I don't think the Bobble guy is still with SOE. The dev who created the new map system is Brian Belfield. I'll send him an email about this issue as we'll probably run into it with the other heroic/raid instances as well.
I get it now with the maps (sorry, didn't look too closely before). Bandwidth is not the issue really (the maps look really great btw), but as I mentioned I'll have to shuffle some code around to support arbitrary map sizes. So either bump it up to 1600x1200 or it'll take a while. Btw. I assume you tested your files - I didn't know that non-quadratic power of 2 .dds files even worked in game (that's why usually they are 512x512).
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