Quote:
Originally Posted by samejima
EDIT: Oh and to stress when adding this make something like Gamedata.pet.window so when their pet dies there can be a command or something run.
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Why would you need "window"?
The dynamica data is currently setup like
/GameData.Group.Group_0.PetName
/GameData.Group.Group_0.PetHealth
/GameData.Group.Group_0.PetPower
The PetName value will have its visibility toggled when there is no pet, so couldn't you script based on that show/hide?