\a_wizard.dds
images\ico_cls_symbls.dds
eq2ui_mainhud_instructionbutton.xml
eq2ui_popup_language.xml
eq2ui_popup_uisettings.xml
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