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-   -   Trouble with the group window (https://www.eq2interface.com/forums/showthread.php?t=16634)

zaathaan 09-11-2012 05:17 AM

Trouble with the group window
 
Hi there,

Using the plugin RaidAbilitiesEditor, when I cast a spell directly from the group window from one of the three buttons, it " cannot find the player's name ", so no tell to the player to ward him, no groupe tell too (it says for example "rez on g4" for the player 4 in the group window, but no name...). The spell IS actually cast, on the good friend player, but no way to ward him. Was working perfectly before this maj. Any idea ? Thanks !

lordebon 09-11-2012 11:08 AM

The RaidAbilitiesEditor program that was included in older versions of Fetish is no longer supported in Fetish v12.2 and will not work: I'm surprised the spell is actually even being cast. We had to change the code for the raid abilities a bit to work with the new group window, and since I don't have access to the source for the old editor program I cannot maintain it. It's not included with the Fetish Core 12.2 download for that reason.

With that said, tknarr has a raid buttons program that is open source that we will look into modding for Fetish to replace the old RaidAbilitiesEditor, but there is no ETA for that at this time. I don't have much experience with making programs like that (my background is mainly on the web side) so it will depend on how long it takes me to learn the program and reconfigure it to work with the Fetish window.

In the meantime, anything that could be done via that program can still be done by editing the _Fetish_mainhud_raidabilities.xml file, it's just a little more cumbersome. Everything you need to change is right at the top of the file or right at the bottom:
  • If you want an ability to send a group, raid, or tell message change the "false" parameter next to the one you want to "true" instead. This is right at the top of the file
  • Also at the top are the different spells for each preset. You can change them just like in the editor program.
  • The actual messages to send are at the bottom of the file. These are a bit easier to break if you're not careful, only change the content between the "'". By default that'll be "Activating" and "on" or "on you." Changing anything else can be done if you're careful but you have to keep the syntax the same or it will break.

tknarr 09-11-2012 11:58 AM

Quote:

Originally Posted by lordebon (Post 101067)
With that said, tknarr has a raid buttons program that is open source that we will look into modding for Fetish to replace the old RaidAbilitiesEditor, but there is no ETA for that at this time. I don't have much experience with making programs like that (my background is mainly on the web side) so it will depend on how long it takes me to learn the program and reconfigure it to work with the Fetish window.

I did break out the EQ2 UI code generation from the code that handles the application UI and storage, so you can create a new class like ProfitUICode to handle the code generation for Fetish. If you need to change the number of buttons to something other than 5, there's a ButtonCount in UICode (base class for ProfitUICode) that most of the rest of the code uses to find out how many buttons to deal with but the button assignment form and the storage XML .xsd file would still need edited. I tried to minimize the annoyance for someone wanting to support another UI, I just didn't manage as much as I'd've liked given infinite time.

If another C#/.Net programmer goes into it, I'd appreciate thoughts on whether the code and comments are clear and reasonable/useful or not.


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