Well, it was maybe just wishful thinking really. You can control the opacity of each ring separately but when you make the target ring transparent, it cuts transparent pixels into the con ring. Also, when you turn your character it doesn't change the rotation of the rings at all.
One thing I noticed is that you have to put custom files for both rings in your custom UI images, ring_target.dds and ring_target_con.dds. You can't just use one or the other.
Last edited by Othesus : 05-08-2007 at 12:38 AM.
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