View Single Post
  #8  
Unread 10-13-2006, 06:53 PM
Othesus's Avatar
Othesus Othesus is offline
A Griffon
This person is a EQ2Map developer.
Interface Author - Click to view interfaces
 
Join Date: Mar 2005
Server: Lucan DLere
Posts: 847
Default

Quote:
Originally Posted by DNeufeldSOE
It's kind of hard for moders to tell where their UI performance issues are coming from, but there's two important things to keep in mind:

1. Lots of polys are expensive, so don't do things like tile a 2 pixel texture.
I read a post you made a long time ago about avoiding lots of polys here:
http://www.eq2interface.com/forums/s...ead.php?t=1153

I noticed there are some framestyles that do use 2 pixel wide textures, creating hundreds of polys. These are the default tracking window and the IME - VerticalIMEPage window. I wrote the explanation in this post here:
http://www.eq2interface.com/forums/s...ead.php?t=6572

Anyways, I think these look like mistakes in the default UI. I'm glad to hear that these new changes will improve the performance of the UI.
Reply With Quote