Quote:
Originally Posted by reins
Well the animation of autoattacks gets delayed / out of sync quite often. I've known combat bubbles do too, but I figured the events would
still fire on time.
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Ah ok, didn't know.
Quote:
Originally Posted by nluerdarea
They have come pretty far from thinking it is impossible
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All we ever said is that the UI cannot know when the toon swings, and so far unfortunately we have found nothing to dispute that, even though razieh seems to imply that there is something that we overlooked.
But in any case I like this thread for the collaboration and the teaching of eq2 ui scripting concepts. Even if they never find the solution, if there is one, at least it was a good exercise and hopefully other fine mods will spring from it.