EQ2Interface

EQ2Interface (https://www.eq2interface.com/forums/index.php)
-   XML Modification Help & Info (https://www.eq2interface.com/forums/forumdisplay.php?f=22)
-   -   DynamicData and Window Layers (https://www.eq2interface.com/forums/showthread.php?t=2465)

Graven 04-07-2005 09:35 PM

DynamicData and Window Layers
 
Two quick questions:

How do you set what layer a graphic appears in? (Title, Frame, Main.)

I have been working with trying to link Group data. I have used the syntax "/Gamedata.Group.Group_1.CurrentHealth" and "/GameData.Group_1.CurrentHealth" and neither appear to be working. I am using the FFFF (all) filter. Is my syntax wrong?

Graven

Deathbane27 04-07-2005 09:38 PM

Don't understand the first question.

Your syntax is fine, but those data objects still haven't been enabled on the servers yet. :(

Graven 04-07-2005 10:43 PM

Window Layers
 
Sorry, I'll try to explain.

Each UI piece has three layers that are controlled in the window settings under "Frame and Title." You can select "Frame and Titlebar", "Frame Only" and "None." Each one turns off a different layer on the UI piece. How do you control which layer a graphic piece is attached to? For example, I have a frame on a group window but it is on the base layer so if you select "None" the frame still displays. How would I make it so the frame disappears when you select "None" but appears when it is set to "Frame Only?"

And thank you for the answer on the syntax 8)

Graven

Deathbane27 04-07-2005 10:53 PM

Titlebar: The page object WC_Titlebar and its contents

Frame: The page object WC_Frame and its contents

Backdrop: The page object WC_Backdrop and its contents

Additionally, any object with the property FrameControl="true" will change opacity to match the frame. Same with BackdropControl="true" to the backdrop.


All times are GMT -5. The time now is 08:09 PM.

vBulletin® - Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
© MMOUI